[Orxonox-commit 4600] r9271 - in code/branches/presentation2012merge: cmake/tools data/gui/layouts data/gui/scripts data/levels data/levels/includes data/levels/templates data/overlays doc/api/groups src src/external/enet src/external/tolua src/libraries/util/output src/modules/gametypes src/modules/overlays/hud src/modules/pickup/items src/modules/towerdefense src/orxonox src/orxonox/controllers src/orxonox/gametypes

landauf at orxonox.net landauf at orxonox.net
Sun Jun 3 17:17:19 CEST 2012


Author: landauf
Date: 2012-06-03 17:17:18 +0200 (Sun, 03 Jun 2012)
New Revision: 9271

Modified:
   code/branches/presentation2012merge/cmake/tools/BuildUnits.cmake
   code/branches/presentation2012merge/data/gui/layouts/ShipSelectionMenu.layout
   code/branches/presentation2012merge/data/gui/layouts/SingleplayerConfigMenu.layout
   code/branches/presentation2012merge/data/gui/scripts/ShipSelectionMenu.lua
   code/branches/presentation2012merge/data/gui/scripts/SingleplayerConfigMenu.lua
   code/branches/presentation2012merge/data/levels/Spacerace2.oxw
   code/branches/presentation2012merge/data/levels/SurfaceRacePresentation.oxw
   code/branches/presentation2012merge/data/levels/asteroidField.oxw
   code/branches/presentation2012merge/data/levels/includes/asteroidField.lua
   code/branches/presentation2012merge/data/levels/includes/towerWeaponSettings.oxi
   code/branches/presentation2012merge/data/levels/includes/weaponSettingsSpacecruiser.oxi
   code/branches/presentation2012merge/data/levels/missionOne.oxw
   code/branches/presentation2012merge/data/levels/presentationHS11.oxw
   code/branches/presentation2012merge/data/levels/surfaceRace.oxw
   code/branches/presentation2012merge/data/levels/templates/spaceshipRace.oxt
   code/branches/presentation2012merge/data/levels/templates/spaceshipSpacecruiser.oxt
   code/branches/presentation2012merge/data/levels/templates/tower.oxt
   code/branches/presentation2012merge/data/levels/towerDefense.oxw
   code/branches/presentation2012merge/data/overlays/towerdefenseHUD.oxo
   code/branches/presentation2012merge/doc/api/groups/Portals.dox
   code/branches/presentation2012merge/doc/api/groups/Weapons.dox
   code/branches/presentation2012merge/src/BuildUnitsConfigGCC.cmake
   code/branches/presentation2012merge/src/BuildUnitsConfigMSVC.cmake
   code/branches/presentation2012merge/src/external/enet/VERSION
   code/branches/presentation2012merge/src/external/tolua/README_ORXONOX
   code/branches/presentation2012merge/src/libraries/util/output/ConsoleWriter.cc
   code/branches/presentation2012merge/src/modules/gametypes/OldRaceCheckPoint.cc
   code/branches/presentation2012merge/src/modules/gametypes/OldRaceCheckPoint.h
   code/branches/presentation2012merge/src/modules/gametypes/OldSpaceRace.cc
   code/branches/presentation2012merge/src/modules/gametypes/OldSpaceRace.h
   code/branches/presentation2012merge/src/modules/gametypes/SpaceRaceManager.cc
   code/branches/presentation2012merge/src/modules/gametypes/SpaceRaceManager.h
   code/branches/presentation2012merge/src/modules/overlays/hud/HUDBoostBar.cc
   code/branches/presentation2012merge/src/modules/overlays/hud/HUDBoostBar.h
   code/branches/presentation2012merge/src/modules/overlays/hud/HUDEnemyHealthBar.cc
   code/branches/presentation2012merge/src/modules/overlays/hud/HUDEnemyHealthBar.h
   code/branches/presentation2012merge/src/modules/pickup/items/DamageBoostPickup.cc
   code/branches/presentation2012merge/src/modules/pickup/items/DamageBoostPickup.h
   code/branches/presentation2012merge/src/modules/towerdefense/CMakeLists.txt
   code/branches/presentation2012merge/src/modules/towerdefense/TDEnemy.h
   code/branches/presentation2012merge/src/modules/towerdefense/Tower.cc
   code/branches/presentation2012merge/src/modules/towerdefense/Tower.h
   code/branches/presentation2012merge/src/modules/towerdefense/TowerDefense.cc
   code/branches/presentation2012merge/src/modules/towerdefense/TowerDefense.h
   code/branches/presentation2012merge/src/modules/towerdefense/TowerDefenseCenterpoint.cc
   code/branches/presentation2012merge/src/modules/towerdefense/TowerDefenseCenterpoint.h
   code/branches/presentation2012merge/src/modules/towerdefense/TowerDefenseController.cc
   code/branches/presentation2012merge/src/modules/towerdefense/TowerDefenseController.h
   code/branches/presentation2012merge/src/modules/towerdefense/TowerDefenseHUDController.cc
   code/branches/presentation2012merge/src/modules/towerdefense/TowerDefenseHUDController.h
   code/branches/presentation2012merge/src/modules/towerdefense/TowerDefensePlayerStats.cc
   code/branches/presentation2012merge/src/modules/towerdefense/TowerDefensePlayerStats.h
   code/branches/presentation2012merge/src/modules/towerdefense/TowerDefensePrereqs.h
   code/branches/presentation2012merge/src/modules/towerdefense/towerdefensereadme.txt
   code/branches/presentation2012merge/src/orxonox/ShipManager.cc
   code/branches/presentation2012merge/src/orxonox/ShipManager.h
   code/branches/presentation2012merge/src/orxonox/controllers/FormationController.cc
   code/branches/presentation2012merge/src/orxonox/controllers/FormationController.h
   code/branches/presentation2012merge/src/orxonox/gametypes/Mission.cc
   code/branches/presentation2012merge/src/orxonox/gametypes/Mission.h
   code/branches/presentation2012merge/src/orxonox/gametypes/TeamGametype.cc
   code/branches/presentation2012merge/src/orxonox/gametypes/TeamGametype.h
Log:
svn:eol-style native (no changes in code)

