[Orxonox-commit 4427] r9098 - in code/branches/newlevel2012: data/levels src/modules/towerdefense

mentzerf at orxonox.net mentzerf at orxonox.net
Fri Apr 20 15:00:32 CEST 2012


Author: mentzerf
Date: 2012-04-20 15:00:32 +0200 (Fri, 20 Apr 2012)
New Revision: 9098

Added:
   code/branches/newlevel2012/src/modules/towerdefense/TowerDefense.cc
   code/branches/newlevel2012/src/modules/towerdefense/TowerDefense.h
Modified:
   code/branches/newlevel2012/data/levels/towerDefense.oxw
Log:
Added Gametype class

Modified: code/branches/newlevel2012/data/levels/towerDefense.oxw
===================================================================
--- code/branches/newlevel2012/data/levels/towerDefense.oxw	2012-04-20 12:28:46 UTC (rev 9097)
+++ code/branches/newlevel2012/data/levels/towerDefense.oxw	2012-04-20 13:00:32 UTC (rev 9098)
@@ -12,13 +12,11 @@
 ?>
 
 
-<?lua
-  include("templates/spaceshipAssff2.oxt")
-  include("templates/spaceshipPirate.oxt")
-?>
 
+<Level 
+	gametype = "Deathmatch"
+	>
 
-<Level>
   <templates>
     <Template link=lodtemplate_default />
   </templates>
@@ -31,7 +29,7 @@
   >
 
     <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
-    <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff2 />
+   
     
 	<StaticEntity position="0,0,0" direction="0,0,0" collistionType=static mass=100000>
 		<attached>
@@ -39,6 +37,7 @@
 		</attached>
 	</StaticEntity>
 
+
   </Scene>
 </Level>
 

Added: code/branches/newlevel2012/src/modules/towerdefense/TowerDefense.cc
===================================================================
--- code/branches/newlevel2012/src/modules/towerdefense/TowerDefense.cc	                        (rev 0)
+++ code/branches/newlevel2012/src/modules/towerdefense/TowerDefense.cc	2012-04-20 13:00:32 UTC (rev 9098)
@@ -0,0 +1,17 @@
+/*
+ * TowerDefense.cpp
+ *
+ *  Created on: Apr 20, 2012
+ *      Author: mentzerf
+ */
+
+#include <towerdefense/TowerDefense.h>
+
+TowerDefense::TowerDefense() {
+	// TODO Auto-generated constructor stub
+
+}
+
+TowerDefense::~TowerDefense() {
+	// TODO Auto-generated destructor stub
+}

Added: code/branches/newlevel2012/src/modules/towerdefense/TowerDefense.h
===================================================================
--- code/branches/newlevel2012/src/modules/towerdefense/TowerDefense.h	                        (rev 0)
+++ code/branches/newlevel2012/src/modules/towerdefense/TowerDefense.h	2012-04-20 13:00:32 UTC (rev 9098)
@@ -0,0 +1,19 @@
+/*
+ * TowerDefense.h
+ *
+ *  Created on: Apr 20, 2012
+ *      Author: mentzerf
+ */
+
+#ifndef TOWERDEFENSE_H_
+#define TOWERDEFENSE_H_
+
+#include <Gametype.h>
+
+class TowerDefense: public orxonox::Gametype {
+public:
+	TowerDefense();
+	virtual ~TowerDefense();
+};
+
+#endif /* TOWERDEFENSE_H_ */




More information about the Orxonox-commit mailing list