[Orxonox-commit 2324] r7039 - in code/branches/presentation3/src: libraries/network modules/designtools modules/pickup/items modules/weapons modules/weapons/projectiles orxonox orxonox/graphics orxonox/worldentities

rgrieder at orxonox.net rgrieder at orxonox.net
Mon May 31 09:33:10 CEST 2010


Author: rgrieder
Date: 2010-05-31 09:33:09 +0200 (Mon, 31 May 2010)
New Revision: 7039

Modified:
   code/branches/presentation3/src/libraries/network/ChatListener.h
   code/branches/presentation3/src/modules/designtools/CreateStars.cc
   code/branches/presentation3/src/modules/designtools/ScreenshotManager.cc
   code/branches/presentation3/src/modules/designtools/ScreenshotManager.h
   code/branches/presentation3/src/modules/designtools/SkyboxGenerator.cc
   code/branches/presentation3/src/modules/pickup/items/ShieldPickup.h
   code/branches/presentation3/src/modules/weapons/RocketController.h
   code/branches/presentation3/src/modules/weapons/projectiles/SimpleRocket.h
   code/branches/presentation3/src/orxonox/Level.h
   code/branches/presentation3/src/orxonox/graphics/MeshLodInformation.cc
   code/branches/presentation3/src/orxonox/worldentities/Drone.cc
   code/branches/presentation3/src/orxonox/worldentities/Drone.h
Log:
Removed some tabs.

Modified: code/branches/presentation3/src/libraries/network/ChatListener.h
===================================================================
--- code/branches/presentation3/src/libraries/network/ChatListener.h	2010-05-31 07:24:33 UTC (rev 7038)
+++ code/branches/presentation3/src/libraries/network/ChatListener.h	2010-05-31 07:33:09 UTC (rev 7039)
@@ -37,7 +37,7 @@
     class _NetworkExport ChatListener : virtual public OrxonoxClass
     {
         public:
-	    /* constructor, destructor */
+            /* constructor, destructor */
             ChatListener();
             virtual ~ChatListener() {}
 

Modified: code/branches/presentation3/src/modules/designtools/CreateStars.cc
===================================================================
--- code/branches/presentation3/src/modules/designtools/CreateStars.cc	2010-05-31 07:24:33 UTC (rev 7038)
+++ code/branches/presentation3/src/modules/designtools/CreateStars.cc	2010-05-31 07:33:09 UTC (rev 7039)
@@ -120,6 +120,6 @@
         XMLPortParam(CreateStars, "alphaDiff", setAlphaDiff, getAlphaDiff, xmlelement, mode);
         XMLPortParam(CreateStars, "radiusDiff", setRadiusDiff, getRadiusDiff, xmlelement, mode);
         XMLPortParam(CreateStars, "radius", setRadius, getRadius, xmlelement, mode);
-	}
+    }
 
 }

Modified: code/branches/presentation3/src/modules/designtools/ScreenshotManager.cc
===================================================================
--- code/branches/presentation3/src/modules/designtools/ScreenshotManager.cc	2010-05-31 07:24:33 UTC (rev 7038)
+++ code/branches/presentation3/src/modules/designtools/ScreenshotManager.cc	2010-05-31 07:33:09 UTC (rev 7039)
@@ -24,8 +24,8 @@
         // flag for overlay rendering
         mDisableOverlays  = overlayFlag;
         //get current window size
-        mWindowWidth	 = pRenderWindow->getWidth();
-        mWindowHeight	 = pRenderWindow->getHeight();
+        mWindowWidth   = pRenderWindow->getWidth();
+        mWindowHeight  = pRenderWindow->getHeight();
         //create temporary texture
         mTempTex = Ogre::TextureManager::getSingleton().createManual("ScreenShotTex", 
                                                                   Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, Ogre::TEX_TYPE_2D,
@@ -63,7 +63,7 @@
                 
         //set the viewport settings
         Ogre::Viewport *vp = mRT->getViewport(0);
-        vp->setClearEveryFrame(true);	
+        vp->setClearEveryFrame(true);  
         vp->setOverlaysEnabled(false);
 
         // remind current overlay flag
@@ -77,7 +77,7 @@
         {
             // Simple case where the contents of the screen are taken directly
             // Also used when an invalid value is passed within gridSize (zero or negative grid size)
-            mRT->update();		//render
+            mRT->update();    //render
 
             //write the file on the Harddisk
             mRT->writeContentsToFile(fileName + "." + mFileExtension);
@@ -90,8 +90,8 @@
             camera->getFrustumExtents(originalFrustumLeft, originalFrustumRight, originalFrustumTop, originalFrustumBottom);
             
