[Orxonox-commit 3102] r7796 - in code/branches/presentation2: data/gui/layouts src/modules/overlays/hud src/modules/pickup
dafrick at orxonox.net
dafrick at orxonox.net
Wed Dec 22 10:37:19 CET 2010
Author: dafrick
Date: 2010-12-22 10:37:18 +0100 (Wed, 22 Dec 2010)
New Revision: 7796
Modified:
code/branches/presentation2/data/gui/layouts/InGameMenu.layout
code/branches/presentation2/src/modules/overlays/hud/HUDNavigation.cc
code/branches/presentation2/src/modules/pickup/PickupSpawner.cc
Log:
Making PickupSpawner more secure. Small gui adjustment.
Modified: code/branches/presentation2/data/gui/layouts/InGameMenu.layout
===================================================================
--- code/branches/presentation2/data/gui/layouts/InGameMenu.layout 2010-12-22 09:36:39 UTC (rev 7795)
+++ code/branches/presentation2/data/gui/layouts/InGameMenu.layout 2010-12-22 09:37:18 UTC (rev 7796)
@@ -9,28 +9,28 @@
<Property Name="Text" Value="Return to Game" />
<Property Name="UnifiedMaxSize" Value="{{1,0},{1,0}}" />
<Property Name="UnifiedAreaRect" Value="{{0.4,0},{0.3625,0},{0.6,0},{0.4125,0}}" />
- <Property Name="Alpha" Value="0.7" />
+ <Property Name="Alpha" Value="0.9" />
<Event Name="Clicked" Function="InGameMenu.button_return_clicked"/>
</Window>
<Window Type="MenuWidgets/Button" Name="orxonox/InGameMenu_MainMenuButton" >
<Property Name="Text" Value="Main Menu" />
<Property Name="UnifiedMaxSize" Value="{{1,0},{1,0}}" />
<Property Name="UnifiedAreaRect" Value="{{0.4,0},{0.4625,0},{0.6,0},{0.5125,0}}" />
- <Property Name="Alpha" Value="0.7" />
+ <Property Name="Alpha" Value="0.9" />
<Event Name="Clicked" Function="InGameMenu.button_mainmenu_clicked"/>
</Window>
<Window Type="MenuWidgets/Button" Name="orxonox/InGameMenu_SettingsButton" >
<Property Name="Text" Value="Settings" />
<Property Name="UnifiedMaxSize" Value="{{1,0},{1,0}}" />
<Property Name="UnifiedAreaRect" Value="{{0.4,0},{0.5625,0},{0.6,0},{0.6125,0}}" />
- <Property Name="Alpha" Value="0.7" />
+ <Property Name="Alpha" Value="0.9" />
<Event Name="Clicked" Function="InGameMenu.button_settings_clicked"/>
</Window>
<Window Type="MenuWidgets/Button" Name="orxonox/InGameMenu_QuitButton" >
<Property Name="Text" Value="Quit" />
<Property Name="UnifiedMaxSize" Value="{{1,0},{1,0}}" />
<Property Name="UnifiedAreaRect" Value="{{0.4,0},{0.6625,0},{0.6,0},{0.7125,0}}" />
- <Property Name="Alpha" Value="0.7" />
+ <Property Name="Alpha" Value="0.9" />
<Event Name="Clicked" Function="InGameMenu.button_quit_clicked"/>
</Window>
</Window>
Modified: code/branches/presentation2/src/modules/overlays/hud/HUDNavigation.cc
===================================================================
--- code/branches/presentation2/src/modules/overlays/hud/HUDNavigation.cc 2010-12-22 09:36:39 UTC (rev 7795)
+++ code/branches/presentation2/src/modules/overlays/hud/HUDNavigation.cc 2010-12-22 09:37:18 UTC (rev 7796)
@@ -410,4 +410,5 @@
this->addObject ( *it );
}
}
+
}
Modified: code/branches/presentation2/src/modules/pickup/PickupSpawner.cc
===================================================================
--- code/branches/presentation2/src/modules/pickup/PickupSpawner.cc 2010-12-22 09:36:39 UTC (rev 7795)
+++ code/branches/presentation2/src/modules/pickup/PickupSpawner.cc 2010-12-22 09:37:18 UTC (rev 7796)
@@ -119,7 +119,7 @@
*/
PickupSpawner::~PickupSpawner()
{
- if(this->selfDestruct_ && this->pickup_ != NULL)
+ if(this->isInitialized() && this->selfDestruct_ && this->pickup_ != NULL)
this->pickup_->destroy();
}
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