[Orxonox-commit 3496] r8182 - in code/branches/spacerace/src/modules: . gametypes

dafrick at orxonox.net dafrick at orxonox.net
Mon Apr 4 13:37:50 CEST 2011


Author: dafrick
Date: 2011-04-04 13:37:50 +0200 (Mon, 04 Apr 2011)
New Revision: 8182

Added:
   code/branches/spacerace/src/modules/gametypes/
   code/branches/spacerace/src/modules/gametypes/CMakeLists.txt
   code/branches/spacerace/src/modules/gametypes/GametypesPrecompiledHeaders.h
   code/branches/spacerace/src/modules/gametypes/GametypesPrereqs.h
   code/branches/spacerace/src/modules/gametypes/SpaceRace.cc
   code/branches/spacerace/src/modules/gametypes/SpaceRace.h
Modified:
   code/branches/spacerace/src/modules/CMakeLists.txt
Log:
Readding spacerace files.


Modified: code/branches/spacerace/src/modules/CMakeLists.txt
===================================================================
--- code/branches/spacerace/src/modules/CMakeLists.txt	2011-04-04 11:35:59 UTC (rev 8181)
+++ code/branches/spacerace/src/modules/CMakeLists.txt	2011-04-04 11:37:50 UTC (rev 8182)
@@ -26,6 +26,7 @@
 ################ Sub Directories ################
 
 ADD_SUBDIRECTORY(designtools)
+ADD_SUBDIRECTORY(gametypes)
 ADD_SUBDIRECTORY(notifications)
 ADD_SUBDIRECTORY(objects)
 ADD_SUBDIRECTORY(overlays)

Added: code/branches/spacerace/src/modules/gametypes/CMakeLists.txt
===================================================================
--- code/branches/spacerace/src/modules/gametypes/CMakeLists.txt	                        (rev 0)
+++ code/branches/spacerace/src/modules/gametypes/CMakeLists.txt	2011-04-04 11:37:50 UTC (rev 8182)
@@ -0,0 +1,14 @@
+SET_SOURCE_FILES(GAMETYPES_SRC_FILES
+  SpaceRace.cc
+)
+
+ORXONOX_ADD_LIBRARY(gametypes
+  MODULE
+  FIND_HEADER_FILES
+  TOLUA_FILES
+  PCH_FILE
+    GametypesPrecompiledHeaders.h
+  LINK_LIBRARIES
+    orxonox
+  SOURCE_FILES ${GAMETYPES_SRC_FILES}
+)

Added: code/branches/spacerace/src/modules/gametypes/GametypesPrecompiledHeaders.h
===================================================================
--- code/branches/spacerace/src/modules/gametypes/GametypesPrecompiledHeaders.h	                        (rev 0)
+++ code/branches/spacerace/src/modules/gametypes/GametypesPrecompiledHeaders.h	2011-04-04 11:37:50 UTC (rev 8182)
@@ -0,0 +1,53 @@
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Reto Grieder
+ *   Co-authors:
+ *      ...
+ *
+ */
+
+/**
+ at file
+ at brief
+*/
+
+#include "OrxonoxConfig.h"
+
+///////////////////////////////////////////
+/////          Stable Headers         /////
+///////////////////////////////////////////
+
+#include <LinearMath/btTransform.h>
+
+///////////////////////////////////////////
+/////       All Rebuild Headers       /////
+///////////////////////////////////////////
+
+#include "core/BaseObject.h"
+#include "core/CoreIncludes.h"
+#include "core/XMLPort.h"
+
+
+// Just in case some header included windows.h
+#undef min
+#undef max

