[Orxonox-commit 253] r2909 - in trunk/src: core orxonox orxonox/gamestates orxonox/objects/quest orxonox/overlays orxonox/overlays/notifications

dafrick at orxonox.net dafrick at orxonox.net
Wed Apr 8 01:07:28 CEST 2009


Author: dafrick
Date: 2009-04-08 01:07:27 +0200 (Wed, 08 Apr 2009)
New Revision: 2909

Added:
   trunk/src/core/RootGameState.cc
   trunk/src/core/RootGameState.h
   trunk/src/orxonox/GraphicsEngine.cc
   trunk/src/orxonox/GraphicsEngine.h
   trunk/src/orxonox/gamestates/GSGUI.cc
   trunk/src/orxonox/gamestates/GSGUI.h
   trunk/src/orxonox/objects/quest/QuestNotification.cc
   trunk/src/orxonox/objects/quest/QuestNotification.h
   trunk/src/orxonox/overlays/notifications/NotificationOverlay.cc
   trunk/src/orxonox/overlays/notifications/NotificationOverlay.h
Modified:
   trunk/src/orxonox/OrxonoxPrereqs.h
   trunk/src/orxonox/gamestates/GSLevel.cc
   trunk/src/orxonox/gamestates/GSLevel.h
   trunk/src/orxonox/objects/quest/AddQuest.cc
   trunk/src/orxonox/objects/quest/AddQuest.h
   trunk/src/orxonox/objects/quest/AddQuestHint.cc
   trunk/src/orxonox/objects/quest/AddQuestHint.h
   trunk/src/orxonox/objects/quest/AddReward.cc
   trunk/src/orxonox/objects/quest/AddReward.h
   trunk/src/orxonox/objects/quest/CMakeLists.txt
   trunk/src/orxonox/objects/quest/ChangeQuestStatus.cc
   trunk/src/orxonox/objects/quest/ChangeQuestStatus.h
   trunk/src/orxonox/objects/quest/CompleteQuest.cc
   trunk/src/orxonox/objects/quest/CompleteQuest.h
   trunk/src/orxonox/objects/quest/FailQuest.cc
   trunk/src/orxonox/objects/quest/FailQuest.h
   trunk/src/orxonox/objects/quest/GlobalQuest.cc
   trunk/src/orxonox/objects/quest/GlobalQuest.h
   trunk/src/orxonox/objects/quest/LocalQuest.cc
   trunk/src/orxonox/objects/quest/LocalQuest.h
   trunk/src/orxonox/objects/quest/Quest.cc
   trunk/src/orxonox/objects/quest/Quest.h
   trunk/src/orxonox/objects/quest/QuestDescription.cc
   trunk/src/orxonox/objects/quest/QuestDescription.h
   trunk/src/orxonox/objects/quest/QuestEffect.cc
   trunk/src/orxonox/objects/quest/QuestEffect.h
   trunk/src/orxonox/objects/quest/QuestEffectBeacon.cc
   trunk/src/orxonox/objects/quest/QuestEffectBeacon.h
   trunk/src/orxonox/objects/quest/QuestHint.cc
   trunk/src/orxonox/objects/quest/QuestHint.h
   trunk/src/orxonox/objects/quest/QuestItem.cc
   trunk/src/orxonox/objects/quest/QuestItem.h
   trunk/src/orxonox/objects/quest/QuestListener.cc
   trunk/src/orxonox/objects/quest/QuestListener.h
   trunk/src/orxonox/objects/quest/QuestManager.cc
   trunk/src/orxonox/objects/quest/QuestManager.h
   trunk/src/orxonox/objects/quest/Rewardable.cc
   trunk/src/orxonox/objects/quest/Rewardable.h
   trunk/src/orxonox/overlays/OverlayGroup.cc
   trunk/src/orxonox/overlays/OverlayGroup.h
   trunk/src/orxonox/overlays/notifications/CMakeLists.txt
   trunk/src/orxonox/overlays/notifications/Notification.cc
   trunk/src/orxonox/overlays/notifications/Notification.h
   trunk/src/orxonox/overlays/notifications/NotificationManager.cc
   trunk/src/orxonox/overlays/notifications/NotificationManager.h
   trunk/src/orxonox/overlays/notifications/NotificationQueue.cc
   trunk/src/orxonox/overlays/notifications/NotificationQueue.h
Log:
Merging the QuestSystem branch to the trunk. Let's hope, this isn't a 'third time's the charm'-thing...

Added: trunk/src/core/RootGameState.cc
===================================================================
--- trunk/src/core/RootGameState.cc	                        (rev 0)
+++ trunk/src/core/RootGameState.cc	2009-04-07 23:07:27 UTC (rev 2909)
@@ -0,0 +1,178 @@
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Reto Grieder
+ *   Co-authors:
+ *      ...
+ *
+ */
+
+#include "RootGameState.h"
+
+#include "util/Debug.h"
+#include "util/Exception.h"
+#include "Clock.h"
+#include "CommandLine.h"
+
+namespace orxonox
+{
+    SetCommandLineArgument(state, "gui").shortcut("s");
+
+    RootGameState::RootGameState(const std::string& name)
+        : GameState<GameStateBase>(name)
+        , stateRequest_("")
+    {
+    }
+
+    RootGameState::~RootGameState()
+    {
+    }
+
+    /**
+    @brief
+        Internal method that actually makes the state transition. Since it is internal,
+        the method can assume certain things to be granted (like 'this' is always active).
+    */
+    void RootGameState::makeTransition(GameStateBase* source, GameStateBase* destination)
+    {
+        if (source != 0)
+        {
+            // transition was not initiated by root itself
+            this->activeChild_ = 0;
+        }
+
+        if (destination == this)
+        {
+            // this marks the end of the game.
+            return;
+        }
+
+        // Check for 'destination' in the children map first
+        std::map<GameStateBase*, GameStateBase*>::const_iterator it
+            = this->grandchildrenToChildren_.find(destination);
+        if (it != this->grandchildrenToChildren_.end())
+        {
+            OrxAssert(dynamic_cast<GameStateBase*>(it->second) != 0,
+                "There was a mix with RootGameState and GameState, could not cast.");
+            GameStateBase* child = static_cast<GameStateBase*>(it->second);
+            // child state. Don't use 'state', might be a grandchild!
+            this->activeChild_ = child;
+            child->makeTransition(this, destination);
+        }
+        else
+        {
+            // root doesn't have a parent..
+            OrxAssert(false, "GameState '" + destination->getName() + "' not found in children list of Root.");
+        }
+    }
+
+    void RootGameState::gotoState(const std::string& name)
+    {
+        GameStateBase* request = getState(name);
+        if (request)
+        {
+            GameStateBase* current = getCurrentState();
+            if (current)
+            {
+                current->makeTransition(0, request);
+            }
+            else
+            {
+                // Root is not yet active. This is a violation.
+                ThrowException(GameState, "Activate Root before requesting a state.");
+            }
+        }
+        else
+        {
+            COUT(2) << "Warning: GameState '" << name << "' doesn't exist." << std::endl;
+        }
+    }
+
+    /**
+    @brief
+        Makes a state transition according to the state tree. You can choose any state
+        in the tree to do the call. The function finds the current state on its own.
+    @param state
+        The state to be entered, has to exist in the tree.
+    */
+    void RootGameState::requestState(const std::string& name)
+    {
+        this->stateRequest_ = name;
+    }
+
+    /**
+    @brief
+        Main loop of the orxonox game.
+        Starts the game. The little 'while' denotes the main loop.
+        Whenever the root state is selected, the game ends.
+    @param name
+        State to start with (usually main menu or specified by command line)
+    @note
+        We use the Ogre::Timer to measure time since it uses the most precise
+        method an a platform (however the windows timer lacks time when under
+        heavy kernel load!).
+    */
+    void RootGameState::start()
+    {
+        // Don't catch errors when having a debugger in msvc
+#if !defined(ORXONOX_COMPILER_MSVC) || defined(NDEBUG)
+        try
+        {
+#endif
+            // start global orxonox time
+            Clock clock;
+
+            this->activate();
+
+            // get initial state from command line
+            gotoState(CommandLine::getValue("state"));
+
+            while (this->activeChild_)
+            {
+                clock.capture();
+
+                this->tick(clock);
+
+                if (this->stateRequest_ != "")
+                    gotoState(stateRequest_);
+            }
+
+            this->deactivate();
+#if !defined(ORXONOX_COMPILER_MSVC) || defined(NDEBUG)
+        }
+        // Note: These are all unhandled exceptions that should not have made its way here!
+        // almost complete game catch block to display the messages appropriately.
+        catch (std::exception& ex)
+        {
+            COUT(0) << ex.what() << std::endl;
+            COUT(0) << "Program aborted." << std::endl;
+            abort();
+        }
+        // anything that doesn't inherit from std::exception
+        catch (...)
+        {
+            COUT(0) << "An unidentifiable exception has occured. Program aborted." << std::endl;
+            abort();
+        }
+#endif
+    }
+}

Added: trunk/src/core/RootGameState.h
===================================================================
--- trunk/src/core/RootGameState.h	                        (rev 0)
+++ trunk/src/core/RootGameState.h	2009-04-07 23:07:27 UTC (rev 2909)
@@ -0,0 +1,54 @@
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Reto Grieder
+ *   Co-authors:
+ *      ...
+ *
+ */
+
+#ifndef _RootGameState_H__
+#define _RootGameState_H__
+
+#include "CorePrereqs.h"
+#include "GameState.h"
+
+namespace orxonox
+{
+    class _CoreExport RootGameState : public GameState<GameStateBase>
+    {
+    public:
+        RootGameState(const std::string& name);
+        ~RootGameState();
+
+        void requestState(const std::string& name);
+        void start();
+
+    private:
+        void makeTransition(GameStateBase* source, GameStateBase* destination);
+        void gotoState(const std::string& name);
+
+        std::string stateRequest_;
+    };
+}
+
+#endif /* _RootGameState_H__ */

Added: trunk/src/orxonox/GraphicsEngine.cc
===================================================================
--- trunk/src/orxonox/GraphicsEngine.cc	                        (rev 0)
+++ trunk/src/orxonox/GraphicsEngine.cc	2009-04-07 23:07:27 UTC (rev 2909)
@@ -0,0 +1,106 @@
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Reto Grieder
+ *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007
+ *   Co-authors:
+ *      Felix Schulthess
+ *
+ */
+
+/**
+ at file
+ at brief
+    Implementation of an partial interface to Ogre.
+*/
+
+#include "OrxonoxStableHeaders.h"
+#include "GraphicsEngine.h"
+
+#include <OgreRenderWindow.h>
+
+#include "core/CoreIncludes.h"
+#include "core/ConfigValueIncludes.h"
+#include "util/Debug.h"
+
+#include "tools/ParticleInterface.h"
+
+namespace orxonox
+{
+    //SetConsoleCommand(GraphicsEngine, printScreen, true).setKeybindMode(KeybindMode::OnPress);
+
+    GraphicsEngine* GraphicsEngine::singletonRef_s = 0;
+
+    /**
+    @brief
+        Returns the singleton instance.
+    @return
+        The only instance of GraphicsEngine.
+    */
+    /*static*/ GraphicsEngine& GraphicsEngine::getInstance()
+    {
+        assert(singletonRef_s);
+        return *singletonRef_s;
+    }
+
+    /**
+    @brief
+        Non-initialising constructor.
+    */
+    GraphicsEngine::GraphicsEngine()
+//        : root_(0)
+//        , renderWindow_(0)
+//        , viewport_(0)
+    {
+        RegisterObject(GraphicsEngine);
+
+        assert(singletonRef_s == 0);
+        singletonRef_s = this;
+
+        this->viewport_ = 0;
+
+        this->detailLevelParticle_ = 0;
+
+        this->setConfigValues();
+        CCOUT(4) << "Constructed" << std::endl;
+    }
+
+    void GraphicsEngine::setConfigValues()
+    {
+        SetConfigValue(detailLevelParticle_, 2).description("O: off, 1: low, 2: normal, 3: high").callback(this, &GraphicsEngine::detailLevelParticleChanged);
+    }
+
+    void GraphicsEngine::detailLevelParticleChanged()
+    {
+        for (ObjectList<ParticleInterface>::iterator it = ObjectList<ParticleInterface>::begin(); it; ++it)
+            it->detailLevelChanged(this->detailLevelParticle_);
+    }
+
+    /**
+    @brief
+        Destroys all the Ogre related objects
+    */
+    GraphicsEngine::~GraphicsEngine()
+    {
+        singletonRef_s = 0;
+    }
+}

