[Orxonox-commit 2243] r6959 - code/branches/dynamicmatch/src/orxonox/gametypes
jo at orxonox.net
jo at orxonox.net
Fri May 21 16:06:04 CEST 2010
Author: jo
Date: 2010-05-21 16:06:04 +0200 (Fri, 21 May 2010)
New Revision: 6959
Modified:
code/branches/dynamicmatch/src/orxonox/gametypes/Dynamicmatch.cc
Log:
bug removed - should be playable now
Modified: code/branches/dynamicmatch/src/orxonox/gametypes/Dynamicmatch.cc
===================================================================
--- code/branches/dynamicmatch/src/orxonox/gametypes/Dynamicmatch.cc 2010-05-21 13:19:42 UTC (rev 6958)
+++ code/branches/dynamicmatch/src/orxonox/gametypes/Dynamicmatch.cc 2010-05-21 14:06:04 UTC (rev 6959)
@@ -91,8 +91,8 @@
SetConfigValue(tutorial, true);
static ColourValue colours[] =
{
- ColourValue(0.3f, 0.3f, 1.0f), //chasercolour
- ColourValue(1.0f, 0.3f, 0.3f), //piggycolour
+ ColourValue(1.0f, 0.3f, 0.3f), //chasercolour
+ ColourValue(0.3f, 0.3f, 1.0f), //piggycolour
ColourValue(0.3f, 1.0f, 0.3f) //killercolour what about black: 0.0f, 0.0f, 0.0f
};
@@ -105,7 +105,7 @@
{ //TODO: static and fading message for the "human" player's
if (!originator||!victim)
return false;
- if (!!originator->getPlayer()||!victim->getPlayer())
+ if (!originator->getPlayer()||!victim->getPlayer())
return false;
if (victim && victim->getPlayer()) //&& originator && originator->getPlayer() ??
{
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