[Orxonox-commit 1671] r6389 - in code/branches/presentation2: data/levels data/levels/includes data/levels/old data/levels/templates src/modules/weapons/projectiles

rgrieder at orxonox.net rgrieder at orxonox.net
Mon Dec 21 13:45:56 CET 2009


Author: rgrieder
Date: 2009-12-21 13:45:56 +0100 (Mon, 21 Dec 2009)
New Revision: 6389

Modified:
   code/branches/presentation2/data/levels/includes/weaponsettings_HXY.oxi
   code/branches/presentation2/data/levels/includes/weaponsettings_Transporter.oxi
   code/branches/presentation2/data/levels/includes/weaponsettings_ghost.oxi
   code/branches/presentation2/data/levels/old/physicstest2.oxw
   code/branches/presentation2/data/levels/old/presentation_physics.oxw
   code/branches/presentation2/data/levels/old/princessaeryn.oxw
   code/branches/presentation2/data/levels/old/questsystem.oxw
   code/branches/presentation2/data/levels/old/sample4.oxw
   code/branches/presentation2/data/levels/presentation.oxw
   code/branches/presentation2/data/levels/presentationHS09.oxw
   code/branches/presentation2/data/levels/presentationHS09b.oxw
   code/branches/presentation2/data/levels/princessaeryn.oxw
   code/branches/presentation2/data/levels/sound.oxw
   code/branches/presentation2/data/levels/templates/spaceship_ghost.oxt
   code/branches/presentation2/src/modules/weapons/projectiles/Rocket.cc
Log:
Found some inappropriate tabs.

Modified: code/branches/presentation2/data/levels/includes/weaponsettings_HXY.oxi
===================================================================
--- code/branches/presentation2/data/levels/includes/weaponsettings_HXY.oxi	2009-12-21 12:28:10 UTC (rev 6388)
+++ code/branches/presentation2/data/levels/includes/weaponsettings_HXY.oxi	2009-12-21 12:45:56 UTC (rev 6389)
@@ -15,12 +15,12 @@
         <Weapon>
           <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare" />
           <HsW01 mode=0 munitionpershot=0 delay=0.1 material="Flares/point_lensflare" muzzleoffset=" 0.5,0.6,1.7" />
-	    <LightningGun mode=1 muzzleoffset="0,0,0" />
+          <LightningGun mode=1 muzzleoffset="0,0,0" />
         </Weapon>
         <Weapon>
           <HsW01 mode=0 munitionpershot=0 delay=0  material="Flares/point_lensflare" />
           <HsW01 mode=0 munitionpershot=0 delay=0.1 material="Flares/point_lensflare" muzzleoffset="-0.5,0.6,1.7" />
-	    <LightningGun mode=1 muzzleoffset="0,0,0" />
+          <LightningGun mode=1 muzzleoffset="0,0,0" />
         </Weapon>
       </WeaponPack>
     </weapons>

Modified: code/branches/presentation2/data/levels/includes/weaponsettings_Transporter.oxi
===================================================================
--- code/branches/presentation2/data/levels/includes/weaponsettings_Transporter.oxi	2009-12-21 12:28:10 UTC (rev 6388)
+++ code/branches/presentation2/data/levels/includes/weaponsettings_Transporter.oxi	2009-12-21 12:45:56 UTC (rev 6389)
@@ -15,12 +15,12 @@
         <Weapon>
           <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare" />
           <HsW01 mode=0 munitionpershot=0 delay=0.1 material="Flares/point_lensflare" muzzleoffset=" 0.5,0.6,1.7" />
-	    <LightningGun mode=1 muzzleoffset="0,0,0" />
+          <LightningGun mode=1 muzzleoffset="0,0,0" />
         </Weapon>
         <Weapon>
           <HsW01 mode=0 munitionpershot=0 delay=0  material="Flares/point_lensflare" />
           <HsW01 mode=0 munitionpershot=0 delay=0.1 material="Flares/point_lensflare" muzzleoffset="-0.5,0.6,1.7" />
-	    <LightningGun mode=1 muzzleoffset="0,0,0" />
+          <LightningGun mode=1 muzzleoffset="0,0,0" />
         </Weapon>
       </WeaponPack>
     </weapons>