Modified: code/branches/presentation2012merge/cmake/tools/BuildUnits.cmake
===================================================================
--- code/branches/presentation2012merge/cmake/tools/BuildUnits.cmake	2012-06-03 14:56:07 UTC (rev 9270)
+++ code/branches/presentation2012merge/cmake/tools/BuildUnits.cmake	2012-06-03 15:17:18 UTC (rev 9271)
@@ -1,146 +1,146 @@
- #
- #             ORXONOX - the hottest 3D action shooter ever to exist
- #                             > www.orxonox.net <
- #
- #        This program is free software; you can redistribute it and/or
- #         modify it under the terms of the GNU General Public License
- #        as published by the Free Software Foundation; either version 2
- #            of the License, or (at your option) any later version.
- #
- #       This program is distributed in the hope that it will be useful,
- #        but WITHOUT ANY WARRANTY; without even the implied warranty of
- #        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- #                 GNU General Public License for more details.
- #
- #   You should have received a copy of the GNU General Public License along
- #      with this program; if not, write to the Free Software Foundation,
- #     Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
- #
- #
- #  Author:
- #    Reto Grieder
- #
-
-FUNCTION(GENERATE_BUILD_UNITS _target_name _all_files_var)
-  SET(_source_files)
-  SET(_total_file_count 0)
-
-  # Count the number of actual C++ source files
-  FOREACH(_file ${${_all_files_var}})
-    # Only look at C++ source files
-    IF(_file MATCHES "\\.(cpp|cc|cxx)$")
-      # Some files might be marked as not to compile at all
-      GET_SOURCE_FILE_PROPERTY(_skip1 ${_file} HEADER_FILE_ONLY)
-      GET_SOURCE_FILE_PROPERTY(_skip2 ${_file} EXCLUDE_FROM_BUILD_UNITS)
-      IF(NOT _skip1 AND NOT _skip2)
-        GET_SOURCE_FILE_PROPERTY(_size ${_file} BUILD_UNIT_SIZE)
-        IF(NOT _size)
-          SET(_size 1)
-        ENDIF()
-        # Append file AND size to the list (like storing an std::pair)
-        LIST(APPEND _source_files ${_file} ${_size})
-        MATH(EXPR _total_file_count "${_total_file_count} + ${_size}")
-        # Don't compile
-        SET_SOURCE_FILES_PROPERTIES(${_file} PROPERTIES HEADER_FILE_ONLY TRUE)
-      ENDIF()
-    ENDIF()
-  ENDFOREACH(_file)
-
-  # Get number of build units we have to make. The default is NR_OF_BUILD_UNITS
-  # However we can specify different values in a config file
-  SET(_config ${BUILD_UNITS_CONFIG_${NR_OF_BUILD_UNITS}_THREADS})
-  SET(_nr_of_units)
-  IF(_config)
-    LIST(FIND _config ${_target_name} _index)
-    IF(NOT _index EQUAL -1)
-      # Nr of build units is the next element in the list (we assume it exists)
-      MATH(EXPR _index "${_index} + 1")
-      LIST(GET _config ${_index} _nr_of_units)
-    ENDIF()
-  ENDIF()
-  IF(NOT _nr_of_units)
-    # Use default as specified (e.g. "full4" --> 4) or 1 for externals
-    IF(_arg_ORXONOX_EXTERNAL)
-      SET(_nr_of_units 1)
-    ELSE()
-      SET(_nr_of_units ${NR_OF_BUILD_UNITS})
-    ENDIF()
-  ENDIF()
-
-  # Disable precompiled header files for targets with two or less build units
-  IF(_nr_of_units LESS 3)
-    SET(PCH_DISABLE_${_target_name} TRUE PARENT_SCOPE)
-  ENDIF()
-
-  SET(_remaining_files ${_total_file_count})
-  SET(_remaining_units ${_nr_of_units})
-  SET(_unit_nr 1)
-  # Loop counts back from ${_nr_of_units} to 1
-  FOREACH(_remaining_units RANGE ${_nr_of_units} 1 -1)
-    # Use integer division to get the current build unit size
-    MATH(EXPR _aimed_size "${_remaining_files} / ${_remaining_units}")
-
-    SET(_current_size 0)
-    SET(_current_unit)
-
-    SET(_file_index 0)
-    LIST(LENGTH _source_files _list_size)
-    WHILE(${_file_index} LESS ${_list_size} AND NOT ${_current_size} EQUAL ${_aimed_size})
-      # _source_files stores pairs of values (file followed by its size)
-      MATH(EXPR _size_index "${_file_index} + 1")
-      LIST(GET _source_files ${_file_index} _file)
