[Orxonox-commit 1612] r6330 - code/branches/sound3/src/orxonox/sound
erwin at orxonox.net
erwin at orxonox.net
Sat Dec 12 20:02:19 CET 2009
Author: erwin
Date: 2009-12-12 20:02:18 +0100 (Sat, 12 Dec 2009)
New Revision: 6330
Added:
code/branches/sound3/src/orxonox/sound/SoundStreamer.h
Log:
Minor commit to get the changes from my netbook to my computer
Added: code/branches/sound3/src/orxonox/sound/SoundStreamer.h
===================================================================
--- code/branches/sound3/src/orxonox/sound/SoundStreamer.h (rev 0)
+++ code/branches/sound3/src/orxonox/sound/SoundStreamer.h 2009-12-12 19:02:18 UTC (rev 6330)
@@ -0,0 +1,55 @@
+/*
+ * ORXONOX - the hottest 3D action shooter ever to exist
+ * > www.orxonox.net <
+ *
+ *
+ * License notice:
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Author:
+ * Erwin 'vaiursch' Herrsche
+ * Co-authors:
+ *
+ */
+
+#ifndef _SoundStreamer_H__
+#define _SoundStreamer_H__
+
+#include "OrxonoxPrereqs.h"
+
+#include <string>
+#include <OgreDataStream.h>
+#include "core/OrxonoxClass.h"
+
+namespace orxonox
+{
+ class _OrxonoxExport SoundStreamer : virtual public OrxonoxClass
+ {
+ public:
+ SoundStreamer(ALuint audioSource);
+ ~SoundStreamer();
+ bool stream(DataStreamPtr dataStream);
+ static void streamcallable(ALuint audioSource_, DataStreamPtr dataStream);
+
+ private:
+ ALuint audioSource_;
+ ALuint buffers[3];
+ boost::thread::id threadId;
+ }
+
+}
+
+#endif /* _SoundStreamer_H__ */
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