[Orxonox-commit 3043] r7739 - in code/branches/presentation: . data/gui/scripts src/libraries/network src/libraries/network/packet src/orxonox src/orxonox/gamestates

dafrick at orxonox.net dafrick at orxonox.net
Wed Dec 8 16:25:52 CET 2010


Author: dafrick
Date: 2010-12-08 16:25:52 +0100 (Wed, 08 Dec 2010)
New Revision: 7739

Added:
   code/branches/presentation/src/libraries/network/MasterServer.cc
   code/branches/presentation/src/libraries/network/MasterServer.h
   code/branches/presentation/src/libraries/network/MasterServerComm.cc
   code/branches/presentation/src/libraries/network/MasterServerComm.h
   code/branches/presentation/src/libraries/network/MasterServerProtocol.h
   code/branches/presentation/src/libraries/network/PeerList.cc
   code/branches/presentation/src/libraries/network/PeerList.h
   code/branches/presentation/src/libraries/network/ServerList.cc
   code/branches/presentation/src/libraries/network/ServerList.h
   code/branches/presentation/src/libraries/network/WANDiscovery.cc
   code/branches/presentation/src/libraries/network/WANDiscovery.h
   code/branches/presentation/src/orxonox/gamestates/GSMasterServer.cc
   code/branches/presentation/src/orxonox/gamestates/GSMasterServer.h
Modified:
   code/branches/presentation/
   code/branches/presentation/data/gui/scripts/MultiplayerMenu.lua
   code/branches/presentation/src/libraries/network/CMakeLists.txt
   code/branches/presentation/src/libraries/network/Server.cc
   code/branches/presentation/src/libraries/network/Server.h
   code/branches/presentation/src/libraries/network/packet/ServerInformation.h
   code/branches/presentation/src/orxonox/Main.cc
   code/branches/presentation/src/orxonox/gamestates/CMakeLists.txt
Log:
Merging masterserver branch to new presentation branch.



Property changes on: code/branches/presentation
___________________________________________________________________
Modified: svn:mergeinfo
   - /code/branches/ai:6592-7033
/code/branches/buildsystem:1874-2276,2278-2400
/code/branches/buildsystem2:2506-2658
/code/branches/buildsystem3:2662-2708
/code/branches/ceguilua:1802-1808
/code/branches/chat:6527-6797
/code/branches/chat2:6836-6910
/code/branches/console:5941-6104
/code/branches/consolecommands2:6451-7178
/code/branches/consolecommands3:7178-7283
/code/branches/core3:1572-1739
/code/branches/core4:3221-3224,3227,3234-3238,3242,3244-3250,3252-3254,3256,3259-3261,3264-3265,3268-3275,3277-3278,3280,3284-3285,3287,3289-3294,3305,3309-3310
/code/branches/core5:5768-5928,6009
/code/branches/data_cleanup:7537-7686
/code/branches/doc:7290-7400
/code/branches/dynamicmatch:6584-7030
/code/branches/fps:6591-7072
/code/branches/gamestate:6430-6572,6621-6661
/code/branches/gamestates2:6594-6745
/code/branches/gametypes:2826-3031
/code/branches/gcc43:1580
/code/branches/gui:1635-1723,2795-2894
/code/branches/hudelements:6584-6941
/code/branches/ingamemenu:6000-6023
/code/branches/input:1629-1636
/code/branches/ipv6:7293-7458
/code/branches/lastmanstanding:7479-7644
/code/branches/libraries:5612-5692
/code/branches/libraries2:5703-5737
/code/branches/lod:6586-6911
/code/branches/lodfinal:2372-2411
/code/branches/map:2801-3086,3089
/code/branches/menu:5941-6146,6148,7536-7687
/code/branches/miniprojects:2754-2824
/code/branches/netp2:2835-2988
/code/branches/netp3:2988-3082
/code/branches/netp6:3214-3302
/code/branches/network:2356
/code/branches/network2:6434-6465
/code/branches/network64:2210-2355
/code/branches/notifications:7314-7401
/code/branches/objecthierarchy:1911-2085,2100,2110-2169
/code/branches/objecthierarchy2:2171-2479
/code/branches/overlay:2117-2385
/code/branches/particles:2829-3085
/code/branches/particles2:6050-6106,6109
/code/branches/pch:3113-3194
/code/branches/physics:1912-2055,2107-2439
/code/branches/physics_merge:2436-2457
/code/branches/pickup2:5942-6405
/code/branches/pickup3:6418-6523
/code/branches/pickup4:6594-6710
/code/branches/pickups:1926-2086,2127,2827-2915
/code/branches/pickups2:2107-2497,2915-3071
/code/branches/png2:7262-7263
/code/branches/ppspickups1:6552-6708
/code/branches/ppspickups2:6527-6532,6554-6709
/code/branches/ppspickups3:6757-6997
/code/branches/ppspickups4:7003-7089
/code/branches/presentation:2369-2652,2654-2660
/code/branches/presentation2:6106-6416
/code/branches/presentation3:6913-7162
/code/branches/questsystem:1894-2088
/code/branches/questsystem2:2107-2259
/code/branches/questsystem5:2776-2905
/code/branches/releasetodo:7614-7647
/code/branches/resource:3327-3366
/code/branches/resource2:3372-5694
/code/branches/rocket:6523-6950
/code/branches/rocket2:6953-6970
/code/branches/script_trigger:1295-1953,1955
/code/branches/skybox2:6559-6989
/code/branches/sound:2829-3010
/code/branches/sound3:5941-6102
/code/branches/steering:5949-6091
/code/branches/weapon:1925-2094
/code/branches/weapon2:2107-2488
/code/branches/weapons:2897-3051
/code/branches/weaponsystem:2742-2890
   + /code/branches/ai:6592-7033
/code/branches/buildsystem:1874-2276,2278-2400
/code/branches/buildsystem2:2506-2658
/code/branches/buildsystem3:2662-2708
/code/branches/ceguilua:1802-1808
/code/branches/chat:6527-6797
/code/branches/chat2:6836-6910
/code/branches/console:5941-6104
/code/branches/consolecommands2:6451-7178
/code/branches/consolecommands3:7178-7283
/code/branches/core3:1572-1739
/code/branches/core4:3221-3224,3227,3234-3238,3242,3244-3250,3252-3254,3256,3259-3261,3264-3265,3268-3275,3277-3278,3280,3284-3285,3287,3289-3294,3305,3309-3310
/code/branches/core5:5768-5928,6009
/code/branches/data_cleanup:7537-7686
/code/branches/doc:7290-7400
/code/branches/dynamicmatch:6584-7030
/code/branches/fps:6591-7072
/code/branches/gamestate:6430-6572,6621-6661
/code/branches/gamestates2:6594-6745
/code/branches/gametypes:2826-3031
/code/branches/gcc43:1580
/code/branches/gui:1635-1723,2795-2894
/code/branches/hudelements:6584-6941
/code/branches/ingamemenu:6000-6023
/code/branches/input:1629-1636
/code/branches/ipv6:7293-7458
/code/branches/lastmanstanding:7479-7644
/code/branches/libraries:5612-5692
/code/branches/libraries2:5703-5737
/code/branches/lod:6586-6911
/code/branches/lodfinal:2372-2411
/code/branches/map:2801-3086,3089
/code/branches/masterserver:7502-7738
/code/branches/menu:5941-6146,6148,7536-7687
/code/branches/miniprojects:2754-2824
/code/branches/netp2:2835-2988
/code/branches/netp3:2988-3082
/code/branches/netp6:3214-3302
/code/branches/network:2356
/code/branches/network2:6434-6465
/code/branches/network64:2210-2355
/code/branches/notifications:7314-7401
/code/branches/objecthierarchy:1911-2085,2100,2110-2169
/code/branches/objecthierarchy2:2171-2479
/code/branches/overlay:2117-2385
/code/branches/particles:2829-3085
/code/branches/particles2:6050-6106,6109
/code/branches/pch:3113-3194
/code/branches/physics:1912-2055,2107-2439
/code/branches/physics_merge:2436-2457
/code/branches/pickup2:5942-6405
/code/branches/pickup3:6418-6523
/code/branches/pickup4:6594-6710
/code/branches/pickups:1926-2086,2127,2827-2915
/code/branches/pickups2:2107-2497,2915-3071
/code/branches/png2:7262-7263
/code/branches/ppspickups1:6552-6708
/code/branches/ppspickups2:6527-6532,6554-6709
/code/branches/ppspickups3:6757-6997
/code/branches/ppspickups4:7003-7089
/code/branches/presentation:2369-2652,2654-2660
/code/branches/presentation2:6106-6416
/code/branches/presentation3:6913-7162
/code/branches/questsystem:1894-2088
/code/branches/questsystem2:2107-2259
/code/branches/questsystem5:2776-2905
/code/branches/releasetodo:7614-7647
/code/branches/resource:3327-3366
/code/branches/resource2:3372-5694
/code/branches/rocket:6523-6950
/code/branches/rocket2:6953-6970
/code/branches/script_trigger:1295-1953,1955
/code/branches/skybox2:6559-6989
/code/branches/sound:2829-3010
/code/branches/sound3:5941-6102
/code/branches/steering:5949-6091
/code/branches/weapon:1925-2094
/code/branches/weapon2:2107-2488
/code/branches/weapons:2897-3051
/code/branches/weaponsystem:2742-2890

