[Orxonox-commit 4425] r9096 - in code/branches/newlevel2012: . data/levels src/modules/towerdefense src/modules/towerdefense/Spielfeld Blender
mentzerf at orxonox.net
mentzerf at orxonox.net
Fri Apr 20 14:00:47 CEST 2012
Author: mentzerf
Date: 2012-04-20 14:00:47 +0200 (Fri, 20 Apr 2012)
New Revision: 9096
Added:
code/branches/newlevel2012/.project
code/branches/newlevel2012/data/levels/towerDefense.oxw
code/branches/newlevel2012/src/modules/towerdefense/Spielfeld Blender/
code/branches/newlevel2012/src/modules/towerdefense/Spielfeld Blender/OgreXMLConverter.log
code/branches/newlevel2012/src/modules/towerdefense/Spielfeld Blender/Playfield.material
code/branches/newlevel2012/src/modules/towerdefense/Spielfeld Blender/Playfield_ME.mesh
code/branches/newlevel2012/src/modules/towerdefense/Spielfeld Blender/Playfield_ME.mesh.xml
code/branches/newlevel2012/src/modules/towerdefense/Spielfeld Blender/Spielfeld.blend
code/branches/newlevel2012/src/modules/towerdefense/Spielfeld Blender/Spielfeld.blend1
code/branches/newlevel2012/src/modules/towerdefense/Spielfeld Blender/plazfield_top.png
Log:
Added level files
Added: code/branches/newlevel2012/.project
===================================================================
--- code/branches/newlevel2012/.project (rev 0)
+++ code/branches/newlevel2012/.project 2012-04-20 12:00:47 UTC (rev 9096)
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<projectDescription>
+ <name>Orxonox-Source at newlevel2012</name>
+ <comment></comment>
+ <projects>
+ </projects>
+ <buildSpec>
+ </buildSpec>
+ <natures>
+ </natures>
+</projectDescription>
Added: code/branches/newlevel2012/data/levels/towerDefense.oxw
===================================================================
--- code/branches/newlevel2012/data/levels/towerDefense.oxw (rev 0)
+++ code/branches/newlevel2012/data/levels/towerDefense.oxw 2012-04-20 12:00:47 UTC (rev 9096)
@@ -0,0 +1,44 @@
+<LevelInfo
+ name = "Tower Defense"
+ description = "A level with not much in it."
+ tags = "test"
+ screenshot = "emptylevel.png"
+/>
+
+<?lua
+ include("stats.oxo")
+ include("HUDTemplates3.oxo")
+ include("templates/lodInformation.oxt")
+?>
+
+
+<?lua
+ include("templates/spaceshipAssff2.oxt")
+ include("templates/spaceshipPirate.oxt")
+?>
+
+
+<Level>
+ <templates>
+ <Template link=lodtemplate_default />
+ </templates>
+ <?lua include("includes/notifications.oxi") ?>
+
+
+ <Scene
+ ambientlight = "0.8, 0.8, 0.8"
+ skybox = "Orxonox/Starbox"
+ >
+
+ <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
+ <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff2 />
+
+ <StaticEntity position="0,0,0" direction="0,0,0" collistionType=static mass=100000>
+ <attached>
+ <Model position="0,0,0" mesh="Playfield_ME.mesh" scale3D="10,10,10" />
+ </attached>
+ </StaticEntity>
+
+ </Scene>
+</Level>
+
Added: code/branches/newlevel2012/src/modules/towerdefense/Spielfeld Blender/OgreXMLConverter.log
===================================================================
--- code/branches/newlevel2012/src/modules/towerdefense/Spielfeld Blender/OgreXMLConverter.log (rev 0)
+++ code/branches/newlevel2012/src/modules/towerdefense/Spielfeld Blender/OgreXMLConverter.log 2012-04-20 12:00:47 UTC (rev 9096)
@@ -0,0 +1,31 @@
+15:38:46: Creating resource group General
+15:38:46: Creating resource group Internal
+15:38:46: Creating resource group Autodetect
+15:38:46: Registering ResourceManager for type Mesh
+15:38:46: Registering ResourceManager for type Material
+15:38:46: Registering ResourceManager for type Skeleton
+15:38:46: XMLMeshSerializer reading mesh data from /home/mentzerf/mentzerf-extra-0/newlevel2012/src/modules/towerdefense/Spielfeld Blender/Playfield_ME.mesh.xml...