-      LIST(GET _source_files ${_size_index} _size)
-
-      MATH(EXPR _new_size "${_current_size} + ${_size}")
-      IF(${_new_size} GREATER ${_aimed_size})
-        # Try next file in list (jump 2 because pairs are stored)
-        MATH(EXPR _file_index "${_file_index} + 2")
-      ELSE()
-        SET(_current_size ${_new_size})
-        LIST(APPEND _current_unit ${_file})
-        # Remove from _source_files list
-        LIST(REMOVE_AT _source_files ${_file_index} ${_size_index})
-        MATH(EXPR _list_size "${_list_size} - 2")
-      ENDIF()
-    ENDWHILE()
-
-    # Finalise
-    LIST(LENGTH _current_unit _nr_of_included_files)
-    IF(_nr_of_included_files EQUAL 1)
-      # If unit consists of one file, we can compile it the old fashioned way
-      SET_SOURCE_FILES_PROPERTIES(${_current_unit} PROPERTIES HEADER_FILE_ONLY FALSE)
-    ELSEIF(_nr_of_included_files GREATER 1)
-      # Assemble unit by writing some #include statements
-      SET(_include_string)
-      FOREACH(_file ${_current_unit})
-        SET(_include_string "${_include_string}#include \"${_file}\"\n")
-      ENDFOREACH(_file)
-
-      # Generate the filename
-      IF(NOT _nr_of_units EQUAL 1)
-        SET(_suffix ${_unit_nr})
-      ENDIF()
-      SET(_unit_file ${CMAKE_CURRENT_BINARY_DIR}/${_target_name}BuildUnit${_suffix}.cc)
-      # Only write if content has changed (avoids recompile)
-      IF(EXISTS ${_unit_file})
-        FILE(READ ${_unit_file} _file_include_string)
-      ENDIF()
-      IF(NOT _include_string STREQUAL "${_file_include_string}")
-        FILE(WRITE ${_unit_file} "${_include_string}")
-      ENDIF()
-
-      LIST(APPEND _build_units ${_unit_file})
-
-      # Increase file name counter
-      MATH(EXPR _unit_nr "${_unit_nr} + 1")
-    ENDIF()
-
-    # Compute remaining files
-    MATH(EXPR _remaining_files "${_remaining_files} - ${_current_size}")
-  ENDFOREACH(_remaining_units)
-
-  # Add units to list of source files (function, not macro --> parent scope)
-  # Do this ONCE because parent scope changes will NOT be visible here
-  SET(${_all_files_var} ${${_all_files_var}} ${_build_units} PARENT_SCOPE)
-
-ENDFUNCTION(GENERATE_BUILD_UNITS)
+ #
+ #             ORXONOX - the hottest 3D action shooter ever to exist
+ #                             > www.orxonox.net <
+ #
+ #        This program is free software; you can redistribute it and/or
+ #         modify it under the terms of the GNU General Public License
+ #        as published by the Free Software Foundation; either version 2
+ #            of the License, or (at your option) any later version.
+ #
+ #       This program is distributed in the hope that it will be useful,
+ #        but WITHOUT ANY WARRANTY; without even the implied warranty of
+ #        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ #                 GNU General Public License for more details.
+ #
+ #   You should have received a copy of the GNU General Public License along
+ #      with this program; if not, write to the Free Software Foundation,
+ #     Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ #
+ #
+ #  Author:
+ #    Reto Grieder
+ #
+
+FUNCTION(GENERATE_BUILD_UNITS _target_name _all_files_var)
+  SET(_source_files)
+  SET(_total_file_count 0)
+
+  # Count the number of actual C++ source files
+  FOREACH(_file ${${_all_files_var}})
+    # Only look at C++ source files
+    IF(_file MATCHES "\\.(cpp|cc|cxx)$")
+      # Some files might be marked as not to compile at all
+      GET_SOURCE_FILE_PROPERTY(_skip1 ${_file} HEADER_FILE_ONLY)
+      GET_SOURCE_FILE_PROPERTY(_skip2 ${_file} EXCLUDE_FROM_BUILD_UNITS)
+      IF(NOT _skip1 AND NOT _skip2)
+        GET_SOURCE_FILE_PROPERTY(_size ${_file} BUILD_UNIT_SIZE)
+        IF(NOT _size)
+          SET(_size 1)
+        ENDIF()
+        # Append file AND size to the list (like storing an std::pair)
+        LIST(APPEND _source_files ${_file} ${_size})
+        MATH(EXPR _total_file_count "${_total_file_count} + ${_size}")
