[Orxonox-commit 393] r2144 - in media: levels materials/scripts materials/textures models

Hagen at orxonox.net Hagen at orxonox.net
Mon May 18 16:01:55 CEST 2009


Author: Hagen
Date: 2009-05-18 16:01:54 +0200 (Mon, 18 May 2009)
New Revision: 2144

Added:
   media/materials/scripts/can.material
   media/materials/scripts/can.material~
   media/materials/scripts/hs-w01.material
   media/materials/scripts/hs-w01s.material
   media/materials/scripts/hs-w01s.material~
   media/materials/scripts/laserbeam.material
   media/materials/scripts/laserbeam.material~
   media/materials/textures/can.tga
   media/materials/textures/hs-w01.tga
   media/materials/textures/hs-w01s.tga
   media/materials/textures/laserbeam.tga
   media/models/can.mesh
   media/models/hs-w01.mesh
   media/models/hs-w01s.mesh
   media/models/laserbeam.mesh
Modified:
   media/levels/presentation_dm.oxw
   media/levels/spaceshiptemplates_presentation.oxw
   media/levels/tutorial.oxw
   media/levels/weaponsettings2.oxw
   media/materials/textures/flare.tga
Log:
some models...bla

Modified: media/levels/presentation_dm.oxw
===================================================================
--- media/levels/presentation_dm.oxw	2009-05-18 13:05:07 UTC (rev 2143)
+++ media/levels/presentation_dm.oxw	2009-05-18 14:01:54 UTC (rev 2144)
@@ -15,6 +15,10 @@
   >
     <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
 
+
+<Model mesh="can.mesh" scale=10 position="0,0,-100" />
+
+
 <?lua
 for i = 1, 10, 1 
 do ?>

Modified: media/levels/spaceshiptemplates_presentation.oxw
===================================================================
--- media/levels/spaceshiptemplates_presentation.oxw	2009-05-18 13:05:07 UTC (rev 2143)
+++ media/levels/spaceshiptemplates_presentation.oxw	2009-05-18 14:01:54 UTC (rev 2144)
@@ -34,7 +34,7 @@
       <BoxCollisionShape position="0,0.1,-19"  halfExtents="1.4, 1, 2" />
     </collisionShapes>
 <?lua
-  include("levels/weaponsettings1.oxw")
+  include("levels/weaponsettings2.oxw")
 ?>
   </SpaceShip>
 </Template>

Modified: media/levels/tutorial.oxw
===================================================================
--- media/levels/tutorial.oxw	2009-05-18 13:05:07 UTC (rev 2143)
+++ media/levels/tutorial.oxw	2009-05-18 14:01:54 UTC (rev 2144)
@@ -25,34 +25,9 @@
 
     <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
 
-<Drone primaryThrust=100 auxiliaryThrust=100 rotationThrust=100 mass = 50 linearDamping = 0.9 angularDamping = 0.7>
-  <attached>
-    <Model scale="10" mesh="Cylinder.mesh"/>
-  </attached>
-  <collisionShapes>
-    <BoxCollisionShape position="0,0,0"      halfExtents="10, 10, 10" />
-  </collisionShapes>
-</Drone>
+<Model mesh="hs-w01.mesh" scale=10 position="0,0,-100" />
+<Model mesh="hs-w01s.mesh" scale=10 position="0,0,-100" />
 
-<Drone primaryThrust="100" auxilaryThrust="30" rotationThrust="10"
-
-mass = 50
-linearDamping = 0.9
-angularDamping = 0.7
-
-
->
-  <attached>
-    <Model scale="10" mesh="drone.mesh"/>
-  </attached>
-  <collisionShapes>
-    <BoxCollisionShape position="0,0,0"      halfExtents="10, 10, 10" />
-  </collisionShapes>
-</Drone>
-
-
-
-
 <?lua
 for i = 1, 10, 1 
 do ?>