Modified: code/branches/presentation2/data/levels/includes/weaponsettings_ghost.oxi
===================================================================
--- code/branches/presentation2/data/levels/includes/weaponsettings_ghost.oxi	2009-12-21 12:28:10 UTC (rev 6388)
+++ code/branches/presentation2/data/levels/includes/weaponsettings_ghost.oxi	2009-12-21 12:45:56 UTC (rev 6389)
@@ -15,12 +15,12 @@
         <Weapon>
           <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare" />
           <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset=" 0.5,0.6,1.7" />
-	    <LightningGun mode=1 muzzleoffset="0,0,0" />
+          <LightningGun mode=1 muzzleoffset="0,0,0" />
         </Weapon>
         <Weapon>
           <HsW01 mode=0 munitionpershot=0 delay=0  material="Flares/point_lensflare" />
           <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="-0.5,0.6,1.7" />
-	    <LightningGun mode=1 muzzleoffset="0,0,0" />
+          <LightningGun mode=1 muzzleoffset="0,0,0" />
         </Weapon>
       </WeaponPack>
     </weapons>
\ No newline at end of file

Modified: code/branches/presentation2/data/levels/old/physicstest2.oxw
===================================================================
--- code/branches/presentation2/data/levels/old/physicstest2.oxw	2009-12-21 12:28:10 UTC (rev 6388)
+++ code/branches/presentation2/data/levels/old/physicstest2.oxw	2009-12-21 12:45:56 UTC (rev 6389)
@@ -20,8 +20,8 @@
     <SpawnPoint position="0,   0, -700" yaw  =180 spawnclass=SpaceShip pawndesign=spaceshipassff />
     <SpawnPoint position="0, 300, -300" pitch=-90 spawnclass=SpaceShip pawndesign=spaceshipassff /-->
 
-	<!-- axes in ogre's origin of coordinate system for phsics engine testing purposes-->
-	<StaticEntity
+    <!-- axes in ogre's origin of coordinate system for phsics engine testing purposes-->
+    <StaticEntity
      position        = "0,0,0"
      name            = "banana"
      collisionType   = "static"
@@ -34,21 +34,21 @@
       <collisionShapes>
         <PlaneCollisionShape name="thePlane" planeNormal="0,1,0" planeOffset=0 />
       </collisionShapes>
-	</StaticEntity>
+    </StaticEntity>
 
-	<!-- red sphere for phsics engine testing purposes-->
-	<!--StaticEntity position="40,0,0">
-		<attached>
-			<Model position="0,0,0" scale=1 mesh="sphere.mesh" />
-		</attached>
-	</StaticEntity-->
+    <!-- red sphere for phsics engine testing purposes-->
+    <!--StaticEntity position="40,0,0">
+      <attached>
+        <Model position="0,0,0" scale=1 mesh="sphere.mesh" />
+      </attached>
+    </StaticEntity-->
 
-	<!-- yellow cube for phsics engine testing purposes-->
-	<!--StaticEntity position="80,0,0">
+    <!-- yellow cube for phsics engine testing purposes-->
+    <!--StaticEntity position="80,0,0">
       <attached>
         <Model position="0,0,0" scale=1 mesh="cube.mesh" />
       </attached>
-	</StaticEntity-->
+    </StaticEntity-->
 
     <MovableEntity
      name            = "blubb"

Modified: code/branches/presentation2/data/levels/old/presentation_physics.oxw
===================================================================
--- code/branches/presentation2/data/levels/old/presentation_physics.oxw	2009-12-21 12:28:10 UTC (rev 6388)
+++ code/branches/presentation2/data/levels/old/presentation_physics.oxw	2009-12-21 12:45:56 UTC (rev 6389)
@@ -29,9 +29,9 @@
       <collisionShapes>
         <PlaneCollisionShape planeNormal="0,1,0" planeOffset=0 />
       </collisionShapes>
-	</StaticEntity>
+    </StaticEntity>
 
-	<MovableEntity
+    <MovableEntity
      position        = "0,250,500"
      rotationaxis    = "1, 1, 1"
      rotationrate    = 360
@@ -63,7 +63,7 @@
         <BoxCollisionShape position="0,0.1,-11"  halfExtents="2.2, 1.8, 6" />
         <BoxCollisionShape position="0,0.1,-19"  halfExtents="1.4, 1, 2" />
       </collisionShapes>
-	</MovableEntity>
+    </MovableEntity>
 
