[Orxonox-commit 4459] r9130 - code/branches/surfaceRace/data/levels
laumerf at orxonox.net
laumerf at orxonox.net
Fri Apr 27 16:11:30 CEST 2012
Author: laumerf
Date: 2012-04-27 16:11:30 +0200 (Fri, 27 Apr 2012)
New Revision: 9130
Modified:
code/branches/surfaceRace/data/levels/surfaceRace.oxw
Log:
added new checkpoints
Modified: code/branches/surfaceRace/data/levels/surfaceRace.oxw
===================================================================
--- code/branches/surfaceRace/data/levels/surfaceRace.oxw 2012-04-27 13:59:19 UTC (rev 9129)
+++ code/branches/surfaceRace/data/levels/surfaceRace.oxw 2012-04-27 14:11:30 UTC (rev 9130)
@@ -38,7 +38,7 @@
<SpaceRaceManager>
<checkpoints>
- <RaceCheckPoint name="checkpoint1" position="0,8050,-1000" direction="0,1,0" collisionType="static" scale="4" distance="100" checkpointindex="1" islast="false" nextcheckpoints="1,-1,-1">
+ <RaceCheckPoint name="checkpoint1" position="0,8050,-1000" direction="0,1,0" collisionType="static" scale="4" distance="100" checkpointindex="0" islast="false" nextcheckpoints="1,-1,-1">
<attached>
<Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
@@ -68,7 +68,7 @@
</RaceCheckPoint>
-<RaceCheckPoint name="checkpoint2" position="0,8050, -2000" direction="0,1,0" collisionType="static" scale="4" distance="100" checkpointindex="2" islast="false" nextcheckpoints="2,-1,-1">
+<RaceCheckPoint name="checkpoint2" position="0,8050, -2000" direction="0,1,0" roll="0" collisionType="static" scale="4" distance="100" checkpointindex="1" islast="false" nextcheckpoints="2,-1,-1">
<attached>
<Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
</attached>
@@ -84,7 +84,7 @@
</collisionShapes>
</RaceCheckPoint>
-<RaceCheckPoint name="checkpoint3" position="0,8050,-3000" direction="0,1,0" collisionType="static" scale="4" distance="100" checkpointindex="3" islast="false" nextcheckpoints="3,-1,-1">
+<RaceCheckPoint name="checkpoint3" position="0,8050,-3000" direction="0,1,0" roll="0" collisionType="static" scale="4" distance="100" checkpointindex="2" islast="false" nextcheckpoints="3,-1,-1">
<attached>
<Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
</attached>
@@ -102,7 +102,7 @@
-<RaceCheckPoint name="checkpoint4" position="1000,8050,-4000" direction="0,1,0" roll="45" collisionType="static" scale="4" distance="100" checkpointindex="4" islast="false" nextcheckpoints="4,-1,-1">
+<RaceCheckPoint name="checkpoint4" position="1000,8050,-4000" direction="0,1,0" roll="45" collisionType="static" scale="4" distance="100" checkpointindex="3" islast="false" nextcheckpoints="4,-1,-1">
<attached>
<Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
</attached>
@@ -119,7 +119,7 @@
</RaceCheckPoint>
-<RaceCheckPoint name="checkpoint5" position="2000,8050, -5000" direction="0,1,0" roll="90" collisionType="static" scale="4" distance="100" checkpointindex="5" islast="false" nextcheckpoints="5,-1,-1">
+<RaceCheckPoint name="checkpoint5" position="2000,8050, -5000" direction="0,1,0" roll="90" collisionType="static" scale="4" distance="100" checkpointindex="4" islast="false" nextcheckpoints="5,-1,-1">
<attached>
<Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
</attached>
@@ -135,7 +135,7 @@
</collisionShapes>
</RaceCheckPoint>
-<RaceCheckPoint name="checkpoint6" position="3000,8050,-4000" direction="0,1,0" roll="-45" collisionType="static" scale="4" distance="100" checkpointindex="6" islast="false" nextcheckpoints="6,-1,-1">
+<RaceCheckPoint name="checkpoint6" position="3000,8050,-4000" direction="0,1,0" roll="-45" collisionType="static" scale="4" distance="100" checkpointindex="5" islast="false" nextcheckpoints="6,-1,-1">
<attached>
<Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
</attached>
@@ -151,7 +151,7 @@
</collisionShapes>
</RaceCheckPoint>
-<RaceCheckPoint name="checkpoint7" position="4000,8050,-3000" direction="0,1,0" collisionType="static" scale="4" distance="100" checkpointindex="7" islast="false" nextcheckpoints="7,-1,-1">
+<RaceCheckPoint name="checkpoint7" position="4000,8050,-3000" direction="0,1,0" roll="0" collisionType="static" scale="4" distance="100" checkpointindex="6" islast="false" nextcheckpoints="7,-1,-1">
<attached>
<Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
</attached>
@@ -170,7 +170,7 @@