Modified: media/levels/weaponsettings2.oxw
===================================================================
--- media/levels/weaponsettings2.oxw	2009-05-18 13:05:07 UTC (rev 2143)
+++ media/levels/weaponsettings2.oxw	2009-05-18 14:01:54 UTC (rev 2144)
@@ -1,6 +1,6 @@
     <weaponslots>
-      <WeaponSlot position="-15,-1.5,0" yaw=0 pitch=0 roll=0 />
-      <WeaponSlot position="15,-1.5,0" yaw=0 pitch=0 roll=0 />
+      <WeaponSlot position="-15,-0.5,0" yaw=0 pitch=0 roll=0 />
+      <WeaponSlot position="15,-.5,0" yaw=0 pitch=0 roll=0 />
       <WeaponSlot position="0,0,-45" yaw=0 pitch=0 roll=0 />
     </weaponslots>
     <weaponsets>
@@ -15,19 +15,22 @@
         </links>
         <Weapon>
           <attached>
-            <Model mesh="LightningGun.mesh" pitch="78" roll="90" yaw="90" position="0,-1.3,0" scale="0.5,0.5,0.5"/>
-            <Model mesh="LightningGun-s.mesh" pitch="78" roll="90" yaw="90" position="0.2,-1.3,0" scale="0.5,0.5,0.5"/>
+            <Model mesh="hs-w01.mesh" roll="195"/>
+            <Model mesh="hs-w01s.mesh" roll="195" position="0.1,-0.5,0"/>
           </attached>
-          <LightningGun mode=0 muzzleoffset="0,0,-20" />
+          <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare" muzzleoffset="-2,-0.2,-20" />
+          <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="2,0.2,-20" />
           <LaserFire mode=1 damage=1 munitionpershot=0 reloadtime=1 muzzleoffset="0,5,0" />
           <LaserFire mode=1 damage=1 munitionpershot=0 reloadtime=1 muzzleoffset="0,-5,0" />
         </Weapon>
         <Weapon>
           <attached>
-            <Model mesh="LightningGun.mesh" pitch="103" roll="90" yaw="90" position="0,-1.35,0" scale="0.5,0.5,0.5"/>
-            <Model mesh="LightningGun-s.mesh" pitch="103" roll="90" yaw="90" position="0.2,-1.35,0" scale="0.5,0.5,0.5"/>
+            <Model mesh="hs-w01.mesh" roll="165"/>
+            <Model mesh="hs-w01s.mesh" roll="165" position="-0.1,-0.5,0"/>
           </attached>
-          <LightningGun mode=0 muzzleoffset="0,0,-20" />
+          <HsW01 mode=0 munitionpershot=0 delay=0  material="Flares/point_lensflare"muzzleoffset="2,-0.2,-20" />
+          <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="-2,0.2,-20" />
+          <!--LaserFire mode=0 munitionpershot=0 muzzleoffset="0,0,-25" /-->
           <LaserFire mode=1 damage=1 munitionpershot=0 reloadtime=1 muzzleoffset="0,5,0" />
           <LaserFire mode=1 damage=1 munitionpershot=0 reloadtime=1 muzzleoffset="0,-5,0" />
         </Weapon>

Added: media/materials/scripts/can.material
===================================================================
--- media/materials/scripts/can.material	                        (rev 0)
+++ media/materials/scripts/can.material	2009-05-18 14:01:54 UTC (rev 2144)
@@ -0,0 +1,25 @@
+material can/TEXFACE/can.tga
+{
+	receive_shadows on
+	technique
+	{
+		pass
+		{
+			ambient 0.500000 0.500000 0.500000 1.000000
+			diffuse 0.800000 0.800000 0.800000 1.000000
+			emissive 0.000000 0.000000 0.000000 1.000000
+			texture_unit
+			{
+				texture can.tga
+				colour_op modulate
+			}
+		}
+		pass
+		{
+			ambient 0.0 0.0 0.0
+			diffuse 0.0 0.0 0.0
+			specular 0.500000 0.500000 0.500000 1.000000 12.500000
+			scene_blend add
+		}
+	}
+}

