[Orxonox-commit 4304] r8975 - code/branches/menue/src/orxonox/worldentities/pawns
baermatt at orxonox.net
baermatt at orxonox.net
Wed Dec 14 13:39:43 CET 2011
Author: baermatt
Date: 2011-12-14 13:39:43 +0100 (Wed, 14 Dec 2011)
New Revision: 8975
Modified:
code/branches/menue/src/orxonox/worldentities/pawns/FpsPlayer.cc
code/branches/menue/src/orxonox/worldentities/pawns/FpsPlayer.h
Log:
Made jumping work again in FPS mode.
Modified: code/branches/menue/src/orxonox/worldentities/pawns/FpsPlayer.cc
===================================================================
--- code/branches/menue/src/orxonox/worldentities/pawns/FpsPlayer.cc 2011-12-14 12:23:56 UTC (rev 8974)
+++ code/branches/menue/src/orxonox/worldentities/pawns/FpsPlayer.cc 2011-12-14 12:39:43 UTC (rev 8975)
@@ -269,7 +269,7 @@
{
}
- void FpsPlayer::boost() //acctually jump
+ void FpsPlayer::boost(bool bBoost) //acctually jump
{
if (this->isFloor_)
{
Modified: code/branches/menue/src/orxonox/worldentities/pawns/FpsPlayer.h
===================================================================
--- code/branches/menue/src/orxonox/worldentities/pawns/FpsPlayer.h 2011-12-14 12:23:56 UTC (rev 8974)
+++ code/branches/menue/src/orxonox/worldentities/pawns/FpsPlayer.h 2011-12-14 12:39:43 UTC (rev 8975)
@@ -64,7 +64,7 @@
inline const std::string& getMeshSource() const
{ return this->meshSrc_; }
- void boost(); //acctually jump
+ void boost(bool bBoost); //acctually jump
virtual void fire();
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