Added: trunk/src/orxonox/GraphicsEngine.h
===================================================================
--- trunk/src/orxonox/GraphicsEngine.h	                        (rev 0)
+++ trunk/src/orxonox/GraphicsEngine.h	2009-04-07 23:07:27 UTC (rev 2909)
@@ -0,0 +1,96 @@
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Reto Grieder
+ *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007
+ *   Co-authors:
+ *      Felix Schulthess
+ *
+ */
+
+/**
+  @file
+  @brief Declaration of GraphicsEngine Singleton.
+  @author Benjamin Knecht <beni_at_orxonox.net>
+ */
+
+#ifndef _GraphicsEngine_H__
+#define _GraphicsEngine_H__
+
+#include "OrxonoxPrereqs.h"
+
+#include <string>
+
+#include <OgrePrerequisites.h>
+#include "core/OrxonoxClass.h"
+
+namespace orxonox
+{
+    /**
+    @brief Graphics engine manager class
+    */
+    class _OrxonoxExport GraphicsEngine : public OrxonoxClass
+    {
+        // HACK: temporary means
+        friend class GSGraphics;
+
+    public:
+        GraphicsEngine();
+        ~GraphicsEngine();
+
+        void setConfigValues();
+        void detailLevelParticleChanged();
+
+        float getAverageFramesPerSecond() const   { return this->avgFramesPerSecond_; }
+        float getAverageTickTime() const          { return this->avgTickTime_; }
+        void setAverageTickTime(float tickTime)   { this->avgTickTime_ = tickTime; }
+        void setAverageFramesPerSecond(float fps) { this->avgFramesPerSecond_ = fps; }
+
+        inline unsigned int getDetailLevelParticle() const
+        { return this->detailLevelParticle_; }
+
+        static GraphicsEngine& getInstance();
+        static GraphicsEngine* getInstancePtr() { return singletonRef_s; }
+
+        inline void setViewport(Ogre::Viewport* viewport)
+            { this->viewport_ = viewport; }
+        inline Ogre::Viewport* getViewport() const
+            { return this->viewport_; }
+
+    private:
+        // don't mess with singletons
+        GraphicsEngine(GraphicsEngine&);
+
+        Ogre::Viewport*     viewport_;              //!< default full size viewport
+
+        // stats
+        float               avgTickTime_;           //!< time in ms to tick() one frame
+        float               avgFramesPerSecond_;    //!< number of frames processed in one second
+
+        // config values
+        unsigned int        detailLevelParticle_;   //!< Detail level of particle effects (0: off, 1: low, 2: normal, 3: high)
+
+        static GraphicsEngine* singletonRef_s;      //!< Pointer to the Singleton
+    };
+}
+
+#endif /* _GraphicsEngine_H__ */

Modified: trunk/src/orxonox/OrxonoxPrereqs.h
===================================================================
--- trunk/src/orxonox/OrxonoxPrereqs.h	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/OrxonoxPrereqs.h	2009-04-07 23:07:27 UTC (rev 2909)
@@ -128,6 +128,7 @@
     class QuestItem;
     class QuestListener;
     class QuestManager;
+    class QuestNotification;
     class Rewardable;
 
     class WorldEntity;
@@ -237,6 +238,7 @@
     class InGameConsole;
     class Notification;
     class NotificationManager;
+    class NotificationOverlay;
     class NotificationQueue;
     class OrxonoxOverlay;
     class OverlayGroup;

Added: trunk/src/orxonox/gamestates/GSGUI.cc
===================================================================
--- trunk/src/orxonox/gamestates/GSGUI.cc	                        (rev 0)
+++ trunk/src/orxonox/gamestates/GSGUI.cc	2009-04-07 23:07:27 UTC (rev 2909)
@@ -0,0 +1,69 @@
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Reto Grieder
+ *   Co-authors:
+ *      ...
+ *
+ */
+
+#include "OrxonoxStableHeaders.h"
+#include "GSGUI.h"
+
+#include <OgreViewport.h>
+#include "core/input/InputManager.h"
+#include "core/input/SimpleInputState.h"
+#include "gui/GUIManager.h"
+
+namespace orxonox
+{
+    GSGUI::GSGUI()
+        : GameState<GSGraphics>("gui")
+    {
+    }
+
+    GSGUI::~GSGUI()
+    {
+    }
+
+    void GSGUI::enter()
+    {
+        guiManager_ = getParent()->getGUIManager();
+
+        // show main menu
+        guiManager_->showGUI("MainMenu", 0);
+        getParent()->getViewport()->setCamera(guiManager_->getCamera());
+    }
+
+    void GSGUI::leave()
+    {
+        guiManager_->hideGUI();
+    }
+
+    void GSGUI::ticked(const Clock& time)
+    {
+        // tick CEGUI
+        guiManager_->tick(time.getDeltaTime());
+
+        this->tickChild(time);
+    }
+}

Added: trunk/src/orxonox/gamestates/GSGUI.h
===================================================================
--- trunk/src/orxonox/gamestates/GSGUI.h	                        (rev 0)
+++ trunk/src/orxonox/gamestates/GSGUI.h	2009-04-07 23:07:27 UTC (rev 2909)
@@ -0,0 +1,53 @@
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Reto Grieder
+ *   Co-authors:
+ *      ...
+ *
+ */
+
+#ifndef _GSGUI_H__
+#define _GSGUI_H__
+
+#include "OrxonoxPrereqs.h"
+#include "core/GameState.h"
+#include "GSGraphics.h"
+
+namespace orxonox
+{
+    class _OrxonoxExport GSGUI : public GameState<GSGraphics>
+    {
+    public:
+        GSGUI();
+        ~GSGUI();
+
+    private:
+        void enter();
+        void leave();
+        void ticked(const Clock& time);
+
+        GUIManager* guiManager_;
+    };
+}
+
+#endif /* _GSGUI_H__ */

Modified: trunk/src/orxonox/gamestates/GSLevel.cc
===================================================================
--- trunk/src/orxonox/gamestates/GSLevel.cc	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/gamestates/GSLevel.cc	2009-04-07 23:07:27 UTC (rev 2909)
@@ -49,6 +49,8 @@
 #include "GraphicsManager.h"
 #include "LevelManager.h"
 #include "PlayerManager.h"
+#include "orxonox/objects/quest/QuestManager.h"
+#include "orxonox/overlays/notifications/NotificationManager.h"
 #include "gui/GUIManager.h"
 
 namespace orxonox
@@ -110,6 +112,10 @@
 
         this->playerManager_ = new PlayerManager();
 
+        this->questManager_ = new QuestManager();
+
+        this->notificationManager_ = new NotificationManager();
+
         if (GameMode::isMaster())
         {
             // create the global LevelManager
@@ -204,6 +210,18 @@
             this->playerManager_ = 0;
         }
 
+        if (this->questManager_)
+        {
+            delete this->questManager_;
+            this->questManager_ = NULL;
+        }
+
+        if (this->notificationManager_)
+        {
+            delete this->notificationManager_;
+            this->notificationManager_ = NULL;
+        }
+
         if (GameMode::showsGraphics())
         {
             gameInputState_->setHandler(0);

Modified: trunk/src/orxonox/gamestates/GSLevel.h
===================================================================
--- trunk/src/orxonox/gamestates/GSLevel.h	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/gamestates/GSLevel.h	2009-04-07 23:07:27 UTC (rev 2909)
@@ -66,6 +66,8 @@
         CameraManager*        cameraManager_;           //!< camera manager for this level
         LevelManager*         levelManager_;            //!< global level manager
         PlayerManager*        playerManager_;           //!< player manager for this level
+        QuestManager*         questManager_;            //!< quest manager for this level
+        NotificationManager*  notificationManager_;     //!< notification manager for this level
 
         //##### ConfigValues #####
         std::string           keyDetectorCallbackCode_;

Modified: trunk/src/orxonox/objects/quest/AddQuest.cc
===================================================================
--- trunk/src/orxonox/objects/quest/AddQuest.cc	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/objects/quest/AddQuest.cc	2009-04-07 23:07:27 UTC (rev 2909)
@@ -27,7 +27,7 @@
  */
 
 /**
-    @file
+    @file AddQuest.cc
     @brief Implementation of the AddQuest class.
 */
 
@@ -41,6 +41,7 @@
 
 #include "orxonox/objects/infos/PlayerInfo.h"
 #include "QuestManager.h"
+#include "QuestDescription.h"
 #include "Quest.h"
 
 namespace orxonox
@@ -95,7 +96,7 @@
 
         try
         {
-            Quest* quest = QuestManager::findQuest(this->getQuestId());
+            Quest* quest = QuestManager::getInstance().findQuest(this->getQuestId());
             if(quest == NULL || !quest->start(player))
             {
                return false;

Modified: trunk/src/orxonox/objects/quest/AddQuest.h
===================================================================
--- trunk/src/orxonox/objects/quest/AddQuest.h	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/objects/quest/AddQuest.h	2009-04-07 23:07:27 UTC (rev 2909)
@@ -27,7 +27,7 @@
  */
 
 /**
-    @file
+    @file AddQuest.h
     @brief Definition of the AddQuest class.
 */
 

Modified: trunk/src/orxonox/objects/quest/AddQuestHint.cc
===================================================================
--- trunk/src/orxonox/objects/quest/AddQuestHint.cc	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/objects/quest/AddQuestHint.cc	2009-04-07 23:07:27 UTC (rev 2909)
@@ -27,7 +27,7 @@
  */
 
 /**
-    @file
+    @file AddQuestHint.cc
     @brief Implementation of the AddQuestHint class.
 */
 
@@ -116,7 +116,7 @@
 
         try
         {
-            QuestHint* hint = QuestManager::findHint(this->hintId_);
+            QuestHint* hint = QuestManager::getInstance().findHint(this->hintId_);
             if(hint == NULL || !hint->setActive(player))
             {
                 return false;

Modified: trunk/src/orxonox/objects/quest/AddQuestHint.h
===================================================================
--- trunk/src/orxonox/objects/quest/AddQuestHint.h	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/objects/quest/AddQuestHint.h	2009-04-07 23:07:27 UTC (rev 2909)
@@ -27,7 +27,7 @@
  */
 
 /**
-    @file
+    @file AddQuestHint.h
     @brief Definition of the AddQuestHint class.
 */
 

Modified: trunk/src/orxonox/objects/quest/AddReward.cc
===================================================================
--- trunk/src/orxonox/objects/quest/AddReward.cc	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/objects/quest/AddReward.cc	2009-04-07 23:07:27 UTC (rev 2909)
@@ -27,7 +27,7 @@
  */
 
 /**
-    @file
+    @file AddReward.cc
     @brief Implementation of the AddReward class.
 */
 

Modified: trunk/src/orxonox/objects/quest/AddReward.h
===================================================================
--- trunk/src/orxonox/objects/quest/AddReward.h	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/objects/quest/AddReward.h	2009-04-07 23:07:27 UTC (rev 2909)
@@ -27,7 +27,7 @@
  */
 
 /**
-    @file
+    @file AddReward.h
     @brief Definition of the AddReward class.
 */
 

Modified: trunk/src/orxonox/objects/quest/CMakeLists.txt
===================================================================
--- trunk/src/orxonox/objects/quest/CMakeLists.txt	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/objects/quest/CMakeLists.txt	2009-04-07 23:07:27 UTC (rev 2909)
@@ -15,5 +15,6 @@
   QuestItem.cc
   QuestListener.cc
   QuestManager.cc
+  QuestNotification.cc
   Rewardable.cc
 )

Modified: trunk/src/orxonox/objects/quest/ChangeQuestStatus.cc
===================================================================
--- trunk/src/orxonox/objects/quest/ChangeQuestStatus.cc	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/objects/quest/ChangeQuestStatus.cc	2009-04-07 23:07:27 UTC (rev 2909)
@@ -27,7 +27,7 @@
  */
 
 /**
-    @file
+    @file ChangeQuestStatus.cc
     @brief Implementation of the ChangeQuestStatus class.
 */
 

Modified: trunk/src/orxonox/objects/quest/ChangeQuestStatus.h
===================================================================
--- trunk/src/orxonox/objects/quest/ChangeQuestStatus.h	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/objects/quest/ChangeQuestStatus.h	2009-04-07 23:07:27 UTC (rev 2909)
@@ -27,7 +27,7 @@
  */
 
 /**
-    @file
+    @file ChangeQuestStatus.h
     @brief Definition of the ChangeQuestStatus class.
 */
 

Modified: trunk/src/orxonox/objects/quest/CompleteQuest.cc
===================================================================
--- trunk/src/orxonox/objects/quest/CompleteQuest.cc	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/objects/quest/CompleteQuest.cc	2009-04-07 23:07:27 UTC (rev 2909)
@@ -27,7 +27,7 @@
  */
  