+        # Don't compile
+        SET_SOURCE_FILES_PROPERTIES(${_file} PROPERTIES HEADER_FILE_ONLY TRUE)
+      ENDIF()
+    ENDIF()
+  ENDFOREACH(_file)
+
+  # Get number of build units we have to make. The default is NR_OF_BUILD_UNITS
+  # However we can specify different values in a config file
+  SET(_config ${BUILD_UNITS_CONFIG_${NR_OF_BUILD_UNITS}_THREADS})
+  SET(_nr_of_units)
+  IF(_config)
+    LIST(FIND _config ${_target_name} _index)
+    IF(NOT _index EQUAL -1)
+      # Nr of build units is the next element in the list (we assume it exists)
+      MATH(EXPR _index "${_index} + 1")
+      LIST(GET _config ${_index} _nr_of_units)
+    ENDIF()
+  ENDIF()
+  IF(NOT _nr_of_units)
+    # Use default as specified (e.g. "full4" --> 4) or 1 for externals
+    IF(_arg_ORXONOX_EXTERNAL)
+      SET(_nr_of_units 1)
+    ELSE()
+      SET(_nr_of_units ${NR_OF_BUILD_UNITS})
+    ENDIF()
+  ENDIF()
+
+  # Disable precompiled header files for targets with two or less build units
+  IF(_nr_of_units LESS 3)
+    SET(PCH_DISABLE_${_target_name} TRUE PARENT_SCOPE)
+  ENDIF()
+
+  SET(_remaining_files ${_total_file_count})
+  SET(_remaining_units ${_nr_of_units})
+  SET(_unit_nr 1)
+  # Loop counts back from ${_nr_of_units} to 1
+  FOREACH(_remaining_units RANGE ${_nr_of_units} 1 -1)
+    # Use integer division to get the current build unit size
+    MATH(EXPR _aimed_size "${_remaining_files} / ${_remaining_units}")
+
+    SET(_current_size 0)
+    SET(_current_unit)
+
+    SET(_file_index 0)
+    LIST(LENGTH _source_files _list_size)
+    WHILE(${_file_index} LESS ${_list_size} AND NOT ${_current_size} EQUAL ${_aimed_size})
+      # _source_files stores pairs of values (file followed by its size)
+      MATH(EXPR _size_index "${_file_index} + 1")
+      LIST(GET _source_files ${_file_index} _file)
+      LIST(GET _source_files ${_size_index} _size)
+
+      MATH(EXPR _new_size "${_current_size} + ${_size}")
+      IF(${_new_size} GREATER ${_aimed_size})
+        # Try next file in list (jump 2 because pairs are stored)
+        MATH(EXPR _file_index "${_file_index} + 2")
+      ELSE()
+        SET(_current_size ${_new_size})
+        LIST(APPEND _current_unit ${_file})
+        # Remove from _source_files list
+        LIST(REMOVE_AT _source_files ${_file_index} ${_size_index})
+        MATH(EXPR _list_size "${_list_size} - 2")
+      ENDIF()
+    ENDWHILE()
+
+    # Finalise
+    LIST(LENGTH _current_unit _nr_of_included_files)
+    IF(_nr_of_included_files EQUAL 1)
+      # If unit consists of one file, we can compile it the old fashioned way
+      SET_SOURCE_FILES_PROPERTIES(${_current_unit} PROPERTIES HEADER_FILE_ONLY FALSE)
+    ELSEIF(_nr_of_included_files GREATER 1)
+      # Assemble unit by writing some #include statements
+      SET(_include_string)
+      FOREACH(_file ${_current_unit})
+        SET(_include_string "${_include_string}#include \"${_file}\"\n")
+      ENDFOREACH(_file)
+
+      # Generate the filename
+      IF(NOT _nr_of_units EQUAL 1)
+        SET(_suffix ${_unit_nr})
+      ENDIF()
+      SET(_unit_file ${CMAKE_CURRENT_BINARY_DIR}/${_target_name}BuildUnit${_suffix}.cc)
+      # Only write if content has changed (avoids recompile)
+      IF(EXISTS ${_unit_file})
+        FILE(READ ${_unit_file} _file_include_string)
+      ENDIF()
+      IF(NOT _include_string STREQUAL "${_file_include_string}")
+        FILE(WRITE ${_unit_file} "${_include_string}")
+      ENDIF()
+
+      LIST(APPEND _build_units ${_unit_file})
+
+      # Increase file name counter
+      MATH(EXPR _unit_nr "${_unit_nr} + 1")
+    ENDIF()
+
+    # Compute remaining files
+    MATH(EXPR _remaining_files "${_remaining_files} - ${_current_size}")
+  ENDFOREACH(_remaining_units)
+
+  # Add units to list of source files (function, not macro --> parent scope)
+  # Do this ONCE because parent scope changes will NOT be visible here
+  SET(${_all_files_var} ${${_all_files_var}} ${_build_units} PARENT_SCOPE)
+
+ENDFUNCTION(GENERATE_BUILD_UNITS)