             // compute the Stepsize for the drid
-            Ogre::Real frustumGridStepHorizontal	= (originalFrustumRight * 2) / mGridSize;
-            Ogre::Real frustumGridStepVertical	= (originalFrustumTop * 2) / mGridSize;
+            Ogre::Real frustumGridStepHorizontal  = (originalFrustumRight * 2) / mGridSize;
+            Ogre::Real frustumGridStepVertical  = (originalFrustumTop * 2) / mGridSize;
 
             // process each grid
             Ogre::Real frustumLeft, frustumRight, frustumTop, frustumBottom;
@@ -102,17 +102,17 @@
                 
                 // Shoggoth frustum extents setting
                 // compute the new frustum extents
-                frustumLeft		= originalFrustumLeft + frustumGridStepHorizontal * x;
-                frustumRight	= frustumLeft + frustumGridStepHorizontal;
-                frustumTop		= originalFrustumTop - frustumGridStepVertical * y;
-                frustumBottom	= frustumTop - frustumGridStepVertical;
+                frustumLeft    = originalFrustumLeft + frustumGridStepHorizontal * x;
+                frustumRight  = frustumLeft + frustumGridStepHorizontal;
+                frustumTop    = originalFrustumTop - frustumGridStepVertical * y;
+                frustumBottom  = frustumTop - frustumGridStepVertical;
                 
                 // set the frustum extents value to the camera
                 camera->setFrustumExtents(frustumLeft, frustumRight, frustumTop, frustumBottom);
 
                 // ignore time duration between frames
                 Ogre::Root::getSingletonPtr()->clearEventTimes();
-                mRT->update();		//render
+                mRT->update();    //render
                 
                 //define the current 
                 Ogre::Box subBox = Ogre::Box(x* mWindowWidth,y * mWindowHeight,x * mWindowWidth + mWindowWidth, y * mWindowHeight + mWindowHeight);

Modified: code/branches/presentation3/src/modules/designtools/ScreenshotManager.h
===================================================================
--- code/branches/presentation3/src/modules/designtools/ScreenshotManager.h	2010-05-31 07:24:33 UTC (rev 7038)
+++ code/branches/presentation3/src/modules/designtools/ScreenshotManager.h	2010-05-31 07:33:09 UTC (rev 7039)
@@ -39,7 +39,7 @@
         void makeScreenshot(Ogre::Camera* camera, Ogre::String fileName) const;
       
     protected:
-        std::string	 mFileExtension;
+        std::string    mFileExtension;
         unsigned int   mGridSize, mWindowWidth, mWindowHeight;
         bool           mDisableOverlays;
         //temp texture with current screensize

Modified: code/branches/presentation3/src/modules/designtools/SkyboxGenerator.cc
===================================================================
--- code/branches/presentation3/src/modules/designtools/SkyboxGenerator.cc	2010-05-31 07:24:33 UTC (rev 7038)
+++ code/branches/presentation3/src/modules/designtools/SkyboxGenerator.cc	2010-05-31 07:33:09 UTC (rev 7039)
@@ -150,10 +150,10 @@
 
         }
     }
-	
-	void SkyboxGenerator::createSkybox( ) 
-	{
+
+    void SkyboxGenerator::createSkybox( ) 
+    {
         SkyboxGenerator::getInstance().takeScreenshot_ = true;
         CommandExecutor::execute("pause");
-	}
+    }
 }

Modified: code/branches/presentation3/src/modules/pickup/items/ShieldPickup.h
===================================================================
--- code/branches/presentation3/src/modules/pickup/items/ShieldPickup.h	2010-05-31 07:24:33 UTC (rev 7038)
+++ code/branches/presentation3/src/modules/pickup/items/ShieldPickup.h	2010-05-31 07:33:09 UTC (rev 7039)
@@ -49,8 +49,8 @@
     @brief
         A Pickup which can add a Shield to the Pawn.
 
-	1) The percentage: The percentage the shield takes from the damage dealt to a Pawn
-	2) The hit points: The amount of damage points a shield can teake before collapsing
+        1) The percentage: The percentage the shield takes from the damage dealt to a Pawn
+        2) The hit points: The amount of damage points a shield can teake before collapsing
         3) The activation type: 'immediate' or 'onUse'. defines if the item is used when it's picked up or only after the player chooses to use it.
         4) The duration: the activation time of the pickup.
 

