[Orxonox-commit 2342] r7057 - in code/branches/fps/data/levels: . templates
edwind at orxonox.net
edwind at orxonox.net
Mon May 31 16:21:31 CEST 2010
Author: edwind
Date: 2010-05-31 16:21:30 +0200 (Mon, 31 May 2010)
New Revision: 7057
Modified:
code/branches/fps/data/levels/fps_test.oxw
code/branches/fps/data/levels/templates/fps.oxt
Log:
by ED
Modified: code/branches/fps/data/levels/fps_test.oxw
===================================================================
--- code/branches/fps/data/levels/fps_test.oxw 2010-05-31 14:19:14 UTC (rev 7056)
+++ code/branches/fps/data/levels/fps_test.oxw 2010-05-31 14:21:30 UTC (rev 7057)
@@ -43,15 +43,14 @@
do
j = math.random()
?>
-
- <MovableEntity position="<?lua print(math.random() * 5000-2000) ?>,<?lua print(math.random() * 5000-2000) ?>,<?lua print(math.random() * 5000 - 2000) ?>" collisionType=dynamic linearDamping=0.8 angularDamping=0 mass=<?lua print(j * 100) ?> scale=<?lua print(j * 5) ?> rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>" >
+ <MovableEntity position="<?lua print(math.random() * 5000-2000) ?>,<?lua print(math.random() * 5000-2000) ?>,<?lua print(math.random() * 5000 - 2000) ?>" collisionType=dynamic linearDamping=0.8 angularDamping=0 mass=<?lua print(j * 100) ?> scale=<?lua print(j * 5) ?> rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>" >
<attached>
<Model position="0,0,0" scale=<?lua print(j * 10) ?> mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" />
</attached>
<collisionShapes>
<SphereCollisionShape radius="<?lua print(j * 100) ?>" />
</collisionShapes>
- </MovableEntity>
+ </MovableEntity>
<?lua
end
?>
Modified: code/branches/fps/data/levels/templates/fps.oxt
===================================================================
--- code/branches/fps/data/levels/templates/fps.oxt 2010-05-31 14:19:14 UTC (rev 7056)
+++ code/branches/fps/data/levels/templates/fps.oxt 2010-05-31 14:21:30 UTC (rev 7057)
@@ -23,7 +23,7 @@
weapon = "hs-w01.mesh"
>
<collisionShapes>
- <BoxCollisionShape position="0,-20,0" halfExtents="10,25,10" />
+ <BoxCollisionShape position="0,-20,0" halfExtents="15,25,15" />
</collisionShapes>
<camerapositions>
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