Property changes on: code/branches/presentation2012merge/cmake/tools/BuildUnits.cmake
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/data/gui/layouts/ShipSelectionMenu.layout
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/data/gui/layouts/SingleplayerConfigMenu.layout
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/data/gui/scripts/ShipSelectionMenu.lua
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/data/gui/scripts/SingleplayerConfigMenu.lua
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/data/levels/Spacerace2.oxw
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/data/levels/SurfaceRacePresentation.oxw
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/data/levels/asteroidField.oxw
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/data/levels/includes/asteroidField.lua
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/data/levels/includes/towerWeaponSettings.oxi
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/data/levels/includes/weaponSettingsSpacecruiser.oxi
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/data/levels/missionOne.oxw
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/data/levels/presentationHS11.oxw
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/data/levels/surfaceRace.oxw
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/data/levels/templates/spaceshipRace.oxt
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/data/levels/templates/spaceshipSpacecruiser.oxt
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/data/levels/templates/tower.oxt
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/data/levels/towerDefense.oxw
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/data/overlays/towerdefenseHUD.oxo
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/doc/api/groups/Portals.dox
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/doc/api/groups/Weapons.dox
___________________________________________________________________
Added: svn:eol-style
   + native

Modified: code/branches/presentation2012merge/src/BuildUnitsConfigGCC.cmake
===================================================================
--- code/branches/presentation2012merge/src/BuildUnitsConfigGCC.cmake	2012-06-03 14:56:07 UTC (rev 9270)
+++ code/branches/presentation2012merge/src/BuildUnitsConfigGCC.cmake	2012-06-03 15:17:18 UTC (rev 9271)
@@ -1,74 +1,74 @@
- #
- #             ORXONOX - the hottest 3D action shooter ever to exist
- #                             > www.orxonox.net <
- #
- #        This program is free software; you can redistribute it and/or
- #         modify it under the terms of the GNU General Public License
- #        as published by the Free Software Foundation; either version 2
- #            of the License, or (at your option) any later version.
- #
- #       This program is distributed in the hope that it will be useful,
- #        but WITHOUT ANY WARRANTY; without even the implied warranty of
- #        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- #                 GNU General Public License for more details.
- #
- #   You should have received a copy of the GNU General Public License along
- #      with this program; if not, write to the Free Software Foundation,
- #     Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
- #
- #
- #  Author:
- #    Reto Grieder
- #  Description:
- #    Configures the number of build units per library
- #
-
-SET(BUILD_UNITS_CONFIG_1_THREADS
-  util              1
-  core              2
-  network           1
-  tools             1
-  orxonox           8
-  designtools       1
-  notifications     1
-  objects           2
-  overlays          2
-  pickup            2
-  pong              1
-  questsystem       1
-  weapons           1
-)
-
-SET(BUILD_UNITS_CONFIG_2_THREADS ${BUILD_UNITS_CONFIG_1_THREADS})
-
-SET(BUILD_UNITS_CONFIG_4_THREADS
-  util              1
-  core              4
-  network           2
-  tools             2
-  orxonox           8
-  designtools       1
-  notifications     1
-  objects           2
-  overlays          2
-  pickup            1
-  pong              1
-  questsystem       1
-  weapons           1
-)
-
-SET(BUILD_UNITS_CONFIG_8_THREADS
-  util              2
-  core              8
-  network           5
-  tools             3
-  orxonox           8
-  designtools       1
-  notifications     1
-  objects           3
-  overlays          3
-  pickup            2
-  pong              1
-  questsystem       3
-  weapons           3
-)
+ #
+ #             ORXONOX - the hottest 3D action shooter ever to exist
+ #                             > www.orxonox.net <
+ #
+ #        This program is free software; you can redistribute it and/or
+ #         modify it under the terms of the GNU General Public License
+ #        as published by the Free Software Foundation; either version 2
+ #            of the License, or (at your option) any later version.
+ #
+ #       This program is distributed in the hope that it will be useful,
+ #        but WITHOUT ANY WARRANTY; without even the implied warranty of
+ #        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ #                 GNU General Public License for more details.
+ #
+ #   You should have received a copy of the GNU General Public License along
+ #      with this program; if not, write to the Free Software Foundation,
+ #     Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ #
+ #
+ #  Author:
+ #    Reto Grieder
+ #  Description:
+ #    Configures the number of build units per library
+ #
+
+SET(BUILD_UNITS_CONFIG_1_THREADS
+  util              1
+  core              2
+  network           1
+  tools             1
+  orxonox           8
+  designtools       1
+  notifications     1
+  objects           2
+  overlays          2
+  pickup            2
+  pong              1
+  questsystem       1
+  weapons           1
+)
+
+SET(BUILD_UNITS_CONFIG_2_THREADS ${BUILD_UNITS_CONFIG_1_THREADS})
+
+SET(BUILD_UNITS_CONFIG_4_THREADS
+  util              1
+  core              4
+  network           2
+  tools             2
+  orxonox           8
+  designtools       1
+  notifications     1
+  objects           2
+  overlays          2
+  pickup            1
+  pong              1
+  questsystem       1
+  weapons           1
+)
+
+SET(BUILD_UNITS_CONFIG_8_THREADS
+  util              2
+  core              8
+  network           5
+  tools             3
+  orxonox           8
+  designtools       1
+  notifications     1
+  objects           3
+  overlays          3
+  pickup            2
+  pong              1
+  questsystem       3
+  weapons           3
+)


