[Orxonox-commit 2265] r6981 - code/branches/presentation3/data/levels/includes

decapitb at orxonox.net decapitb at orxonox.net
Thu May 27 19:07:54 CEST 2010


Author: decapitb
Date: 2010-05-27 19:07:54 +0200 (Thu, 27 May 2010)
New Revision: 6981

Modified:
   code/branches/presentation3/data/levels/includes/weaponsettings3.oxi
Log:
added hsw01_reduced to assff, should improve fps

Modified: code/branches/presentation3/data/levels/includes/weaponsettings3.oxi
===================================================================
--- code/branches/presentation3/data/levels/includes/weaponsettings3.oxi	2010-05-27 17:05:36 UTC (rev 6980)
+++ code/branches/presentation3/data/levels/includes/weaponsettings3.oxi	2010-05-27 17:07:54 UTC (rev 6981)
@@ -17,24 +17,22 @@
         </links>
         <Weapon>
           <attached>
-            <Model mesh="LightningGun.mesh" pitch="78" roll="90" yaw="90" position="0,-1.3,0" />
+            <Model mesh="LightningGun.mesh" pitch="100" roll="90" yaw="90" position="0,-1.3,0" />
             <Model mesh="LightningGun-s.mesh" pitch="78" roll="90" yaw="90" position="0.2,-1.3,0" />
-            <Model mesh="hs-w01.mesh" roll="195" position="0,1,0" scale=2 />
-            <Model mesh="hs-w01s.mesh" roll="195" position="0.1,0.5,0" scale=2 />
+            <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-76" yaw="-90" position="-1.5,1,0.3" scale=0.6 />
           </attached>
-          <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset=" 0.7, 1.5,-4" />
-          <HsW01 mode=0 munitionpershot=0 delay=0     material="Flares/point_lensflare" muzzleoffset="-0.9, 1.1,-4" />
+          <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" />
+          <HsW01 mode=0 munitionpershot=0 delay=0     material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" />
           <LightningGun mode=1 muzzleoffset="0,0,0" />
         </Weapon>
         <Weapon>
           <attached>
             <Model mesh="LightningGun.mesh" pitch="103" roll="90" yaw="90" position="0,-1.35,0" />
             <Model mesh="LightningGun-s.mesh" pitch="103" roll="90" yaw="90" position="0.2,-1.35,0" />
-            <Model mesh="hs-w01.mesh" roll="165" position="0,1,0" scale=2 />
-            <Model mesh="hs-w01s.mesh" roll="165" position="-0.1,0.5,0" scale=2 />
+            <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-104" yaw="-90" position="0,1.3,0.3" scale=0.6 />
           </attached>
-          <HsW01 mode=0 munitionpershot=0 delay=0     material="Flares/point_lensflare" muzzleoffset=" 0.9, 1.1, -4.0" />
-          <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="-0.7, 1.5, -4.0" />
+          <HsW01 mode=0 munitionpershot=0 delay=0     material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" />
+          <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="-0.1, 1.6, -2.0" />
           <LightningGun mode=1 muzzleoffset="0,0,0" />
         </Weapon>
         <Weapon>




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