+15:38:46: Reading submeshes...
+15:38:46: Reading geometry...
+15:38:46: Geometry done...
+15:38:46: Submeshes done.
+15:38:46: XMLMeshSerializer import successful.
+15:38:46: Reorganising vertex buffers to automatic layout..
+15:38:46: MeshSerializer writing mesh data to /home/mentzerf/mentzerf-extra-0/newlevel2012/src/modules/towerdefense/Spielfeld Blender/Playfield_ME.mesh...
+15:38:46: File header written.
+15:38:46: Writing mesh data...
+15:38:46: Writing submesh...
+15:38:46: Exporting submesh texture aliases...
+15:38:46: Submesh texture aliases exported.
+15:38:46: Submesh exported.
+15:38:46: Exporting bounds information....
+15:38:46: Bounds information exported.
+15:38:46: Exporting submesh name table...
+15:38:46: Submesh name table exported.
+15:38:46: Exporting edge lists...
+15:38:46: Edge lists exported
+15:38:46: Mesh data exported.
+15:38:46: MeshSerializer export successful.
+15:38:46: Unregistering ResourceManager for type Skeleton
+15:38:46: Unregistering ResourceManager for type Material
+15:38:46: Unregistering ResourceManager for type Mesh
Added: code/branches/newlevel2012/src/modules/towerdefense/Spielfeld Blender/Playfield.material
===================================================================
--- code/branches/newlevel2012/src/modules/towerdefense/Spielfeld Blender/Playfield.material (rev 0)
+++ code/branches/newlevel2012/src/modules/towerdefense/Spielfeld Blender/Playfield.material 2012-04-20 12:00:47 UTC (rev 9096)
@@ -0,0 +1,20 @@
+material PlayField
+{
+ receive_shadows on
+ technique
+ {
+ pass
+ {
+ ambient 0.500000 0.500000 0.500000 1.000000
+ diffuse 0.640000 0.640000 0.640000 1.000000
+ specular 0.500000 0.500000 0.500000 1.000000 12.500000
+ emissive 0.000000 0.000000 0.000000 1.000000
+ texture_unit
+ {
+ texture plazfield_top.png
+ tex_address_mode wrap
+ filtering trilinear
+ }
+ }
+ }
+}
Added: code/branches/newlevel2012/src/modules/towerdefense/Spielfeld Blender/Playfield_ME.mesh
===================================================================
(Binary files differ)
Property changes on: code/branches/newlevel2012/src/modules/towerdefense/Spielfeld Blender/Playfield_ME.mesh
___________________________________________________________________
Added: svn:mime-type
+ application/octet-stream
Added: code/branches/newlevel2012/src/modules/towerdefense/Spielfeld Blender/Playfield_ME.mesh.xml
===================================================================
--- code/branches/newlevel2012/src/modules/towerdefense/Spielfeld Blender/Playfield_ME.mesh.xml (rev 0)
+++ code/branches/newlevel2012/src/modules/towerdefense/Spielfeld Blender/Playfield_ME.mesh.xml 2012-04-20 12:00:47 UTC (rev 9096)
@@ -0,0 +1,144 @@
+<mesh>
+ <submeshes>
+ <submesh material="PlayField" usesharedvertices="false">
+ <faces count="12">
+ <face v1="0" v2="1" v3="3"/>
+ <face v1="1" v2="2" v3="3"/>
+ <face v1="4" v2="5" v3="7"/>
+ <face v1="5" v2="6" v3="7"/>