Modified: code/branches/presentation/data/gui/scripts/MultiplayerMenu.lua
===================================================================
--- code/branches/presentation/data/gui/scripts/MultiplayerMenu.lua	2010-12-08 15:13:02 UTC (rev 7738)
+++ code/branches/presentation/data/gui/scripts/MultiplayerMenu.lua	2010-12-08 15:25:52 UTC (rev 7739)
@@ -41,10 +41,12 @@
 
 function P.LanButton_clicked(e)
     P.joinMode = 1
+	P.showServerList()
 end
 
 function P.InternetButton_clicked(e)
     P.joinMode = 2
+	P.showServerList()
 end
 
 function P.MultiplayerHostButton_clicked(e)
@@ -54,21 +56,15 @@
 
 function P.MultiplayerJoinButton_clicked(e)
     local choice = winMgr:getWindow("orxonox/MultiplayerListbox"):getFirstSelectedItem()   
-
-    if P.joinMode == 2 then
-        if choice then
-            local client = orxonox.Client:getInstance()
-            local index = tolua.cast(choice, "CEGUI::ListboxItem"):getID()
-            client:setDestination( P.serverList[index][2], 55556 )
-        else
-            return
-        end
-        orxonox.execute("startClient")
-        hideAllMenuSheets()
+    if choice then
+        local client = orxonox.Client:getInstance()
+        local index = tolua.cast(choice, "CEGUI::ListboxItem"):getID()
+        client:setDestination( P.serverList[index][2], 55556 )
     else
-        --wait for Sandro's function
+        return
     end
-
+    orxonox.execute("startClient")
+    hideAllMenuSheets()
 end
 
 function P.MultiplayerBackButton_clicked(e)
@@ -76,34 +72,70 @@
 end
 
 function P.showServerList()
-    local listbox = winMgr:getWindow("orxonox/MultiplayerListbox")
-    CEGUI.toListbox(listbox):resetList()
-    local discovery = orxonox.LANDiscovery:getInstance()
-    discovery:discover()
-    P.serverList = {}
-    local index = 0
-    local servername = ""
-    local serverip = ""
-    while true do
-        servername = discovery:getServerListItemName(index)
-        if servername == "" then
-            break
-        end
-        serverip = discovery:getServerListItemIP(index)
-        if serverip == "" then
-          break
-        end
-        table.insert(P.serverList, {servername, serverip})
-        index = index + 1
-    end
-    index = 1
-    for k,v in pairs(P.serverList) do
-        local item = CEGUI.createListboxTextItem( v[1] .. ": " .. v[2] )
-        item:setID(index)
-        index = index + 1
-        item:setSelectionBrushImage(menuImageSet, "MultiListSelectionBrush")
-        CEGUI.toListbox(listbox):addItem(item)
-    end
+	-- LAN Discovery
+	if P.joinMode == 1 then
+		local listbox = winMgr:getWindow("orxonox/MultiplayerListbox")
+		CEGUI.toListbox(listbox):resetList()
+		local discovery = orxonox.LANDiscovery:getInstance()
+		discovery:discover()
+		P.serverList = {}
+		local index = 0
+		local servername = ""
+		local serverip = ""
+		while true do
+		    servername = discovery:getServerListItemName(index)
+		    if servername == "" then
+		        break
+		    end
+		    serverip = discovery:getServerListItemIP(index)
+		    if serverip == "" then
+		      break
+		    end
+		    table.insert(P.serverList, {servername, serverip})
+		    index = index + 1
+		end
+		index = 1
+		for k,v in pairs(P.serverList) do
+		    local item = CEGUI.createListboxTextItem( v[1] .. ": " .. v[2] )
+		    item:setID(index)
+		    index = index + 1
+		    item:setSelectionBrushImage(menuImageSet, "MultiListSelectionBrush")
+		    CEGUI.toListbox(listbox):addItem(item)
+		end
+	-- WAN Discovery
+	elseif P.joinMode == 2 then
+		local listbox = winMgr:getWindow("orxonox/MultiplayerListbox")
+		CEGUI.toListbox(listbox):resetList()
+		local discovery = orxonox.WANDiscovery:getInstance()
+		cout(0, "discovering.\n" )
+		discovery:discover()
+		cout(0, "discovered.\n" )
+		P.serverList = {}
+		local index = 0
+		local servername = ""
+		local serverip = ""
+		while true do
+		    servername = discovery:getServerListItemName(index)
+		    if servername == "" then
+		        break
+		    end
+		    serverip = discovery:getServerListItemIP(index)
+		    if serverip == "" then
+		      break
+		    end
+		    table.insert(P.serverList, {servername, serverip})
+		    index = index + 1
+		end
+		index = 1
+		for k,v in pairs(P.serverList) do
+		    local item = CEGUI.createListboxTextItem( v[1] .. ": " .. v[2] )
+		    item:setID(index)
+		    index = index + 1
+		    item:setSelectionBrushImage(menuImageSet, "MultiListSelectionBrush")
+		    CEGUI.toListbox(listbox):addItem(item)
+		end
+	end
+	
 end
 
 function P.onKeyPressed() 

Modified: code/branches/presentation/src/libraries/network/CMakeLists.txt
===================================================================
--- code/branches/presentation/src/libraries/network/CMakeLists.txt	2010-12-08 15:13:02 UTC (rev 7738)
+++ code/branches/presentation/src/libraries/network/CMakeLists.txt	2010-12-08 15:25:52 UTC (rev 7739)
@@ -31,9 +31,14 @@
   GamestateHandler.cc
   LANDiscoverable.cc
   LANDiscovery.cc
+  WANDiscovery.cc
+  MasterServerComm.cc
   NetworkFunction.cc
   Host.cc
   Server.cc
+  MasterServer.cc
+  PeerList.cc
+  ServerList.cc
   ServerConnection.cc
   TrafficControl.cc
 )
@@ -53,10 +58,15 @@
   Host.h
   LANDiscoverable.h
   LANDiscovery.h
+  WANDiscovery.h
+  MasterServerComm.h
   NetworkFunction.h
   NetworkPrecompiledHeaders.h
   NetworkPrereqs.h
   Server.h
+  MasterServer.h
+  PeerList.h
+  ServerList.h
   ServerConnection.h
   TrafficControl.h
 )
@@ -68,6 +78,7 @@
   TOLUA_FILES
     Client.h
     LANDiscovery.h
+    WANDiscovery.h
   PCH_FILE
     NetworkPrecompiledHeaders.h
   LINK_LIBRARIES