Property changes on: code/branches/presentation2012merge/src/BuildUnitsConfigGCC.cmake
___________________________________________________________________
Added: svn:eol-style
   + native

Modified: code/branches/presentation2012merge/src/BuildUnitsConfigMSVC.cmake
===================================================================
--- code/branches/presentation2012merge/src/BuildUnitsConfigMSVC.cmake	2012-06-03 14:56:07 UTC (rev 9270)
+++ code/branches/presentation2012merge/src/BuildUnitsConfigMSVC.cmake	2012-06-03 15:17:18 UTC (rev 9271)
@@ -1,88 +1,88 @@
- #
- #             ORXONOX - the hottest 3D action shooter ever to exist
- #                             > www.orxonox.net <
- #
- #        This program is free software; you can redistribute it and/or
- #         modify it under the terms of the GNU General Public License
- #        as published by the Free Software Foundation; either version 2
- #            of the License, or (at your option) any later version.
- #
- #       This program is distributed in the hope that it will be useful,
- #        but WITHOUT ANY WARRANTY; without even the implied warranty of
- #        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- #                 GNU General Public License for more details.
- #
- #   You should have received a copy of the GNU General Public License along
- #      with this program; if not, write to the Free Software Foundation,
- #     Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
- #
- #
- #  Author:
- #    Reto Grieder
- #  Description:
- #    Configures the number of build units per library
- #
-
-SET(BUILD_UNITS_CONFIG_1_THREADS
-  util              1
-  core              1
-  network           1
-  tools             1
-  orxonox           2 # Avoids running out of symbol adresses (fix with /bigobj)
-  designtools       1
-  notifications     1
-  objects           1
-  overlays          1
-  pickup            1
-  pong              1
-  questsystem       1
-  weapons           1
-)
-
-SET(BUILD_UNITS_CONFIG_2_THREADS
-  util              1
-  core              2
-  network           1
-  tools             1
-  orxonox           2
-  designtools       1
-  notifications     1
-  objects           2
-  overlays          1
-  pickup            1
-  pong              1
-  questsystem       1
-  weapons           1
-)
-
-SET(BUILD_UNITS_CONFIG_4_THREADS
-  util              2
-  core              4
-  network           2
-  tools             2
-  orxonox           4
-  designtools       1
-  notifications     1
-  objects           2
-  overlays          2
-  pickup            1
-  pong              1
-  questsystem       2
-  weapons           2
-)
-
-SET(BUILD_UNITS_CONFIG_8_THREADS
-  util              2
-  core              8
-  network           5
-  tools             3
-  orxonox           8
-  designtools       1
-  notifications     1
-  objects           3
-  overlays          3
-  pickup            2
-  pong              1
-  questsystem       3
-  weapons           3
-)
+ #
+ #             ORXONOX - the hottest 3D action shooter ever to exist
+ #                             > www.orxonox.net <
+ #
+ #        This program is free software; you can redistribute it and/or
+ #         modify it under the terms of the GNU General Public License
+ #        as published by the Free Software Foundation; either version 2
+ #            of the License, or (at your option) any later version.
+ #
+ #       This program is distributed in the hope that it will be useful,
+ #        but WITHOUT ANY WARRANTY; without even the implied warranty of
+ #        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ #                 GNU General Public License for more details.
+ #
+ #   You should have received a copy of the GNU General Public License along
+ #      with this program; if not, write to the Free Software Foundation,
+ #     Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ #
+ #
+ #  Author:
+ #    Reto Grieder
+ #  Description:
+ #    Configures the number of build units per library
+ #
+
+SET(BUILD_UNITS_CONFIG_1_THREADS
+  util              1
+  core              1
+  network           1
+  tools             1
+  orxonox           2 # Avoids running out of symbol adresses (fix with /bigobj)
+  designtools       1
+  notifications     1
+  objects           1
+  overlays          1
+  pickup            1
+  pong              1
+  questsystem       1
+  weapons           1
+)
+
+SET(BUILD_UNITS_CONFIG_2_THREADS
+  util              1
+  core              2
+  network           1
+  tools             1
+  orxonox           2
+  designtools       1
+  notifications     1
+  objects           2
+  overlays          1
+  pickup            1
+  pong              1
+  questsystem       1
+  weapons           1
+)
+
+SET(BUILD_UNITS_CONFIG_4_THREADS
+  util              2
+  core              4
+  network           2
+  tools             2
+  orxonox           4
+  designtools       1
+  notifications     1
+  objects           2
+  overlays          2
+  pickup            1
+  pong              1
+  questsystem       2
+  weapons           2
+)
+
+SET(BUILD_UNITS_CONFIG_8_THREADS
+  util              2
+  core              8
+  network           5
+  tools             3
+  orxonox           8
+  designtools       1
+  notifications     1
+  objects           3
+  overlays          3
+  pickup            2
+  pong              1
+  questsystem       3
+  weapons           3
+)


Property changes on: code/branches/presentation2012merge/src/BuildUnitsConfigMSVC.cmake
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/src/external/enet/VERSION
___________________________________________________________________
Added: svn:eol-style
   + native

Modified: code/branches/presentation2012merge/src/external/tolua/README_ORXONOX
===================================================================
--- code/branches/presentation2012merge/src/external/tolua/README_ORXONOX	2012-06-03 14:56:07 UTC (rev 9270)
+++ code/branches/presentation2012merge/src/external/tolua/README_ORXONOX	2012-06-03 15:17:18 UTC (rev 9271)
@@ -1,2 +1,2 @@
-Beware that this tolua folder does not fully contain Tolua++. Instead you can only find the source code required for the generator executable.
-The actual tolua library has to be supplied and is called CEGUI_TOLUA_LIBRARY because we use the one supplied with CEGUI.
+Beware that this tolua folder does not fully contain Tolua++. Instead you can only find the source code required for the generator executable.
+The actual tolua library has to be supplied and is called CEGUI_TOLUA_LIBRARY because we use the one supplied with CEGUI.