+ <face v1="8" v2="9" v3="11"/>
+ <face v1="9" v2="10" v3="11"/>
+ <face v1="12" v2="13" v3="15"/>
+ <face v1="13" v2="14" v3="15"/>
+ <face v1="16" v2="17" v3="19"/>
+ <face v1="17" v2="18" v3="19"/>
+ <face v1="20" v2="21" v3="23"/>
+ <face v1="21" v2="22" v3="23"/>
+ </faces>
+ <geometry vertexcount="24">
+ <vertexbuffer positions="true" normals="true" texture_coords="1" texture_coord_dimensions_0="2">
+ <vertex>
+ <position x="10.000000" y="10.000000" z="-1.000000"/>
+ <normal x="0.000000" y="-0.000000" z="-1.000000"/>
+ <texcoord u="0.000000" v="1.000000"/>
+ </vertex>
+ <vertex>
+ <position x="10.000000" y="-10.000000" z="-1.000000"/>
+ <normal x="0.000000" y="-0.000000" z="-1.000000"/>
+ <texcoord u="1.000000" v="1.000000"/>
+ </vertex>
+ <vertex>
+ <position x="-10.000000" y="-10.000000" z="-1.000000"/>
+ <normal x="0.000000" y="-0.000000" z="-1.000000"/>
+ <texcoord u="1.000000" v="0.000000"/>
+ </vertex>
+ <vertex>
+ <position x="-10.000000" y="10.000000" z="-1.000000"/>
+ <normal x="0.000000" y="-0.000000" z="-1.000000"/>
+ <texcoord u="0.000000" v="0.000000"/>
+ </vertex>
+ <vertex>
+ <position x="10.000000" y="9.999999" z="1.000000"/>
+ <normal x="0.000000" y="0.000000" z="1.000000"/>
+ <texcoord u="1.000000" v="1.000000"/>
+ </vertex>
+ <vertex>
+ <position x="-10.000000" y="10.000000" z="1.000000"/>
+ <normal x="0.000000" y="0.000000" z="1.000000"/>
+ <texcoord u="1.000000" v="0.000000"/>
+ </vertex>
+ <vertex>
+ <position x="-10.000000" y="-10.000000" z="1.000000"/>
+ <normal x="0.000000" y="0.000000" z="1.000000"/>
+ <texcoord u="0.000000" v="0.000000"/>
+ </vertex>
+ <vertex>
+ <position x="9.999999" y="-10.000000" z="1.000000"/>
+ <normal x="0.000000" y="0.000000" z="1.000000"/>
+ <texcoord u="0.000000" v="1.000000"/>
+ </vertex>
+ <vertex>
+ <position x="10.000000" y="10.000000" z="-1.000000"/>
+ <normal x="1.000000" y="-0.000000" z="-0.000000"/>
+ <texcoord u="0.000000" v="1.000000"/>
+ </vertex>
+ <vertex>
+ <position x="10.000000" y="9.999999" z="1.000000"/>
+ <normal x="1.000000" y="-0.000000" z="-0.000000"/>
+ <texcoord u="1.000000" v="1.000000"/>
+ </vertex>
+ <vertex>
+ <position x="9.999999" y="-10.000000" z="1.000000"/>
+ <normal x="1.000000" y="-0.000000" z="-0.000000"/>
+ <texcoord u="1.000000" v="0.000000"/>
+ </vertex>
+ <vertex>
+ <position x="10.000000" y="-10.000000" z="-1.000000"/>
+ <normal x="1.000000" y="-0.000000" z="-0.000000"/>
+ <texcoord u="0.000000" v="0.000000"/>
+ </vertex>
+ <vertex>
+ <position x="10.000000" y="-10.000000" z="-1.000000"/>
+ <normal x="0.000000" y="-1.000000" z="0.000000"/>
+ <texcoord u="0.000000" v="1.000000"/>
+ </vertex>
+ <vertex>
+ <position x="9.999999" y="-10.000000" z="1.000000"/>
+ <normal x="0.000000" y="-1.000000" z="0.000000"/>
+ <texcoord u="1.000000" v="1.000000"/>
+ </vertex>
+ <vertex>
+ <position x="-10.000000" y="-10.000000" z="1.000000"/>
+ <normal x="0.000000" y="-1.000000" z="0.000000"/>