Copied: code/branches/presentation/src/libraries/network/MasterServer.cc (from rev 7737, code/branches/masterserver/src/libraries/network/MasterServer.cc)
===================================================================
--- code/branches/presentation/src/libraries/network/MasterServer.cc	                        (rev 0)
+++ code/branches/presentation/src/libraries/network/MasterServer.cc	2010-12-08 15:25:52 UTC (rev 7739)
@@ -0,0 +1,301 @@
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Sandro 'smerkli' Merkli
+ *   Co-authors:
+ *      ...
+ *
+ */
+
+#include "MasterServer.h"
+#include "util/ScopedSingletonManager.h"
+#include "core/CoreIncludes.h"
+#include "core/CorePrereqs.h"
+
+namespace orxonox 
+{
+  /* helpers */
+  static void 
+  helper_output_debug( ENetEvent *event, char *addrconv )
+  {
+    COUT(4) << "A packet of length" 
+      << event->packet->dataLength
+      << " containing "
+      << (const char*)event->packet->data
+      << " was received from "
+      << addrconv 
+      << " on channel "
+      << event->channelID << "\n";
+  }
+
+  void
+  MasterServer::helper_sendlist( ENetEvent *event )
+  {
+    /* get an iterator */
+    std::list<packet::ServerInformation>::iterator i;
+
+    /* packet holder */
+    ENetPacket *reply;
+
+    /* loop through list elements */
+    for( i = mainlist.serverlist.begin(); i 
+        != mainlist.serverlist.end(); ++i ) 
+    {
+      /* WORK MARK */
+      /* send this particular server */
+      /* build reply string */
+      char *tosend = (char *)calloc( (*i).getServerIP().length() 
+          + MSPROTO_SERVERLIST_ITEM_LEN + 2,1 );
+      if( !tosend ) 
+      { COUT(2) << "Masterserver.cc: Memory allocation failed.\n";
+        continue;
+      } 
+      sprintf( tosend, "%s %s", MSPROTO_SERVERLIST_ITEM, 
+          (*i).getServerIP().c_str() );
+
+      /* create packet from it */
+      reply = enet_packet_create( tosend,
+          strlen( tosend ) + 1, 
+          ENET_PACKET_FLAG_RELIABLE);
+
+      /* Send the reply to the peer over channel id 0. */
+      enet_peer_send( event->peer, 0, reply );
+
+      /* One could just use enet_host_service() instead. */
+      enet_host_flush( this->server );
+
+      /* free the tosend buffer */
+      free( tosend );
+    } 
+
+    /* send end-of-list packet */
+    reply = enet_packet_create( MSPROTO_SERVERLIST_END,
+        MSPROTO_SERVERLIST_END_LEN + 1,
+        ENET_PACKET_FLAG_RELIABLE );
+
+    enet_peer_send( event->peer, 0, reply );
+
+    /* One could just use enet_host_service() instead. */
+    enet_host_flush( this->server );
+  }
+
+
+
+
+  /***** EVENTS *****/
+  /* connect event */
+  int 
+  MasterServer::eventConnect( ENetEvent *event )
+  { /* check for bad parameters */
+    if( !event )
+    { COUT(2) << "MasterServer::eventConnect: No event given.\n" ;
+      return -1;
+    }
+
+    /* convert address to string. */
+    char *addrconv = (char *) calloc( 50, 1 );
+    enet_address_get_host_ip( &(event->peer->address), addrconv, 49 );
+
+    /* output debug info */
+    COUT(4) << "A new client connected from " 
+      << addrconv 
+      << " on port " 
+      << event->peer->address.port << "\n";
+
+    /* store string form of address here */
+    event->peer->data = addrconv; 
+
+    /* all fine. */
+    return 0;
+  }
+
+  /* disconnect event */
+  int 
+  MasterServer::eventDisconnect( ENetEvent *event )
+  { /* check for bad parameters */
+    if( !event )
+    { COUT(2) << "No event given.\n";
+      return -1;
+    }
+
+    /* output that the disconnect happened */
+    COUT(4) << (char*)event->peer->data << " disconnected.\n";
+
+    /* create string from peer data */
+    std::string name = std::string( (char*)event->peer->data );
+
+    /* remove the server from the list it belongs to */
+    this->mainlist.delServerByName( name );
+
+    /* Reset the peer's client information. */
+    if( event->peer->data ) free( event->peer->data );
+
+    /* done */
+    return 0;
+  }
+
+  /* data event */
+  int 
+  MasterServer::eventData( ENetEvent *event )
+  { /* validate packet */
+    if( !event || !(event->packet) || !(event->peer) )
+      //|| !(event->packet->data) || !strlen(event->packet->data) )
+    { COUT(2) << "No complete event given.\n";
+      return -1;
+    }
+     
+    /* generate address in readable form */
+    char *addrconv = (char *) calloc( 50, 1 );
+    enet_address_get_host_ip( &(event->peer->address), addrconv, 49 );
+
+    /* DEBUG */
+    /* output debug info about the data that has come, to be removed */
+    helper_output_debug( event, addrconv );
+
+    /* GAME SERVER OR CLIENT CONNECTION? */
+    if( !strncmp( (char *)event->packet->data, MSPROTO_GAME_SERVER, 
+      MSPROTO_GAME_SERVER_LEN ) )
+    { /* Game server */
+
+      if( !strncmp( (char *)event->packet->data 
+        + MSPROTO_GAME_SERVER_LEN+1, 
+        MSPROTO_REGISTER_SERVER, MSPROTO_REGISTER_SERVER_LEN ) )
+      { /* register new server */
+        mainlist.addServer( packet::ServerInformation( event ) );
+        
+        /* tell people we did so */
+        COUT(2) << "Added new server to list: " << 
+          packet::ServerInformation( event ).getServerIP() << "\n";
+      }
+    }
+    else if( !strncmp( (char *)event->packet->data, MSPROTO_CLIENT, 
+      MSPROTO_CLIENT_LEN) )
+    { /* client */
+      if( !strncmp( (char *)event->packet->data + MSPROTO_CLIENT_LEN+1,
+        MSPROTO_REQ_LIST, MSPROTO_REQ_LIST_LEN ) )
+        /* send server list */
+        helper_sendlist( event );
+    }
+    else
+    { /* bad message, don't do anything. */ } 
+
+    /* delete addrconv */
+    if( addrconv ) free( addrconv );
+
+    /* Clean up the packet now that we're done using it. */
+    enet_packet_destroy( event->packet );
+    return 0;
+  }
+
+
+  /**** MAIN ROUTINE *****/
+  int 
+  MasterServer::run()
+  {
+    /***** ENTER MAIN LOOP *****/
+    ENetEvent *event = (ENetEvent *)calloc(sizeof(ENetEvent), sizeof(char));
+    if( event == NULL )
+    { 
+      COUT(1) << "Could not create ENetEvent structure, exiting.\n";
+      exit( EXIT_FAILURE );
+    }
+
+    /* tell people we're now initialized and blocking. */
+    COUT(0) << "MasterServer initialized, waiting for connections.\n";
+    
+    /* endless loop until we quit */
+    while( this->quit == false )
+    {
+      /* create an iterator for the loop */
+      while( enet_host_service( this->server, event, 1000 ) >= 0 )
+      { /* check what type of event it is and react accordingly */
+        switch (event->type)
+        { /* new connection */
+          case ENET_EVENT_TYPE_CONNECT: 
+            eventConnect( event ); break;
+
+            /* disconnect */
+          case ENET_EVENT_TYPE_DISCONNECT: 
+            eventDisconnect( event ); break;
+
+            /* incoming data */
+          case ENET_EVENT_TYPE_RECEIVE: eventData( event ); break;
+          default: break;
+        }
+      }
+    }
+
+    /* done */
+    return 0;
+  } 
+
+  /* constructor */
+  MasterServer::MasterServer()
+  {
+    /***** INITIALIZE NETWORKING *****/
+    if( enet_initialize () != 0)
+    { COUT(1) << "An error occurred while initializing ENet.\n";
+      exit( EXIT_FAILURE );
+    }
+
+    /* register deinitialization */
+    atexit( enet_deinitialize );
+
+    /* set the quit flag to false */
+    this->quit = false;
+
+    /* Bind the server to the default localhost and port ORX_MSERVER_PORT */
+    this->address.host = ENET_HOST_ANY;
+    this->address.port = ORX_MSERVER_PORT;
+
+    /* create a host with the above settings (the last two 0 mean: accept 
+     * any input/output bandwidth */
+    this->server = enet_host_create( &this->address, ORX_MSERVER_MAXCONNS, 
+        ORX_MSERVER_MAXCHANS, 0, 0 );     
+
+    /* see if creation worked */
+    if( !this->server )
+    { COUT(1) << 
+        "An error occurred while trying to create an ENet server host.\n";
+      exit( EXIT_FAILURE );
+    }
+
+    /***** INITIALIZE GAME SERVER AND PEER LISTS *****/
+    //this->mainlist = new ServerList();
+    this->peers = new PeerList();
+  }
+
+  /* destructor */
+  MasterServer::~MasterServer()
+  {
+    /***** CLEANUP PROCESS *****/
+    /* terminate all networking connections */
+    enet_host_destroy( this->server );
+
+    /* free all used memory */
+    /* clear the list of connected game servers */
+    /* clear the list of connected game clients */
+
+  }
+
+/* end of namespace */
+}

