[Orxonox-commit 920] r5643 - code/branches/libraries/src/orxonox/gamestates

landauf at orxonox.net landauf at orxonox.net
Thu Aug 13 21:52:14 CEST 2009


Author: landauf
Date: 2009-08-13 21:52:14 +0200 (Thu, 13 Aug 2009)
New Revision: 5643

Added:
   code/branches/libraries/src/orxonox/gamestates/GameStatesPrereqs.h
Removed:
   code/branches/libraries/src/orxonox/gamestates/GamestatesPrereqs.h
Modified:
   code/branches/libraries/src/orxonox/gamestates/GSClient.h
   code/branches/libraries/src/orxonox/gamestates/GSDedicated.h
   code/branches/libraries/src/orxonox/gamestates/GSGraphics.h
   code/branches/libraries/src/orxonox/gamestates/GSIOConsole.h
   code/branches/libraries/src/orxonox/gamestates/GSLevel.h
   code/branches/libraries/src/orxonox/gamestates/GSMainMenu.h
   code/branches/libraries/src/orxonox/gamestates/GSRoot.h
   code/branches/libraries/src/orxonox/gamestates/GSServer.h
   code/branches/libraries/src/orxonox/gamestates/GSStandalone.h
Log:
Gamestates -> GameStates (due to public request)


Modified: code/branches/libraries/src/orxonox/gamestates/GSClient.h
===================================================================
--- code/branches/libraries/src/orxonox/gamestates/GSClient.h	2009-08-13 19:46:21 UTC (rev 5642)
+++ code/branches/libraries/src/orxonox/gamestates/GSClient.h	2009-08-13 19:52:14 UTC (rev 5643)
@@ -29,14 +29,14 @@
 #ifndef _GSClient_H__
 #define _GSClient_H__
 
-#include "gamestates/GamestatesPrereqs.h"
+#include "gamestates/GameStatesPrereqs.h"
 
 #include "core/GameState.h"
 #include "network/NetworkPrereqs.h"
 
 namespace orxonox
 {
-    class _GamestatesExport GSClient : public GameState
+    class _GameStatesExport GSClient : public GameState
     {
     public:
         GSClient(const GameStateInfo& info);

Modified: code/branches/libraries/src/orxonox/gamestates/GSDedicated.h
===================================================================
--- code/branches/libraries/src/orxonox/gamestates/GSDedicated.h	2009-08-13 19:46:21 UTC (rev 5642)
+++ code/branches/libraries/src/orxonox/gamestates/GSDedicated.h	2009-08-13 19:52:14 UTC (rev 5643)
@@ -29,7 +29,7 @@
 #ifndef _GSDedicated_H__
 #define _GSDedicated_H__
 
-#include "gamestates/GamestatesPrereqs.h"
+#include "gamestates/GameStatesPrereqs.h"
 
 #include "core/GameState.h"
 #include "network/NetworkPrereqs.h"
@@ -44,7 +44,7 @@
 namespace orxonox
 {
 
-    class _GamestatesExport GSDedicated : public GameState
+    class _GameStatesExport GSDedicated : public GameState
     {
     public:
         GSDedicated(const GameStateInfo& info);

Modified: code/branches/libraries/src/orxonox/gamestates/GSGraphics.h
===================================================================
--- code/branches/libraries/src/orxonox/gamestates/GSGraphics.h	2009-08-13 19:46:21 UTC (rev 5642)
+++ code/branches/libraries/src/orxonox/gamestates/GSGraphics.h	2009-08-13 19:52:14 UTC (rev 5643)
@@ -35,7 +35,7 @@
 #ifndef _GSGraphics_H__
 #define _GSGraphics_H__
 
-#include "gamestates/GamestatesPrereqs.h"
+#include "gamestates/GameStatesPrereqs.h"
 #include "core/GameState.h"
 
 namespace orxonox
@@ -46,7 +46,7 @@
 
         This game state is only left out if we start a dedicated server where no graphics are present.
     */
-    class _GamestatesExport GSGraphics : public GameState
+    class _GameStatesExport GSGraphics : public GameState
     {
     public:
         GSGraphics(const GameStateInfo& info);

Modified: code/branches/libraries/src/orxonox/gamestates/GSIOConsole.h
===================================================================
--- code/branches/libraries/src/orxonox/gamestates/GSIOConsole.h	2009-08-13 19:46:21 UTC (rev 5642)
+++ code/branches/libraries/src/orxonox/gamestates/GSIOConsole.h	2009-08-13 19:52:14 UTC (rev 5643)
@@ -29,12 +29,12 @@
 #ifndef _GSIOConsole_H__
 #define _GSIOConsole_H__
 