 /**
-    @file
+    @file CompleteQuest.cc
     @brief Implementation of the CompleteQuest class.
 */
 
@@ -95,7 +95,7 @@
 
         try
         {
-            quest = QuestManager::findQuest(this->getQuestId());
+            quest = QuestManager::getInstance().findQuest(this->getQuestId());
             if(quest == NULL || !quest->complete(player))
             {
                return false;

Modified: trunk/src/orxonox/objects/quest/CompleteQuest.h
===================================================================
--- trunk/src/orxonox/objects/quest/CompleteQuest.h	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/objects/quest/CompleteQuest.h	2009-04-07 23:07:27 UTC (rev 2909)
@@ -27,7 +27,7 @@
  */
 
 /**
-    @file
+    @file CompleteQuest.h
     @brief Definition of the CompleteQuest class.
 */
 

Modified: trunk/src/orxonox/objects/quest/FailQuest.cc
===================================================================
--- trunk/src/orxonox/objects/quest/FailQuest.cc	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/objects/quest/FailQuest.cc	2009-04-07 23:07:27 UTC (rev 2909)
@@ -27,7 +27,7 @@
  */
  
 /**
-    @file
+    @file FailQuest.cc
     @brief Implementation of the FailQuest class.
 */
 
@@ -94,7 +94,7 @@
         Quest* quest;
         try
         {
-            quest = QuestManager::findQuest(this->getQuestId());
+            quest = QuestManager::getInstance().findQuest(this->getQuestId());
             if(quest == NULL || !quest->fail(player))
             {
                return false;

Modified: trunk/src/orxonox/objects/quest/FailQuest.h
===================================================================
--- trunk/src/orxonox/objects/quest/FailQuest.h	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/objects/quest/FailQuest.h	2009-04-07 23:07:27 UTC (rev 2909)
@@ -27,7 +27,7 @@
  */
 
 /**
-    @file
+    @file FailQuest.h
     @brief Definition of the FailQuest class.
 */
 

Modified: trunk/src/orxonox/objects/quest/GlobalQuest.cc
===================================================================
--- trunk/src/orxonox/objects/quest/GlobalQuest.cc	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/objects/quest/GlobalQuest.cc	2009-04-07 23:07:27 UTC (rev 2909)
@@ -27,7 +27,7 @@
  */
  
 /**
-    @file
+    @file GlobalQuest.cc
     @brief Implementation of the GlobalQuest class.
 */
 

Modified: trunk/src/orxonox/objects/quest/GlobalQuest.h
===================================================================
--- trunk/src/orxonox/objects/quest/GlobalQuest.h	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/objects/quest/GlobalQuest.h	2009-04-07 23:07:27 UTC (rev 2909)
@@ -27,7 +27,7 @@
  */
  
 /**
-    @file
+    @file GlobalQuest.h
     @brief Definition of the GlobalQuest class.
 */
 

Modified: trunk/src/orxonox/objects/quest/LocalQuest.cc
===================================================================
--- trunk/src/orxonox/objects/quest/LocalQuest.cc	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/objects/quest/LocalQuest.cc	2009-04-07 23:07:27 UTC (rev 2909)
@@ -27,7 +27,7 @@
  */
 
 /**
-    @file
+    @file LocalQuest.cc
     @brief Implementation of the LocalQuest class.
 */
 

Modified: trunk/src/orxonox/objects/quest/LocalQuest.h
===================================================================
--- trunk/src/orxonox/objects/quest/LocalQuest.h	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/objects/quest/LocalQuest.h	2009-04-07 23:07:27 UTC (rev 2909)
@@ -27,7 +27,7 @@
  */
  
 /**
-    @file
+    @file LocalQuest.h
     @brief Definition of the LocalQuest class.
 */
 

Modified: trunk/src/orxonox/objects/quest/Quest.cc
===================================================================
--- trunk/src/orxonox/objects/quest/Quest.cc	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/objects/quest/Quest.cc	2009-04-07 23:07:27 UTC (rev 2909)
@@ -27,7 +27,7 @@
  */
  
 /**
-    @file
+    @file Quest.cc
     @brief Implementation of the Quest class.
 */
 
@@ -78,7 +78,7 @@
         XMLPortObject(Quest, QuestEffect, "fail-effects", addFailEffect, getFailEffect, xmlelement, mode);
         XMLPortObject(Quest, QuestEffect, "complete-effects", addCompleteEffect, getCompleteEffect, xmlelement, mode);
 
-        QuestManager::registerQuest(this); //!<Registers the Quest with the QuestManager.
+        QuestManager::getInstance().registerQuest(this); //!<Registers the Quest with the QuestManager.
     }
 
     /**

Modified: trunk/src/orxonox/objects/quest/Quest.h
===================================================================
--- trunk/src/orxonox/objects/quest/Quest.h	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/objects/quest/Quest.h	2009-04-07 23:07:27 UTC (rev 2909)
@@ -27,7 +27,7 @@
  */
  
 /**
-    @file
+    @file Quest.h
     @brief Definition of the Quest class.
         The Quest is the parent class of LocalQuest and GlobalQuest.
 */

Modified: trunk/src/orxonox/objects/quest/QuestDescription.cc
===================================================================
--- trunk/src/orxonox/objects/quest/QuestDescription.cc	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/objects/quest/QuestDescription.cc	2009-04-07 23:07:27 UTC (rev 2909)
@@ -27,7 +27,7 @@
  */
 
 /**
-    @file
+    @file QuestDescription.cc
     @brief Implementation of the QuestDescription class.
 */
 
@@ -36,7 +36,7 @@
 #include "QuestDescription.h"
 
 #include "core/CoreIncludes.h"
-#include "orxonox/overlays/notifications/Notification.h"
+#include "QuestNotification.h"
 
 namespace orxonox
 {
@@ -88,32 +88,29 @@
         The status the QuestDescription us for.
     @return
         Returns true if successful.
+    @todo
+        Make sure the messages meet the conditions.
     */
     bool QuestDescription::notificationHelper(const std::string & item, const std::string & status) const
     {
         std::string message = "";
-        std::string title = "";
         if(item == "hint")
         {
-            title = "You received a hint: '" + this->title_ + "'";
-            message = this->description_;
+            message = "You received a hint: '" + this->title_ + "'";
         }
         else if(item == "quest")
         {
             if(status == "start")
             {
-                title = "You received a new quest: '" + this->title_ + "'";
-                message = this->description_;
+                message = "You received a new quest: '" + this->title_ + "'";
             }
             else if(status == "fail")
             {
-                title = "You failed the quest: '" + this->title_ + "'";
-                message = this->failMessage_;
+                message = "You failed the quest: '" + this->title_ + "'";
             }
             else if(status == "complete")
             {
-                title = "You successfully completed the quest: '" + this->title_ + "'";
-                message = this->completeMessage_;
+                message = "You successfully completed the quest: '" + this->title_ + "'";
             }
             else
             {
@@ -127,7 +124,7 @@
             return false;
         }
         
-        Notification* notification = new Notification(0, message, title, 30);
+        QuestNotification* notification = new QuestNotification(message);
         notification->send();
         return true;
     }

Modified: trunk/src/orxonox/objects/quest/QuestDescription.h
===================================================================
--- trunk/src/orxonox/objects/quest/QuestDescription.h	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/objects/quest/QuestDescription.h	2009-04-07 23:07:27 UTC (rev 2909)
@@ -27,7 +27,7 @@
  */
 
 /**
-    @file
+    @file QuestDescription.h
     @brief Definition of the QuestDescription class.
 */
 

Modified: trunk/src/orxonox/objects/quest/QuestEffect.cc
===================================================================
--- trunk/src/orxonox/objects/quest/QuestEffect.cc	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/objects/quest/QuestEffect.cc	2009-04-07 23:07:27 UTC (rev 2909)
@@ -27,7 +27,7 @@
  */
 
 /**
-    @file
+    @file QuestEffect.cc
     @brief Implementation of the QuestEffect class.
 */
 

Modified: trunk/src/orxonox/objects/quest/QuestEffect.h
===================================================================
--- trunk/src/orxonox/objects/quest/QuestEffect.h	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/objects/quest/QuestEffect.h	2009-04-07 23:07:27 UTC (rev 2909)
@@ -27,7 +27,7 @@
  */
  
 /**
-    @file
+    @file QuestEffect.h
     @brief Definition of the QuestEffect class.
 */
 

Modified: trunk/src/orxonox/objects/quest/QuestEffectBeacon.cc
===================================================================
--- trunk/src/orxonox/objects/quest/QuestEffectBeacon.cc	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/objects/quest/QuestEffectBeacon.cc	2009-04-07 23:07:27 UTC (rev 2909)
@@ -27,7 +27,7 @@
  */
 
 /**
-    @file
+    @file QuestEffectBeacon.cc
     @brief Implementation of the QuestEffectBeacon class.
 */
 

Modified: trunk/src/orxonox/objects/quest/QuestEffectBeacon.h
===================================================================
--- trunk/src/orxonox/objects/quest/QuestEffectBeacon.h	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/objects/quest/QuestEffectBeacon.h	2009-04-07 23:07:27 UTC (rev 2909)
@@ -27,7 +27,7 @@
  */
 
 /**
-    @file
+    @file QuestEffectBeacon.h
     @brief Definition of the QuestEffectBeacon class.
 */
 

Modified: trunk/src/orxonox/objects/quest/QuestHint.cc
===================================================================
--- trunk/src/orxonox/objects/quest/QuestHint.cc	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/objects/quest/QuestHint.cc	2009-04-07 23:07:27 UTC (rev 2909)
@@ -27,7 +27,7 @@
  */
  
 /**
-    @file
+    @file QuestHint.cc
     @brief Implementation of the QuestHint class.
 */
 
@@ -72,7 +72,7 @@
     {
         SUPER(QuestHint, XMLPort, xmlelement, mode);
 
-        QuestManager::registerHint(this); //!< Registers the QuestHint with the QuestManager.
+        QuestManager::getInstance().registerHint(this); //!< Registers the QuestHint with the QuestManager.
         
         COUT(3) << "New QuestHint {" << this->getId() << "} created." << std::endl;
     }

Modified: trunk/src/orxonox/objects/quest/QuestHint.h
===================================================================
--- trunk/src/orxonox/objects/quest/QuestHint.h	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/objects/quest/QuestHint.h	2009-04-07 23:07:27 UTC (rev 2909)
@@ -27,7 +27,7 @@
  */
  
 /**
-    @file
+    @file QuestHint.h
     @brief Definition of the QuestHint class.
 */
 

Modified: trunk/src/orxonox/objects/quest/QuestItem.cc
===================================================================
--- trunk/src/orxonox/objects/quest/QuestItem.cc	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/objects/quest/QuestItem.cc	2009-04-07 23:07:27 UTC (rev 2909)
@@ -27,7 +27,7 @@
  */
  
 /**
-    @file
+    @file QuestItem.cc
     @brief Implementation of the QuestItem class.
 */
 

Modified: trunk/src/orxonox/objects/quest/QuestItem.h
===================================================================
--- trunk/src/orxonox/objects/quest/QuestItem.h	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/objects/quest/QuestItem.h	2009-04-07 23:07:27 UTC (rev 2909)
@@ -27,7 +27,7 @@
  */
  
 /**
-    @file
+    @file QuestItem.h
     @brief Definition of the QuestItem class.
         The QuestItem is the parent class of Quest and QuestHint.
 */

Modified: trunk/src/orxonox/objects/quest/QuestListener.cc
===================================================================
--- trunk/src/orxonox/objects/quest/QuestListener.cc	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/objects/quest/QuestListener.cc	2009-04-07 23:07:27 UTC (rev 2909)
@@ -27,7 +27,7 @@
  */
 
 /**
-    @file
+    @file QuestListener.cc
     @brief Implementation of the QuestListener class.
 */
 
@@ -111,7 +111,7 @@
     */
     bool QuestListener::setQuestId(const std::string & id)
     {
-        this->quest_ = QuestManager::findQuest(id); //!< Find the Quest corresponding to the given questId.
+        this->quest_ = QuestManager::getInstance().findQuest(id); //!< Find the Quest corresponding to the given questId.
         
         if(this->quest_ == NULL) //!< If there is no such Quest.
         {

Modified: trunk/src/orxonox/objects/quest/QuestListener.h
===================================================================
--- trunk/src/orxonox/objects/quest/QuestListener.h	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/objects/quest/QuestListener.h	2009-04-07 23:07:27 UTC (rev 2909)
@@ -27,7 +27,7 @@
  */
 
 /**
-    @file
+    @file QuestListener.h
     @brief Definition of the QuestListener class.
 */
 