Copied: code/branches/presentation/src/libraries/network/MasterServer.h (from rev 7737, code/branches/masterserver/src/libraries/network/MasterServer.h)
===================================================================
--- code/branches/presentation/src/libraries/network/MasterServer.h	                        (rev 0)
+++ code/branches/presentation/src/libraries/network/MasterServer.h	2010-12-08 15:25:52 UTC (rev 7739)
@@ -0,0 +1,82 @@
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Sandro 'smerkli' Merkli
+ *   Co-authors:
+ *      ...
+ *
+ */
+
+#ifndef _MasterServer_
+#define _MasterServer_
+
+/* orxonox includes */
+#include <enet/enet.h>
+#include <network/packet/Chat.h>
+#include <network/packet/ClassID.h>
+#include <network/packet/DeleteObjects.h>
+#include <network/packet/FunctionIDs.h>
+#include <network/packet/Gamestate.h>
+#include <network/packet/Welcome.h>
+#include <network/MasterServerProtocol.h>
+
+/* my includes */
+#include "ServerList.h"
+#include "PeerList.h"
+
+/* c compatibility */
+#include <cstdio>
+
+namespace orxonox 
+{
+  /* singleton */
+  class MasterServer
+  {
+    public:
+      MasterServer();
+      ~MasterServer();
+
+      /* main routine */
+      int run();
+
+    private:
+      /* methods */
+      int eventConnect( ENetEvent *event );
+      int eventDisconnect( ENetEvent *event );
+      int eventData( ENetEvent *event );
+
+      /* helpers */
+      void helper_sendlist( ENetEvent *event );
+
+      /* members */
+      ENetAddress address;
+      ENetHost *server;
+      ServerList mainlist;
+      PeerList *peers;
+
+      unsigned int port;
+      bool quit;
+
+  };
+}
+
+#endif /* _MasterServer_ */

Copied: code/branches/presentation/src/libraries/network/MasterServerComm.cc (from rev 7737, code/branches/masterserver/src/libraries/network/MasterServerComm.cc)
===================================================================
--- code/branches/presentation/src/libraries/network/MasterServerComm.cc	                        (rev 0)
+++ code/branches/presentation/src/libraries/network/MasterServerComm.cc	2010-12-08 15:25:52 UTC (rev 7739)
@@ -0,0 +1,253 @@
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Sandro 'smerkli' Merkli
+ *   Co-authors:
+ *      ...
+ *
+ */
+
+#include "MasterServerComm.h"
+
+namespace orxonox
+{
+ 
+  MasterServerComm::MasterServerComm()
+  { /* nothing anymore, everything's been outsourced to 
+     * the initialize method to facilitate debugging
+     */
+  } 
+
+
+  int MasterServerComm::initialize()
+  {
+    /* initialize Enet */
+    if (enet_initialize () != 0)
+    { COUT(1) << "An error occurred while initializing ENet.\n";
+      return 1;
+    }
+
+    /* initialize the event holder */
+    this->event = (ENetEvent *)calloc( sizeof(ENetEvent), 1 );
+    
+    /* install atexit handler for enet */
+    atexit( enet_deinitialize );
+
+
+    /* initiate the client */
+    this->client = enet_host_create( NULL /* create a client host */,
+        1,
+        2, /* allow up 2 channels to be used, 0 and 1 */
+        0, 
+        0 ); 
+
+    /* see if it worked */
+    if (this->client == NULL)
+    { COUT(1) << "An error occurred while trying to create an ENet client host.\n";
+      return 1;
+    }
+
+    return 0;
+  }
+
+  MasterServerComm::~MasterServerComm()
+  {
+    /* destroy the enet facilities */
+    enet_host_destroy(this->client);
+  }
+
+  int MasterServerComm::connect( const char *address, unsigned int port )
+  {
+    /* Connect to address:port. */
+    enet_address_set_host( &this->address, address );
+    this->address.port = port;
+
+    /* Initiate the connection, allocating the two channels 0 and 1. */
+    this->peer = enet_host_connect(this->client, &this->address, 2, 0);    
+
+    if (this->peer == NULL )
+    { COUT(2) << "ERROR: No available peers for initiating an ENet connection.\n";
+    //exit (EXIT_FAILURE);
+    return -1;
+    }
+
+    /* Wait up to 2 seconds for the connection attempt to succeed. */
+    if (enet_host_service (this->client, this->event, 2000) > 0 &&
+        this->event->type == ENET_EVENT_TYPE_CONNECT )
+      fprintf( stdout, "Connection to server succeeded." );
+    else
+    {
+      enet_peer_reset (this->peer);
+      fprintf( stdout, "Connection to %s failed.", address );
+      //exit(EXIT_FAILURE);
+      return -1;
+    }
+
+    return 0;
+  }
+
+  int MasterServerComm::pollForReply( int (*callback)( char*, ENetEvent* ) )
+  { 
+    /* see whether anything happened */
+    /* WORK MARK REMOVE THIS OUTPUT */
+    COUT(2) << "polling masterserver...\n";
+
+    /* address buffer */
+    char *addrconv = NULL;
+    int retval = 0;
+
+    /* enet_host_service returns 0 if no event occured */
+    /* just newly set below test to >0 from >= 0, to be tested */
+    if( enet_host_service( this->client, this->event, 1000 ) > 0 )
+    { 
+      /* check what type of event it is and react accordingly */
+      switch (this->event->type)
+      { /* new connection, not supposed to happen. */
+        case ENET_EVENT_TYPE_CONNECT: break;
+
+        /* disconnect */
+        case ENET_EVENT_TYPE_DISCONNECT: /* ?? */ break;
+
+        /* incoming data */
+        case ENET_EVENT_TYPE_RECEIVE: 
+          addrconv = (char *) calloc( 50, 1 );
+          if( !addrconv ) 
+          { COUT(2) << "MasterServerComm.cc: Could not allocate memory!\n";
+            break;
+          }
+
+          /* resolve IP */
+          enet_address_get_host_ip( &(this->event->peer->address), 
+            addrconv, 49 );
+
+          /* DEBUG */
+          COUT(3) << "A packet of length " << this->event->packet->dataLength 
+            << " containing " << this->event->packet->data
+            << " was received from " << addrconv 
+            << " on channel " << this->event->channelID;
+          //printf( "A packet of length %u containing %s was "
+            //"received from %s on channel %u.\n",
+            //this->event->packet->dataLength,
+            //this->event->packet->data,
+            //addrconv,
+            //this->event->channelID );
+          /* END DEBUG */
+
+          /* call the supplied callback, if any. */
+          if( (*callback) != NULL )
+            retval = (*callback)( addrconv, (this->event) );
+
+          enet_packet_destroy( event->packet );
+          if( addrconv ) free( addrconv );
+          break;
+        default: break;
+      }
+
+      /* event handled, return 0 */
+      return retval;
+    }
+
+    /* show that no event occured */
+    return 0;
+  }
+
+  int MasterServerComm::sendRequest( const char *data )
+  {
+    /* send the data to the friend */
+    /* Create a reliable packet of size 7 containing "packet\0" */
+    ENetPacket * packet = enet_packet_create( data, 
+        strlen( data ) + 1, 
+        ENET_PACKET_FLAG_RELIABLE);
+
+    /* Send the packet to the peer over channel id 0. */
+    enet_peer_send (this->peer, 0, packet);
+
+    /* One could just use enet_host_service() instead. */
+    enet_host_flush( this->client );
+   
+    /* free the packet */
+    enet_packet_destroy( packet );
+
+    /* all done. */
+    return 0;
+  }
+
+  int MasterServerComm::sendRequest( std::string data )
+  {
+    /* send the data to the friend */
+    /* Create a reliable packet of size 7 containing "packet\0" */
+    ENetPacket * packet = enet_packet_create( data.c_str(), 
+        data.length() + 1, 
+        ENET_PACKET_FLAG_RELIABLE);
+
+    /* Send the packet to the peer over channel id 0. */
+    enet_peer_send (this->peer, 0, packet);
+
+    /* One could just use enet_host_service() instead. */
+    enet_host_flush( this->client );
+    if( packet ) free( packet );
+
+    /* all done. */
+    return 0;
+  }
+
+}
+
+
+/* DON'T DELETE THIS I MIGHT NEED IT AGAIN -smerkli */
+/* not needed anymore, only here for testing purposes */
+/*
+//[> sample callback to output debugging info. <]
+//int callb( char *addr, ENetEvent *ev )
+//{ 
+  //printf( "A packet of length %u containing %s was "
+      //"received from %s on channel %u.\n",
+      //ev->packet->dataLength,
+      //ev->packet->data,
+      //addr,
+      //ev->channelID );
+  //return 0;
+//}
+
+//[> small testing implementation <]
+//int
+//main( int argc, char *argv[] )
+//{
+  //[> setup object and connect <]
+  //MasterServerComm msc = MasterServerComm();
+  //if( msc.connect( argv[1], 1234 ) )
+    //exit(EXIT_FAILURE);
+  
+  //[> send some data and poll for replies <]
+  //char *theinput = (char *)calloc( 100,1 );
+  //while( true )
+  //{ 
+    //fgets( theinput, 90, stdin );
+    //if( !strncmp( theinput, "quit", 4 ) )
+      //break;
+
+    //msc.sendRequest( theinput );
+    //msc.pollForReply( &callb );
+  //}
+
+//}
+*/

