[Orxonox-commit 244] r2901 - branches/weapons/src/orxonox/objects/weaponSystem/weapons
Hagen at orxonox.net
Hagen at orxonox.net
Mon Apr 6 16:23:16 CEST 2009
Author: Hagen
Date: 2009-04-06 16:23:16 +0200 (Mon, 06 Apr 2009)
New Revision: 2901
Added:
branches/weapons/src/orxonox/objects/weaponSystem/weapons/HsW01.cc
branches/weapons/src/orxonox/objects/weaponSystem/weapons/HsW01.h
Log:
The class HsW01 was added, but is only a copy of LaserGun
Added: branches/weapons/src/orxonox/objects/weaponSystem/weapons/HsW01.cc
===================================================================
--- branches/weapons/src/orxonox/objects/weaponSystem/weapons/HsW01.cc (rev 0)
+++ branches/weapons/src/orxonox/objects/weaponSystem/weapons/HsW01.cc 2009-04-06 14:23:16 UTC (rev 2901)
@@ -0,0 +1,83 @@
+/*
+ * ORXONOX - the hottest 3D action shooter ever to exist
+ * > www.orxonox.net <
+ *
+ *
+ * License notice:
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Author:
+ * Martin Polak
+ * Co-authors:
+ * ...
+ *
+ */
+
+#include "OrxonoxStableHeaders.h"
+
+
+#include "core/CoreIncludes.h"
+#include "core/XMLPort.h"
+#include "util/Debug.h"
+
+#include "HsW01.h"
+
+
+namespace orxonox
+{
+ CreateFactory(HsW01);
+
+ HsW01::HsW01(BaseObject* creator) : Weapon(creator)
+ {
+ RegisterObject(HsW01);
+
+ this->speed_ = 1250;
+
+ }
+
+ HsW01::~HsW01()
+ {
+ }
+
+ void HsW01::reloadBullet()
+ {
+ this->bulletTimer(this->bulletLoadingTime_);
+ }
+
+ void HsW01::reloadMagazine()
+ {
+ this->magazineTimer(this->magazineLoadingTime_);
+ }
+
+ void HsW01::takeBullets()
+ {
+ this->munition_->removeBullets(1);
+ }
+
+ void HsW01::takeMagazines()
+ {
+ this->munition_->removeMagazines(1);
+ }
+
+ void HsW01::createProjectile()
+ {
+ BillboardProjectile* projectile = new ParticleProjectile(this);
+ projectile->setOrientation(this->getWorldOrientation());
+ projectile->setPosition(this->getWorldPosition());
+ projectile->setVelocity(this->getWorldOrientation() * WorldEntity::FRONT * this->speed_);
+ projectile->setOwner(this->getParentWeaponSystem()->getParentPawn());
+ }
+}
Added: branches/weapons/src/orxonox/objects/weaponSystem/weapons/HsW01.h
===================================================================
--- branches/weapons/src/orxonox/objects/weaponSystem/weapons/HsW01.h (rev 0)
+++ branches/weapons/src/orxonox/objects/weaponSystem/weapons/HsW01.h 2009-04-06 14:23:16 UTC (rev 2901)
@@ -0,0 +1,62 @@
+/*
+ * ORXONOX - the hottest 3D action shooter ever to exist
+ * > www.orxonox.net <
+ *
+ *
+ * License notice:
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Author:
+ * Martin Polak
+ * Co-authors:
+ * ...
+ *
+ */
+
+#ifndef _HsW01_H__
+#define _HsW01_H__
+
+#include "OrxonoxPrereqs.h"
+
+#include "core/BaseObject.h"
+
+#include "../munitions/LaserGunMunition.h"
+#include "util/Math.h"
+#include "../Weapon.h"
+#include "../projectiles/BillboardProjectile.h"
+#include "../projectiles/ParticleProjectile.h"
+
+namespace orxonox
+{
+ class _OrxonoxExport HsW01 : public Weapon
+ {
+ public:
+ HsW01(BaseObject* creator);
+ virtual ~HsW01();
+
+ virtual void takeBullets();
+ virtual void takeMagazines();
+ virtual void createProjectile();
+ virtual void reloadBullet();
+ virtual void reloadMagazine();
+
+ private:
+ float speed_;
+
+ };
+}
+
+#endif /* _HsW01_H__ */
More information about the Orxonox-commit
mailing list