     <?lua
     for i = -20, 20, 8

Modified: code/branches/presentation2/data/levels/old/princessaeryn.oxw
===================================================================
--- code/branches/presentation2/data/levels/old/princessaeryn.oxw	2009-12-21 12:28:10 UTC (rev 6388)
+++ code/branches/presentation2/data/levels/old/princessaeryn.oxw	2009-12-21 12:45:56 UTC (rev 6389)
@@ -5,13 +5,13 @@
 ?>
 
 <?lua
-	dofile("includes/CuboidSpaceStation.lua")
+    dofile("includes/CuboidSpaceStation.lua")
 ?>
 
 <NotificationQueue
-	name  = "notification"
-	position = "1.0, 1.0"
-	targets = "questsystem"
+ name  = "notification"
+ position = "1.0, 1.0"
+ targets = "questsystem"
 />
 
 <Level

Modified: code/branches/presentation2/data/levels/old/questsystem.oxw
===================================================================
--- code/branches/presentation2/data/levels/old/questsystem.oxw	2009-12-21 12:28:10 UTC (rev 6388)
+++ code/branches/presentation2/data/levels/old/questsystem.oxw	2009-12-21 12:45:56 UTC (rev 6389)
@@ -5,9 +5,9 @@
 ?>
 
 <NotificationQueue
-	name  = "notification"
-	position = "1.0, 1.0"
-	targets = "all"
+ name  = "notification"
+ position = "1.0, 1.0"
+ targets = "all"
 />
 
 <Level
@@ -28,19 +28,19 @@
             </hints>
         </GlobalQuest>
 
-				<ParticleSpawner position="0,0,100" source="Orxonox/BigExplosion1part3" lifetime=2.0 loop=0 autostart=0>
-				  <events>
-				    <spawn>
-				      <EventTrigger delay=1>
-				        <events>
-				          <trigger>
-				            <SpawnPoint position="0,0,100" spawnclass=SpaceShip pawndesign=spaceshipassff />
-				          </trigger>
-				        </events>
-				      </EventTrigger>
-				    </spawn>
-				  </events>
-				</ParticleSpawner>
+        <ParticleSpawner position="0,0,100" source="Orxonox/BigExplosion1part3" lifetime=2.0 loop=0 autostart=0>
+            <events>
+                <spawn>
+                    <EventTrigger delay=1>
+                        <events>
+                            <trigger>
+                                <SpawnPoint position="0,0,100" spawnclass=SpaceShip pawndesign=spaceshipassff />
+                            </trigger>
+                        </events>
+                    </EventTrigger>
+                </spawn>
+            </events>
+        </ParticleSpawner>
 
         <QuestEffectBeacon position="0,0,100" times=-1>
             <effects>

Modified: code/branches/presentation2/data/levels/old/sample4.oxw
===================================================================
--- code/branches/presentation2/data/levels/old/sample4.oxw	2009-12-21 12:28:10 UTC (rev 6388)
+++ code/branches/presentation2/data/levels/old/sample4.oxw	2009-12-21 12:45:56 UTC (rev 6389)
@@ -22,10 +22,10 @@
       <attached>
         <Model position="0,0,0" scale=10 mesh="satellite.mesh" />
         <MovableEntity position="-4,0,0" velocity="0,0,0" rotationaxis="0,0,1" rotationrate=50>
-	  <attached>
+          <attached>
             <Model position="4,0,0" scale=10 mesh="satellitedish.mesh"/>
           </attached>
-	</MovableEntity>
+        </MovableEntity>
         <ParticleEmitter pitch=-135 roll=30 position="-14, 3.5,-2.5" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=3.0 />
         <ParticleEmitter pitch=135 roll=30 position="-14, 3.5,-9" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=3.0 />
         <ParticleEmitter pitch=-45 roll=30 position="-14,-3.5,-2.5" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=3.0 />