-#include "gamestates/GamestatesPrereqs.h"
+#include "gamestates/GameStatesPrereqs.h"
 #include "core/GameState.h"
 
 namespace orxonox
 {
-    class _GamestatesExport GSIOConsole : public GameState
+    class _GameStatesExport GSIOConsole : public GameState
     {
     public:
         GSIOConsole(const GameStateInfo& info);

Modified: code/branches/libraries/src/orxonox/gamestates/GSLevel.h
===================================================================
--- code/branches/libraries/src/orxonox/gamestates/GSLevel.h	2009-08-13 19:46:21 UTC (rev 5642)
+++ code/branches/libraries/src/orxonox/gamestates/GSLevel.h	2009-08-13 19:52:14 UTC (rev 5643)
@@ -29,7 +29,7 @@
 #ifndef _GSLevel_H__
 #define _GSLevel_H__
 
-#include "gamestates/GamestatesPrereqs.h"
+#include "gamestates/GameStatesPrereqs.h"
 
 #include <string>
 #include "core/OrxonoxClass.h"
@@ -37,7 +37,7 @@
 
 namespace orxonox
 {
-    class _GamestatesExport GSLevel : public GameState, public OrxonoxClass
+    class _GameStatesExport GSLevel : public GameState, public OrxonoxClass
     {
     public:
         GSLevel(const GameStateInfo& info);

Modified: code/branches/libraries/src/orxonox/gamestates/GSMainMenu.h
===================================================================
--- code/branches/libraries/src/orxonox/gamestates/GSMainMenu.h	2009-08-13 19:46:21 UTC (rev 5642)
+++ code/branches/libraries/src/orxonox/gamestates/GSMainMenu.h	2009-08-13 19:52:14 UTC (rev 5643)
@@ -29,14 +29,14 @@
 #ifndef _GSMainMenu_H__
 #define _GSMainMenu_H__
 
-#include "gamestates/GamestatesPrereqs.h"
+#include "gamestates/GameStatesPrereqs.h"
 
 #include "util/OgreForwardRefs.h"
 #include "core/GameState.h"
 
 namespace orxonox
 {
-    class _GamestatesExport GSMainMenu : public GameState
+    class _GameStatesExport GSMainMenu : public GameState
     {
     public:
         GSMainMenu(const GameStateInfo& info);

Modified: code/branches/libraries/src/orxonox/gamestates/GSRoot.h
===================================================================
--- code/branches/libraries/src/orxonox/gamestates/GSRoot.h	2009-08-13 19:46:21 UTC (rev 5642)
+++ code/branches/libraries/src/orxonox/gamestates/GSRoot.h	2009-08-13 19:52:14 UTC (rev 5643)
@@ -29,12 +29,12 @@
 #ifndef _GSRoot_H__
 #define _GSRoot_H__
 
-#include "gamestates/GamestatesPrereqs.h"
+#include "gamestates/GameStatesPrereqs.h"
 #include "core/GameState.h"
 
 namespace orxonox
 {
-    class _GamestatesExport GSRoot : public GameState
+    class _GameStatesExport GSRoot : public GameState
     {
     public:
         GSRoot(const GameStateInfo& info);

Modified: code/branches/libraries/src/orxonox/gamestates/GSServer.h
===================================================================
--- code/branches/libraries/src/orxonox/gamestates/GSServer.h	2009-08-13 19:46:21 UTC (rev 5642)
+++ code/branches/libraries/src/orxonox/gamestates/GSServer.h	2009-08-13 19:52:14 UTC (rev 5643)
@@ -29,14 +29,14 @@
 #ifndef _GSServer_H__
 #define _GSServer_H__
 
-#include "gamestates/GamestatesPrereqs.h"
+#include "gamestates/GameStatesPrereqs.h"
 
 #include "core/GameState.h"
 #include "network/NetworkPrereqs.h"
 
 namespace orxonox
 {
-    class _GamestatesExport GSServer : public GameState
+    class _GameStatesExport GSServer : public GameState
     {
     public:
         GSServer(const GameStateInfo& info);

Modified: code/branches/libraries/src/orxonox/gamestates/GSStandalone.h
===================================================================
--- code/branches/libraries/src/orxonox/gamestates/GSStandalone.h	2009-08-13 19:46:21 UTC (rev 5642)
+++ code/branches/libraries/src/orxonox/gamestates/GSStandalone.h	2009-08-13 19:52:14 UTC (rev 5643)
@@ -29,12 +29,12 @@
 #ifndef _GSStandalone_H__
 #define _GSStandalone_H__
 
