[Orxonox-commit 3939] r8613 - code/branches/spaceboundaries2/src/orxonox/worldentities

dafrick at orxonox.net dafrick at orxonox.net
Thu May 26 17:23:32 CEST 2011


Author: dafrick
Date: 2011-05-26 17:23:31 +0200 (Thu, 26 May 2011)
New Revision: 8613

Modified:
   code/branches/spaceboundaries2/src/orxonox/worldentities/SpaceBoundaries.cc
   code/branches/spaceboundaries2/src/orxonox/worldentities/SpaceBoundaries.h
Log:
Cleanup.


Modified: code/branches/spaceboundaries2/src/orxonox/worldentities/SpaceBoundaries.cc
===================================================================
--- code/branches/spaceboundaries2/src/orxonox/worldentities/SpaceBoundaries.cc	2011-05-26 15:16:39 UTC (rev 8612)
+++ code/branches/spaceboundaries2/src/orxonox/worldentities/SpaceBoundaries.cc	2011-05-26 15:23:31 UTC (rev 8613)
@@ -210,7 +210,6 @@
     {
         this->checkWhoIsIn();
         this->removeAllBillboards();
-        COUT(4) << "Groesse der Pawn-Liste 'SpaceBoundaries::pawnsIn_': " << (int) pawnsIn_.size() << std::endl;
         
         float distance;
         bool humanItem;
@@ -221,18 +220,17 @@
             {
                 distance = this->computeDistance(currentPawn);
                 humanItem = this->isHumanPlayer(currentPawn);
-                COUT(5) << "Distanz:" << distance << std::endl; // message for debugging
-                if(distance > this->warnDistance_ && distance < this->maxDistance_) // Zeige Warnung an!
+                COUT(5) << "Distance:" << distance << std::endl; // message for debugging
+                if(distance > this->warnDistance_ && distance < this->maxDistance_) // Display warning
                 {
                     if(humanItem)
                     {
-                        COUT(5) << "humanItem ist true" << std::endl;
                         this->displayWarning("Attention! You are close to the boundary!");
                     }
                 }
                 if(/* humanItem &&*/ abs(this->maxDistance_ - distance) < this->showDistance_ )
                 {
-                    this->displayBoundaries(currentPawn); // Zeige Grenze an!
+                    this->displayBoundaries(currentPawn); // Show the boundary
                 }
                 if(distance > this->maxDistance_ && (this->reaction_ == 1) )
                 {
@@ -243,7 +241,7 @@
                     }
                     currentPawn->removeHealth( (distance - this->maxDistance_) * this->healthDecrease_);
                 }
-                if( (this->reaction_ == 0) && (distance + 100 > this->maxDistance_)) // Annahme: Ein Pawn kann von einem Tick bis zum nächsten nicht mehr als 100 Distanzeinheiten zurücklegen.
+                if( (this->reaction_ == 0) && (distance + 100 > this->maxDistance_)) // Exception: A Pawn can't move more than 100 units per tick.
                 {
                     this->conditionalBounceBack(currentPawn, distance, dt);
                 }
@@ -289,8 +287,7 @@
         Vector3 velocity = item->getVelocity();
         float normalSpeed = item->getVelocity().dotProduct(normal);
         
-        /* Checke, ob das Pawn innerhalb des nächsten Ticks, das erlaubte Gebiet verlassen würde.
-           Falls ja: Spicke es zurück. */
+        /* Check, whether the Pawn would leave the boundary in the next tick, if so send it back. */
         if( this->reaction_ == 0 && currentDistance + normalSpeed * dt > this->maxDistance_ - 10 ) // -10: "security measure"
         {
             bounceBack(item, &normal, &velocity);
@@ -313,7 +310,7 @@
         item->setAcceleration(acceleration * dampingFactor);
         item->setVelocity(*velocity * dampingFactor);
         
-        item->setPosition( item->getPosition() - *normal * 10 ); // Setze das SpaceShip noch etwas von der Grenze weg.
+        item->setPosition( item->getPosition() - *normal * 10 ); // Set the position of the Pawn to be well inside the boundary.
     }
     
     bool SpaceBoundaries::isHumanPlayer(Pawn *item)

Modified: code/branches/spaceboundaries2/src/orxonox/worldentities/SpaceBoundaries.h
===================================================================
--- code/branches/spaceboundaries2/src/orxonox/worldentities/SpaceBoundaries.h	2011-05-26 15:16:39 UTC (rev 8612)
+++ code/branches/spaceboundaries2/src/orxonox/worldentities/SpaceBoundaries.h	2011-05-26 15:23:31 UTC (rev 8613)
@@ -106,25 +106,21 @@
             
             std::vector<billboardAdministration> billboards_;
         
-            int reaction_; //!< Werte: 0, 1, 2. 
-                           //!< 0: Reflektion an Boundaries (Standard).
-                           //!< 1: Health-Abzug-Modus.
-                           //!< 2: Invertierte Version von 0. Verbiete es, in ein Gebiet hinein zu fliegen.
-            float maxDistance_; //!< maximal zulaessige Entfernung von 'this->getPosition()'.
-            float warnDistance_; //!< Entfernung von 'this->getPosition()', ab der eine Warnung angezeigt wird, dass man bald das zulaessige Areal verlaesst.
-            float showDistance_; //!< Definiert, wann die Grenzen visualisiert werden sollen. ("Entfernung von 'this->maxDistance_'")
+            int reaction_; //!< Values: 0, 1, 2.
+                           //!< 0: Reflection on boundary (Standard).
+                           //!< 1: Decrease-Health-Mode.
+                           //!< 2: Inverted Version of 0. Prohibit to fly INTO a defined area.
+            float maxDistance_; //!<  Maximum allowed distance.
+            float warnDistance_; //!< Distance in which a warning is displayed.
+            float showDistance_; //!< Distance at which the boundaries are displayed.
             
-            float healthDecrease_; //!< Mass fuer die Anzahl Health-Points, die nach ueberschreiten der Entfernung 'maxDistance_' von 'this->getPosition()' abgezogen werden.
-                                   //!< Empfohlene Werte: 0.1 (langsame Health-Verminderung) bis 5 (sehr schnelle Health-Verminderung).
-                                   //!< Hat nur eine Bedeutung, falls 'this->reaction_' 1 (eins) ist. 
+            float healthDecrease_; //!< Rate of health loss.
             
-            
-            RadarViewable* centerRadar_; //!< Repraesentation von SpaceBoundaries auf dem Radar.
+            //RadarViewable* centerRadar_; //!< Representation of the space boundary in the radar.
         
-        
             // Funktionen::
-            float computeDistance(WorldEntity *item); //!< Auf den Mittelpunkt 'this->getPosition()' bezogen.
-            void displayWarning(const std::string warnText); //!< Einen Warntext auf dem Bildschirm ausgeben. (noch nicht implementiert, TODO)
+            float computeDistance(WorldEntity *item); //!< Compute distance to center point.
+            void displayWarning(const std::string warnText); //!< TODO: Implement.
             void displayBoundaries(Pawn *item);
             void conditionalBounceBack(Pawn *item, float currentDistance, float dt);
             void bounceBack(Pawn *item, Vector3 *normal, Vector3 *velocity);




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