Modified: code/branches/presentation3/src/modules/weapons/RocketController.h
===================================================================
--- code/branches/presentation3/src/modules/weapons/RocketController.h	2010-05-31 07:24:33 UTC (rev 7038)
+++ code/branches/presentation3/src/modules/weapons/RocketController.h	2010-05-31 07:33:09 UTC (rev 7039)
@@ -48,23 +48,23 @@
     {
         public:
             RocketController(BaseObject* creator);
-			virtual ~RocketController();
+            virtual ~RocketController();
             
             virtual void tick(float dt);
-			SimpleRocket* getRocket() const
+            SimpleRocket* getRocket() const
              {  return this->rocket_;  };
-			void setTarget(WorldEntity* target);
+            void setTarget(WorldEntity* target);
         protected:
-			void moveToPosition(const Vector3& target);
-			void setTargetPosition();
-			void moveToTargetPosition();
+            void moveToPosition(const Vector3& target);
+            void setTargetPosition();
+            void moveToTargetPosition();
 
         private:
-			SimpleRocket* rocket_; //!<The Rocket it controlls
-			Vector3 targetPosition_;
-			WeakPtr<PlayerInfo> player_;
-						
-			WeakPtr<WorldEntity> target_;
+            SimpleRocket* rocket_; //!<The Rocket it controlls
+            Vector3 targetPosition_;
+            WeakPtr<PlayerInfo> player_;
+                        
+            WeakPtr<WorldEntity> target_;
 
 
     };

Modified: code/branches/presentation3/src/modules/weapons/projectiles/SimpleRocket.h
===================================================================
--- code/branches/presentation3/src/modules/weapons/projectiles/SimpleRocket.h	2010-05-31 07:24:33 UTC (rev 7038)
+++ code/branches/presentation3/src/modules/weapons/projectiles/SimpleRocket.h	2010-05-31 07:33:09 UTC (rev 7039)
@@ -50,7 +50,7 @@
         public:
             SimpleRocket(BaseObject* creator);
             virtual ~SimpleRocket();
-			virtual void tick(float dt);
+            virtual void tick(float dt);
             virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating a SimpleRocket through XML.
 
             virtual bool collidesAgainst(WorldEntity* otherObject, btManifoldPoint& contactPoint);
@@ -65,7 +65,7 @@
             virtual void rotateYaw(const Vector2& value);
             virtual void rotatePitch(const Vector2& value);
             virtual void rotateRoll(const Vector2& value);
-			void setDestroy();
+            void setDestroy();
 
             /**
             @brief Moves the SimpleRocket in the Front/Back-direction by the specifed amount.
@@ -98,14 +98,14 @@
             */
             inline void rotatePitch(float value)
             {   
-				this->rotatePitch(Vector2(value, 0)); }
+                this->rotatePitch(Vector2(value, 0)); }
             /**
             @brief Rotates the SimpleRocket around the z-axis by the specifed amount.
             @param value  The amount by which the SimpleRocket is to be rotated.
             */
             inline void rotateRoll(float value)
             { 
-				this->rotateRoll(Vector2(value, 0)); }
+                this->rotateRoll(Vector2(value, 0)); }
 
             void setOwner(Pawn* owner);
             inline Pawn* getOwner() const

Modified: code/branches/presentation3/src/orxonox/Level.h
===================================================================
--- code/branches/presentation3/src/orxonox/Level.h	2010-05-31 07:24:33 UTC (rev 7038)
+++ code/branches/presentation3/src/orxonox/Level.h	2010-05-31 07:33:09 UTC (rev 7039)
@@ -56,7 +56,7 @@
 
             void playerEntered(PlayerInfo* player);
             void playerLeft(PlayerInfo* player);
-			
+
             MeshLodInformation* getLodInfo(std::string meshName) const;
 
 

Modified: code/branches/presentation3/src/orxonox/graphics/MeshLodInformation.cc
===================================================================
--- code/branches/presentation3/src/orxonox/graphics/MeshLodInformation.cc	2010-05-31 07:24:33 UTC (rev 7038)
+++ code/branches/presentation3/src/orxonox/graphics/MeshLodInformation.cc	2010-05-31 07:33:09 UTC (rev 7039)
@@ -40,7 +40,7 @@
     CreateFactory(MeshLodInformation);
 
