[Orxonox-commit 564] r2195 - in media/levels: . includes

scheusso at orxonox.net scheusso at orxonox.net
Thu May 28 04:53:03 CEST 2009


Author: scheusso
Date: 2009-05-28 04:53:03 +0200 (Thu, 28 May 2009)
New Revision: 2195

Modified:
   media/levels/includes/weaponsettings3.oxi
   media/levels/teambasematchlevel.oxw
Log:
adjusted health of teambases
forgot some values of muzzleoffset


Modified: media/levels/includes/weaponsettings3.oxi
===================================================================
--- media/levels/includes/weaponsettings3.oxi	2009-05-28 02:36:34 UTC (rev 2194)
+++ media/levels/includes/weaponsettings3.oxi	2009-05-28 02:53:03 UTC (rev 2195)
@@ -22,7 +22,7 @@
           </attached>
           <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare" muzzleoffset="-2,-0.2,-40" />
           <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="2,0.2,-40" />
-          <LightningGun mode=1 muzzleoffset="0,0,-20" />
+          <LightningGun mode=1 muzzleoffset="0,0,-40" />
         </Weapon>
         <Weapon>
           <attached>
@@ -31,9 +31,9 @@
             <Model mesh="hs-w01.mesh" roll="165" position="0,1,0" scale=2 />
             <Model mesh="hs-w01s.mesh" roll="165" position="-0.1,0.5,0" scale=2 />
           </attached>
-          <HsW01 mode=0 munitionpershot=0 delay=0  material="Flares/point_lensflare"muzzleoffset="2,-0.2,-20" />
-          <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="-2,0.2,-20" />
-          <LightningGun mode=1 muzzleoffset="0,0,-20" />
+          <HsW01 mode=0 munitionpershot=0 delay=0  material="Flares/point_lensflare"muzzleoffset="2,-0.2,-40" />
+          <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="-2,0.2,-40" />
+          <LightningGun mode=1 muzzleoffset="0,0,-40" />
         </Weapon>
       </WeaponPack>
       <WeaponPack>
@@ -41,7 +41,7 @@
           <DefaultWeaponmodeLink firemode=1 weaponmode=0 />
         </links>
         <Weapon>
-          <!-- EnergyDrink mode=0 munitionpershot=0 delay=0  material="Flares/point_lensflare"muzzleoffset="2,-0.2,-20" / -->
+          <!-- EnergyDrink mode=0 munitionpershot=0 delay=0  material="Flares/point_lensflare"muzzleoffset="2,-0.2,-40" / -->
         </Weapon>
       </WeaponPack>
     </weapons>

Modified: media/levels/teambasematchlevel.oxw
===================================================================
--- media/levels/teambasematchlevel.oxw	2009-05-28 02:36:34 UTC (rev 2194)
+++ media/levels/teambasematchlevel.oxw	2009-05-28 02:53:03 UTC (rev 2195)
@@ -24,9 +24,9 @@
      position          = "1200, 0, 0"
      pitch = -90
 
-     health            = 100
-     maxhealth         = 100
-     initialhealth     = 100
+     health            = 1000
+     maxhealth         = 1000
+     initialhealth     = 1000
 
      collisionType     = "dynamic"
      mass              = 10000
@@ -61,9 +61,9 @@
      position          = "-1200, 0, 0"
      pitch = -90
 
-     health            = 100
-     maxhealth         = 100
-     initialhealth     = 100
+     health            = 1000
+     maxhealth         = 1000
+     initialhealth     = 1000
 
      collisionType     = "dynamic"
      mass              = 10000
@@ -98,9 +98,9 @@
      position          = "0, 0, 1200"
      pitch = -90
 
-     health            = 100
-     maxhealth         = 100
-     initialhealth     = 100
+     health            = 1000
+     maxhealth         = 1000
+     initialhealth     = 1000
 
      collisionType     = "dynamic"
      mass              = 10000
@@ -133,9 +133,9 @@
      name              = "base 4"
      position          = "0, 0, -1200"
 
-     health            = 100
-     maxhealth         = 100
-     initialhealth     = 100
+     health            = 1000
+     maxhealth         = 1000
+     initialhealth     = 1000
      pitch = -90
 
      collisionType     = "dynamic"
@@ -171,9 +171,9 @@
      position          = "0, 0, 0"
      pitch = -90
 
-     health            = 100
-     maxhealth         = 100
-     initialhealth     = 100
+     health            = 1000
+     maxhealth         = 1000
+     initialhealth     = 1000
 
      collisionType     = "dynamic"
      mass              = 10000




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