Added: code/branches/spacerace/src/modules/gametypes/GametypesPrereqs.h
===================================================================
--- code/branches/spacerace/src/modules/gametypes/GametypesPrereqs.h	                        (rev 0)
+++ code/branches/spacerace/src/modules/gametypes/GametypesPrereqs.h	2011-04-04 11:37:50 UTC (rev 8182)
@@ -0,0 +1,70 @@
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Damian 'Mozork' Frick
+ *   Co-authors:
+ *      ...
+ *
+ */
+
+/**
+ at file
+ at brief
+    Shared library macros, enums, constants and forward declarations for the questsystem module
+*/
+
+#ifndef _GametypesPrereqs_H__
+#define _GametypesPrereqs_H__
+
+#include "OrxonoxConfig.h"
+#include "OrxonoxPrereqs.h"
+
+//-----------------------------------------------------------------------
+// Shared library settings
+//-----------------------------------------------------------------------
+
+#if defined(ORXONOX_PLATFORM_WINDOWS) && !defined(Gametypes_STATIC_BUILD)
+#  ifdef Gametypes_SHARED_BUILD
+#    define _GametypesExport __declspec(dllexport)
+#  else
+#    if defined( __MINGW32__ )
+#      define _GametypesExport
+#    else
+#      define _GametypesExport __declspec(dllimport)
+#    endif
+#  endif
+#elif defined ( ORXONOX_GCC_VISIBILITY )
+#  define _GametypesExport  __attribute__ ((visibility("default")))
+#else
+#  define _GametypesExport
+#endif
+
+//-----------------------------------------------------------------------
+// Forward declarations
+//-----------------------------------------------------------------------
+
+namespace orxonox
+{
+    class SpaceRace;
+}
+
+#endif /* _GametypesPrereqs_H__ */

Added: code/branches/spacerace/src/modules/gametypes/SpaceRace.cc
===================================================================
--- code/branches/spacerace/src/modules/gametypes/SpaceRace.cc	                        (rev 0)
+++ code/branches/spacerace/src/modules/gametypes/SpaceRace.cc	2011-04-04 11:37:50 UTC (rev 8182)
@@ -0,0 +1,50 @@
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Aurelian Jaggi
+ *   Co-authors:
+ *      ...
+ *
+ */
+
+#include "SpaceRace.h"
+
+#include "core/CoreIncludes.h"
+#include "network/Host.h"
+
+namespace orxonox{
+    CreateUnloadableFactory(SpaceRace);
+    
+    SpaceRace::SpaceRace(BaseObject* creator) : Gametype(creator)
+    {
+	RegisterObject(SpaceRace);
+	this->numberOfCheckpoints_ = 0;
+	this->checkpointsReached_ = 0;
+	this->numberOfBots_ = 0;	
+    }
+    
+    void SpaceRace::tick(float dt)
+    {
+	orxonox::Gametype::tick(dt);
+    }
+
+}
\ No newline at end of file

Added: code/branches/spacerace/src/modules/gametypes/SpaceRace.h
===================================================================
--- code/branches/spacerace/src/modules/gametypes/SpaceRace.h	                        (rev 0)
+++ code/branches/spacerace/src/modules/gametypes/SpaceRace.h	2011-04-04 11:37:50 UTC (rev 8182)
@@ -0,0 +1,62 @@
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Aurelian Jaggi
+ *   Co-authors:
+ *      ...
+ *
+ */
+
+#ifndef _SpaceRace_H__
+#define _SpaceRace_H__
+
+#include "gametypes/Gametype.h"
+#include "gametypes/GametypesPrereqs.h"
+#include "objects/triggers/DistanceTriggerBeacon.h"
+#include <boost/concept_check.hpp>
+
+namespace orxonox
+{
+    class _OrxonoxExport SpaceRace : public Gametype
+    {
+	public:
+	    SpaceRace(BaseObject* creator);
+	    virtual ~SpaceRace(){};
+	    
+	    virtual void tick(float dt);
+	    
+	    virtual void start();
+	    virtual void end();
+	    
+	protected:
+	    inline void newCheckpointReached()
+	      { this->checkpointsReached++; }
+	    inline bool lastCheckpointReached()
+	      { return (this->checkpointsReached == this->numberOfCheckpoints); }
+	private:
+	    int numberOfCheckpoints_;
+	    int checkpointsReached_;
+    
+    };
+}
+
+#endif




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