[Orxonox-commit 562] r2193 - media/levels/includes

scheusso at orxonox.net scheusso at orxonox.net
Thu May 28 04:35:54 CEST 2009


Author: scheusso
Date: 2009-05-28 04:35:54 +0200 (Thu, 28 May 2009)
New Revision: 2193

Modified:
   media/levels/includes/weaponsettings3.oxi
Log:
adjustet muzzleoffset in order to not hit the own ship when firing


Modified: media/levels/includes/weaponsettings3.oxi
===================================================================
--- media/levels/includes/weaponsettings3.oxi	2009-05-28 00:00:03 UTC (rev 2192)
+++ media/levels/includes/weaponsettings3.oxi	2009-05-28 02:35:54 UTC (rev 2193)
@@ -20,8 +20,8 @@
             <Model mesh="hs-w01.mesh" roll="195" position="0,1,0" scale=2 />
             <Model mesh="hs-w01s.mesh" roll="195" position="0.1,0.5,0" scale=2 />
           </attached>
-          <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare" muzzleoffset="-2,-0.2,-20" />
-          <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="2,0.2,-20" />
+          <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare" muzzleoffset="-2,-0.2,-40" />
+          <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="2,0.2,-40" />
           <LightningGun mode=1 muzzleoffset="0,0,-20" />
         </Weapon>
         <Weapon>




More information about the Orxonox-commit mailing list