[Orxonox-commit 1626] r6344 - code/branches/presentation2/data/levels/templates
decapitb at orxonox.net
decapitb at orxonox.net
Sun Dec 13 20:32:03 CET 2009
Author: decapitb
Date: 2009-12-13 20:32:03 +0100 (Sun, 13 Dec 2009)
New Revision: 6344
Removed:
code/branches/presentation2/data/levels/templates/spaceship_ghost_SL.oxt
Log:
useless
Deleted: code/branches/presentation2/data/levels/templates/spaceship_ghost_SL.oxt
===================================================================
--- code/branches/presentation2/data/levels/templates/spaceship_ghost_SL.oxt 2009-12-13 19:30:31 UTC (rev 6343)
+++ code/branches/presentation2/data/levels/templates/spaceship_ghost_SL.oxt 2009-12-13 19:32:03 UTC (rev 6344)
@@ -1,84 +0,0 @@
-<Template name=spaceshipghost>
- <SpaceShip
- hudtemplate = spaceshiphud
- camerapositiontemplate = spaceshipghostcameras
- engine = spaceshipghostengine
- spawnparticlesource = "Orxonox/fairytwirl"
- spawnparticleduration = 3
- explosionchunks = 6
-
- health = 100
- maxhealth = 200
- initialhealth = 100
-
- primaryThrust = 100;
- auxilaryThrust = 30;
- rotationThrust = 25;
-
- collisionType = "dynamic"
- mass = 100
- linearDamping = 0.7
- angularDamping = 0.9999999
- >
-
- <attached>
- <Model position="0,0,0" scale=2 yaw=90 pitch=-90 roll=0 mesh="ghost.mesh" />
- </attached>
- <collisionShapes>
- <BoxCollisionShape position="0,0,0" halfExtents="10, 3, 5" />
- <BoxCollisionShape position="13,-1.3,0" halfExtents="3, 1, 2" />
- <BoxCollisionShape position="-13,-1.3,0" halfExtents="3, 1, 2" />
- <BoxCollisionShape position="0,0,7" halfExtents="3, 2, 2" />
- <BoxCollisionShape position="0,0.1,-11" halfExtents="2.2, 1.8, 6" />
- <BoxCollisionShape position="0,0.1,-19" halfExtents="1.4, 1, 2" />
- </collisionShapes>
-<?lua
- include("includes/weaponsettings_ghost.oxi")
-?>
- </SpaceShip>
-</Template>
-
-<Template name=spaceshipghostcameras defaults=0>
- <SpaceShip>
- <camerapositions>
- <CameraPosition position="0,20,80" drag=true mouselook=true />
- <CameraPosition position="0,40,160" drag=true mouselook=true />
- <CameraPosition position="0,50,200" drag=true mouselook=true />
- </camerapositions>
- </SpaceShip>
-</Template>
-
-<Template name=spaceshipghostengine baseclass=MultiStateEngine>
- <MultiStateEngine
- boostfactor = 2
-
- speedfront = 150
- speedback = 50
- speedleftright = 50
- speedupdown = 50
-
- accelerationfront = 300
- accelerationbrake = 300
- accelerationback = 100
- accelerationleftright = 100
- accelerationupdown = 100
- >
- <EffectContainer condition="normal or boost">
- <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 7.6, 3, 6" colour="0.0, 0.0, 0.0, 0.5" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
- <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-7.6, 3, 6" colour="0.0, 0.0, 0.0, 0.5" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
- </EffectContainer>
- <EffectContainer condition="boost">
- <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 7.6, 3, 6" colour="0.0, 0.0, 0.0, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
- <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-7.6, 3, 6" colour="0.0, 0.0, 0.0, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
- </EffectContainer>
- <EffectContainer condition="not idle">
- <Backlight mainstate=activity active=false scale=0.4 position="7.6, 3, 6" colour="1, 1, 1, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
- <Backlight mainstate=activity active=false scale=0.4 position="-7.6, 3, 6" colour="1, 1, 1, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
- </EffectContainer>
- <EffectContainer condition="brake">
- <FadingBillboard mainstate=activity active=false scale=0.3 position=" 8, 0, 6" colour="0.2, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
- <FadingBillboard mainstate=activity active=false scale=0.3 position="-8, 0, 6" colour="0.2, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
- </EffectContainer>
-</MultiStateEngine>
-</Template>
-
More information about the Orxonox-commit
mailing list