Property changes on: code/branches/presentation2012merge/src/external/tolua/README_ORXONOX
___________________________________________________________________
Added: svn:eol-style
   + native

Modified: code/branches/presentation2012merge/src/libraries/util/output/ConsoleWriter.cc
===================================================================
--- code/branches/presentation2012merge/src/libraries/util/output/ConsoleWriter.cc	2012-06-03 14:56:07 UTC (rev 9270)
+++ code/branches/presentation2012merge/src/libraries/util/output/ConsoleWriter.cc	2012-06-03 15:17:18 UTC (rev 9271)
@@ -1,107 +1,107 @@
-/*
- *   ORXONOX - the hottest 3D action shooter ever to exist
- *                    > www.orxonox.net <
- *
- *
- *   License notice:
- *
- *   This program is free software; you can redistribute it and/or
- *   modify it under the terms of the GNU General Public License
- *   as published by the Free Software Foundation; either version 2
- *   of the License, or (at your option) any later version.
- *
- *   This program is distributed in the hope that it will be useful,
- *   but WITHOUT ANY WARRANTY; without even the implied warranty of
- *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- *   GNU General Public License for more details.
- *
- *   You should have received a copy of the GNU General Public License
- *   along with this program; if not, write to the Free Software
- *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
- *
- *   Author:
- *      Fabian 'x3n' Landau
- *   Co-authors:
- *      Reto Grieder
- *
- */
-
-/**
-    @file
-    @brief Implementation of the ConsoleWriter singleton.
-*/
-
-#include "ConsoleWriter.h"
-
-#include <iostream>
-
-#include "OutputManager.h"
-
-namespace orxonox
-{
-    /**
-        @brief Constructor, initializes the output level.
-
-        In debug builds, it writes output up to level::internal_warning to the
-        console, in release builds only up to level::user_info.
-
-        After creation, the instance is enabled.
-    */
-    ConsoleWriter::ConsoleWriter() : BaseWriter("Console")
-    {
-#ifdef ORXONOX_RELEASE
-        this->setLevelMax(level::user_info);
-#else
-        this->setLevelMax(level::internal_warning);
-#endif
-        this->bEnabled_ = true;
-    }
-
-    /**
-        @brief Destructor.
-    */
-    ConsoleWriter::~ConsoleWriter()
-    {
-    }
-
-    /**
-        @brief Returns the only existing instance of this class.
-    */
-    /*static*/ ConsoleWriter& ConsoleWriter::getInstance()
-    {
-        static ConsoleWriter instance;
-        return instance;
-    }
-
-    /**
-        @brief Inherited function from BaseWriter, writes output to the console using std::cout.
-    */
-    void ConsoleWriter::printLine(const std::string& line, OutputLevel)
-    {
-        std::cout << line << std::endl;
-    }
-
-    /**
-        @brief Enables the instance by registering itself as listener at OutputManager.
-    */
-    void ConsoleWriter::enable()
-    {
-        if (!this->bEnabled_)
-        {
-            OutputManager::getInstance().registerListener(this);
-            this->bEnabled_ = true;
-        }
-    }
-
-    /**
-        @brief Disables the instance by unregistering itself from OutputManager.
-    */
-    void ConsoleWriter::disable()
-    {
-        if (this->bEnabled_)
-        {
-            OutputManager::getInstance().unregisterListener(this);
-            this->bEnabled_ = false;
-        }
-    }
-}
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Fabian 'x3n' Landau
+ *   Co-authors:
+ *      Reto Grieder
+ *
+ */
+
+/**
+    @file
+    @brief Implementation of the ConsoleWriter singleton.
+*/
+
+#include "ConsoleWriter.h"
+
+#include <iostream>
+
+#include "OutputManager.h"
+
+namespace orxonox
+{
+    /**
+        @brief Constructor, initializes the output level.
+
+        In debug builds, it writes output up to level::internal_warning to the
+        console, in release builds only up to level::user_info.
+
+        After creation, the instance is enabled.
+    */
+    ConsoleWriter::ConsoleWriter() : BaseWriter("Console")
+    {
+#ifdef ORXONOX_RELEASE
+        this->setLevelMax(level::user_info);
+#else
+        this->setLevelMax(level::internal_warning);
+#endif
+        this->bEnabled_ = true;
+    }
+
+    /**
+        @brief Destructor.
+    */
+    ConsoleWriter::~ConsoleWriter()
+    {
+    }
+
+    /**
+        @brief Returns the only existing instance of this class.
+    */
+    /*static*/ ConsoleWriter& ConsoleWriter::getInstance()
+    {
+        static ConsoleWriter instance;
+        return instance;
+    }
+
+    /**
+        @brief Inherited function from BaseWriter, writes output to the console using std::cout.
+    */
+    void ConsoleWriter::printLine(const std::string& line, OutputLevel)
+    {
+        std::cout << line << std::endl;
+    }
+
+    /**
+        @brief Enables the instance by registering itself as listener at OutputManager.
+    */
+    void ConsoleWriter::enable()
+    {
+        if (!this->bEnabled_)
+        {
+            OutputManager::getInstance().registerListener(this);
+            this->bEnabled_ = true;
+        }
+    }
+
+    /**
+        @brief Disables the instance by unregistering itself from OutputManager.
+    */
+    void ConsoleWriter::disable()
+    {
+        if (this->bEnabled_)
+        {
+            OutputManager::getInstance().unregisterListener(this);
+            this->bEnabled_ = false;
+        }
+    }
+}