Copied: code/branches/presentation/src/libraries/network/MasterServerComm.h (from rev 7737, code/branches/masterserver/src/libraries/network/MasterServerComm.h)
===================================================================
--- code/branches/presentation/src/libraries/network/MasterServerComm.h	                        (rev 0)
+++ code/branches/presentation/src/libraries/network/MasterServerComm.h	2010-12-08 15:25:52 UTC (rev 7739)
@@ -0,0 +1,96 @@
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Sandro 'smerkli' Merkli
+ *   Co-authors:
+ *      ...
+ *
+ */
+
+#include <cstdlib>
+#include <cstdio>
+#include <string>
+#include <cstring>
+#include <enet/enet.h>
+
+namespace orxonox
+{
+  class MasterServerComm
+  {
+    public: 
+      /** constructor */
+      MasterServerComm();
+
+      /** destructor */
+      ~MasterServerComm();
+
+      /** \return 0 for success, other for error
+       * 
+       * Initialize everything for the master server communication 
+       */
+      int initialize();
+
+
+      /** \param address Address to connect to (Host name or IP in text form)
+       * \param port Port to connect on 
+       * \return 0 for success, other for error 
+       * 
+       * Connect to the master server with the given address on the given port. 
+       */
+      int connect( const char *address, unsigned int port );
+
+      /** \param data The data to be sent. 
+       * \return 0 for success, other for error. 
+       * 
+       * Send a request to the master server containing data specified in data
+       */
+      int sendRequest( const char *data );
+
+      /** \param data The data to be sent. 
+       * \return 0 for success, other for error. 
+       * 
+       * Send a request to the master server containing data specified in data
+       * (string version)
+       */
+      int sendRequest( std::string data );
+
+      /** \param callback The callback function to call with data receivced.
+       * \return 0 for success, other for error
+       * 
+       * Poll the master server for new data and act accordingly */
+      int pollForReply( int (*callback)( char*, ENetEvent* ) );
+
+    private:
+      /** client handle */
+      ENetHost *client;
+
+      /** event data holder */
+      ENetEvent *event;
+
+      /** address holder */
+      ENetAddress address;
+
+      /** peer data holder */
+      ENetPeer *peer;
+  };
+
+}

Copied: code/branches/presentation/src/libraries/network/MasterServerProtocol.h (from rev 7737, code/branches/masterserver/src/libraries/network/MasterServerProtocol.h)
===================================================================
--- code/branches/presentation/src/libraries/network/MasterServerProtocol.h	                        (rev 0)
+++ code/branches/presentation/src/libraries/network/MasterServerProtocol.h	2010-12-08 15:25:52 UTC (rev 7739)
@@ -0,0 +1,69 @@
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Sandro 'smerkli' Merkli
+ *   Co-authors:
+ *      ...
+ *
+ */
+
+#ifndef MASTER_SERVER_PROTO
+#define MASTER_SERVER_PROTO
+
+/* master server address (to be moved elsewhere later) */
+#define MS_ADDRESS "129.132.3.8"
+
+#define MSPROTO_CLIENT "CL"
+#define MSPROTO_CLIENT_LEN 2 
+
+#define MSPROTO_REQ_LIST "REQ:LIST"
+#define MSPROTO_REQ_LIST_LEN 8
+
+
+
+
+#define MSPROTO_GAME_SERVER "GS"
+#define MSPROTO_GAME_SERVER_LEN 2
+
+#define MSPROTO_REGISTER_SERVER "REG:SER"
+#define MSPROTO_REGISTER_SERVER_LEN 7
+
+#define MSPROTO_SERVERLIST_ITEM "SI"
+#define MSPROTO_SERVERLIST_ITEM_LEN 2
+#define MSPROTO_SERVERLIST_END "SL_END"
+#define MSPROTO_SERVERLIST_END_LEN 6
+
+
+
+
+
+
+#define ORX_MSERVER_PORT 55566
+
+
+#define ORX_MSERVER_MAXCONNS 32
+#define ORX_MSERVER_MAXCHANS 2
+
+
+
+
+#endif /* MASTER_SERVER_PROTO */

Copied: code/branches/presentation/src/libraries/network/PeerList.cc (from rev 7737, code/branches/masterserver/src/libraries/network/PeerList.cc)
===================================================================
--- code/branches/presentation/src/libraries/network/PeerList.cc	                        (rev 0)
+++ code/branches/presentation/src/libraries/network/PeerList.cc	2010-12-08 15:25:52 UTC (rev 7739)
@@ -0,0 +1,96 @@
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Sandro 'smerkli' Merkli
+ *   Co-authors:
+ *      ...
+ *
+ */
+
+#include "PeerList.h"
+#include <network/packet/ServerInformation.h>
+#include <cstdio>
+
+namespace orxonox
+{
+  PeerList::PeerList() { }
+  PeerList::~PeerList() { }
+
+  int 
+  PeerList::addPeer( ENetPeer *toadd )
+  { /* error correction */
+    if( toadd == NULL ) 
+    { fprintf( stderr, "PeerList::addPeer: empty peer given.\n" );
+      return -1;
+    }
+
+    /* if all went well, push to back of list */
+    this->peerlist.push_back( toadd );
+    return 0;
+  }
+
+  bool sub_compAddr( ENetAddress addr1, ENetAddress addr2 )
+  { 
+    for( int i = 0; i < 16; ++i )
+      if( addr1.host.addr[i] < addr2.host.addr[i] )
+        return -i;
+      else if( addr1.host.addr[i] > addr2.host.addr[i] )
+        return i;
+
+    return 0;
+  }
+    
+
+  bool
+  PeerList::remPeerByAddr( ENetAddress addr )
+  { /* get an iterator */
+    std::list<ENetPeer *>::iterator i;
+
+    /* loop through list elements */
+    for( i = peerlist.begin(); i != peerlist.end(); ++i ) 
+      if( !sub_compAddr((*i)->address, addr ) )
+      { /* found this name, remove and quit */
+        this->peerlist.remove( *i );
+        return true;
+      }
+
+    /* not found */
+    return false;
+  }
+
+  ENetPeer *
+  PeerList::findPeerByAddr( ENetAddress addr )
+  { /* get an iterator */
+    std::list<ENetPeer *>::iterator i;
+
+    /* loop through list elements */
+    for( i = peerlist.begin(); i != peerlist.end(); ++i ) 
+      if( !sub_compAddr((*i)->address, addr ) )
+        /* found this name, remove and quit */
+        return *i;
+
+    /* not found */
+    return NULL;
+  }
+
+}
+