Modified: trunk/src/orxonox/objects/quest/QuestManager.cc
===================================================================
--- trunk/src/orxonox/objects/quest/QuestManager.cc	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/objects/quest/QuestManager.cc	2009-04-07 23:07:27 UTC (rev 2909)
@@ -27,7 +27,7 @@
  */
 
 /**
-    @file
+    @file QuestManager.cc
     @brief Implementation of the QuestManager class.
 */
 
@@ -42,18 +42,21 @@
 
 namespace orxonox
 {
-    //! All Quests registered by their id's.
-    std::map<std::string, Quest*> QuestManager::questMap_s;
-    //! All QuestHints registered by their id's.
-    std::map<std::string, QuestHint*> QuestManager::hintMap_s;
+    //! Pointer to the current (and single) instance of this class.
+    QuestManager* QuestManager::singletonRef_s = NULL;
 
     /**
     @brief
         Constructor. Registers the object.
+    @todo
+        Is inheriting from BaseObject proper?
     */
-    QuestManager::QuestManager(BaseObject* creator) : BaseObject(creator)
+    QuestManager::QuestManager()
     {
-        RegisterObject(QuestManager);
+        RegisterRootObject(QuestManager);
+
+        assert(singletonRef_s == 0);
+        singletonRef_s = this;
     }
 
     /**
@@ -67,6 +70,18 @@
 
     /**
     @brief
+        Returns a reference to the current (and single) instance of the QuestManager, and creates one if there isn't one to begin with.
+    @return
+        Returns a reference to the single instance of the Quest Manager.
+    */
+    /*static*/ QuestManager & QuestManager::getInstance()
+    {
+        assert(singletonRef_s);
+        return *singletonRef_s;
+    }
+
+    /**
+    @brief
         Registers a Quest with the QuestManager to make it globally accessable.
         Uses it's id to make sure to be able to be identify and retrieve it later.
     @param quest
@@ -74,7 +89,7 @@
     @return
         Returns true if successful, false if not.
     */
-    /*static*/ bool QuestManager::registerQuest(Quest* quest)
+    bool QuestManager::registerQuest(Quest* quest)
     {
         if(quest == NULL) //!< Doh! Just as if there were actual quests behind NULL-pointers.
         {
@@ -83,7 +98,7 @@
         }
 
         std::pair<std::map<std::string, Quest*>::iterator,bool> result;
-        result = questMap_s.insert( std::pair<std::string,Quest*>(quest->getId(),quest) ); //!< Inserting the Quest.
+        result = this->questMap_.insert( std::pair<std::string,Quest*>(quest->getId(),quest) ); //!< Inserting the Quest.
 
         if(result.second) //!< If inserting was a success.
         {
@@ -106,7 +121,7 @@
     @return
         Returns true if successful, false if not.
     */
-    /*static*/ bool QuestManager::registerHint(QuestHint* hint)
+    bool QuestManager::registerHint(QuestHint* hint)
     {
         if(hint == NULL) //!< Still not liking NULL-pointers.
         {
@@ -115,7 +130,7 @@
         }
 
         std::pair<std::map<std::string, QuestHint*>::iterator,bool> result;
-        result = hintMap_s.insert ( std::pair<std::string,QuestHint*>(hint->getId(),hint) ); //!< Inserting the QuestHSint.
+        result = this->hintMap_.insert ( std::pair<std::string,QuestHint*>(hint->getId(),hint) ); //!< Inserting the QuestHSint.
 
         if(result.second) //!< If inserting was a success.
         {
@@ -140,7 +155,7 @@
     @throws
         Throws an exception if the given questId is invalid.
     */
-    /*static*/ Quest* QuestManager::findQuest(const std::string & questId)
+    Quest* QuestManager::findQuest(const std::string & questId)
     {
         if(!QuestItem::isId(questId)) //!< Check vor validity of the given id.
         {
@@ -148,8 +163,8 @@
         }
 
         Quest* quest;
-        std::map<std::string, Quest*>::iterator it = questMap_s.find(questId);
-        if (it != questMap_s.end()) //!< If the Quest is registered.
+        std::map<std::string, Quest*>::iterator it = this->questMap_.find(questId);
+        if (it != this->questMap_.end()) //!< If the Quest is registered.
         {
             quest = it->second;
         }
@@ -174,7 +189,7 @@
     @throws
         Throws an exception if the given hintId is invalid.
     */
-    /*static*/ QuestHint* QuestManager::findHint(const std::string & hintId)
+    QuestHint* QuestManager::findHint(const std::string & hintId)
     {
         if(!QuestItem::isId(hintId)) //!< Check vor validity of the given id.
         {
@@ -182,8 +197,8 @@
         }
 
         QuestHint* hint;
-        std::map<std::string, QuestHint*>::iterator it = hintMap_s.find(hintId);
-        if (it != hintMap_s.end()) //!< If the QuestHint is registered.
+        std::map<std::string, QuestHint*>::iterator it = this->hintMap_.find(hintId);
+        if (it != this->hintMap_.end()) //!< If the QuestHint is registered.
         {
             hint = it->second;
         }

Modified: trunk/src/orxonox/objects/quest/QuestManager.h
===================================================================
--- trunk/src/orxonox/objects/quest/QuestManager.h	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/objects/quest/QuestManager.h	2009-04-07 23:07:27 UTC (rev 2909)
@@ -27,7 +27,7 @@
  */
 
 /**
-    @file
+    @file QuestManager.h
     @brief Definition of the QuestManager class.
 */
 
@@ -39,34 +39,37 @@
 #include <map>
 #include <string>
 
-#include "core/BaseObject.h"
+#include "core/OrxonoxClass.h"
 
 namespace orxonox
 {
     /**
     @brief
-        Is a static class and manages Quests, by registering every Quest/QuestHint (through registerX()) and making them globally accessable (through findX()).
+        Is a Singleton and manages Quests, by registering every Quest/QuestHint (through registerX()) and making them globally accessable (through findX()).
         Quests (and QuestHints) are registered in the QuestManager with their id, and can be accessed in the same way.
     @author
         Damian 'Mozork' Frick
     */
-    class _OrxonoxExport QuestManager : public BaseObject
+    class _OrxonoxExport QuestManager : public OrxonoxClass
     {
-
         public:
-            QuestManager(BaseObject* creator);
+            QuestManager();
             virtual ~QuestManager();
 
-            static bool registerQuest(Quest* quest); //!< Registers a Quest in the QuestManager.
-            static bool registerHint(QuestHint* quest); //!< Registers a QuestHint in the QuestManager.
+            static QuestManager& getInstance(); //!< Returns a reference to the single instance of the Quest Manager.
 
-            static Quest* findQuest(const std::string & questId); //!< Returns the Quest with the input id.
-            static QuestHint* findHint(const std::string & hintId); //!< Returns the QuestHint with the input id.
+            bool registerQuest(Quest* quest); //!< Registers a Quest in the QuestManager.
+            bool registerHint(QuestHint* quest); //!< Registers a QuestHint in the QuestManager.
 
+            Quest* findQuest(const std::string & questId); //!< Returns the Quest with the input id.
+            QuestHint* findHint(const std::string & hintId); //!< Returns the QuestHint with the input id.
+
         private:
-            static std::map<std::string, Quest*> questMap_s; //!< All Quests registered by their id's.
-            static std::map<std::string, QuestHint*> hintMap_s; //!< All QuestHints registered by their id's.
+            static QuestManager* singletonRef_s;
 
+            std::map<std::string, Quest*> questMap_; //!< All Quests registered by their id's.
+            std::map<std::string, QuestHint*> hintMap_; //!< All QuestHints registered by their id's.
+
     };
 
 }

Added: trunk/src/orxonox/objects/quest/QuestNotification.cc
===================================================================
--- trunk/src/orxonox/objects/quest/QuestNotification.cc	                        (rev 0)
+++ trunk/src/orxonox/objects/quest/QuestNotification.cc	2009-04-07 23:07:27 UTC (rev 2909)
@@ -0,0 +1,66 @@
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See thes
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Damian 'Mozork' Frick
+ *   Co-authors:
+ *      ...
+ *
+ */
+
+#include "OrxonoxStableHeaders.h"
+#include "QuestNotification.h"
+
+#include "core/CoreIncludes.h"
+
+#include "orxonox/overlays/notifications/Notification.h"
+
+namespace orxonox {
+
+    const std::string QuestNotification::SENDER = "questsystem";
+
+    QuestNotification::QuestNotification(BaseObject* creator) : Notification(creator)
+    {
+        this->initialize();
+    }
+    
+    QuestNotification::QuestNotification(const std::string & message) : Notification(message)
+    {
+        this->initialize();
+    }
+    
+    QuestNotification::~QuestNotification()
+    {
+        
+    }
+
+    bool QuestNotification::send(void)
+    {
+        return this->Notification::send(QuestNotification::SENDER);
+    }
+
+    void QuestNotification::initialize(void)
+    {
+        RegisterObject(QuestNotification);
+    }
+
+
+}

Added: trunk/src/orxonox/objects/quest/QuestNotification.h
===================================================================
--- trunk/src/orxonox/objects/quest/QuestNotification.h	                        (rev 0)
+++ trunk/src/orxonox/objects/quest/QuestNotification.h	2009-04-07 23:07:27 UTC (rev 2909)
@@ -0,0 +1,64 @@
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See thes
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Damian 'Mozork' Frick
+ *   Co-authors:
+ *      ...
+ *
+ */
+ 
+#ifndef _QuestNotification_H__
+#define _QuestNotification_H__
+
+#include "OrxonoxPrereqs.h"
+
+#include <string>
+
+#include "orxonox/overlays/notifications/Notification.h"
+
+namespace orxonox {
+
+    /**
+    @brief
+        
+    @author
+        Damian 'Mozork' Frick
+    */
+    class _OrxonoxExport QuestNotification : public Notification
+    {
+        public:
+            QuestNotification(BaseObject* creator);
+            QuestNotification(const std::string & message);
+            virtual ~QuestNotification();
+            
+            bool send(void);
+     
+        private:
+            static const std::string SENDER;
+            
+            void initialize(void);
+ 
+    };
+
+}
+
+#endif /* _QuestNotification_H__ */

Modified: trunk/src/orxonox/objects/quest/Rewardable.cc
===================================================================
--- trunk/src/orxonox/objects/quest/Rewardable.cc	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/objects/quest/Rewardable.cc	2009-04-07 23:07:27 UTC (rev 2909)
@@ -27,7 +27,7 @@
  */
 
 /**
-    @file
+    @file Rewardable.cc
     @brief Implementation of the Rewardable class.
 */
 

Modified: trunk/src/orxonox/objects/quest/Rewardable.h
===================================================================
--- trunk/src/orxonox/objects/quest/Rewardable.h	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/objects/quest/Rewardable.h	2009-04-07 23:07:27 UTC (rev 2909)
@@ -27,7 +27,7 @@
  */
 
 /**
-    @file
+    @file Rewardable.h
     @brief Definition of the Rewardable class.
 */
 

Modified: trunk/src/orxonox/overlays/OverlayGroup.cc
===================================================================
--- trunk/src/orxonox/overlays/OverlayGroup.cc	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/overlays/OverlayGroup.cc	2009-04-07 23:07:27 UTC (rev 2909)
@@ -112,6 +112,21 @@
             element->setOwner(this->owner_);
     }
 
+    /**
+    @brief
+        Removes an element from the map.
+    @param element
+        The element that is to be removed.
+    @return
+        Returns true if there was such an element to remove, false if not.
+    */
+    bool OverlayGroup::removeElement(OrxonoxOverlay* element)
+    {
+        if(this->hudElements_.erase(element) == 0)
+            return false;
+        return true;
+    }
+
     //! Returns a different element as long as index < hudElements_.size().
     OrxonoxOverlay* OverlayGroup::getElement(unsigned int index)
     {

Modified: trunk/src/orxonox/overlays/OverlayGroup.h
===================================================================
--- trunk/src/orxonox/overlays/OverlayGroup.h	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/overlays/OverlayGroup.h	2009-04-07 23:07:27 UTC (rev 2909)
@@ -37,6 +37,7 @@
 #include "OrxonoxPrereqs.h"
 
 #include <set>
+#include <string>
 #include <OgrePrerequisites.h>
 #include "core/BaseObject.h"
 #include "util/Math.h"
@@ -85,6 +86,7 @@
         Vector2 getScroll() const { return this->scale_; }
 
         void addElement(OrxonoxOverlay* element);
+        bool removeElement(OrxonoxOverlay* element);
         OrxonoxOverlay* getElement(unsigned int index);
 
     private:

Modified: trunk/src/orxonox/overlays/notifications/CMakeLists.txt
===================================================================
--- trunk/src/orxonox/overlays/notifications/CMakeLists.txt	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/overlays/notifications/CMakeLists.txt	2009-04-07 23:07:27 UTC (rev 2909)
@@ -1,5 +1,6 @@
 ADD_SOURCE_FILES(ORXONOX_SRC_FILES
   Notification.cc
   NotificationManager.cc
+  NotificationOverlay.cc
   NotificationQueue.cc
 )

Modified: trunk/src/orxonox/overlays/notifications/Notification.cc
===================================================================
--- trunk/src/orxonox/overlays/notifications/Notification.cc	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/overlays/notifications/Notification.cc	2009-04-07 23:07:27 UTC (rev 2909)
@@ -26,77 +26,109 @@
  *
  */
 
+/**
+    @file Notification.cc
+    @brief Implementation of the Notification class.
+*/
+
 #include "OrxonoxStableHeaders.h"
 #include "Notification.h"
 
 #include "core/CoreIncludes.h"
+#include "util/Exception.h"
 
 #include "NotificationManager.h"
 
 namespace orxonox
 {
+
+    /**
+    @brief
+        Default constructor. Initializes the object.
+    */
     Notification::Notification(BaseObject* creator) : BaseObject(creator)
     {
-        RegisterObject(Notification);
+        this->initialize();
     }
     
-    Notification::Notification(BaseObject* creator, const std::string & message, const std::string & title, float time) : BaseObject(creator)
+    /**
+    @brief
+        Constructor. Creates a Notification with the input message.
+    @param message
+        The message of the Notification.
+    */
+    Notification::Notification(const std::string & message) : BaseObject(this)
     {
-        this->title_ = title;
         this->message_ = message;
-        if(time > 0)
-            this->displayTime_ = time;
     }
     
+    /**
+    @brief
+        Destructor.
+    */
     Notification::~Notification()
     {
     }
     
+    /**
+    @brief
+        Registers the object and sets some default values.
+    */
     void Notification::initialize(void)
     {
         RegisterObject(Notification);
         
-        this->title_ = "";
         this->message_ = "";
-        this->displayTime_ = NOTIFICATION_DISPLAY_TIME;
+        this->sender_ = NotificationManager::NONE;
         this->sent_ = false;
     }
     
+    /**
+    @brief
+        Sends the Notification to the Notificationmanager, with sender NetificationManager::NONE.
+    @return
+        Returns true if successful.
+    */
     bool Notification::send(void)
     {
-        bool successful = NotificationManager::insertNotification(this);
-        if(successful)
-            this->sent_ = true;
-        return successful;
+        return this->send(NotificationManager::NONE);
     }
     
-    bool Notification::setTitle(const std::string & title)
+    /**
+    @brief
+        Sends the Notification to the Notificationmanager, which then in turn distributes it to the different NotificationQueues.
+    @param sender
+        The sender the Notification was sent by. Used by the NotificationManager to distributes the notification to the correct NotificationQueues.
+    @return
+        Returns true if successful.
+    */
+    bool Notification::send(const std::string & sender)
     {
-        if(this->isSent())
+        this->sender_ = sender;
+        bool successful = NotificationManager::getInstance().registerNotification(this);
+        if(!successful)
             return false;
-        this->title_ = title;
+        this->sent_ = true;
+        
+        COUT(3) << "Notification \"" << this->getMessage() << "\" sent." << std::endl;
+        
         return true;
     }
     
+    /**
+    @brief
+        Sets the message of the notification.
+    @param message
+        The message to be set.
+    @return
+        Returns true if successful.
+    */
     bool Notification::setMessage(const std::string & message)
     {
-        if(this->isSent())
+        if(this->isSent()) //!< The message cannot be changed if the message has already been sent.
             return false;
         this->message_ = message;
         return true;
     }
-    
-    bool Notification::setDisplayTime(float time)
-    {
-        if(this->isSent())
-        {
-            return false;
-        }
-        if(time > 0)
-        {
-            this->displayTime_ = time;
-            return true;
-        }
-        return false;
-    }
+
 }

Modified: trunk/src/orxonox/overlays/notifications/Notification.h
===================================================================
--- trunk/src/orxonox/overlays/notifications/Notification.h	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/overlays/notifications/Notification.h	2009-04-07 23:07:27 UTC (rev 2909)
@@ -26,6 +26,11 @@
  *
  */
 
+/**
+    @file Notification.h
+    @brief Definition of the Notification class.
+*/
+
 #ifndef _Notification_H__
 #define _Notification_H__
 
@@ -37,44 +42,50 @@
 
 namespace orxonox
 {
-    static const float NOTIFICATION_DISPLAY_TIME = 4.0;
 
     /**
     @brief
-        This is rather temporary, so don't start relying on it, some better version will come soon but the Interface will not likely be the same.
+        A Notification is a short message used to inform the player about something that just happened. A Notification can be sent from any part of orxonox and is then displayed in the proper NotificationQueue (depending on which senders the specific NotificationQueue accepts).
     @author
         Damian 'Mozork' Frick
     */
     class _OrxonoxExport Notification : public BaseObject
     {
-    public:
-        Notification(BaseObject* creator);
-        Notification(BaseObject* creator, const std::string & message, const std::string & title = "", float time = NOTIFICATION_DISPLAY_TIME);
-        virtual ~Notification();
-        
-        bool send(void);
-        
-        inline bool isSent(void) const
-            { return this->sent_; }
-        inline const std::string & getTitle(void) const
-            { return this->title_; }
-        inline const std::string & getMessage(void) const
-            { return this->message_; }
-        inline const float getDisplayTime(void) const
-            { return displayTime_; }
-        
-        bool setTitle(const std::string & title);
-        bool setMessage(const std::string & message);
-        bool setDisplayTime(float time);
-        
-    private:
-        std::string title_; //!< The title of the Notification.
-        std::string message_; //!< The Notification message.
-        float displayTime_; //!< The time duration the Notification is displayed in seconds.
-        bool sent_; //!< Whether Notification has been sent, if so it cannot be changed.
-        
-        void initialize(void);
+        public:
+            Notification(BaseObject* creator);
+            Notification(const std::string & message);
+            virtual ~Notification();
+            
+            bool send(void); //!< Sends the Notification to the Notificationmanager, with sender NotificationManager::NONE;
+            bool send(const std::string & sender); //!< Sends the Notification to the Notificationmanager.
+            
+            /**
+            @brief Checks whether the Notification was sent.
+            @return Returns true if the Notification was sent already.
+            */
+            inline bool isSent(void) const
+                { return this->sent_; }
+            /**
+            @brief Returns the message of the Notification.
+            @return Returns the message of the Notification.
+            */
+            inline const std::string & getMessage(void) const
+                { return this->message_; }
+                
+            inline const std::string & getSender(void) const
+                { return this->sender_; }
+            
+            bool setMessage(const std::string & message); //!< Sets the message of the notification.
+	    
+        private:
+            std::string message_; //!< The Notification message.
+            std::string sender_; //!< The sender of the notification.
+            bool sent_; //!< Whether Notification has been sent, if so it cannot be changed.
+            
+            void initialize(void);
+	
     };
+
 }
 
 #endif /* _Notification_H__ */

Modified: trunk/src/orxonox/overlays/notifications/NotificationManager.cc
===================================================================
--- trunk/src/orxonox/overlays/notifications/NotificationManager.cc	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/overlays/notifications/NotificationManager.cc	2009-04-07 23:07:27 UTC (rev 2909)
@@ -26,149 +26,182 @@
  *
  */
 
+/**
+    @file NotificationManager.cc
+    @brief Implementation of the NotificationManager class.
+*/
+
 #include "OrxonoxStableHeaders.h"
 #include "NotificationManager.h"
 
 #include "core/CoreIncludes.h"
 
+#include <set>
+
 #include "Notification.h"
-
 #include "NotificationQueue.h"
 
 namespace orxonox
 {
-    std::list<NotificationContainer*> NotificationManager::notifications_s;
 
-    NotificationManager::NotificationManager(BaseObject* creator) : BaseObject(creator)
+    const std::string NotificationManager::ALL = "all";
+    const std::string NotificationManager::NONE = "none";
+
+    NotificationManager* NotificationManager::singletonRef_s = NULL;
+
+    /**
+    @brief
+        Constructor. Registers the Object.
+    */
+    NotificationManager::NotificationManager()
     {
-        RegisterObject(NotificationManager);
+        RegisterRootObject(NotificationManager);
+
+        assert(singletonRef_s == 0);
+        singletonRef_s = this;
+
+        this->highestIndex_ = 0;
     }
 
+    /**
+    @brief
+        Destructor.
+    */
     NotificationManager::~NotificationManager()
     {
-        //TDO: Destroy the containers
     }
 
-    void NotificationManager::tick(float dt)
+    /**
+    @brief
+        Returns the current (and single) instance of the NotificationManager. Creates one, if there isn't one to begin with.
+    @return
+        Returns a reference to the single instance of the NotificationManager.
+    */
+    /*static*/ NotificationManager & NotificationManager::getInstance()
     {
-        bool update = false;
-
-        for (std::list<NotificationContainer*>::iterator notification = notifications_s.begin(); notification != notifications_s.end(); ++notification)
+        assert(singletonRef_s);
+        return *singletonRef_s;
+    }
+    
+    /**
+    @brief
+        Registers a Notification within the NotificationManager and makes sure that the Notification is displayed in all the NotificationQueues associated with its sender.
+    @param notification
+        The Notification to be registered.
+    @return
+        Returns true if successful.
+    */
+    bool NotificationManager::registerNotification(Notification* notification)
+    {
+    
+        if(notification == NULL) //!< A NULL-Notification cannot be registered.
+            return false;
+        
+        std::time_t time = std::time(0); //TDO: Doesn't this expire? //!< Get current time.
+        
+        this->allNotificationsList_.insert(std::pair<std::time_t,Notification*>(time,notification));
+        
+        if(notification->getSender() == NONE) //!< If the sender has no specific name, then the Notification is only added to the list of all Notifications.
+            return true;
+        
+        bool all = false;
+        if(notification->getSender() == ALL) //!< If all are the sender, then the Notifications is added to every NotificationQueue.
+            all = true;
+        
+        //!< Insert the notification in all queues that have its sender as target.
+        for(std::map<NotificationQueue*,int>::iterator it = this->queueList_.begin(); it != this->queueList_.end(); it++) //!< Iterate through all queues.
         {
-            NotificationContainer* container = *notification;
-            if(container->remainingTime == 0)
+            std::set<std::string> set = it->first->getTargetsSet();
+            if(all || set.find(notification->getSender()) != set.end() || set.find(ALL) != set.end()) //TDO: Make sure this works.
             {
-                continue;
+                this->notificationLists_[it->second]->insert(std::pair<std::time_t,Notification*>(time,notification)); //!< Insert the Notification in the Notifications list of the current NotificationQueue.
+                it->first->update(notification, time); //!< Update the queue.
             }
-            else if(container->remainingTime - dt <= 0)
-            {
-                container->remainingTime = 0;
-                update = true;
-            }
-            else
-            {
-                container->remainingTime = container->remainingTime -dt;
-            }
         }
-
-        if(update)
-            updateQueue();
-    }
-
-    bool NotificationManager::insertNotification(Notification* notification)
-    {
-        if(notification == NULL)
-            return false;
-
-        NotificationContainer* container = new NotificationContainer;
-        container->notification = notification;
-        container->remainingTime = notification->getDisplayTime();
-        notifications_s.push_front(container);
-
-        updateQueue();
-
-        COUT(4) << "Notification inserted. Title: " << notification->getTitle() << std::endl;
-
+        
+        COUT(3) << "Notification registered with the NotificationManager." << std::endl;
+        
         return true;
     }
-
-    void NotificationManager::updateQueue(void)
+    
+    /**
+    @brief
+        Registers a NotificationQueue within the NotificationManager.
+    @param queue
+        The NotificationQueue to be registered.
+    @return
+        Returns true if successful.
+    */
+    bool NotificationManager::registerQueue(NotificationQueue* queue)
     {
-        std::string text = "";
-
-        if (!NotificationQueue::queue_s)
-            return;
-
-        int i = NotificationQueue::queue_s->getLength();
-        for (std::list<NotificationContainer*>::iterator notification = notifications_s.begin(); notification != notifications_s.end() && i > 0; ++notification)
+        this->highestIndex_ += 1;
+        int index = this->highestIndex_;
+        
+        this->queueList_[queue] = index; //!< Add the NotificationQueue to the list of queues.
+        
+        std::set<std::string> set = queue->getTargetsSet(); //TDO: Works this?
+        
+        //! If all senders are the target of the queue, then the list of notification for that specific queue is te same as the list of all Notifications.
+        if(set.find(ALL) != set.end())
         {
-            i--;
-            NotificationContainer* container = *notification;
-            if(container->remainingTime == 0.0)
-                continue;
-
-            text = text + "\n\n\n------------\n\n" + clipMessage(container->notification->getTitle()) + "\n\n" + clipMessage(container->notification->getMessage());
+            this->notificationLists_[index] = &this->allNotificationsList_;
+            COUT(3) << "NotificationQueue registered with the NotificationManager." << std::endl;
+            return true;
         }
+        
+        this->notificationLists_[index] = new std::multimap<std::time_t,Notification*>;
+        std::multimap<std::time_t,Notification*> map = *this->notificationLists_[index];
+        
+        //! Iterate through all Notifications to determine whether any of them should belong to the newly registered NotificationQueue.
+        for(std::multimap<std::time_t,Notification*>::iterator it = this->allNotificationsList_.begin(); it != this->allNotificationsList_.end(); it++)
+        {
+            if(set.find(it->second->getSender()) != set.end()) //!< Checks whether the overlay has the sender of the current notification as target.
+            {
+                map.insert(std::pair<std::time_t,Notification*>(it->first, it->second));
+            }
+        }
+        
+        queue->update(); //!< Update the queue.
 