-#include "gamestates/GamestatesPrereqs.h"
+#include "gamestates/GameStatesPrereqs.h"
 #include "core/GameState.h"
 
 namespace orxonox
 {
-    class _GamestatesExport GSStandalone : public GameState
+    class _GameStatesExport GSStandalone : public GameState
     {
     public:
         GSStandalone(const GameStateInfo& info);

Added: code/branches/libraries/src/orxonox/gamestates/GameStatesPrereqs.h
===================================================================
--- code/branches/libraries/src/orxonox/gamestates/GameStatesPrereqs.h	                        (rev 0)
+++ code/branches/libraries/src/orxonox/gamestates/GameStatesPrereqs.h	2009-08-13 19:52:14 UTC (rev 5643)
@@ -0,0 +1,60 @@
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Reto Grieder
+ *   Co-authors:
+ *      ...
+ *
+ */
+
+/**
+  @file
+  @brief Contains all the necessary forward declarations for all classes and structs.
+*/
+
+#ifndef _GameStatesPrereqs_H__
+#define _GameStatesPrereqs_H__
+
+#include "OrxonoxConfig.h"
+
+#include "OrxonoxPrereqs.h"
+
+//-----------------------------------------------------------------------
+// Shared library settings
+//-----------------------------------------------------------------------
+#if defined(ORXONOX_PLATFORM_WINDOWS) && !defined(ORXONOX_STATIC_BUILD)
+#  ifdef GAMESTATES_SHARED_BUILD
+#    define _GameStatesExport __declspec(dllexport)
+#  else
+#    if defined( __MINGW32__ )
+#      define _GameStatesExport
+#    else
+#      define _GameStatesExport __declspec(dllimport)
+#    endif
+#  endif
+#elif defined ( ORXONOX_GCC_VISIBILITY )
+#  define _GameStatesExport  __attribute__ ((visibility("default")))
+#else
+#  define _GameStatesExport
+#endif
+
+#endif /* _GameStatesPrereqs_H__ */


Property changes on: code/branches/libraries/src/orxonox/gamestates/GameStatesPrereqs.h
___________________________________________________________________
Added: svn:eol-style
   + native

Deleted: code/branches/libraries/src/orxonox/gamestates/GamestatesPrereqs.h
===================================================================
--- code/branches/libraries/src/orxonox/gamestates/GamestatesPrereqs.h	2009-08-13 19:46:21 UTC (rev 5642)
+++ code/branches/libraries/src/orxonox/gamestates/GamestatesPrereqs.h	2009-08-13 19:52:14 UTC (rev 5643)
@@ -1,60 +0,0 @@
-/*
- *   ORXONOX - the hottest 3D action shooter ever to exist
- *                    > www.orxonox.net <
- *
- *
- *   License notice:
- *
- *   This program is free software; you can redistribute it and/or
- *   modify it under the terms of the GNU General Public License
- *   as published by the Free Software Foundation; either version 2
- *   of the License, or (at your option) any later version.
- *
- *   This program is distributed in the hope that it will be useful,
- *   but WITHOUT ANY WARRANTY; without even the implied warranty of
- *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- *   GNU General Public License for more details.
- *
- *   You should have received a copy of the GNU General Public License
- *   along with this program; if not, write to the Free Software
- *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
- *
- *   Author:
- *      Reto Grieder
- *   Co-authors:
- *      ...
- *
- */
-
-/**
-  @file
-  @brief Contains all the necessary forward declarations for all classes and structs.
-*/
-
-#ifndef _GamestatesPrereqs_H__
-#define _GamestatesPrereqs_H__
-
-#include "OrxonoxConfig.h"
-
-#include "OrxonoxPrereqs.h"
-
-//-----------------------------------------------------------------------
-// Shared library settings
-//-----------------------------------------------------------------------
-#if defined(ORXONOX_PLATFORM_WINDOWS) && !defined(ORXONOX_STATIC_BUILD)
-#  ifdef GAMESTATES_SHARED_BUILD
-#    define _GamestatesExport __declspec(dllexport)
-#  else
-#    if defined( __MINGW32__ )
-#      define _GamestatesExport
-#    else
-#      define _GamestatesExport __declspec(dllimport)
-#    endif
-#  endif
-#elif defined ( ORXONOX_GCC_VISIBILITY )
-#  define _GamestatesExport  __attribute__ ((visibility("default")))
-#else
-#  define _GamestatesExport
-#endif
-
-#endif /* _GamestatesPrereqs_H__ */




More information about the Orxonox-commit mailing list