+ <texcoord u="1.000000" v="0.000000"/>
+ </vertex>
+ <vertex>
+ <position x="-10.000000" y="-10.000000" z="-1.000000"/>
+ <normal x="0.000000" y="-1.000000" z="0.000000"/>
+ <texcoord u="0.000000" v="0.000000"/>
+ </vertex>
+ <vertex>
+ <position x="-10.000000" y="-10.000000" z="-1.000000"/>
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+ <texcoord u="0.000000" v="1.000000"/>
+ </vertex>
+ <vertex>
+ <position x="-10.000000" y="-10.000000" z="1.000000"/>
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+ <texcoord u="1.000000" v="1.000000"/>
+ </vertex>
+ <vertex>
+ <position x="-10.000000" y="10.000000" z="1.000000"/>
+ <normal x="-1.000000" y="0.000000" z="0.000000"/>
+ <texcoord u="1.000000" v="0.000000"/>
+ </vertex>
+ <vertex>
+ <position x="-10.000000" y="10.000000" z="-1.000000"/>
+ <normal x="-1.000000" y="0.000000" z="0.000000"/>
+ <texcoord u="0.000000" v="0.000000"/>
+ </vertex>
+ <vertex>
+ <position x="10.000000" y="9.999999" z="1.000000"/>
+ <normal x="0.000000" y="1.000000" z="0.000000"/>
+ <texcoord u="0.000000" v="1.000000"/>
+ </vertex>
+ <vertex>
+ <position x="10.000000" y="10.000000" z="-1.000000"/>
+ <normal x="0.000000" y="1.000000" z="0.000000"/>
+ <texcoord u="1.000000" v="1.000000"/>
+ </vertex>
+ <vertex>
+ <position x="-10.000000" y="10.000000" z="-1.000000"/>
+ <normal x="0.000000" y="1.000000" z="0.000000"/>
+ <texcoord u="1.000000" v="0.000000"/>
+ </vertex>
+ <vertex>
+ <position x="-10.000000" y="10.000000" z="1.000000"/>
+ <normal x="0.000000" y="1.000000" z="0.000000"/>
+ <texcoord u="0.000000" v="0.000000"/>
+ </vertex>
+ </vertexbuffer>
+ </geometry>
+ </submesh>
+ </submeshes>
+</mesh>
Added: code/branches/newlevel2012/src/modules/towerdefense/Spielfeld Blender/Spielfeld.blend
===================================================================
(Binary files differ)
Property changes on: code/branches/newlevel2012/src/modules/towerdefense/Spielfeld Blender/Spielfeld.blend
___________________________________________________________________
Added: svn:mime-type
+ application/octet-stream
Added: code/branches/newlevel2012/src/modules/towerdefense/Spielfeld Blender/Spielfeld.blend1
===================================================================
(Binary files differ)
Property changes on: code/branches/newlevel2012/src/modules/towerdefense/Spielfeld Blender/Spielfeld.blend1
___________________________________________________________________
Added: svn:mime-type
+ application/octet-stream
Added: code/branches/newlevel2012/src/modules/towerdefense/Spielfeld Blender/plazfield_top.png
===================================================================
(Binary files differ)
Property changes on: code/branches/newlevel2012/src/modules/towerdefense/Spielfeld Blender/plazfield_top.png
___________________________________________________________________
Added: svn:mime-type
+ application/octet-stream
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