Modified: code/branches/presentation2/data/levels/presentation.oxw
===================================================================
--- code/branches/presentation2/data/levels/presentation.oxw	2009-12-21 12:28:10 UTC (rev 6388)
+++ code/branches/presentation2/data/levels/presentation.oxw	2009-12-21 12:45:56 UTC (rev 6389)
@@ -19,32 +19,32 @@
     <SpawnPoint position="0, 300, -300" pitch=-90 spawnclass=SpaceShip pawndesign=spaceshipassff /-->
 
 
-	<!-- axes in ogre's origin of coordinate system for phsics engine testing purposes-->
-	<!--StaticEntity position="0,0,0">
-		<attached>
-			<Model position="0,0,0" scale=1 mesh="axes.mesh" />
-		</attached>
-	</StaticEntity -->
+    <!-- axes in ogre's origin of coordinate system for phsics engine testing purposes-->
+    <!--StaticEntity position="0,0,0">
+      <attached>
+        <Model position="0,0,0" scale=1 mesh="axes.mesh" />
+      </attached>
+    </StaticEntity -->
 
-	<!-- red sphere for phsics engine testing purposes-->
-	<!--StaticEntity position="40,0,0">
-		<attached>
-			<Model position="0,0,0" scale=1 mesh="sphere.mesh" />
-		</attached>
-	</StaticEntity-->
+    <!-- red sphere for phsics engine testing purposes-->
+    <!--StaticEntity position="40,0,0">
+      <attached>
+        <Model position="0,0,0" scale=1 mesh="sphere.mesh" />
+      </attached>
+    </StaticEntity-->
 
-	<!-- yellow cube for phsics engine testing purposes-->
-	<!--StaticEntity position="80,0,0">
-		<attached>
-			<Model position="0,0,0" scale=1 mesh="cube.mesh" />
-		</attached>
-	</StaticEntity-->
+    <!-- yellow cube for phsics engine testing purposes-->
+    <!--StaticEntity position="80,0,0">
+      <attached>
+        <Model position="0,0,0" scale=1 mesh="cube.mesh" />
+      </attached>
+    </StaticEntity-->
 
-	<!-- Carrier with guns not implemented yet -->
-	<MovableEntity position="-2000,-1000,-2000" pitch="-90" roll="90">
+    <!-- Carrier with guns not implemented yet -->
+    <MovableEntity position="-2000,-1000,-2000" pitch="-90" roll="90">
       <attached>
         <Model position="0,0,0" scale=10 mesh="Carrier.mesh" />
-		<Model position="0,30,20" scale=10 mesh="pirate.mesh" roll="180" />
+        <Model position="0,30,20" scale=10 mesh="pirate.mesh" roll="180" />
         <Model position="-80,-30,20" scale=10 mesh="pirate.mesh" roll="180" />
       </attached>
     </MovableEntity>
@@ -53,10 +53,10 @@
       <attached>
         <Model position="0,0,0" scale=10 mesh="satellite.mesh" />
         <MovableEntity position="-4,0,0" velocity="0,0,0" rotationaxis="0,0,1" rotationrate=50>
-	  <attached>
+          <attached>
             <Model position="4,0,0" scale=10 mesh="satellitedish.mesh"/>
           </attached>
-	</MovableEntity>
+        </MovableEntity>
         <ParticleEmitter pitch=-135 roll=30 position="-14, 3.5,-2.5" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=3.0 />
         <ParticleEmitter pitch=135 roll=30 position="-14, 3.5,-9" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=3.0 />
         <ParticleEmitter pitch=-45 roll=30 position="-14,-3.5,-2.5" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=3.0 />

Modified: code/branches/presentation2/data/levels/presentationHS09.oxw
===================================================================
--- code/branches/presentation2/data/levels/presentationHS09.oxw	2009-12-21 12:28:10 UTC (rev 6388)
+++ code/branches/presentation2/data/levels/presentationHS09.oxw	2009-12-21 12:45:56 UTC (rev 6389)
@@ -346,7 +346,7 @@
 <?lua
 elements = {"asteroid_ice.mesh", "asteroid_UV.mesh", "ast1.mesh", "ast2.mesh", "ast3.mesh", "ast4.mesh", "ast5.mesh", "ast6.mesh"}
 elements.length = function()
-	return table.getn(elements)
+    return table.getn(elements)
 end
 for i = 1, 100, 1
 do

