[Orxonox-commit 562] r2193 - media/levels/includes
scheusso at orxonox.net
scheusso at orxonox.net
Thu May 28 04:35:54 CEST 2009
Author: scheusso
Date: 2009-05-28 04:35:54 +0200 (Thu, 28 May 2009)
New Revision: 2193
Modified:
media/levels/includes/weaponsettings3.oxi
Log:
adjustet muzzleoffset in order to not hit the own ship when firing
Modified: media/levels/includes/weaponsettings3.oxi
===================================================================
--- media/levels/includes/weaponsettings3.oxi 2009-05-28 00:00:03 UTC (rev 2192)
+++ media/levels/includes/weaponsettings3.oxi 2009-05-28 02:35:54 UTC (rev 2193)
@@ -20,8 +20,8 @@
<Model mesh="hs-w01.mesh" roll="195" position="0,1,0" scale=2 />
<Model mesh="hs-w01s.mesh" roll="195" position="0.1,0.5,0" scale=2 />
</attached>
- <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare" muzzleoffset="-2,-0.2,-20" />
- <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="2,0.2,-20" />
+ <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare" muzzleoffset="-2,-0.2,-40" />
+ <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="2,0.2,-40" />
<LightningGun mode=1 muzzleoffset="0,0,-20" />
</Weapon>
<Weapon>
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