Added: media/materials/scripts/can.material~
===================================================================
--- media/materials/scripts/can.material~	                        (rev 0)
+++ media/materials/scripts/can.material~	2009-05-18 14:01:54 UTC (rev 2144)
@@ -0,0 +1,25 @@
+material can/TEXFACE/can.tga
+{
+	receive_shadows on
+	technique
+	{
+		pass
+		{
+			ambient 0.500000 0.500000 0.500000 1.000000
+			diffuse 0.800000 0.800000 0.800000 1.000000
+			emissive 0.000000 0.000000 0.000000 1.000000
+			texture_unit
+			{
+				texture can.tga
+				colour_op modulate
+			}
+		}
+		pass
+		{
+			ambient 0.0 0.0 0.0
+			diffuse 0.0 0.0 0.0
+			specular 0.500000 0.500000 0.500000 1.000000 12.500000
+			scene_blend add
+		}
+	}
+}

Added: media/materials/scripts/hs-w01.material
===================================================================
--- media/materials/scripts/hs-w01.material	                        (rev 0)
+++ media/materials/scripts/hs-w01.material	2009-05-18 14:01:54 UTC (rev 2144)
@@ -0,0 +1,50 @@
+material hs-w01s/TEXFACE/hs-w01.tga
+{
+	receive_shadows on
+	technique
+	{
+		pass
+		{
+			ambient 0.500000 0.500000 0.500000 1.000000
+			diffuse 0.800000 0.800000 0.800000 1.000000
+			emissive 0.000000 0.000000 0.000000 1.000000
+			texture_unit
+			{
+				texture hs-w01.tga
+				colour_op modulate
+			}
+		}
+		pass
+		{
+			ambient 0.0 0.0 0.0
+			diffuse 0.0 0.0 0.0
+			specular 0.500000 0.500000 0.500000 1.000000 12.500000
+			scene_blend add
+		}
+	}
+}
+material hs-w01/TEXFACE/hs-w01.tga
+{
+	receive_shadows on
+	technique
+	{
+		pass
+		{
+			ambient 0.500000 0.500000 0.500000 1.000000
+			diffuse 0.800000 0.800000 0.800000 1.000000
+			emissive 0.000000 0.000000 0.000000 1.000000
+			texture_unit
+			{
+				texture hs-w01.tga
+				colour_op modulate
+			}
+		}
+		pass
+		{
+			ambient 0.0 0.0 0.0
+			diffuse 0.0 0.0 0.0
+			specular 0.500000 0.500000 0.500000 1.000000 12.500000
+			scene_blend add
+		}
+	}
+}

Added: media/materials/scripts/hs-w01s.material
===================================================================
--- media/materials/scripts/hs-w01s.material	                        (rev 0)
+++ media/materials/scripts/hs-w01s.material	2009-05-18 14:01:54 UTC (rev 2144)
@@ -0,0 +1,25 @@
+material hs-w01s/TEXFACE/hs-w01s.tga
+{
+	receive_shadows on
+	technique
+	{
+		pass
+		{
+			ambient 0.500000 0.500000 0.500000 1.000000
+			diffuse 0.800000 0.800000 0.800000 1.000000
+			emissive 0.000000 0.000000 0.000000 1.000000
+			texture_unit
+			{
+				texture hs-w01s.tga
+				colour_op modulate
+			}
+		}
+		pass
+		{
+			ambient 0.0 0.0 0.0
+			diffuse 0.0 0.0 0.0
+			specular 0.500000 0.500000 0.500000 1.000000 12.500000
+			scene_blend add
+		}
+	}
+}