Modified: code/branches/presentation2/data/levels/presentationHS09b.oxw
===================================================================
--- code/branches/presentation2/data/levels/presentationHS09b.oxw	2009-12-21 12:28:10 UTC (rev 6388)
+++ code/branches/presentation2/data/levels/presentationHS09b.oxw	2009-12-21 12:45:56 UTC (rev 6389)
@@ -40,9 +40,9 @@
       <attached>
         <Model position="0,0,0" scale=<?lua print(s) ?> mesh="asteroid_UV.mesh" />
       </attached>
-	<collisionShapes>
-        	<SphereCollisionShape radius="<?lua print(s*0.9) ?>" />
-      	</collisionShapes>
+      <collisionShapes>
+        <SphereCollisionShape radius="<?lua print(s*0.9) ?>" />
+      </collisionShapes>
     </MovableEntity>
      <ParticleSpawner position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" source="Orxonox/Steam" lifetime=3.0 loop=1 />
 <?lua
@@ -68,10 +68,10 @@
         <Model position="0,0,0" scale="<?lua print(sizes[e]) ?>" mesh="<?lua print( elements[e]) ?>" />
       </attached>
     </MovableEntity>
-	<?lua
-	end
-	?>
 <?lua
+end
+?>
+<?lua
 for i = 1,12, 1
 do
 ?>
@@ -80,7 +80,7 @@
         <Template link=spaceshipHXYSL />
       </templates>
       <controller>
-	<WaypointPatrolController alertnessradius=4000 team=0 active=true>
+        <WaypointPatrolController alertnessradius=4000 team=0 active=true>
           <waypoints>
             <StaticEntity position="5000,<?lua print(math.random()*50)?> ,<?lua print(i*50 -150) ?>" />
           </waypoints>
@@ -95,7 +95,7 @@
         <Template link=spaceshipTransporterSL />
       </templates>
       <controller>
-	<WaypointPatrolController name=pirate  target=pirate alertnessradius=1000 team=0 active=false>
+        <WaypointPatrolController name=pirate  target=pirate alertnessradius=1000 team=0 active=false>
           <waypoints>
             <StaticEntity position="5000,100,1100" />
           </waypoints>
@@ -196,22 +196,22 @@
    s = math.random() * 100
    ?>
 
-<MovableEntity collisiontype=dynamic mass=<?lua print(s*10)?> position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" linearDamping=0.01 angularDamping=0 rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 100 - 15) ?>">
+    <MovableEntity collisiontype=dynamic mass=<?lua print(s*10)?> position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" linearDamping=0.01 angularDamping=0 rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 100 - 15) ?>">
       <attached>
         <Model position="0,0,0" scale=<?lua print(s) ?> mesh="asteroid_ice.mesh" />
       </attached>
-	<collisionShapes>
-        	<SphereCollisionShape radius="<?lua print(s*0.9)?>" />
-      	</collisionShapes>
+      <collisionShapes>
+        <SphereCollisionShape radius="<?lua print(s*0.9)?>" />
+      </collisionShapes>
     </MovableEntity>
-     <ParticleSpawner position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" source="Orxonox/Steam" lifetime=3.0 loop=1 />
+    <ParticleSpawner position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" source="Orxonox/Steam" lifetime=3.0 loop=1 />
 <?lua
 end
 ?>
 <!--<EventDispatcher>
       <targets>
         <EventTarget target=attack />
-	<EventTarget target=wait />
+        <EventTarget target=wait />
       </targets>
       <events>
         <activity>
@@ -257,12 +257,12 @@
 
 
 
-<AmbientSound ambientSource="Earth.ogg" looping="true" playOnLoad="false">
-       <events>
-          <activity>
-	     <DistanceTrigger position="2000,0,0" distance=500 target="Camera" />
-          </activity>
-       </events>
+    <AmbientSound ambientSource="Earth.ogg" looping="true" playOnLoad="false">
+      <events>
+        <activity>
+          <DistanceTrigger position="2000,0,0" distance=500 target="Camera" />
+        </activity>
+      </events>
     </AmbientSound>
 
     <SpawnPoint position="5000,0,2000" spawnclass=SpaceShip pawndesign=spaceshipassff  team=0/>