Copied: code/branches/presentation/src/libraries/network/PeerList.h (from rev 7737, code/branches/masterserver/src/libraries/network/PeerList.h)
===================================================================
--- code/branches/presentation/src/libraries/network/PeerList.h	                        (rev 0)
+++ code/branches/presentation/src/libraries/network/PeerList.h	2010-12-08 15:25:52 UTC (rev 7739)
@@ -0,0 +1,83 @@
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Sandro 'smerkli' Merkli
+ *   Co-authors:
+ *      ...
+ *
+ */
+
+#ifndef _PeerList_
+#define _PeerList_
+
+#include <list>
+#include <string>
+#include <enet/enet.h>
+
+/* peer list */
+namespace orxonox 
+{
+  /** This class keeps a list of open connections 
+   * and some info about them.
+   */
+  class PeerList 
+  { public:
+      /** constructor */
+      PeerList();
+
+      /** destructor */
+      ~PeerList();
+
+      /** \param toadd The peer to add
+       * \return 0 for success, -1 for error.
+       * 
+       * Add new peer to list 
+       */
+      int addPeer( ENetPeer *toadd );
+
+      /** \param addr Address to look for
+       * \return if the peer was found or not
+       * 
+       * Remove peer from list by address 
+       */
+      bool remPeerByAddr( ENetAddress addr );
+
+      /** \param addr The address to find by
+       * 
+       * Find a connection by address */
+      ENetPeer *findPeerByAddr( ENetAddress addr );
+
+      /* NOTE: making this list public so it can easily 
+       * be iterated. This makes sense since iterating it
+       * will happen all the time, and using getter methods
+       * for the next in list would slow things down unnecessarily.
+       */
+      /** the list of servers for internal storage */
+      std::list<ENetPeer *> peerlist;
+    private:
+      /* nothing so far. */
+  };
+}
+
+
+
+#endif /* _PeerList_ */

Modified: code/branches/presentation/src/libraries/network/Server.cc
===================================================================
--- code/branches/presentation/src/libraries/network/Server.cc	2010-12-08 15:13:02 UTC (rev 7738)
+++ code/branches/presentation/src/libraries/network/Server.cc	2010-12-08 15:25:52 UTC (rev 7739)
@@ -98,6 +98,26 @@
   {
   }
 
+
+  /* TODO */
+  void Server::helper_ConnectToMasterserver()
+  {
+    /* initialize it and see if it worked */
+    if( msc.initialize() )
+    { COUT(1) << "Error: could not initialize master server communications!\n";
+      return;
+    }
+
+    /* connect and see if it worked */
+    if( msc.connect( MS_ADDRESS, 1234 ) )
+    { COUT(1) << "Error: could not connect to master server!\n";
+      return;
+    }
+
+    /* now send the master server some note we're here */
+    msc.sendRequest( MSPROTO_GAME_SERVER " " MSPROTO_REGISTER_SERVER );
+  }
+
   /**
   * This function opens the server by creating the listener thread
   */
@@ -106,7 +126,14 @@
     Host::setActive(true);
     COUT(4) << "opening server" << endl;
     this->openListener();
+    
+    /* make discoverable on LAN */
     LANDiscoverable::setActivity(true);
+
+    /* make discoverable on WAN */
+    helper_ConnectToMasterserver();
+
+    /* done */
     return;
   }
 
@@ -139,6 +166,20 @@
   }
 
 
+  /* TODO */
+  int rephandler( char *addr, ENetEvent *ev )
+  { 
+    /* handle incoming data */
+
+    /* done handling, return all ok code 0 */
+    return 0;
+  }
+
+  void Server::helper_HandleMasterServerRequests()
+  { 
+    this->msc.pollForReply( rephandler ); 
+  }
+
   /**
   * Run this function once every tick
   * calls processQueue and updateGamestate
@@ -148,9 +189,13 @@
   {
     // receive incoming packets
     Connection::processQueue();
+
     // receive and process incoming discovery packets
     LANDiscoverable::update();
 
+    // receive and process requests from master server
+    helper_HandleMasterServerRequests();
+
     if ( ClientInformation::hasClients() )
     {
       // process incoming gamestates

Modified: code/branches/presentation/src/libraries/network/Server.h
===================================================================
--- code/branches/presentation/src/libraries/network/Server.h	2010-12-08 15:13:02 UTC (rev 7738)
+++ code/branches/presentation/src/libraries/network/Server.h	2010-12-08 15:25:52 UTC (rev 7739)
@@ -37,7 +37,10 @@
 #include "GamestateManager.h"
 #include "ServerConnection.h"
 #include "LANDiscoverable.h"
+#include "MasterServerComm.h"
+#include "MasterServerProtocol.h"
 
+
 namespace orxonox
 {
 
@@ -52,6 +55,11 @@
     Server(int port, const std::string& bindAddress);
     ~Server();
 
+    /* helpers */
+    void helper_ConnectToMasterserver();
+    void helper_HandleMasterServerRequests();
+    int replyhandler( char *addr, ENetEvent *ev );
+
     void open();
     void close();
     bool processChat(const std::string& message, unsigned int playerID);
@@ -81,6 +89,7 @@
     void syncClassid(unsigned int clientID);
 
     float timeSinceLastUpdate_;
+    MasterServerComm msc;
   };
 
 

Copied: code/branches/presentation/src/libraries/network/ServerList.cc (from rev 7737, code/branches/masterserver/src/libraries/network/ServerList.cc)
===================================================================
--- code/branches/presentation/src/libraries/network/ServerList.cc	                        (rev 0)
+++ code/branches/presentation/src/libraries/network/ServerList.cc	2010-12-08 15:25:52 UTC (rev 7739)
@@ -0,0 +1,102 @@
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Sandro 'smerkli' Merkli
+ *   Co-authors:
+ *      ...
+ *
+ */
+
+#include "ServerList.h"
+
+namespace orxonox
+{ 
+  ServerList::ServerList()
+  { /* create a new list */ }
+
+  ServerList::~ServerList()
+  { /* delete the list */
+    serverlist.clear();
+  }
+
+  int 
+  ServerList::addServer( packet::ServerInformation toadd )
+  { this->serverlist.push_back( toadd ); 
+    return 0;
+  }
+
+  bool 
+  ServerList::delServerByName( std::string name )
+  { 
+    /* get an iterator */
+    std::list<packet::ServerInformation>::iterator i;
+
+    /* loop through list elements */
+    for( i = serverlist.begin(); i != serverlist.end(); ++i ) 
+      if( (*i).getServerName() == name )
+      { /* found this name, remove and quit */
+        this->serverlist.erase( i );
+        return true;
+      }
+    return false;
+  }
+
+  bool ServerList::delServerByAddress( std::string address )
+  { 
+    /* get an iterator */
+    std::list<packet::ServerInformation>::iterator i;
+
+    /* loop through list elements */
+    for( i=serverlist.begin(); i != serverlist.end(); ++i ) 
+      if( (*i).getServerIP() == address )
+      { /* found this name, remove and quit */
+        this->serverlist.erase( i );
+        return true;
+      }
+    return false;
+  }
+
+
+  /* sort by name */
+  bool sub_compare_names( packet::ServerInformation no1, 
+    packet::ServerInformation no2 )
+  { return no1.getServerName() > no2.getServerName(); }
+
+  void ServerList::sortByName()
+  { 
+    this->serverlist.sort( sub_compare_names ); 
+  }
+  
+  /* sort by ping */
+  bool sub_compare_pings( packet::ServerInformation no1, 
+    packet::ServerInformation no2 )
+  { 
+    /* TODO */
+    return no1.getServerName() > no2.getServerName();
+  }
+
+  void ServerList::sortByPing()
+  {
+    this->serverlist.sort( sub_compare_pings ); 
+  }
+
+}

