[Orxonox-commit 3147] r7840 - code/branches/ai/src/orxonox/controllers

jo at orxonox.net jo at orxonox.net
Mon Jan 31 21:30:14 CET 2011


Author: jo
Date: 2011-01-31 21:30:13 +0100 (Mon, 31 Jan 2011)
New Revision: 7840

Modified:
   code/branches/ai/src/orxonox/controllers/AIController.cc
   code/branches/ai/src/orxonox/controllers/ArtificialController.cc
Log:
Creating a console command.

Modified: code/branches/ai/src/orxonox/controllers/AIController.cc
===================================================================
--- code/branches/ai/src/orxonox/controllers/AIController.cc	2011-01-31 19:00:08 UTC (rev 7839)
+++ code/branches/ai/src/orxonox/controllers/AIController.cc	2011-01-31 20:30:13 UTC (rev 7840)
@@ -25,7 +25,7 @@
  *      Dominik Solenicki
  *
  */
-
+//TODO: intended behaviour: when a bot has a target_ it shouldn't move away.
 #include "AIController.h"
 
 #include "util/Math.h"

Modified: code/branches/ai/src/orxonox/controllers/ArtificialController.cc
===================================================================
--- code/branches/ai/src/orxonox/controllers/ArtificialController.cc	2011-01-31 19:00:08 UTC (rev 7839)
+++ code/branches/ai/src/orxonox/controllers/ArtificialController.cc	2011-01-31 20:30:13 UTC (rev 7840)
@@ -50,7 +50,8 @@
     SetConsoleCommand("ArtificialController", "masteraction",     &ArtificialController::masteraction);
     SetConsoleCommand("ArtificialController", "followme",         &ArtificialController::followme);
     SetConsoleCommand("ArtificialController", "passivebehaviour", &ArtificialController::passivebehaviour);
-    SetConsoleCommand("ArtificialController", "formationsize",    &ArtificialController::formationsize);
+    SetConsoleCommand("ArtificialController", "botlevel",         &ArtificialController::setBotLevel);
+    
 
     static const unsigned int STANDARD_MAX_FORMATION_SIZE = 7;
     static const int RADIUS_TO_SEARCH_FOR_MASTERS = 5000;
@@ -85,7 +86,7 @@
         this->target_.setCallback(createFunctor(&ArtificialController::targetDied, this));
 	this->bSetupWorked = false;
 	this->numberOfWeapons = 0;
-	this->botlevel_ = 1.0f;
+	this->botlevel_ = 10.0f;
     }
 
     ArtificialController::~ArtificialController()




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