[Orxonox-commit 4466] r9137 - in code/branches/newlevel2012: data/levels src/modules/towerdefense
mentzerf at orxonox.net
mentzerf at orxonox.net
Sun Apr 29 11:17:39 CEST 2012
Author: mentzerf
Date: 2012-04-29 11:17:38 +0200 (Sun, 29 Apr 2012)
New Revision: 9137
Modified:
code/branches/newlevel2012/data/levels/towerDefense.oxw
code/branches/newlevel2012/src/modules/towerdefense/Tower.h
code/branches/newlevel2012/src/modules/towerdefense/TowerDefense.cc
Log:
+ 'addTower' now adds a "tower" (actually a green cube) at 0,0
Modified: code/branches/newlevel2012/data/levels/towerDefense.oxw
===================================================================
--- code/branches/newlevel2012/data/levels/towerDefense.oxw 2012-04-29 09:08:26 UTC (rev 9136)
+++ code/branches/newlevel2012/data/levels/towerDefense.oxw 2012-04-29 09:17:38 UTC (rev 9137)
@@ -47,7 +47,7 @@
<Template name=towertemplate>
<Tower>
<attached>
- <Model position="15,0,0" mesh="crate.mesh" scale=1 />
+ <Model position="15,0,0" mesh="cube_green.mesh" scale=1 />
</attached>
</Tower>
</Template>
Modified: code/branches/newlevel2012/src/modules/towerdefense/Tower.h
===================================================================
--- code/branches/newlevel2012/src/modules/towerdefense/Tower.h 2012-04-29 09:08:26 UTC (rev 9136)
+++ code/branches/newlevel2012/src/modules/towerdefense/Tower.h 2012-04-29 09:17:38 UTC (rev 9137)
@@ -23,8 +23,10 @@
virtual void moveFrontBack(const Vector2& value); //!< Overloaded the function to steer the bat up and down.
virtual void moveRightLeft(const Vector2& value); //!< Overloaded the function to steer the bat up and down.
-
-
+ void setGame(TowerDefense* towerdefense)
+ { assert(towerdefense); game_ = towerdefense; }
+ private:
+ TowerDefense* game_;
};
}
Modified: code/branches/newlevel2012/src/modules/towerdefense/TowerDefense.cc
===================================================================
--- code/branches/newlevel2012/src/modules/towerdefense/TowerDefense.cc 2012-04-29 09:08:26 UTC (rev 9136)
+++ code/branches/newlevel2012/src/modules/towerdefense/TowerDefense.cc 2012-04-29 09:17:38 UTC (rev 9137)
@@ -55,6 +55,9 @@
*/
#include "TowerDefense.h"
+#include "Tower.h"
+#include "TowerDefenseCenterpoint.h"
+
#include "worldentities/SpawnPoint.h"
#include "worldentities/pawns/Pawn.h"
#include "worldentities/pawns/SpaceShip.h"
@@ -109,16 +112,23 @@
void TowerDefense::addTower(int x, int y)
{
- orxout()<< "Should add tower at (" << x << "," << y << ")" << endl;
-
if (x > 16 || y > 16)
{
orxout() << "x and y should be between 1 and 16" << endl;
return;
}
+ orxout()<< "Should add tower at (" << x << "," << y << ")" << endl;
+ Tower* newTower = new Tower(this->center_);
+ newTower->addTemplate(this->center_->getTowerTemplate());
+ this->center_->attach(newTower);
+
+ newTower->setPosition(0,0,0);
+ newTower->setGame(this);
+
+
// TODO: create Tower mesh
// TODO: load Tower mesh
}
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