[Orxonox-commit 276] r2923 - in branches/weapons/src/orxonox/objects: . weaponsystem/munitions weaponsystem/weaponmodes worldentities/pawns
landauf at orxonox.net
landauf at orxonox.net
Sat Apr 18 19:21:36 CEST 2009
Author: landauf
Date: 2009-04-18 19:21:36 +0200 (Sat, 18 Apr 2009)
New Revision: 2923
Modified:
branches/weapons/src/orxonox/objects/CMakeLists.txt
branches/weapons/src/orxonox/objects/weaponsystem/munitions/FusionMunition.h
branches/weapons/src/orxonox/objects/weaponsystem/munitions/ReplenishingMunition.h
branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/FusionFire.cc
branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/FusionFire.h
branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/LaserFire.cc
branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/LaserFire.h
branches/weapons/src/orxonox/objects/worldentities/pawns/Pawn.cc
Log:
adjusted weaponsystem-path in (hopefully) all files.
Modified: branches/weapons/src/orxonox/objects/CMakeLists.txt
===================================================================
--- branches/weapons/src/orxonox/objects/CMakeLists.txt 2009-04-18 17:12:25 UTC (rev 2922)
+++ branches/weapons/src/orxonox/objects/CMakeLists.txt 2009-04-18 17:21:36 UTC (rev 2923)
@@ -21,6 +21,6 @@
ADD_SUBDIRECTORY(items)
ADD_SUBDIRECTORY(pickup)
ADD_SUBDIRECTORY(quest)
-ADD_SUBDIRECTORY(weaponSystem)
+ADD_SUBDIRECTORY(weaponsystem)
ADD_SUBDIRECTORY(worldentities)
Modified: branches/weapons/src/orxonox/objects/weaponsystem/munitions/FusionMunition.h
===================================================================
--- branches/weapons/src/orxonox/objects/weaponsystem/munitions/FusionMunition.h 2009-04-18 17:12:25 UTC (rev 2922)
+++ branches/weapons/src/orxonox/objects/weaponsystem/munitions/FusionMunition.h 2009-04-18 17:21:36 UTC (rev 2923)
@@ -30,7 +30,7 @@
#define _FusionMunition_H__
#include "OrxonoxPrereqs.h"
-#include "objects/weaponSystem/Munition.h"
+#include "objects/weaponsystem/Munition.h"
namespace orxonox
{
Modified: branches/weapons/src/orxonox/objects/weaponsystem/munitions/ReplenishingMunition.h
===================================================================
--- branches/weapons/src/orxonox/objects/weaponsystem/munitions/ReplenishingMunition.h 2009-04-18 17:12:25 UTC (rev 2922)
+++ branches/weapons/src/orxonox/objects/weaponsystem/munitions/ReplenishingMunition.h 2009-04-18 17:21:36 UTC (rev 2923)
@@ -30,7 +30,7 @@
#define _ReplenishingMunition_H__
#include "OrxonoxPrereqs.h"
-#include "objects/weaponSystem/Munition.h"
+#include "objects/weaponsystem/Munition.h"
#include "tools/Timer.h"
namespace orxonox
Modified: branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/FusionFire.cc
===================================================================
--- branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/FusionFire.cc 2009-04-18 17:12:25 UTC (rev 2922)
+++ branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/FusionFire.cc 2009-04-18 17:21:36 UTC (rev 2923)
@@ -30,11 +30,11 @@
#include "FusionFire.h"
#include "core/CoreIncludes.h"
-#include "objects/weaponSystem/projectiles/BillboardProjectile.h"
+#include "objects/weaponsystem/projectiles/BillboardProjectile.h"
-#include "objects/weaponSystem/Weapon.h"
-#include "objects/weaponSystem/WeaponPack.h"
-#include "objects/weaponSystem/WeaponSystem.h"
+#include "objects/weaponsystem/Weapon.h"
+#include "objects/weaponsystem/WeaponPack.h"
+#include "objects/weaponsystem/WeaponSystem.h"
namespace orxonox
{
Modified: branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/FusionFire.h
===================================================================
--- branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/FusionFire.h 2009-04-18 17:12:25 UTC (rev 2922)
+++ branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/FusionFire.h 2009-04-18 17:21:36 UTC (rev 2923)
@@ -30,7 +30,7 @@
#define _FusionFire_H__
#include "OrxonoxPrereqs.h"
-#include "objects/weaponSystem/WeaponMode.h"
+#include "objects/weaponsystem/WeaponMode.h"
namespace orxonox
{
Modified: branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/LaserFire.cc
===================================================================
--- branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/LaserFire.cc 2009-04-18 17:12:25 UTC (rev 2922)
+++ branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/LaserFire.cc 2009-04-18 17:21:36 UTC (rev 2923)
@@ -30,11 +30,11 @@
#include "LaserFire.h"
#include "core/CoreIncludes.h"
-#include "objects/weaponSystem/projectiles/ParticleProjectile.h"
+#include "objects/weaponsystem/projectiles/ParticleProjectile.h"
-#include "objects/weaponSystem/Weapon.h"
-#include "objects/weaponSystem/WeaponPack.h"
-#include "objects/weaponSystem/WeaponSystem.h"
+#include "objects/weaponsystem/Weapon.h"
+#include "objects/weaponsystem/WeaponPack.h"
+#include "objects/weaponsystem/WeaponSystem.h"
namespace orxonox
{
Modified: branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/LaserFire.h
===================================================================
--- branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/LaserFire.h 2009-04-18 17:12:25 UTC (rev 2922)
+++ branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/LaserFire.h 2009-04-18 17:21:36 UTC (rev 2923)
@@ -30,7 +30,7 @@
#define _LaserFire_H__
#include "OrxonoxPrereqs.h"
-#include "objects/weaponSystem/WeaponMode.h"
+#include "objects/weaponsystem/WeaponMode.h"
namespace orxonox
{
Modified: branches/weapons/src/orxonox/objects/worldentities/pawns/Pawn.cc
===================================================================
--- branches/weapons/src/orxonox/objects/worldentities/pawns/Pawn.cc 2009-04-18 17:12:25 UTC (rev 2922)
+++ branches/weapons/src/orxonox/objects/worldentities/pawns/Pawn.cc 2009-04-18 17:21:36 UTC (rev 2923)
@@ -38,10 +38,10 @@
#include "objects/gametypes/Gametype.h"
#include "objects/worldentities/ParticleSpawner.h"
#include "objects/worldentities/ExplosionChunk.h"
-#include "objects/weaponSystem/WeaponSystem.h"
-#include "objects/weaponSystem/WeaponSlot.h"
-#include "objects/weaponSystem/WeaponPack.h"
-#include "objects/weaponSystem/WeaponSet.h"
+#include "objects/weaponsystem/WeaponSystem.h"
+#include "objects/weaponsystem/WeaponSlot.h"
+#include "objects/weaponsystem/WeaponPack.h"
+#include "objects/weaponsystem/WeaponSet.h"
namespace orxonox
{
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