[Orxonox-commit 2298] r7013 - in code/branches/presentation3: data/gui/scripts src/modules/weapons
dafrick at orxonox.net
dafrick at orxonox.net
Sun May 30 14:10:13 CEST 2010
Author: dafrick
Date: 2010-05-30 14:10:13 +0200 (Sun, 30 May 2010)
New Revision: 7013
Modified:
code/branches/presentation3/data/gui/scripts/MiscConfigMenu.lua
code/branches/presentation3/src/modules/weapons/RocketController.cc
Log:
Added some config value to the menu and greyed-out the reset button, since that doesn't work, yet.
Also removed some debug output from RocketController.
Modified: code/branches/presentation3/data/gui/scripts/MiscConfigMenu.lua
===================================================================
--- code/branches/presentation3/data/gui/scripts/MiscConfigMenu.lua 2010-05-30 11:37:33 UTC (rev 7012)
+++ code/branches/presentation3/data/gui/scripts/MiscConfigMenu.lua 2010-05-30 12:10:13 UTC (rev 7013)
@@ -17,10 +17,42 @@
function P.onLoad()
P.commandList = {}
+ table.insert(P.commandList, "KeyBinder mouseSensitivity_")
+ table.insert(P.commandList, "KeyBinder mouseSensitivityDerived_")
+ table.insert(P.commandList, "KeyBinder bDeriveMouseInput_")
+ table.insert(P.commandList, "KeyBinder mouseWheelStepSize_")
+ table.insert(P.commandList, "Shell maxHistoryLength_")
+ table.insert(P.commandList, "Core bStartIOConsole_")
+ table.insert(P.commandList, "Game fpsLimit_")
+ table.insert(P.commandList, "Spectator speed_")
+ table.insert(P.commandList, "SpaceShip bInvertYAxis_")
+ table.insert(P.commandList, "LevelManager defaultLevelName_")
+ table.insert(P.commandList, "Gametype initialStartCountdown_")
+ table.insert(P.commandList, "Gametype bAutoStart_")
+ table.insert(P.commandList, "Gametype numberOfBots_")
+ table.insert(P.commandList, "UnderAttack gameTime_")
+ table.insert(P.commandList, "TeamDeathmatch teams_")
+ table.insert(P.commandList, "HumanPlayer nick_")
table.insert(P.commandList, "ChatOverlay displayTime_")
P.nameList = {}
- table.insert(P.nameList, "ChatOverlay: display time")
+ table.insert(P.nameList, "Mouse sensitivity")
+ table.insert(P.nameList, "Mouse acceleration")
+ table.insert(P.nameList, "Derive mouse input")
+ table.insert(P.nameList, "Mouse wheel stepsize")
+ table.insert(P.nameList, "Shell: max. History length")
+ table.insert(P.nameList, "Start IOConsole")
+ table.insert(P.nameList, "FPS limit")
+ table.insert(P.nameList, "Spectator speed")
+ table.insert(P.nameList, "Invert Y-axis")
+ table.insert(P.nameList, "Default level")
+ table.insert(P.nameList, "Start countdown")
+ table.insert(P.nameList, "Autostart")
+ table.insert(P.nameList, "Number of Bots")
+ table.insert(P.nameList, "UnderAttack: game time")
+ table.insert(P.nameList, "TeamDeathmatch: Numer of teams")
+ table.insert(P.nameList, "Playername")
+ table.insert(P.nameList, "Chat: display time")
P.linesList = {}
@@ -94,6 +126,7 @@
reset:setText("reset")
orxonox.GUIManager:subscribeEventHelper(reset, "Clicked", P.name .. ".MiscConfigReset_clicked")
line:addChildWindow(reset)
+ reset:setEnabled(false)
offset = offset + P.resetWidth + P.spaceWidth
line:setWidth(CEGUI.UDim(0, offset))
@@ -133,8 +166,7 @@
local window = winMgr:getWindow("orxonox/MiscConfigMenu/MiscConfigPane/ConfigCommand" .. commandNr .. "/Configvalue")
- -- TODO: tconfig or permanent?
- orxonox.CommandExecutor:execute("tconfig " .. P.commandList[commandNr] .. " " .. window:getText())
+ orxonox.CommandExecutor:execute("config " .. P.commandList[commandNr] .. " " .. window:getText())
orxonox.CommandExecutor:execute("getConfig " .. P.commandList[commandNr])
local value = orxonox.CommandExecutor:getReturnValueString()
window:setText(value)
Modified: code/branches/presentation3/src/modules/weapons/RocketController.cc
===================================================================
--- code/branches/presentation3/src/modules/weapons/RocketController.cc 2010-05-30 11:37:33 UTC (rev 7012)
+++ code/branches/presentation3/src/modules/weapons/RocketController.cc 2010-05-30 12:10:13 UTC (rev 7013)
@@ -93,7 +93,6 @@
void RocketController::setTarget(WorldEntity* target)
{
this->target_ = target;
- COUT(0)<<"got target\n";
}
void RocketController::moveToPosition(const Vector3& target)
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