-<RaceCheckPoint name="checkpoint8" position="4000,8050,-2000" direction="0,1,0" collisionType="static" scale="4" distance="100" checkpointindex="8" islast="false" nextcheckpoints="8,-1,-1">
+<RaceCheckPoint name="checkpoint8" position="4000,8050,-2000" direction="0,1,0" roll="0" collisionType="static" scale="4" distance="100" checkpointindex="7" islast="false" nextcheckpoints="8,-1,-1">
<attached>
<Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
</attached>
@@ -187,7 +187,7 @@
</RaceCheckPoint>
-<RaceCheckPoint name="checkpoint9" position="4000,8050,-1000" direction="0,1,0" collisionType="static" scale="4" distance="100" checkpointindex="9" islast="false" nextcheckpoints="9,-1,-1">
+<RaceCheckPoint name="checkpoint9" position="4000,8050,-1000" direction="0,1,0" roll="0" collisionType="static" scale="4" distance="100" checkpointindex="8" islast="false" nextcheckpoints="9,-1,-1">
<attached>
<Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
</attached>
@@ -204,7 +204,7 @@
</RaceCheckPoint>
-<RaceCheckPoint name="checkpoint10" position="4000,8050,0" direction="0,1,0" collisionType="static" scale="4" distance="100" islast="false" checkpointindex="10" nextcheckpoints="11,-1,-1">
+<RaceCheckPoint name="checkpoint10" position="4000,8050,0" direction="0,1,0" roll="0" collisionType="static" scale="4" distance="100" checkpointindex="9" islast="false" nextcheckpoints="10,-1,-1">
<attached>
<Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
</attached>
@@ -221,7 +221,7 @@
</RaceCheckPoint>
-<RaceCheckPoint name="checkpoint11" position="3000,8050,1000" direction="0,1,0" roll="-45" collisionType="static" scale="4" distance="100" checkpointindex="11" islast="false" nextcheckpoints=",-1,-1">
+<RaceCheckPoint name="checkpoint11" position="3000,8050,1000" direction="0,1,0" roll="45" collisionType="static" scale="4" distance="100" checkpointindex="10" islast="false" nextcheckpoints="11,-1,-1">
<attached>
<Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
</attached>
@@ -238,14 +238,142 @@
</RaceCheckPoint>
+<RaceCheckPoint name="checkpoint12" position="2000,8050,2000" direction="0,1,0" roll="90" collisionType="static" scale="4" distance="100" checkpointindex="11" islast="false" nextcheckpoints="12,-1,-1">
+ <attached>
+ <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
+ </attached>
+ <collisionShapes>
+ <!--
+ <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" />
+ <BoxCollisionShape position="27.5,0,-27.5" halfExtents="55, 10, 10" />
+ <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" />
+ <BoxCollisionShape position="-27.5,0,-27.5" halfExtents="10, 10, 55" />
+ <BoxCollisionShape position="-55,0,0" halfExtents="55, 10, 10" />
-<!-- last -->
+ -->
+ </collisionShapes>
+ </RaceCheckPoint>
-<RaceCheckPoint name="checkpoint11" position="X,X,X" direction="0,1,0" collisionType="static" scale="4" distance="100" checkpointindex="X" islast="true">
+<RaceCheckPoint name="checkpoint13" position="1000,8050,2000" direction="0,1,0" roll="90" collisionType="static" scale="4" distance="100" checkpointindex="12" islast="false" nextcheckpoints="13,-1,-1">
<attached>
<Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
</attached>
<collisionShapes>
+ <!--
+ <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" />
+ <BoxCollisionShape position="27.5,0,-27.5" halfExtents="55, 10, 10" />
+ <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" />
+ <BoxCollisionShape position="-27.5,0,-27.5" halfExtents="10, 10, 55" />
+ <BoxCollisionShape position="-55,0,0" halfExtents="55, 10, 10" />
+
+ -->
+ </collisionShapes>
+ </RaceCheckPoint>
+
+<RaceCheckPoint name="checkpoint14" position="0,8050,2000" direction="0,1,0" roll="90" collisionType="static" scale="4" distance="100" checkpointindex="13" islast="false" nextcheckpoints="14,-1,-1">
+ <attached>
+ <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
+ </attached>
+ <collisionShapes>
+ <!--
+ <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" />
+ <BoxCollisionShape position="27.5,0,-27.5" halfExtents="55, 10, 10" />
+ <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" />
+ <BoxCollisionShape position="-27.5,0,-27.5" halfExtents="10, 10, 55" />
+ <BoxCollisionShape position="-55,0,0" halfExtents="55, 10, 10" />
+
+ -->
+ </collisionShapes>
+ </RaceCheckPoint>
+
