[Orxonox-commit 2704] r7409 - in code/trunk/src/modules: notifications pickup

rgrieder at orxonox.net rgrieder at orxonox.net
Sat Sep 11 15:16:38 CEST 2010


Author: rgrieder
Date: 2010-09-11 15:16:38 +0200 (Sat, 11 Sep 2010)
New Revision: 7409

Modified:
   code/trunk/src/modules/notifications/NotificationsPrecompiledHeaders.h
   code/trunk/src/modules/pickup/PickupPrecompiledHeaders.h
Log:
Added some standard header to PCH file in pickup and notifications.

Modified: code/trunk/src/modules/notifications/NotificationsPrecompiledHeaders.h
===================================================================
--- code/trunk/src/modules/notifications/NotificationsPrecompiledHeaders.h	2010-09-11 13:09:48 UTC (rev 7408)
+++ code/trunk/src/modules/notifications/NotificationsPrecompiledHeaders.h	2010-09-11 13:16:38 UTC (rev 7409)
@@ -0,0 +1,53 @@
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Reto Grieder
+ *   Co-authors:
+ *      ...
+ *
+ */
+
+/**
+ at file
+ at brief
+*/
+
+#include "OrxonoxConfig.h"
+
+///////////////////////////////////////////
+/////          Stable Headers         /////
+///////////////////////////////////////////
+
+#include <LinearMath/btTransform.h>
+
+///////////////////////////////////////////
+/////       All Rebuild Headers       /////
+///////////////////////////////////////////
+
+#include "core/BaseObject.h"
+#include "core/CoreIncludes.h"
+#include "core/XMLPort.h"
+
+
+// Just in case some header included windows.h
+#undef min
+#undef max

Modified: code/trunk/src/modules/pickup/PickupPrecompiledHeaders.h
===================================================================
--- code/trunk/src/modules/pickup/PickupPrecompiledHeaders.h	2010-09-11 13:09:48 UTC (rev 7408)
+++ code/trunk/src/modules/pickup/PickupPrecompiledHeaders.h	2010-09-11 13:16:38 UTC (rev 7409)
@@ -0,0 +1,53 @@
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Reto Grieder
+ *   Co-authors:
+ *      ...
+ *
+ */
+
+/**
+ at file
+ at brief
+*/
+
+#include "OrxonoxConfig.h"
+
+///////////////////////////////////////////
+/////          Stable Headers         /////
+///////////////////////////////////////////
+
+#include <LinearMath/btTransform.h>
+
+///////////////////////////////////////////
+/////       All Rebuild Headers       /////
+///////////////////////////////////////////
+
+#include "core/BaseObject.h"
+#include "core/CoreIncludes.h"
+#include "core/XMLPort.h"
+
+
+// Just in case some header included windows.h
+#undef min
+#undef max




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