-        NotificationQueue::queue_s->setQueueText(text);
+        COUT(3) << "NotificationQueue registered with the NotificationManager." << std::endl;
+        
+        return true;
     }
-
-    const std::string NotificationManager::clipMessage(const std::string & str)
+    
+    /**
+    @brief
+        Fetches the Notifications for a specific NotificationQueue in a specified timeframe.
+    @param queue
+        The NotificationQueue the Notifications are fetched for.
+    @param map
+        A multimap, in which the notifications are stored.
+    @param timeFrameStart
+        The start time of the timeframe.
+    @param timeFrameEnd
+        The end time of the timeframe.
+    @return
+        Returns true if successful.
+    */
+    bool NotificationManager::getNotifications(NotificationQueue* queue, std::multimap<std::time_t,Notification*>* map, const std::time_t & timeFrameStart, const std::time_t & timeFrameEnd)
     {
+        if(queue == NULL || map == NULL)
+            return false;
 
-        std::string message = str;
-        unsigned int i = 0;
-
-        unsigned int found = message.find("\\n", i);
-        while(found != std::string::npos)
+        std::multimap<std::time_t,Notification*>* notifications = this->notificationLists_[this->queueList_[queue]]; //!< The Notifications for the input NotificationQueue.
+        
+        if(notifications == NULL) //!< Returns NULL, if there are no Notifications.
+            return true;
+    
+        std::multimap<std::time_t,Notification*>::iterator it, itLowest, itHighest;
+        itLowest = notifications->lower_bound(timeFrameStart);
+        itHighest = notifications->upper_bound(timeFrameStart);
+        
+        for(it = itLowest; it != itHighest; it++) //!< Iterate through the Notifications from the start of the time Frame to the end of it.
         {
-            message.replace(found, 2, "\n");
-            i = found+2;
-            found = message.find("\\n", i);
+            map->insert(std::pair<std::time_t,Notification*>(it->first,it->second)); //!< Add the found Notifications to the map.
         }
-
-        std::string clippedMessage = "";
-        int wordLength = 0;
-        i = 0;
-        int widthLeft = NotificationQueue::queue_s->getWidth();
-        while(i < message.length())
-        {
-            while(i < message.length() && message[i] != ' ' && message[i] != '\n')
-            {
-                i++;
-                wordLength++;
-            }
-
-            if(wordLength <= widthLeft)
-            {
-                clippedMessage = clippedMessage + message.substr(i-wordLength, wordLength);
-                if(i < message.length())
-                {
-                    clippedMessage = clippedMessage + message.substr(i,1);
-                }
-                widthLeft -= (wordLength+1);
-                if(message[i] == '\n')
-                {
-                    widthLeft = NotificationQueue::queue_s->getWidth() - (wordLength+1);
-                }
-                wordLength = 0;
-                i++;
-            }
-            else
-            {
-                clippedMessage.push_back('\n');
-                clippedMessage = clippedMessage + message.substr(i-wordLength, wordLength);
-                if(i < message.length())
-                {
-                    clippedMessage = clippedMessage + message.substr(i,1);
-                }
-                widthLeft = NotificationQueue::queue_s->getWidth() - (wordLength+1);
-                i++;
-                wordLength = 0;
-            }
-        }
-
-        return clippedMessage;
+        
+        return true;
     }
 
 }

Modified: trunk/src/orxonox/overlays/notifications/NotificationManager.h
===================================================================
--- trunk/src/orxonox/overlays/notifications/NotificationManager.h	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/overlays/notifications/NotificationManager.h	2009-04-07 23:07:27 UTC (rev 2909)
@@ -26,46 +26,78 @@
  *
  */
 
+/**
+    @file NotificationManager.h
+    @brief Definition of the NotificationManager class.
+*/
+
 #ifndef _NotificationManager_H__
 #define _NotificationManager_H__
 
 #include "OrxonoxPrereqs.h"
 
-#include "core/BaseObject.h"
+#include "core/OrxonoxClass.h"
 
-#include <list>
+#include <map>
 #include <string>
+#include <ctime>
 
+#include "NotificationOverlay.h"
+
 namespace orxonox
 {
-    struct NotificationContainer
-    {
-        Notification* notification;
-        float remainingTime;
-    };
 
     /**
     @brief
-        
+        The Singleton NotificationManager functions as a gateway between Notifications and NotificationQueues.
+        It receives, organizes Notifications and the redistributes them to the specific NotificationQueues.
     @author
         Damian 'Mozork' Frick
     */
-    class _OrxonoxExport NotificationManager : public BaseObject
+    class _OrxonoxExport NotificationManager : public OrxonoxClass
     {
-    
-    public:
-        NotificationManager(BaseObject* creator);
-        virtual ~NotificationManager();
+        public:
+            NotificationManager();
+            virtual ~NotificationManager();
+	        
+            static const std::string ALL;
+            static const std::string NONE;
+         
+            static NotificationManager & getInstance(); //! Returns a reference to the single instance of the NotificationManager.
+
+            bool registerNotification(Notification* notification); //!< Registers a Notification within the NotificationManager.
+            bool registerQueue(NotificationQueue* queue); //!< Registers a NotificationQueue within the NotificationManager.
+            
+            bool getNotifications(NotificationQueue* queue, std::multimap<std::time_t,Notification*>* map, const std::time_t & timeFrameStart, const std::time_t & timeFrameEnd); //!< Returns the Notifications for a specific NotificationQueue in a specified timeframe.
+            
+            /**
+            @brief Fetches the Notifications for a specific NotificationQueue starting at a specified time.
+            @param queue The NotificationQueue the Notifications are fetched for.
+            @param map A multimap, in which the notifications are stored.
+            @param timeFrameStart The start time the Notifications are fetched from.
+            @return Returns true if successful.
+            */
+            bool getNotifications(NotificationQueue* queue, std::multimap<std::time_t,Notification*>* map, const std::time_t & timeFrameStart)
+                { return this->getNotifications(queue, map, timeFrameStart, std::time(0)); }
+            /**
+            @brief Fetches the Notifications for a specific NotificationQueue starting at a specified timespan before now.
+            @param queue The NotificationQueue the Notifications are fetched for.
+            @param map A multimap, in which the notifications are stored.
+            @param timeDelay The timespan.
+            @return Returns true if successful.
+            */
+            bool getNotifications(NotificationQueue* queue, std::multimap<std::time_t,Notification*>* map, int timeDelay)
+                { return this->getNotifications(queue, map, std::time(0)-timeDelay, std::time(0)); }
+     
+        private:
+            static NotificationManager* singletonRef_s;
+
+            int highestIndex_; //!< This variable holds the highest index (resp. key) in notificationLists_s, to secure that  no key appears twice.
         
-        static bool insertNotification(Notification* notification);
-        
-        static void tick(float dt);
-        
-    private:
-        static std::list<NotificationContainer*> notifications_s;
-        
-        static void updateQueue(void);
-        static const std::string clipMessage(const std::string & message);
+            std::multimap<std::time_t,Notification*> allNotificationsList_; //!< Container where all notifications are stored (together with their respecive timestamps).
+            std::map<NotificationQueue*,int> queueList_; //!< Container where all NotificationQueues are stored with a number as identifier.
+            std::map<int,std::multimap<std::time_t,Notification*>*> notificationLists_; //!< Container where all Notifications, for each identifier (associated with a NotificationQueue), are stored.
+            
 
     };
 

Added: trunk/src/orxonox/overlays/notifications/NotificationOverlay.cc
===================================================================
--- trunk/src/orxonox/overlays/notifications/NotificationOverlay.cc	                        (rev 0)
+++ trunk/src/orxonox/overlays/notifications/NotificationOverlay.cc	2009-04-07 23:07:27 UTC (rev 2909)
@@ -0,0 +1,143 @@
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Damian 'Mozork' Frick
+ *   Co-authors:
+ *      ...
+ *
+ */
+
+/**
+    @file NotificationOverlay.cc
+    @brief Implementation of the NotificationOverlay class.
+*/
+
+#include "OrxonoxStableHeaders.h"
+#include "NotificationOverlay.h"
+
+#include <OgreOverlayManager.h>
+#include <OgreTextAreaOverlayElement.h>
+#include <OgrePanelOverlayElement.h>
+
+#include "core/CoreIncludes.h"
+#include "util/Exception.h"
+
+#include "Notification.h"
+#include "NotificationQueue.h"
+
+namespace orxonox
+{
+
+    /**
+    @brief
+        Constructor. Intializes the class.
+    */
+    NotificationOverlay::NotificationOverlay(BaseObject* creator) : OverlayText(creator)
+    {
+        this->initialize();
+    }
+
+    /**
+    @brief
+        Constructor. Initilaizes the class creates a graphical representation of the input Notification for the input Queue.
+    @param queue
+        A pointer to the queue the NotificatonOverlay belongs to.
+    @param notification
+        A pointer to the Notification represented by this overlay.
+    @throws Argument
+        Throws an Argument-Exception if either no Notification or no NotificationQueue were input.
+    */
+    NotificationOverlay::NotificationOverlay(NotificationQueue* queue, Notification* notification) : OverlayText(this)
+    {
+        this->initialize();
+        
+        if(notification == NULL || queue == NULL) //!> If either notification or queue are not given an Exception is thrown.
+        {
+            ThrowException(Argument, "There were NULL-Pointer arguments in NotificationOverlay creation.");
+        }
+
+        this->queue_ = queue;
+        this->defineOverlay();
+        
+        this->processNotification(notification);
+    }
+    
+    /**
+    @brief
+        Initializes and Registers the object.
+    */
+    void NotificationOverlay::initialize(void)
+    {
+        RegisterObject(NotificationOverlay);
+        
+        this->queue_ = NULL;
+    }
+    
+    /**
+    @brief
+        Set some Overlay-specific values.
+    */
+    void NotificationOverlay::defineOverlay(void)
+    {
+        this->setFont(this->queue_->getFont());
+        this->setTextSize(this->queue_->getFontSize());
+
+        this->setPosition(this->queue_->getPosition());
+    }
+
+    /**
+    @brief
+        Destructor.
+    */
+    NotificationOverlay::~NotificationOverlay()
+    {
+    }
+
+    /**
+    @brief
+        Processes the input notification, resp. sees to it. that the NotificationOverlay displays the Notification message.
+    @param notification
+        A pointer to the notification that should be processed.
+    @return
+        Returns true if successful.
+    */
+    bool NotificationOverlay::processNotification(Notification* notification)
+    {
+        if(notification == NULL)
+            return false;
+        this->setCaption(clipMessage(notification->getMessage()));
+        this->notification_ = notification;
+        return true;
+    }
+
+    /**
+    @brief
+        Clips the input message so that it meets the requirements for the maximal length of Notifications given by the NotificationQueue.
+    */
+    const std::string NotificationOverlay::clipMessage(const std::string & message)
+    {
+        if(message.length() <= (unsigned int)this->queue_->getNotificationLength()) //!< If the message is not too long.
+            return message;
+        return message.substr(0, this->queue_->getNotificationLength());
+    }
+
+}