     MeshLodInformation::MeshLodInformation(BaseObject* creator) 
-	: BaseObject(creator), lodLevel_(5), bEnabled_(true), numLevels_(10), reductionRate_(0.15)
+    : BaseObject(creator), lodLevel_(5), bEnabled_(true), numLevels_(10), reductionRate_(0.15)
     {
         RegisterObject(MeshLodInformation);
     }
@@ -61,25 +61,25 @@
     
     std::string MeshLodInformation::getMeshName()
     {
-		return MeshLodInformation::getMeshSource();
+        return MeshLodInformation::getMeshSource();
     }
-	
-	void MeshLodInformation::setLodLevel(float lodLevel)
-	{
+    
+    void MeshLodInformation::setLodLevel(float lodLevel)
+    {
         if(lodLevel>=0)
-		    lodLevel_=lodLevel;
-	}
-	float MeshLodInformation::getLodLevel()
-	{
-		return lodLevel_;
-	} 
-	void MeshLodInformation::setMeshSource(std::string meshSource)
-	{
-		meshSource_ = meshSource;
-	}
-	std::string MeshLodInformation::getMeshSource()
-	{
-		return meshSource_;
-	}
+            lodLevel_=lodLevel;
+    }
+    float MeshLodInformation::getLodLevel()
+    {
+        return lodLevel_;
+    } 
+    void MeshLodInformation::setMeshSource(std::string meshSource)
+    {
+        meshSource_ = meshSource;
+    }
+    std::string MeshLodInformation::getMeshSource()
+    {
+        return meshSource_;
+    }
  
 }

Modified: code/branches/presentation3/src/orxonox/worldentities/Drone.cc
===================================================================
--- code/branches/presentation3/src/orxonox/worldentities/Drone.cc	2010-05-31 07:24:33 UTC (rev 7038)
+++ code/branches/presentation3/src/orxonox/worldentities/Drone.cc	2010-05-31 07:33:09 UTC (rev 7039)
@@ -1,9 +1,3 @@
-
-
-
-
-
-
 /*
  *   ORXONOX - the hottest 3D action shooter ever to exist
  *                    > www.orxonox.net <
@@ -46,7 +40,7 @@
     */
     Drone::Drone(BaseObject* creator) : Pawn(creator)
     {
-	RegisterObject(Drone);
+        RegisterObject(Drone);
 
         this->myController_ = 0;
         
@@ -79,9 +73,9 @@
     {
         SUPER(Drone, XMLPort, xmlelement, mode);
 
-	XMLPortParam(Drone, "primaryThrust_", setPrimaryThrust, getPrimaryThrust, xmlelement, mode);
-	XMLPortParam(Drone, "auxilaryThrust_", setAuxilaryThrust, getAuxilaryThrust, xmlelement, mode);
-	XMLPortParam(Drone, "rotationThrust_", setRotationThrust, getRotationThrust, xmlelement, mode);
+        XMLPortParam(Drone, "primaryThrust_", setPrimaryThrust, getPrimaryThrust, xmlelement, mode);
+        XMLPortParam(Drone, "auxilaryThrust_", setAuxilaryThrust, getAuxilaryThrust, xmlelement, mode);
+        XMLPortParam(Drone, "rotationThrust_", setRotationThrust, getRotationThrust, xmlelement, mode);
         XMLPortParam(Drone, "maxDistanceToOwner_", setMaxDistanceToOwner, getMaxDistanceToOwner, xmlelement, mode);
         XMLPortParam(Drone, "minDistanceToOwner_", setMinDistanceToOwner, getMinDistanceToOwner, xmlelement, mode);
     }

Modified: code/branches/presentation3/src/orxonox/worldentities/Drone.h
===================================================================
--- code/branches/presentation3/src/orxonox/worldentities/Drone.h	2010-05-31 07:24:33 UTC (rev 7038)
+++ code/branches/presentation3/src/orxonox/worldentities/Drone.h	2010-05-31 07:33:09 UTC (rev 7039)
@@ -113,19 +113,19 @@
                 { this->maxDistanceToOwner_=distance; }
             inline void setMinDistanceToOwner( float distance)
                 { this->minDistanceToOwner_=distance; }
-                	
+
             
             /**
             @brief Gets the primary thrust to the input amount.
-            @preturn The amount of thrust.
+            @return The amount of thrust.
             */
             inline float getPrimaryThrust()
                 { return this->primaryThrust_; }
-	    inline float getAuxilaryThrust()
+            inline float getAuxilaryThrust()
                 { return this->auxilaryThrust_; }
-	    inline float getRotationThrust()
+            inline float getRotationThrust()
                 { return this->rotationThrust_; }
-	    inline float getMaxDistanceToOwner()
+            inline float getMaxDistanceToOwner()
                 { return this->maxDistanceToOwner_; }
             inline float getMinDistanceToOwner()
                 { return this->minDistanceToOwner_; }




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