+<RaceCheckPoint name="checkpoint15" position="-3000,8050,2000" direction="0,1,0" roll="90" collisionType="static" scale="4" distance="100" checkpointindex="14" islast="false" nextcheckpoints="15,-1,-1">
+ <attached>
+ <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
+ </attached>
+ <collisionShapes>
+ <!--
+ <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" />
+ <BoxCollisionShape position="27.5,0,-27.5" halfExtents="55, 10, 10" />
+ <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" />
+ <BoxCollisionShape position="-27.5,0,-27.5" halfExtents="10, 10, 55" />
+ <BoxCollisionShape position="-55,0,0" halfExtents="55, 10, 10" />
+
+ -->
+ </collisionShapes>
+ </RaceCheckPoint>
+
+<RaceCheckPoint name="checkpoint16" position="-4000,8050,3000" direction="0,1,0" roll="45" collisionType="static" scale="4" distance="100" checkpointindex="15" islast="false" nextcheckpoints="16,-1,-1">
+ <attached>
+ <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
+ </attached>
+ <collisionShapes>
+ <!--
+ <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" />
+ <BoxCollisionShape position="27.5,0,-27.5" halfExtents="55, 10, 10" />
+ <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" />
+ <BoxCollisionShape position="-27.5,0,-27.5" halfExtents="10, 10, 55" />
+ <BoxCollisionShape position="-55,0,0" halfExtents="55, 10, 10" />
+
+ -->
+ </collisionShapes>
+ </RaceCheckPoint>
+
+<RaceCheckPoint name="checkpoint17" position="-5000,8050,4000" direction="0,1,0" roll="0" collisionType="static" scale="4" distance="100" checkpointindex="16" islast="false" nextcheckpoints="17,-1,-1">
+ <attached>
+ <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
+ </attached>
+ <collisionShapes>
+ <!--
+ <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" />
+ <BoxCollisionShape position="27.5,0,-27.5" halfExtents="55, 10, 10" />
+ <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" />
+ <BoxCollisionShape position="-27.5,0,-27.5" halfExtents="10, 10, 55" />
+ <BoxCollisionShape position="-55,0,0" halfExtents="55, 10, 10" />
+
+ -->
+ </collisionShapes>
+ </RaceCheckPoint>
+
+<RaceCheckPoint name="checkpoint18" position="-4000,8050,5000" direction="0,1,0" roll="-45" collisionType="static" scale="4" distance="100" checkpointindex="17" islast="false" nextcheckpoints="18,-1,-1">
+ <attached>
+ <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
+ </attached>
+ <collisionShapes>
+ <!--
+ <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" />
+ <BoxCollisionShape position="27.5,0,-27.5" halfExtents="55, 10, 10" />
+ <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" />
+ <BoxCollisionShape position="-27.5,0,-27.5" halfExtents="10, 10, 55" />
+ <BoxCollisionShape position="-55,0,0" halfExtents="55, 10, 10" />
+
+ -->
+ </collisionShapes>
+ </RaceCheckPoint>
+
+
+<RaceCheckPoint name="checkpoint19" position="-3000,8050,6000" direction="0,1,0" roll="90" collisionType="static" scale="4" distance="100" checkpointindex="18" islast="false" nextcheckpoints="19,-1,-1">
+ <attached>
+ <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
+ </attached>
+ <collisionShapes>
+ <!--
+ <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" />
+ <BoxCollisionShape position="27.5,0,-27.5" halfExtents="55, 10, 10" />
+ <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" />
+ <BoxCollisionShape position="-27.5,0,-27.5" halfExtents="10, 10, 55" />
+ <BoxCollisionShape position="-55,0,0" halfExtents="55, 10, 10" />
+
+ -->
+ </collisionShapes>
+ </RaceCheckPoint>
+
+
+
+<RaceCheckPoint name="checkpoint20" position="6000,8050,6000" direction="0,1,0" roll="90" collisionType="static" scale="4" distance="100" checkpointindex="19" islast="true">
+ <attached>
+ <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
+ </attached>
+ <collisionShapes>
<!--
<BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" />
<BoxCollisionShape position="27.5,0,-27.5" halfExtents="55, 10, 10" />
@@ -275,7 +403,7 @@
<!-- ------------------Boden----------------- -->
<StaticEntity position="0,0,0" direction="0,0,0" collisionType=static mass=100000 friction=0.01>
<attached>
- <Model position="0,0,0" mesh="testcube.mesh" scale3D="8000,8000,8000" />
+ <Model position="0,0,0" mesh="CubeGround.mesh" scale3D="8000,8000,8000" />
</attached>
<collisionShapes>
<BoxCollisionShape position="0,50,0" halfExtents="8000,8000,8000" />
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