Added: trunk/src/orxonox/overlays/notifications/NotificationOverlay.h
===================================================================
--- trunk/src/orxonox/overlays/notifications/NotificationOverlay.h	                        (rev 0)
+++ trunk/src/orxonox/overlays/notifications/NotificationOverlay.h	2009-04-07 23:07:27 UTC (rev 2909)
@@ -0,0 +1,87 @@
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Damian 'Mozork' Frick
+ *   Co-authors:
+ *      ...
+ *
+ */
+
+/**
+    @file NotificationOverlay.h
+    @brief Definition of the NotificationOverlay class.
+*/
+
+
+#ifndef _NotificationOverlay_H__
+#define _NotificationOverlay_H__
+
+#include "OrxonoxPrereqs.h"
+
+#include "orxonox/overlays/OverlayText.h"
+
+#include <string>
+#include <set>
+#include <OgrePrerequisites.h>
+#include <OgreTextAreaOverlayElement.h>
+
+namespace orxonox
+{
+
+    /**
+    @brief
+        The NotificationOverlay is used to display single Notifications, then bundled in a NotificationQUeue.
+    @author
+        Damian 'Mozork' Frick
+    */
+    class _OrxonoxExport NotificationOverlay : public OverlayText
+    {
+
+        public:
+            NotificationOverlay(BaseObject* creator);
+            NotificationOverlay(NotificationQueue* queue, Notification* notification);
+            virtual ~NotificationOverlay();
+            
+            bool processNotification(Notification* notification); //!< Processes the input Notification.
+
+            /**
+            @brief Sets the font size of this overlay's text.
+            @param size The font size.
+            */
+            inline void setFontSize(float size)
+                { this->setTextSize(size); }
+        
+        protected:
+            const std::string clipMessage(const std::string & message); //!< Clips the input message if too long.
+
+        private:
+            NotificationQueue* queue_; //!< The NotificationQeue this overlay belongs to.
+            Notification* notification_; //!< The Notification this overlay displays.
+
+            void initialize(void); //!< Initializes the object.
+            void defineOverlay(void); //!< Sets some overlay-specific values.
+
+    };
+
+}
+
+#endif /* _NotificationOverlay_H__ */

Modified: trunk/src/orxonox/overlays/notifications/NotificationQueue.cc
===================================================================
--- trunk/src/orxonox/overlays/notifications/NotificationQueue.cc	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/overlays/notifications/NotificationQueue.cc	2009-04-07 23:07:27 UTC (rev 2909)
@@ -26,84 +26,430 @@
  *
  */
 
+/**
+    @file NotificationQueue.cc
+    @brief Implementation of the NotificationQueue class.
+*/
+
 #include "OrxonoxStableHeaders.h"
 #include "NotificationQueue.h"
 
+#include <OgreOverlayManager.h>
+#include <OgreTextAreaOverlayElement.h>
+#include <list>
+#include <iostream>
+#include <sstream>
+
 #include "core/CoreIncludes.h"
 #include "core/XMLPort.h"
 
-#include "NotificationManager.h"
+#include "Notification.h"
+#include "NotificationOverlay.h"
 
 namespace orxonox
 {
-    NotificationQueue* NotificationQueue::queue_s = 0;
-
+    
     CreateFactory(NotificationQueue);
+    
+    const std::string NotificationQueue::DEFAULT_FONT = "VeraMono";
+    const Vector2 NotificationQueue::DEFAULT_POSITION = Vector2(0.0,0.0);
 
-    NotificationQueue::NotificationQueue(BaseObject* creator) : OverlayText(creator)
+    /**
+    @brief
+        Constructor. Creates and initializes the object.
+    */
+    NotificationQueue::NotificationQueue(BaseObject* creator) : OverlayGroup(creator)
     {
-        RegisterObject(NotificationQueue);
-        //TDO: Does this work?
-        if(queue_s != NULL)
-        {
-                COUT(2) << "There is now more than one NotificationQueue, this shouldn't happen, since only the first NotificationQueue will be targeted by the NotificationManager." << std::endl;
-        }
-        else
-        {
-                queue_s = this;
-        }
-
-        this->length_ = 3;
-        this->width_ = 50;
+        this->initialize();
     }
-
+    
+    /**
+    @brief
+        Destructor.
+    */
     NotificationQueue::~NotificationQueue()
     {
-
+        this->targets_.clear();
+        this->clear();
     }
-
+    
+    /**
+    @brief
+        Initializes the object.
+        Registers the object, initializes variables, sets default values and registers the queue with the NotificationManager.
+    */
+    void NotificationQueue::initialize(void)
+    {
+        RegisterObject(NotificationQueue);
+        
+        this->size_ = 0;
+        this->tickTime_ = 0.0;
+        
+        NotificationManager::getInstance().registerQueue(this);
+    }
+    
+    /**
+    @brief
+        Sets the defaults.
+    */
+    void NotificationQueue::setDefaults(void)
+    {
+        this->setMaxSize(DEFAULT_SIZE);
+        this->setNotificationLength(DEFAULT_LENGTH);
+        this->setDisplayTime(DEFAULT_DISPLAY_TIME);
+        this->setPosition(DEFAULT_POSITION);
+        
+        this->setTargets(NotificationManager::ALL);
+        
+        this->setFontSize(DEFAULT_FONT_SIZE);
+        this->setFont(DEFAULT_FONT);
+    }
+    
+    /**
+    @brief
+        Method for creating a NotificationQueue object through XML.
+    */
     void NotificationQueue::XMLPort(Element& xmlElement, XMLPort::Mode mode)
     {
         SUPER(NotificationQueue, XMLPort, xmlElement, mode);
+        
+        this->setDefaults();
 
-        XMLPortParam(NotificationQueue, "length", setLength, getLength, xmlElement, mode);
-        XMLPortParam(NotificationQueue, "width", setWidth, getWidth, xmlElement, mode);
+        XMLPortParam(NotificationQueue, "maxSize", setMaxSize, getMaxSize, xmlElement, mode);
+        XMLPortParam(NotificationQueue, "notificationLength", setNotificationLength, getNotificationLength, xmlElement, mode);
+        XMLPortParam(NotificationQueue, "displayTime", setDisplayTime, getDisplayTime, xmlElement, mode);
+        XMLPortParam(NotificationQueue, "targets", setTargets, getTargets, xmlElement, mode);
+        XMLPortParam(NotificationQueue, "font", setFont, getFont, xmlElement, mode);
+        XMLPortParam(NotificationQueue, "fontSize", setFontSize, getFontSize, xmlElement, mode);
+        XMLPortParam(NotificationQueue, "position", setPosition, getPosition, xmlElement, mode);
+        
+        COUT(3) << "NotificationQueue created." << std::endl;
     }
-
+    
+    /**
+    @brief
+        Updates the queue from time to time.
+    @param dt
+        The time interval that has passed since the last tick.
+    */
     void NotificationQueue::tick(float dt)
     {
-        NotificationManager::tick(dt);
+        this->tickTime_ += dt; //!< Add the time interval that has passed to the time counter.
+        if(this->tickTime_ >= 1.0) //!< If the time counter is greater than 1s all Notifications that have expired are removed, if it is smaller we wait to the next tick.
+        {
+            this->timeLimit_.time = std::time(0)-this->displayTime_; //!< Container containig the current time.
+            
+            std::multiset<NotificationOverlayContainer*, NotificationOverlayContainerCompare>::iterator it;
+            it = this->containers_.begin();
+            while(it != this->containers_.upper_bound(&this->timeLimit_)) //!< Iterate through all elements whose creation time is smaller than the current time minus the display time.
+            {
+                this->removeContainer(*it);
+                this->scroll(Vector2(0.0,-(1.1*this->getFontSize())));
+                it = this->containers_.begin(); //TDO: Needed?
+            }
+            
+            this->tickTime_ = 0.0; //!< Reset time counter.
+        }
+    }
+    
+    /**
+    @brief
+        Updates the NotificationQueue.
+        Updates by clearing the queue and requesting all relevant Notifications from the NotificationManager and inserting the in the queue.
+    */
+    void NotificationQueue::update(void)
+    {
+        this->clear();
+    
+        std::multimap<std::time_t,Notification*>* notifications = new std::multimap<std::time_t,Notification*>;
+        if(!NotificationManager::getInstance().getNotifications(this, notifications, this->displayTime_)) //!< Get the Notifications sent in the interval form now to minus the display time.
+        {
+            COUT(1) << "NotificationQueue update failed due to undetermined cause." << std::endl;
+            return;
+        }
+        
+        if(notifications->empty())
+            return;
+        
+        for(std::multimap<std::time_t,Notification*>::iterator it = notifications->begin(); it != notifications->end(); it++) //!> Add all Notifications.
+        {
+            this->addNotification(it->second, it->first);
+        }
+        
+        delete notifications;
+        
+        COUT(3) << "NotificationQueue updated." << std::endl;
+    }
+    
+    /**
+    @brief
+        Updates the NotificationQueue by adding an new Notification.
+    @param notification
+        Pointer to the Notification.
+    @param time
+        The time the Notification was sent.
+    */
+    void NotificationQueue::update(Notification* notification, const std::time_t & time)
+    {
+        this->addNotification(notification, time);
+        
+        std::multiset<NotificationOverlayContainer*, NotificationOverlayContainerCompare>::iterator it;
+        while(this->getSize() > this->getMaxSize())
+        {
+            it = this->containers_.begin();
+            this->removeContainer(*it);
+            this->scroll(Vector2(0.0,-(1.1*this->getFontSize())));
+        }
+        
+        COUT(3) << "NotificationQueue updated. A new Notifications has been added." << std::endl;
+    }
+    
+    /**
+    @brief
+        Sets the maximum number of displayed Notifications.
+    @param size
+        The size to be set.
+    @return
+        Returns true if successful.
+    */
+    bool NotificationQueue::setMaxSize(int size)
+    {
+        if(size < 0)
+            return false;
+        this->maxSize_ = size;
+        this->update();
+        return true;
+    }
+    
+    /**
+    @brief
+        Sets the maximum number of characters a Notification message displayed by this queue is allowed to have.
+    @param length
+        The length to be set.
+    @return
+        Returns true if successful.
+    */
+    bool NotificationQueue::setNotificationLength(int length)
+    {
+        if(length < 0)
+            return false;
+        this->notificationLength_ = length;
+        this->update();
+        return true;
+    }
+    
+    /**
+    @brief
+        Sets the maximum number of seconds a Notification is displayed.
+    @param time
+        The number of seconds the Notifications is displayed.
+    @return
+        Returns true if successful.
+    */
+    bool NotificationQueue::setDisplayTime(int time)
+    {
+        if(time < 0)
+            return false;
+        this->displayTime_ = time;
+        this->update();
+        return true;
+    }
+    
+    /**
+    @brief
+        Produces all targets concatinated as string, with kommas (',') as seperators.
+    @param string
+        Pointer to a string which will be used by the method to fill with the concatination of the targets.
+    @return
+        Returns true if successful.
+    */
+    bool NotificationQueue::getTargets(std::string* string) const
+    {
+        if(string == NULL)
+        {
+            COUT(4) << "Input string must have memory allocated." << std::endl;
+            return false;
+        }
+        string->clear();
+        bool first = true;
+        for(std::set<std::string>::iterator it = this->targets_.begin(); it != this->targets_.end(); it++) //!< Iterate through the set of targets.
+        {
+            if(!first)
+            {
+                *string += ",";
+            }
+            else
+            {
+                first = false;
+            }
+            *string += *it;
+        }
+        
+        return true;
+    }
+    
+    /**
+    @brief
+        Sets the targets of the queue.
+        The targets are the senders whose Notifications are displayed in this queue.
+    @param targets
+        Accepts a string of targets, each seperated by commas (','), spaces are ignored.
+    @return
+        Returns true if successful.
+    */
+    bool NotificationQueue::setTargets(const std::string & targets)
+    {
+        this->targets_.clear();
 
-        update();
+        std::string* pTemp;
+        unsigned int index = 0;
+        while( index < targets.size() ) //!< Go through the string, character by character until the end is reached.
+        {
+            pTemp = new std::string("");
+            while(index < targets.size() && targets[index] != ',' && targets[index] != ' ')
+            {
+                *pTemp += targets[index];
+                index++;
+            }
+            index++;
+            this->targets_.insert(*pTemp);
+        }
+        
+        return true;
     }
-
-    bool NotificationQueue::setLength(int length)
+    
+    /**
+    @brief
+        Sets the font size.
+    @param size
+        The font size.
+    @return
+        Returns true if successful.
+    */
+    bool NotificationQueue::setFontSize(float size)
     {
-        if(length > 0)
+        if(size <= 0)
+            return false;
+        this->fontSize_ = size;
+        for (std::map<Notification*, NotificationOverlayContainer*>::iterator it = this->overlays_.begin(); it != this->overlays_.end(); it++) //!< Set the font size for each overlay.
         {
-            this->length_ = length;
-            return true;
+            it->second->overlay->setFontSize(size);
         }
-        return false;
+        return true;
     }
+    
+    /**
+    @brief
+        Sets the font.
+    @param font
+        The font.
+    @return
+        Returns true if successful.
+    */
+    bool NotificationQueue::setFont(const std::string & font)
+    {
+        this->font_ = font;
+        for (std::map<Notification*, NotificationOverlayContainer*>::iterator it = this->overlays_.begin(); it != this->overlays_.end(); it++) //!< Set the font for each overlay.
+        {
+            it->second->overlay->setFont(font);
+        }
+        return true;
+    }
 
