[Orxonox-commit 1168] r5889 - code/branches/core5/src/modules/pong
landauf at orxonox.net
landauf at orxonox.net
Tue Oct 6 04:57:53 CEST 2009
Author: landauf
Date: 2009-10-06 04:57:53 +0200 (Tue, 06 Oct 2009)
New Revision: 5889
Modified:
code/branches/core5/src/modules/pong/Pong.cc
code/branches/core5/src/modules/pong/PongBall.cc
Log:
Using named events in Pong. Also firing events in PongBall now.
Modified: code/branches/core5/src/modules/pong/Pong.cc
===================================================================
--- code/branches/core5/src/modules/pong/Pong.cc 2009-10-06 02:56:42 UTC (rev 5888)
+++ code/branches/core5/src/modules/pong/Pong.cc 2009-10-06 02:57:53 UTC (rev 5889)
@@ -29,6 +29,7 @@
#include "Pong.h"
#include "core/CoreIncludes.h"
+#include "core/EventIncludes.h"
#include "core/Executor.h"
#include "PongCenterpoint.h"
#include "PongBall.h"
@@ -38,6 +39,9 @@
namespace orxonox
{
+ CreateEventName(PongCenterpoint, right);
+ CreateEventName(PongCenterpoint, left);
+
CreateUnloadableFactory(Pong);
Pong::Pong(BaseObject* creator) : Deathmatch(creator)
@@ -154,8 +158,11 @@
if (this->center_)
{
- this->center_->fireEvent();
-
+ if (player == this->getRightPlayer())
+ this->center_->fireEvent(EventName(PongCenterpoint, right));
+ else if (player == this->getLeftPlayer())
+ this->center_->fireEvent(EventName(PongCenterpoint, left));
+
if (player)
this->gtinfo_->sendAnnounceMessage(player->getName() + " scored");
}
Modified: code/branches/core5/src/modules/pong/PongBall.cc
===================================================================
--- code/branches/core5/src/modules/pong/PongBall.cc 2009-10-06 02:56:42 UTC (rev 5888)
+++ code/branches/core5/src/modules/pong/PongBall.cc 2009-10-06 02:57:53 UTC (rev 5889)
@@ -101,13 +101,14 @@
if (position.z > this->fieldHeight_ / 2 || position.z < -this->fieldHeight_ / 2)
{
velocity.z = -velocity.z;
- if (GameMode::playsSound())
- this->sidesound_->play();
-
if (position.z > this->fieldHeight_ / 2)
position.z = this->fieldHeight_ / 2;
if (position.z < -this->fieldHeight_ / 2)
position.z = -this->fieldHeight_ / 2;
+
+ this->fireEvent();
+ if (GameMode::playsSound())
+ this->sidesound_->play();
}
if (position.x > this->fieldWidth_ / 2 || position.x < -this->fieldWidth_ / 2)
@@ -124,6 +125,8 @@
position.x = this->fieldWidth_ / 2;
velocity.x = -velocity.x;
velocity.z = distance * distance * sgn(distance) * PongBall::MAX_REL_Z_VELOCITY * this->speed_;
+
+ this->fireEvent();
if (GameMode::playsSound())
this->batsound_->play();
}
@@ -146,6 +149,8 @@
position.x = -this->fieldWidth_ / 2;
velocity.x = -velocity.x;
velocity.z = distance * distance * sgn(distance) * PongBall::MAX_REL_Z_VELOCITY * this->speed_;
+
+ this->fireEvent();
if (GameMode::playsSound())
this->batsound_->play();
}
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