[Orxonox-commit 1404] r6122 - in code/branches/presentation2/src: libraries/core orxonox/controllers
rgrieder at orxonox.net
rgrieder at orxonox.net
Mon Nov 23 20:10:03 CET 2009
Author: rgrieder
Date: 2009-11-23 20:10:03 +0100 (Mon, 23 Nov 2009)
New Revision: 6122
Modified:
code/branches/presentation2/src/libraries/core/IOConsole.cc
code/branches/presentation2/src/orxonox/controllers/NewHumanController.cc
Log:
Fixed dedicated problem in NHC and a memory leak on windows in the IOConsole.
Modified: code/branches/presentation2/src/libraries/core/IOConsole.cc
===================================================================
--- code/branches/presentation2/src/libraries/core/IOConsole.cc 2009-11-23 17:19:58 UTC (rev 6121)
+++ code/branches/presentation2/src/libraries/core/IOConsole.cc 2009-11-23 19:10:03 UTC (rev 6122)
@@ -483,10 +483,10 @@
IOConsole::~IOConsole()
{
-/*
- resetTerminalMode();
+// resetTerminalMode();
this->shell_->destroy();
+/*
// Enable standard this->cout_ logging again
OutputHandler::getInstance().enableCout();
*/
Modified: code/branches/presentation2/src/orxonox/controllers/NewHumanController.cc
===================================================================
--- code/branches/presentation2/src/orxonox/controllers/NewHumanController.cc 2009-11-23 17:19:58 UTC (rev 6121)
+++ code/branches/presentation2/src/orxonox/controllers/NewHumanController.cc 2009-11-23 19:10:03 UTC (rev 6122)
@@ -51,17 +51,22 @@
NewHumanController* NewHumanController::localController_s = 0;
- NewHumanController::NewHumanController(BaseObject* creator) : HumanController(creator)
+ NewHumanController::NewHumanController(BaseObject* creator)
+ : HumanController(creator)
+ , crossHairOverlay_(NULL)
{
RegisterObject(NewHumanController);
overlaySize_ = 0.08;
controlMode_ = 0;
- crossHairOverlay_ = new OrxonoxOverlay(this);
- crossHairOverlay_->setBackgroundMaterial("Orxonox/Crosshair3");
- crossHairOverlay_->setSize(Vector2(overlaySize_, overlaySize_));
- crossHairOverlay_->show();
+ if (GameMode::showsGraphics())
+ {
+ crossHairOverlay_ = new OrxonoxOverlay(this);
+ crossHairOverlay_->setBackgroundMaterial("Orxonox/Crosshair3");
+ crossHairOverlay_->setSize(Vector2(overlaySize_, overlaySize_));
+ crossHairOverlay_->show();
+ }
// HACK: Define which objects are targetable when considering the creator of an orxonox::Model
this->targetMask_.exclude(ClassByString("BaseObject"));
@@ -75,19 +80,24 @@
{
if (this->isInitialized())
{
+ if (this->crossHairOverlay_)
+ this->crossHairOverlay_->destroy();
}
}
void NewHumanController::tick(float dt)
{
- if( this->controllableEntity_ && !this->controllableEntity_->isInMouseLook() )
+ if (GameMode::showsGraphics())
{
- this->crossHairOverlay_->setPosition(Vector2(static_cast<float>(this->currentYaw_)/2*-1+.5-overlaySize_/2, static_cast<float>(this->currentPitch_)/2*-1+.5-overlaySize_/2));
- this->crossHairOverlay_->show();
+ if( this->controllableEntity_ && !this->controllableEntity_->isInMouseLook() )
+ {
+ this->crossHairOverlay_->setPosition(Vector2(static_cast<float>(this->currentYaw_)/2*-1+.5-overlaySize_/2, static_cast<float>(this->currentPitch_)/2*-1+.5-overlaySize_/2));
+ this->crossHairOverlay_->show();
+ }
+ else
+ this->crossHairOverlay_->hide();
+ // TODO: update aimPosition of Pawn
}
- else
- this->crossHairOverlay_->hide();
- // TODO: update aimPosition of Pawn
HumanController::tick(dt);
}
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