-    bool NotificationQueue::setWidth(int width)
+    /**
+    @brief
+        Scrolls the NotificationQueue, meaning all NotificationOverlays are moved the input vector.
+    @param pos
+        The vector the NotificationQueue is scrolled.
+    */
+    void NotificationQueue::scroll(const Vector2 pos)
     {
-        if(width > 0)
+        for (std::map<Notification*, NotificationOverlayContainer*>::iterator it = this->overlays_.begin(); it != this->overlays_.end(); ++it) //!< Scroll each overlay.
         {
-            this->width_ = width;
-            return true;
+            it->second->overlay->scroll(pos);
         }
-        return false;
     }
 
-    void NotificationQueue::setQueueText(const std::string & text)
+    /**
+    @brief
+        Aligns all the Notifications to the position of the NotificationQueue.
+    */
+    void NotificationQueue::positionChanged(void)
     {
-        this->queueText_ = text;
+        int counter = 0;
+        for (std::multiset<NotificationOverlayContainer*, NotificationOverlayContainerCompare>::iterator it = this->containers_.begin(); it != this->containers_.end(); it++) //!< Set the position for each overlay.
+        {
+            (*it)->overlay->setPosition(this->getPosition());
+            (*it)->overlay->scroll(Vector2(0.0,(1.1*this->getFontSize())*counter));
+            counter++;
+        }
     }
 
-    void NotificationQueue::update(void)
+    /**
+    @brief
+        Adds a Notification, to the queue.
+        It inserts it into the storage containers, creates an corresponding overlay and a container.
+    @param notification
+        The Notification.
+    @param time
+        The time.
+    */
+    void NotificationQueue::addNotification(Notification* notification, const std::time_t & time)
     {
-        this->text_->setCaption(queueText_);
+        NotificationOverlayContainer* container = new NotificationOverlayContainer;
+        container->overlay = new NotificationOverlay(this, notification);
+        container->notification = notification;
+        container->time = time;
+        std::string timeString = std::ctime(&time);
+        timeString.erase(timeString.length()-1);
+        std::ostringstream stream;
+        stream << (unsigned long)notification;
+        std::string addressString = stream.str() ;
+        container->name = "NotificationOverlay(" + timeString + ")&" + addressString;
+        
+        this->containers_.insert(container);
+        this->overlays_[notification] = container;
+        this->addElement(container->overlay);
+        this->size_= this->size_+1;
+
+        container->overlay->scroll(Vector2(0.0,(1.1*this->getFontSize())*(this->getSize()-1)));
     }
+    
+    /**
+    @brief
+        Removes a container from the queue.
+    @param container
+        A pointer to the container.
+    @return
+        Returns true if successful.
+    */
+    bool NotificationQueue::removeContainer(NotificationOverlayContainer* container)
+    {
+        if(this->size_ == 0) //!< You cannot remove anything if the queue is empty.
+            return false;
+        
+        this->removeElement(container->overlay);
+        this->containers_.erase(container);
+        this->overlays_.erase(container->notification);
+        delete container->overlay;
+        delete container;
+        this->size_= this->size_-1;
+        
+        return true;
+    }
+    
+    /**
+    @brief
+        Clears the queue by removing all containers.
+    */
+    void NotificationQueue::clear(void)
+    {
+        std::multiset<NotificationOverlayContainer*, NotificationOverlayContainerCompare>::iterator it = this->containers_.begin();
+        while(it != this->containers_.end())
+        {
+            this->removeContainer(*it);
+            it = this->containers_.begin(); //TDO: Needed?
+        }
+    }
+
 }

Modified: trunk/src/orxonox/overlays/notifications/NotificationQueue.h
===================================================================
--- trunk/src/orxonox/overlays/notifications/NotificationQueue.h	2009-04-07 22:58:47 UTC (rev 2908)
+++ trunk/src/orxonox/overlays/notifications/NotificationQueue.h	2009-04-07 23:07:27 UTC (rev 2909)
@@ -26,53 +26,186 @@
  *
  */
 
+/**
+    @file NotificationQueue.h
+    @brief Definition of the NotificationQueue class.
+*/
+
 #ifndef _NotificationOueue_H__
 #define _NotificationOueue_H__
 
 #include "OrxonoxPrereqs.h"
+
+#include <string>
+#include <set>
+#include <OgreOverlayManager.h>
 #include <OgreTextAreaOverlayElement.h>
+#include <OgrePanelOverlayElement.h>
+#include <map>
+#include <ctime>
 
-#include "orxonox/overlays/OverlayText.h"
+#include "orxonox/overlays/OverlayGroup.h"
 #include "orxonox/objects/Tickable.h"
 
-#include <string>
+#include "NotificationManager.h"
 
 namespace orxonox
 {
+
+    //! Container to allow easy handling.
+    struct NotificationOverlayContainer
+    {
+        NotificationOverlay* overlay; //!< Pointer to the NotificationOverlay, everything is about.
+        Notification* notification; //!< The Notification displayed by the overlay.
+        time_t time; //!< The time the Notification was sent and thus first displayed.
+        std::string name; //!< The name of the overlay.
+    };
+    
+    //! Struct to allow ordering of NotificationOverlayContainers.
+    struct NotificationOverlayContainerCompare {
+        bool operator() (const NotificationOverlayContainer* const & a, const NotificationOverlayContainer* const & b) const
+            { return a->time < b->time; } //!< Ordered by time.
+    };
+
     /**
     @brief
+        Displays Notifications from specific senders.
+        Beware! The NotificationQueue is an OverlayGruop and thus cannot be be a sub-element of an OverlayGroup (at least no for now.)
 
+        Creating a NotificationQueue through XML goes as follows:
+        <NotificationQueue
+            name = "SuperQueue" //Name of your OverlayQueue.
+            maxSize = "5" //The maximum size of Notifications displayed.
+            notificationLength = "64" //The maximum number of characters of a Notification, that are displayed. (Default is 5)
+            displayTime = "30" //The time a Notification is displayed in seconds. (Default is 30)
+            targets = "target1, target2" //The senders this NotificationQueue displays Notifications from. (all, if all Notifications should be displayed.)
+            font = "VeraMono" //The font (Default is VeraMono)
+            fontSize = '0.4' //The font size. (Default is 0.025)
+            position = "0.0, .0.0" //The position of the NotificationQueue. (Default is 0.0,0.0)
+        />
     @author
         Damian 'Mozork' Frick
     */
-    class _OrxonoxExport NotificationQueue : public OverlayText, public Tickable
+
+    class _OrxonoxExport NotificationQueue : public OverlayGroup, public Tickable
     {
-    public:
-        NotificationQueue(BaseObject* creator);
-        virtual ~NotificationQueue();
+    
+        public:
+            NotificationQueue(BaseObject* creator);
+            virtual ~NotificationQueue();
+            
+            virtual void XMLPort(Element& xmlElement, XMLPort::Mode mode); //!< Method for creating a NotificationQueue object through XML.
+            
+            virtual void tick(float dt); //!< To update from time to time.
+            
+            void update(void); //!< Updates the queue.
+            void update(Notification* notification, const std::time_t & time); //!< Adds a Notification to the queue.
+            
+            /**
+            @brief Returns the maximum number of Notifications displayed.
+            @return Returns maximum size.
+            */
+            inline int getMaxSize() const
+                { return this->maxSize_; }
+            /**
+            @brief Returns the current number of Notifications displayed.
+            @return Returns the size of the queue.
+            */
+            inline int getSize() const
+                { return this->size_; }
+            /**
+            @brief Returns the maximum length in characters a Notification message is allowed to have.
+            @return Returns the maximum Notification length.
+            */
+            inline int getNotificationLength() const
+                { return this->notificationLength_; }
+            /**
+            @brief Returns the time interval the Notification is displayed.
+            @return Returns the display time.
+            */
+            inline int getDisplayTime() const
+                { return this->displayTime_; }
+            /**
+            @brief Returns the position of the NotificationQueue.
+            @return Returns the position.
+            */
+            inline const Vector2 & getPosition() const
+                { return this->position_; }
+            /**
+            @brief Returns the font size used to display the Notifications.
+            @return  Returns the font size.
+            */
+            inline float getFontSize() const
+                { return this->fontSize_; }
+            /**
+            @brief Returns the font used to display the Notifications.
+            @return Returns the font.
+            */
+            inline const std::string & getFont() const
+                { return this->font_; }
+                
+            /**
+            @brief Returns the targets of this queue, reps. the senders which Notifications are displayed in this queue.
+            @return Retuns a set of string holding the different targets.
+            */
+            inline const std::set<std::string> & getTargetsSet()
+                { return this->targets_; }
+            bool getTargets(std::string* string) const; //!< Returns a string consisting of the concatination of the targets.
+            
+            /**
+            @brief Sets the position of the NotificationQueue.
+            @param pos The position.
+            */
+            inline void setPosition(Vector2 pos) 
+                { this->position_ = pos; this->positionChanged(); }
 
-        static NotificationQueue* queue_s; //TDO Singleton? oder im level.
+            void scroll(const Vector2 pos); //!< Scrolls the NotificationQueue, meaning all NotificationOverlays are moved the input vector.
+            
+        private:
+            static const int DEFAULT_SIZE = 5; //!< The default maximum number of Notifications displayed.
+            static const int DEFAULT_LENGTH = 64; //!< The default maximum number of Notifications displayed.
+            static const int DEFAULT_DISPLAY_TIME = 30; //!< The default display time.
+            static const float DEFAULT_FONT_SIZE = 0.025; //!< The default font size.
 
-        virtual void XMLPort(Element& xmlElement, XMLPort::Mode mode);
+            static const std::string DEFAULT_FONT; //!< The default font.
+            static const Vector2 DEFAULT_POSITION; //!< the default position.
+        
+            int maxSize_; //!< The maximal number of Notifications displayed.
+            int size_; //!< The number of Notifications displayed.
+            int notificationLength_; //!< The maximal number of characters a Notification-message is allowed to have.
+            int displayTime_; //!< The time a Notification is displayed.
+            Vector2 position_; //!< The position of the NotificationQueue.
+            
+            std::set<std::string> targets_; //!< The targets the Queue displays Notifications of.
+            
+            float fontSize_; //!< The font size.
+            std::string font_; //!< The font.
+            
+            std::multiset<NotificationOverlayContainer*, NotificationOverlayContainerCompare> containers_; //!< Multiset, because the ordering is based on, not necessarily unique, timestamps.
+            std::map<Notification*, NotificationOverlayContainer*> overlays_; //!< Mapping notifications to their corresponding overlay containers, for easier association and finding.
+            
+            float tickTime_; //!< Helper variable, to not have to check for overlays that have been displayed too long, every tick.
+            NotificationOverlayContainer timeLimit_; //!< Helper object to check against to determine whether Notifications have expired.
+            
+            void initialize(void); //!< Initializes the object.
+            void setDefaults(void); //!< Helper method to set the default values.
+            
+            bool setMaxSize(int size); //!< Sets the maximum number of displayed Notifications.
+            bool setNotificationLength(int length); //!< Sets the maximum number of characters a Notification message displayed by this queue is allowed to have.
+            bool setDisplayTime(int time); //!< Sets the maximum number of seconds a Notification is displayed.
+            
+            bool setTargets(const std::string & targets); //!< Set the targets of this queue.
+            
+            bool setFontSize(float size); //!< Set the font size.
+            bool setFont(const std::string & font); //!< Set the font.
 
-        virtual void tick(float dt);
-
-        void update(void);
-
-        int getLength(void) const
-                { return this->length_; }
-        int getWidth(void) const
-                { return this->width_; }
-
-        void setQueueText(const std::string & text);
-        bool setLength(int length);
-        bool setWidth(int width);
-
-    private:
-        Ogre::UTFString queueText_;
-        int length_;
-        int width_;
-
+            void positionChanged(void); //!< Aligns all the Notifications to the position of the NotificationQueue.
+            
+            void addNotification(Notification* notification, const std::time_t & time); //!< Add a notification to the queue.
+            bool removeContainer(NotificationOverlayContainer* container); //!< Remove a container from the queue.
+            
+            void clear(void); //!< Clear the queue.
+    
     };
 
 }




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