[Orxonox-commit 251] r2078 - media/levels

Aurelian at orxonox.net Aurelian at orxonox.net
Mon Apr 6 17:26:36 CEST 2009


Author: Aurelian
Date: 2009-04-06 17:26:36 +0200 (Mon, 06 Apr 2009)
New Revision: 2078

Added:
   media/levels/gametype_asteroids.oxw
Log:
My first version with working triggers in a row... - added level map

Added: media/levels/gametype_asteroids.oxw
===================================================================
--- media/levels/gametype_asteroids.oxw	                        (rev 0)
+++ media/levels/gametype_asteroids.oxw	2009-04-06 15:26:36 UTC (rev 2078)
@@ -0,0 +1,49 @@
+<?lua
+  include("levels/hudtemplates3.oxw")
+  include("overlay/stats.oxo")
+  include("levels/spaceshiptemplates_presentation.oxw")
+?>
+
+<Level
+ name         = "Asteroids Race"
+ description  = "tesmap for gametype asteroid race"
+>
+  <Scene
+   ambientlight = "0.5, 0.5, 0.5"
+   skybox       = "Orxonox/Starbox"
+  >
+
+
+
+    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
+
+
+<?lua
+for i = 1, 10, 1 
+do ?>
+    <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
+<?lua 
+end
+?>
+
+
+<DistanceTrigger name=trigger1 position="0,0,0" stayactive=true distance=20 />
+
+<DistanceTrigger name=trigger2 position="0,0,200" stayactive=true distance=20>
+  <events>
+    <activity>
+      <EventListener event=trigger1 />
+    </activity>
+  </events>
+</DistanceTrigger>
+
+<DistanceTrigger name=trigger3 position="0,0,400" stayactive=true distance=20>
+  <events>
+    <activity>
+      <EventListener event=trigger2 />
+    </activity>
+  </events>
+</DistanceTrigger>
+
+  </Scene>
+</Level>




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