Copied: code/branches/presentation/src/libraries/network/ServerList.h (from rev 7737, code/branches/masterserver/src/libraries/network/ServerList.h)
===================================================================
--- code/branches/presentation/src/libraries/network/ServerList.h	                        (rev 0)
+++ code/branches/presentation/src/libraries/network/ServerList.h	2010-12-08 15:25:52 UTC (rev 7739)
@@ -0,0 +1,85 @@
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Sandro 'smerkli' Merkli
+ *   Co-authors:
+ *      ...
+ *
+ */
+
+#ifndef _ServerList_
+#define _ServerList_
+
+#include <list>
+#include <string>
+#include <network/packet/ServerInformation.h>
+
+/* methods necessary */
+namespace orxonox 
+{ 
+  /** This class is keeps a list of game servers
+   * and some info about them.
+   */
+  class ServerList 
+  { public:
+      /** constructor */
+      ServerList();
+
+      /** destructor */
+      ~ServerList();
+
+
+      /* BASIC MANIPULATION */
+      /** \param toadd the server to add.
+       * 
+       * Add server to the game server list
+       */
+      int addServer( packet::ServerInformation toadd );
+
+      /** \param name Name of the server to remove
+       * 
+       * Remove server by name 
+       */
+      bool delServerByName( std::string name );
+
+      /** \param address IP address of the server to remove
+       * 
+       * Remove server by address
+       */
+      bool delServerByAddress( std::string address );
+
+
+      /* SORTING (to be implemented) */
+
+      /** sort by name  */
+      void sortByName();
+      
+      /** sort by ping */
+      void sortByPing();
+
+      /** the list of servers for internal storage */
+      std::list<packet::ServerInformation> serverlist;
+    private:
+  };
+}
+
+#endif /*_ServerList_*/

Copied: code/branches/presentation/src/libraries/network/WANDiscovery.cc (from rev 7737, code/branches/masterserver/src/libraries/network/WANDiscovery.cc)
===================================================================
--- code/branches/presentation/src/libraries/network/WANDiscovery.cc	                        (rev 0)
+++ code/branches/presentation/src/libraries/network/WANDiscovery.cc	2010-12-08 15:25:52 UTC (rev 7739)
@@ -0,0 +1,164 @@
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Fabian 'x3n' Landau (original)
+ *   Co-authors:
+ *      Sandro 'smerkli' Merkli (adaptions to WAN)
+ *      ...
+ *
+ */
+
+#include "WANDiscovery.h"
+
+#include <enet/enet.h>
+#include <cstring>
+
+#include "util/ScopedSingletonManager.h"
+#include "core/CoreIncludes.h"
+
+
+namespace orxonox
+{
+  ManageScopedSingleton(WANDiscovery, ScopeID::Root, true);
+
+
+  WANDiscovery::WANDiscovery()
+  {
+    /* debugging output */
+    COUT(4) << "Creating WANDiscovery.\n";
+  
+    /* register object with orxonox main class */
+    RegisterObject(WANDiscovery);
+
+    /* ... and register a config value function for it */
+    this->setConfigValues();
+
+    /* initialize it and see if it worked */
+    if( msc.initialize() )
+      COUT(2) << "Error: could not initialize master server communications!\n";
+
+    /* connect and see if it worked */
+    if( msc.connect( this->msaddress.c_str(), 1234 ) )
+      COUT(2) << "Error: could not connect to master server at " 
+        << this->msaddress << std::endl;
+
+    /* debugging output */
+    COUT(4) << "Initialization of WANDiscovery complete.\n";
+  }
+
+  void WANDiscovery::setConfigValues()
+  {
+    SetConfigValue( msaddress, "localhost");
+  } 
+
+  WANDiscovery::~WANDiscovery()
+  { 
+    /* clear server list */
+    this->servers_.clear();  
+  }
+
+  /* callback for the network reply poller */
+  int rhandler( char *addr, ENetEvent *ev )
+  { 
+    /* error recognition */
+    if( !ev || !ev->packet || !ev->packet->data )
+    { COUT(2) << "Bad arguments received in WANDiscovery's reply handler.\n";
+      return 0;
+    }
+
+    /* handle incoming data */
+    /* if a list entry arrives add to list */
+    if( !strncmp( (char*)ev->packet->data, MSPROTO_SERVERLIST_ITEM,
+      MSPROTO_SERVERLIST_ITEM_LEN ) )
+    { 
+      /* create server structure from that item */
+      packet::ServerInformation toadd;
+
+      /* fill in data */
+      toadd.setServerName( std::string((char*)ev->packet->data + 
+        MSPROTO_SERVERLIST_ITEM_LEN) );
+      toadd.setServerIP( std::string((char*)ev->packet->data + 
+        MSPROTO_SERVERLIST_ITEM_LEN) );
+
+      /* add to list */
+      WANDiscovery::getInstance().servers_.push_back( toadd );
+    }
+    else if( !strncmp( (char*)ev->packet->data, MSPROTO_SERVERLIST_END,
+      MSPROTO_SERVERLIST_END_LEN ) )
+    { 
+      /* this is the only case where 1 should be returned,
+       * as 1 is used to signal that we're done receiving
+       * the list
+       */
+      return 2; 
+    }
+
+    /* done handling, return all ok code 0 */
+    return 1;
+  }
+ 
+  void WANDiscovery::discover()
+  {
+    /* clear list */
+    this->servers_.clear();
+
+    /* send request to server */
+    this->msc.sendRequest( MSPROTO_CLIENT " " MSPROTO_REQ_LIST );
+
+    /* poll for replies */
+    int i = WANDISC_MAXTRIES;
+    while( i > 0 )
+    {
+      /* poll for reply and act according to what was received */
+      switch( this->msc.pollForReply( rhandler ) )
+      { case 0: /* no event occured, decrease timeout */
+          --i; break;
+        case 1: /* got a list element, continue */ 
+          break;
+        case 2: /* done. */
+          i = 0; break;
+      }
+    }
+  }
+
+  std::string WANDiscovery::getServerListItemName(unsigned int index)
+  {
+    /* if the index is out of range, return empty */
+    if( index >= this->servers_.size() )
+      return BLANKSTRING;
+    else
+      /* else return the name of the server */
+      return this->servers_[index].getServerName();
+  }
+
+  std::string WANDiscovery::getServerListItemIP(unsigned int index)
+  {
+    /* if the index is out of range, return empty */
+    if( index >= this->servers_.size() )
+      return BLANKSTRING;
+    else
+      /* else return the IP of the server */
+      return this->servers_[index].getServerIP();
+  }
+
+
+} // namespace orxonox

