[Orxonox-commit 1434] r6152 - code/branches/presentation2/src/orxonox/weaponsystem
dafrick at orxonox.net
dafrick at orxonox.net
Wed Nov 25 17:26:19 CET 2009
Author: dafrick
Date: 2009-11-25 17:26:19 +0100 (Wed, 25 Nov 2009)
New Revision: 6152
Modified:
code/branches/presentation2/src/orxonox/weaponsystem/WeaponMode.cc
Log:
Apparently you can introduce a segfault just by setting some default values...
Modified: code/branches/presentation2/src/orxonox/weaponsystem/WeaponMode.cc
===================================================================
--- code/branches/presentation2/src/orxonox/weaponsystem/WeaponMode.cc 2009-11-25 16:09:46 UTC (rev 6151)
+++ code/branches/presentation2/src/orxonox/weaponsystem/WeaponMode.cc 2009-11-25 16:26:19 UTC (rev 6152)
@@ -65,7 +65,7 @@
this->muzzleOffset_ = Vector3::ZERO;
this->muzzlePosition_ = Vector3::ZERO;
- this->muzzleOrientation_ = Quaternion::ZERO;
+ this->muzzleOrientation_ = Quaternion::IDENTITY;
}
WeaponMode::~WeaponMode()
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