[Orxonox-commit 2442] r7149 - code/branches/presentation3/src/orxonox/gametypes
adrfried at orxonox.net
adrfried at orxonox.net
Sun Jun 13 23:07:34 CEST 2010
Author: adrfried
Date: 2010-06-13 23:07:33 +0200 (Sun, 13 Jun 2010)
New Revision: 7149
Modified:
code/branches/presentation3/src/orxonox/gametypes/Dynamicmatch.h
Log:
another typo fixed (recIEve ?\226?\134?\146 recEIve)
there are more of them, but ois is not our problem :-)
Modified: code/branches/presentation3/src/orxonox/gametypes/Dynamicmatch.h
===================================================================
--- code/branches/presentation3/src/orxonox/gametypes/Dynamicmatch.h 2010-06-13 20:56:15 UTC (rev 7148)
+++ code/branches/presentation3/src/orxonox/gametypes/Dynamicmatch.h 2010-06-13 21:07:33 UTC (rev 7149)
@@ -58,7 +58,7 @@
void setConfigValues();//done
bool friendlyfire; //goal: player can switch it on/off
- bool tutorial; //goal: new players recieve messages how the new gametype works - later it can be switched off.
+ bool tutorial; //goal: new players receive messages how the new gametype works - later it can be switched off.
virtual bool allowPawnDamage(Pawn* victim, Pawn* originator = 0); //ok - score function and management of parties
virtual bool allowPawnDeath(Pawn* victim, Pawn* originator = 0); //ok - simple
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