[Orxonox-commit 1505] r6223 - in code/branches/presentation2/src: modules/overlays/hud orxonox/controllers orxonox/overlays
scheusso at orxonox.net
scheusso at orxonox.net
Thu Dec 3 11:23:07 CET 2009
Author: scheusso
Date: 2009-12-03 11:23:06 +0100 (Thu, 03 Dec 2009)
New Revision: 6223
Modified:
code/branches/presentation2/src/modules/overlays/hud/HUDBar.cc
code/branches/presentation2/src/orxonox/controllers/NewHumanController.cc
code/branches/presentation2/src/orxonox/overlays/InGameConsole.cc
Log:
fixed some uninitialised variables
Modified: code/branches/presentation2/src/modules/overlays/hud/HUDBar.cc
===================================================================
--- code/branches/presentation2/src/modules/overlays/hud/HUDBar.cc 2009-12-02 23:27:20 UTC (rev 6222)
+++ code/branches/presentation2/src/modules/overlays/hud/HUDBar.cc 2009-12-03 10:23:06 UTC (rev 6223)
@@ -66,7 +66,7 @@
unsigned int HUDBar::materialcount_s = 0;
HUDBar::HUDBar(BaseObject* creator)
- : OrxonoxOverlay(creator)
+ : OrxonoxOverlay(creator), right2Left_(false), autoColour_(false)
{
RegisterObject(HUDBar);
Modified: code/branches/presentation2/src/orxonox/controllers/NewHumanController.cc
===================================================================
--- code/branches/presentation2/src/orxonox/controllers/NewHumanController.cc 2009-12-02 23:27:20 UTC (rev 6222)
+++ code/branches/presentation2/src/orxonox/controllers/NewHumanController.cc 2009-12-03 10:23:06 UTC (rev 6223)
@@ -68,6 +68,7 @@
arrowsSize_ = 0.4;
controlMode_ = 0;
acceleration_ = 0;
+ acceleration_ = false;
firemode_ = -1;
showArrows_ = true;
Modified: code/branches/presentation2/src/orxonox/overlays/InGameConsole.cc
===================================================================
--- code/branches/presentation2/src/orxonox/overlays/InGameConsole.cc 2009-12-02 23:27:20 UTC (rev 6222)
+++ code/branches/presentation2/src/orxonox/overlays/InGameConsole.cc 2009-12-03 10:23:06 UTC (rev 6223)
@@ -67,6 +67,7 @@
*/
InGameConsole::InGameConsole()
: shell_(new Shell("InGameConsole", true))
+ , bShowCursor_(false)
, consoleOverlay_(0)
, consoleOverlayContainer_(0)
, consoleOverlayNoise_(0)
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