Copied: code/branches/presentation/src/libraries/network/WANDiscovery.h (from rev 7737, code/branches/masterserver/src/libraries/network/WANDiscovery.h)
===================================================================
--- code/branches/presentation/src/libraries/network/WANDiscovery.h	                        (rev 0)
+++ code/branches/presentation/src/libraries/network/WANDiscovery.h	2010-12-08 15:25:52 UTC (rev 7739)
@@ -0,0 +1,108 @@
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Fabian 'x3n' Landau (original)
+ *   Co-authors:
+ *      Sandro 'smerkli' Merkli (copied and adapted to WAN)
+ *
+ */
+
+#ifndef WANDISCOVERY_H
+#define WANDISCOVERY_H
+
+#include "NetworkPrereqs.h"
+#include "packet/ServerInformation.h"
+#include "core/ConfigFileManager.h"
+#include "util/Singleton.h"
+#include "core/OrxonoxClass.h"
+#include "core/ConfigValueIncludes.h"
+#include "core/CoreIncludes.h"
+#include "MasterServerComm.h"
+#include "MasterServerProtocol.h"
+
+#include <vector>
+
+#define WANDISC_MAXTRIES 5
+
+// tolua_begin
+namespace orxonox
+{
+
+  class _NetworkExport WANDiscovery
+// tolua_end
+    : public Singleton<WANDiscovery>, public OrxonoxClass
+  { // tolua_export
+    friend class Singleton<WANDiscovery>;
+    public:
+      /** constructor */
+      WANDiscovery();
+
+      /** destructor */
+      ~WANDiscovery();
+
+      /** ask server for server list  */
+      void discover(); // tolua_export
+
+      /** \param index Index to get the name of 
+       * \return The name of the server
+       * 
+       * Get the name of the server at index index. 
+       */
+      std::string getServerListItemName( unsigned int index ); // tolua_export
+
+      /** \param index Index to get the IP of 
+       * \return The IP of the server
+       * 
+       * Get the IP of the server at index index. 
+       */
+      std::string getServerListItemIP( unsigned int index ); // tolua_export
+
+      /** \return an instance of WANDiscovery
+       * 
+       * Create and return an instance of WANDiscovery.
+       */
+      static WANDiscovery& getInstance() { return Singleton<WANDiscovery>::getInstance(); } // tolua_export
+    
+      /* todo: might make this private and use getter/setter methods
+       * at some later time. 
+       */
+      /** game server list */
+      std::vector<packet::ServerInformation> servers_;
+
+      /** Function used for the configuration file parameter update */
+      void setConfigValues();
+      
+    private:
+      /** Singleton pointer */
+      static WANDiscovery* singletonPtr_s;
+
+      /** Master server communications object */
+      MasterServerComm msc;
+
+      /** master server address */
+      std::string msaddress;
+
+  }; // tolua_export
+
+} // tolua_export
+
+#endif // WANDISCOVERY_H

Modified: code/branches/presentation/src/libraries/network/packet/ServerInformation.h
===================================================================
--- code/branches/presentation/src/libraries/network/packet/ServerInformation.h	2010-12-08 15:13:02 UTC (rev 7738)
+++ code/branches/presentation/src/libraries/network/packet/ServerInformation.h	2010-12-08 15:25:52 UTC (rev 7739)
@@ -49,6 +49,7 @@
         std::string   getServerIP() { return this->serverIP_; }
         std::string   getServerName() { return this->serverName_; }
         void          setServerName(std::string name) { this->serverName_ = name; }
+        void          setServerIP( std::string IP ) { this->serverIP_ = IP; }
         uint32_t      getServerRTT() { return this->serverRTT_; }
         
       private:

Modified: code/branches/presentation/src/orxonox/Main.cc
===================================================================
--- code/branches/presentation/src/orxonox/Main.cc	2010-12-08 15:13:02 UTC (rev 7738)
+++ code/branches/presentation/src/orxonox/Main.cc	2010-12-08 15:25:52 UTC (rev 7739)
@@ -53,6 +53,9 @@
     SetCommandLineSwitch(standalone).information("Start in standalone mode");
     SetCommandLineSwitch(dedicatedClient).information("Start in dedicated client mode");
 
+    /* ADD masterserver command */
+    SetCommandLineSwitch(masterserver).information("Start in masterserver mode");
+
     SetCommandLineArgument(generateDoc, "")
         .information("Generates a Doxygen file from things like SetConsoleCommand");
 
@@ -66,6 +69,7 @@
 
         if (CommandLineParser::getValue("generateDoc").getString().empty())
         {
+            /* TODO make this clear */
             game->setStateHierarchy(
             "root"
             " graphics"
@@ -89,6 +93,9 @@
                 Game::getInstance().requestStates("server, level");
             else if (CommandLineParser::getValue("dedicatedClient").getBool())
                 Game::getInstance().requestStates("client, level");
+            /* ADD masterserver command */
+            else if (CommandLineParser::getValue("masterserver").getBool())
+                Game::getInstance().requestStates("masterserver");
             else
             {
                 if (!CommandLineParser::getValue("console").getBool())

Modified: code/branches/presentation/src/orxonox/gamestates/CMakeLists.txt
===================================================================
--- code/branches/presentation/src/orxonox/gamestates/CMakeLists.txt	2010-12-08 15:13:02 UTC (rev 7738)
+++ code/branches/presentation/src/orxonox/gamestates/CMakeLists.txt	2010-12-08 15:25:52 UTC (rev 7739)
@@ -5,5 +5,6 @@
   GSMainMenu.cc
   GSRoot.cc
   GSServer.cc
+  GSMasterServer.cc
   GSStandalone.cc
 )

Copied: code/branches/presentation/src/orxonox/gamestates/GSMasterServer.cc (from rev 7737, code/branches/masterserver/src/orxonox/gamestates/GSMasterServer.cc)
===================================================================
--- code/branches/presentation/src/orxonox/gamestates/GSMasterServer.cc	                        (rev 0)
+++ code/branches/presentation/src/orxonox/gamestates/GSMasterServer.cc	2010-12-08 15:25:52 UTC (rev 7739)
@@ -0,0 +1,66 @@
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Sandro 'smerkli' Merkli 
+ *   Co-authors:
+ *      Reto Grieder (original file for GSServer.cc)
+ *      Fabian 'x3n' Landau (original file for GSServer.cc)
+ *
+ */
+
+#include "GSMasterServer.h"
+
+#include "util/Debug.h"
+#include "core/Game.h"
+#include "core/GameMode.h"
+
+namespace orxonox
+{
+  DeclareGameState(GSMasterServer, "masterserver", false, false);
+
+  GSMasterServer::GSMasterServer(const GameStateInfo& info)
+    : GameState(info)
+  {
+
+  }
+
+  GSMasterServer::~GSMasterServer()
+  {
+  }
+
+  void GSMasterServer::activate()
+  {
+    /* TODO make this work for masterserver as well */
+    //GameMode::setIsServer(true);
+
+    this->mserver = new MasterServer();
+    COUT(0) << "Loading masterserver mode" << std::endl;
+
+    this->mserver->run();
+  }
+
+  void GSMasterServer::deactivate()
+  { /* nothing so far */ }
+
+  void GSMasterServer::update(const Clock& time)
+  { /* nothing so far */ }
+}

Copied: code/branches/presentation/src/orxonox/gamestates/GSMasterServer.h (from rev 7737, code/branches/masterserver/src/orxonox/gamestates/GSMasterServer.h)
===================================================================
--- code/branches/presentation/src/orxonox/gamestates/GSMasterServer.h	                        (rev 0)
+++ code/branches/presentation/src/orxonox/gamestates/GSMasterServer.h	2010-12-08 15:25:52 UTC (rev 7739)
@@ -0,0 +1,58 @@
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Sandro 'smerkli' Merkli 
+ *   Co-authors:
+ *      Reto Grieder (Original GSServer.h file this was adapted from)
+ *      ...
+ *
+ */
+
+#ifndef _GSMasterServer_H__
+#define _GSMasterServer_H__
+
+#include "OrxonoxPrereqs.h"
+
+#include "core/GameState.h"
+#include "network/NetworkPrereqs.h"
+#include "network/MasterServer.h"
+
+namespace orxonox
+{
+  class _OrxonoxExport GSMasterServer : public GameState
+  {
+    public:
+      GSMasterServer(const GameStateInfo& info);
+      ~GSMasterServer();
+
+      void activate();
+      void deactivate();
+      void update(const Clock& time);
+
+    private:
+      MasterServer *mserver;
+
+
+  };
+}
+
+#endif /* _GSServer_H__ */




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