Modified: code/branches/presentation2/data/levels/princessaeryn.oxw
===================================================================
--- code/branches/presentation2/data/levels/princessaeryn.oxw	2009-12-21 12:28:10 UTC (rev 6388)
+++ code/branches/presentation2/data/levels/princessaeryn.oxw	2009-12-21 12:45:56 UTC (rev 6389)
@@ -5,7 +5,7 @@
 ?>
 
 <?lua
-	dofile("includes/CuboidSpaceStation.lua")
+    dofile("includes/CuboidSpaceStation.lua")
 ?>
 
 <NotificationQueue

Modified: code/branches/presentation2/data/levels/sound.oxw
===================================================================
--- code/branches/presentation2/data/levels/sound.oxw	2009-12-21 12:28:10 UTC (rev 6388)
+++ code/branches/presentation2/data/levels/sound.oxw	2009-12-21 12:45:56 UTC (rev 6389)
@@ -19,26 +19,26 @@
 
   <AmbientSound ambientSource="Earth.ogg" looping="true" playOnLoad="true" />
   <AmbientSound ambientSource="Mars.ogg" looping="true">
-	<events>
-		<activity>
-			<DistanceTrigger position="400,0,0" distance=200 target="Camera">
-				<attached>
-					<ParticleSpawner position="0,0,0" source="Orxonox/fire3" lifetime=0 loop=0 autostart=1 />
-				</attached>
-			</DistanceTrigger>
-		</activity>
-	</events>
+    <events>
+        <activity>
+            <DistanceTrigger position="400,0,0" distance=200 target="Camera">
+                <attached>
+                    <ParticleSpawner position="0,0,0" source="Orxonox/fire3" lifetime=0 loop=0 autostart=1 />
+                </attached>
+            </DistanceTrigger>
+        </activity>
+    </events>
   </AmbientSound>
   <AmbientSound ambientSource="Jupiter.ogg" looping="true">
-	<events>
-		<activity>
-			<DistanceTrigger position="400,150,0" distance=200 target="Camera">
-				<attached>
-					<ParticleSpawner position="0,0,0" source="Orxonox/fire3" lifetime=0 loop=0 autostart=1 />
-				</attached>
-			</DistanceTrigger>
-		</activity>
-	</events>
+    <events>
+        <activity>
+            <DistanceTrigger position="400,150,0" distance=200 target="Camera">
+                <attached>
+                    <ParticleSpawner position="0,0,0" source="Orxonox/fire3" lifetime=0 loop=0 autostart=1 />
+                </attached>
+            </DistanceTrigger>
+        </activity>
+    </events>
   </AmbientSound>
 
 

Modified: code/branches/presentation2/data/levels/templates/spaceship_ghost.oxt
===================================================================
--- code/branches/presentation2/data/levels/templates/spaceship_ghost.oxt	2009-12-21 12:28:10 UTC (rev 6388)
+++ code/branches/presentation2/data/levels/templates/spaceship_ghost.oxt	2009-12-21 12:45:56 UTC (rev 6389)
@@ -73,7 +73,7 @@
     </EffectContainer>
     <EffectContainer condition="not idle">
       <Backlight mainstate=activity active=false scale=0.4 position="7.6, 3, 6" colour="1, 1, 1, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
-    	<Backlight mainstate=activity active=false scale=0.4 position="-7.6, 3, 6" colour="1, 1, 1, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
+      <Backlight mainstate=activity active=false scale=0.4 position="-7.6, 3, 6" colour="1, 1, 1, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
     </EffectContainer>
     <EffectContainer condition="brake">
       <FadingBillboard mainstate=activity active=false scale=0.3 position=" 8, 0, 6" colour="0.2, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />

Modified: code/branches/presentation2/src/modules/weapons/projectiles/Rocket.cc
===================================================================
--- code/branches/presentation2/src/modules/weapons/projectiles/Rocket.cc	2009-12-21 12:28:10 UTC (rev 6388)
+++ code/branches/presentation2/src/modules/weapons/projectiles/Rocket.cc	2009-12-21 12:45:56 UTC (rev 6389)
@@ -65,7 +65,7 @@
 
             Model* model = new Model(this);
             model->setMeshSource("rocket.mesh");
-			model->scale(0.7);
+            model->scale(0.7);
             this->attach(model);
             ParticleEmitter* fire = new ParticleEmitter(this);
             this->attach(fire);




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