Added: media/materials/scripts/hs-w01s.material~
===================================================================
--- media/materials/scripts/hs-w01s.material~	                        (rev 0)
+++ media/materials/scripts/hs-w01s.material~	2009-05-18 14:01:54 UTC (rev 2144)
@@ -0,0 +1,26 @@
+material hs-w01s/TEXFACE/hs-w01s.tga
+{
+	receive_shadows on
+	technique
+	{
+		pass
+		{
+			ambient 0.500000 0.500000 0.500000 1.000000
+			diffuse 0.800000 0.800000 0.800000 1.000000
+			emissive 0.000000 0.000000 0.000000 1.000000
+			scene_blend add
+			texture_unit
+			{
+				texture hs-w01s.tga
+				colour_op modulate
+			}
+		}
+		pass
+		{
+			ambient 0.0 0.0 0.0
+			diffuse 0.0 0.0 0.0
+			specular 0.500000 0.500000 0.500000 1.000000 12.500000
+			scene_blend add
+		}
+	}
+}

Added: media/materials/scripts/laserbeam.material
===================================================================
--- media/materials/scripts/laserbeam.material	                        (rev 0)
+++ media/materials/scripts/laserbeam.material	2009-05-18 14:01:54 UTC (rev 2144)
@@ -0,0 +1,18 @@
+material laserbeam/TEXFACE/laserbeam.tga
+{
+	technique
+	{
+		pass
+		{
+			lighting off
+			depth_write off
+			scene_blend add
+			texture_unit
+			{
+				texture laserbeam.tga
+				colour_op modulate
+			}
+		}
+
+	}
+}

Added: media/materials/scripts/laserbeam.material~
===================================================================
--- media/materials/scripts/laserbeam.material~	                        (rev 0)
+++ media/materials/scripts/laserbeam.material~	2009-05-18 14:01:54 UTC (rev 2144)
@@ -0,0 +1,24 @@
+material laserbeam/TEXFACE/laserbeam.tga
+{
+	technique
+	{
+		pass
+		{
+			lighting off
+			depth_write off
+			scene_blend add
+			texture_unit
+			{
+				texture laserbeam.tga
+				colour_op modulate
+			}
+		}
+		pass
+		{
+			ambient 0.0 0.0 0.0
+			diffuse 0.0 0.0 0.0
+			specular 0.500000 0.500000 0.500000 1.000000 12.500000
+			scene_blend add
+		}
+	}
+}

Added: media/materials/textures/can.tga
===================================================================
(Binary files differ)


Property changes on: media/materials/textures/can.tga
___________________________________________________________________
Added: svn:mime-type
   + application/octet-stream

Modified: media/materials/textures/flare.tga
===================================================================
(Binary files differ)

Added: media/materials/textures/hs-w01.tga
===================================================================
(Binary files differ)


Property changes on: media/materials/textures/hs-w01.tga
___________________________________________________________________
Added: svn:mime-type
   + application/octet-stream

Added: media/materials/textures/hs-w01s.tga
===================================================================
(Binary files differ)


Property changes on: media/materials/textures/hs-w01s.tga
___________________________________________________________________
Added: svn:mime-type
   + application/octet-stream

Added: media/materials/textures/laserbeam.tga
===================================================================
(Binary files differ)


Property changes on: media/materials/textures/laserbeam.tga
___________________________________________________________________
Added: svn:mime-type
   + application/octet-stream

Added: media/models/can.mesh
===================================================================
(Binary files differ)


Property changes on: media/models/can.mesh
___________________________________________________________________
Added: svn:mime-type
   + application/octet-stream

Added: media/models/hs-w01.mesh
===================================================================
(Binary files differ)


Property changes on: media/models/hs-w01.mesh
___________________________________________________________________
Added: svn:mime-type
   + application/octet-stream

Added: media/models/hs-w01s.mesh
===================================================================
(Binary files differ)


Property changes on: media/models/hs-w01s.mesh
___________________________________________________________________
Added: svn:mime-type
   + application/octet-stream

Added: media/models/laserbeam.mesh
===================================================================
(Binary files differ)


Property changes on: media/models/laserbeam.mesh
___________________________________________________________________
Added: svn:mime-type
   + application/octet-stream




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