[Orxonox-commit 3501] r8187 - in code/branches/gameimmersion: data/levels src/orxonox/worldentities/pawns
simonmie at orxonox.net
simonmie at orxonox.net
Mon Apr 4 15:45:09 CEST 2011
Author: simonmie
Date: 2011-04-04 15:45:09 +0200 (Mon, 04 Apr 2011)
New Revision: 8187
Modified:
code/branches/gameimmersion/data/levels/test-immersion-shield-01.oxw
code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.cc
code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.h
Log:
Added initialShieldHealth and minor changes
Modified: code/branches/gameimmersion/data/levels/test-immersion-shield-01.oxw
===================================================================
--- code/branches/gameimmersion/data/levels/test-immersion-shield-01.oxw 2011-04-04 13:21:48 UTC (rev 8186)
+++ code/branches/gameimmersion/data/levels/test-immersion-shield-01.oxw 2011-04-04 13:45:09 UTC (rev 8187)
@@ -35,14 +35,16 @@
linearDamping= "0.9"
angularDamping= "0.7"
- health= 200
+ health= 100
maxhealth= 150
- inithealth= 100
+ inithealth= 200
- shieldhealth= 200
- shieldabsorption= 1
+ shieldhealth= 100
+ initialshieldhealth= 200
maxshieldhealth= 250
+ shieldabsorption= 1
+
reloadrate= "10"
reloadwaittime= 1
Modified: code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.cc
===================================================================
--- code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.cc 2011-04-04 13:21:48 UTC (rev 8186)
+++ code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.cc 2011-04-04 13:45:09 UTC (rev 8187)
@@ -128,7 +128,9 @@
/////// me
XMLPortParam(Pawn, "reloadrate", setReloadRate, getReloadRate, xmlelement, mode).defaultValues(0);
XMLPortParam(Pawn, "reloadwaittime", setReloadWaitTime, getReloadWaitTime, xmlelement, mode).defaultValues(1.0f);
+
XMLPortParam(Pawn, "maxshieldhealth", setMaxShieldHealth, getMaxShieldHealth, xmlelement, mode).defaultValues(100);
+ XMLPortParam(Pawn, "initialshieldhealth", setInitialShieldHealth, getInitialShieldHealth, xmlelement, mode).defaultValues(0);
/////// end me
//TODO: DEFINES fuer defaultwerte (hier und weiter oben dieselben)
@@ -226,7 +228,7 @@
void Pawn::setHealth(float health)
{
- this->health_ = std::min(health, this->maxHealth_);
+ this->health_ = std::min(health, this->maxHealth_); //Health can't be set to a value bigger than maxHealth, otherwise it will be reduced at first hit
}
//////////////////me edit
Modified: code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.h
===================================================================
--- code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.h 2011-04-04 13:21:48 UTC (rev 8186)
+++ code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.h 2011-04-04 13:45:09 UTC (rev 8187)
@@ -80,6 +80,17 @@
inline float getMaxShieldHealth() const
{ return this->maxShieldHealth_; }
+ inline void setInitialShieldHealth(float initialshieldhealth)
+ { this->initialShieldHealth_ = initialshieldhealth; this->setShieldHealth(initialshieldhealth); }
+ inline float getInitialShieldHealth() const
+ { return this->initialShieldHealth_; }
+
+ inline void restoreInitialShieldHealth()
+ { this->setShieldHealth(this->initialShieldHealth_); }
+ inline void restoreMaxShieldHealth()
+ { this->setShieldHealth(this->maxShieldHealth_); }
+
+
///////////////////////////////// end me
virtual void setHealth(float health);
@@ -185,6 +196,7 @@
float reloadWaitCountdown_;
float maxShieldHealth_;
+ float initialShieldHealth_;
////////////////////////// end me
More information about the Orxonox-commit
mailing list