Property changes on: code/branches/presentation2012merge/src/libraries/util/output/ConsoleWriter.cc
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/src/modules/gametypes/OldRaceCheckPoint.cc
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/src/modules/gametypes/OldRaceCheckPoint.h
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/src/modules/gametypes/OldSpaceRace.cc
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/src/modules/gametypes/OldSpaceRace.h
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/src/modules/gametypes/SpaceRaceManager.cc
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/src/modules/gametypes/SpaceRaceManager.h
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/src/modules/overlays/hud/HUDBoostBar.cc
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/src/modules/overlays/hud/HUDBoostBar.h
___________________________________________________________________
Added: svn:eol-style
   + native

Modified: code/branches/presentation2012merge/src/modules/overlays/hud/HUDEnemyHealthBar.cc
===================================================================
--- code/branches/presentation2012merge/src/modules/overlays/hud/HUDEnemyHealthBar.cc	2012-06-03 14:56:07 UTC (rev 9270)
+++ code/branches/presentation2012merge/src/modules/overlays/hud/HUDEnemyHealthBar.cc	2012-06-03 15:17:18 UTC (rev 9271)
@@ -22,7 +22,7 @@
  *   Author:
  *      Matthias Spalinger
  *   Co-authors:
- *      Fabian 'x3n' Landau
+ *      Fabian 'x3n' Landau
  *
  */
 
@@ -55,8 +55,8 @@
     void HUDEnemyHealthBar::tick(float dt)
     {
         this->updateTarget();
-
-        SUPER(HUDEnemyHealthBar, tick, dt);
+
+        SUPER(HUDEnemyHealthBar, tick, dt);
     }
 
     void HUDEnemyHealthBar::updateTarget()
@@ -81,9 +81,9 @@
 
     void HUDEnemyHealthBar::changedOwner()
     {
-        SUPER(HUDEnemyHealthBar, changedOwner);
-
-        this->owner_ = orxonox_cast<ControllableEntity*>(this->getOwner());
-        this->updateTarget();
+        SUPER(HUDEnemyHealthBar, changedOwner);
+
+        this->owner_ = orxonox_cast<ControllableEntity*>(this->getOwner());
+        this->updateTarget();
     }
 }


Property changes on: code/branches/presentation2012merge/src/modules/overlays/hud/HUDEnemyHealthBar.cc
___________________________________________________________________
Added: svn:eol-style
   + native

Modified: code/branches/presentation2012merge/src/modules/overlays/hud/HUDEnemyHealthBar.h
===================================================================
--- code/branches/presentation2012merge/src/modules/overlays/hud/HUDEnemyHealthBar.h	2012-06-03 14:56:07 UTC (rev 9270)
+++ code/branches/presentation2012merge/src/modules/overlays/hud/HUDEnemyHealthBar.h	2012-06-03 15:17:18 UTC (rev 9271)
@@ -22,7 +22,7 @@
  *   Author:
  *      Matthias Spalinger
  *   Co-authors:
- *      Fabian 'x3n' Landau
+ *      Fabian 'x3n' Landau
  *
  */
 


Property changes on: code/branches/presentation2012merge/src/modules/overlays/hud/HUDEnemyHealthBar.h
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/src/modules/pickup/items/DamageBoostPickup.cc
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/src/modules/pickup/items/DamageBoostPickup.h
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/src/modules/towerdefense/CMakeLists.txt
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/src/modules/towerdefense/TDEnemy.h
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/src/modules/towerdefense/Tower.cc
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/src/modules/towerdefense/Tower.h
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/src/modules/towerdefense/TowerDefense.cc
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/src/modules/towerdefense/TowerDefense.h
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/src/modules/towerdefense/TowerDefenseCenterpoint.cc
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/src/modules/towerdefense/TowerDefenseCenterpoint.h
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/src/modules/towerdefense/TowerDefenseController.cc
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/src/modules/towerdefense/TowerDefenseController.h
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/src/modules/towerdefense/TowerDefenseHUDController.cc
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/src/modules/towerdefense/TowerDefenseHUDController.h
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/src/modules/towerdefense/TowerDefensePlayerStats.cc
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/src/modules/towerdefense/TowerDefensePlayerStats.h
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/src/modules/towerdefense/TowerDefensePrereqs.h
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/src/modules/towerdefense/towerdefensereadme.txt
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/src/orxonox/ShipManager.cc
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/src/orxonox/ShipManager.h
___________________________________________________________________
Added: svn:eol-style
   + native

Modified: code/branches/presentation2012merge/src/orxonox/controllers/FormationController.cc
===================================================================
--- code/branches/presentation2012merge/src/orxonox/controllers/FormationController.cc	2012-06-03 14:56:07 UTC (rev 9270)
+++ code/branches/presentation2012merge/src/orxonox/controllers/FormationController.cc	2012-06-03 15:17:18 UTC (rev 9271)
@@ -251,14 +251,14 @@
         }
     }
 
-    //used, when slaves are in DEFEND mode.
-    void FormationController::hit(Pawn* originator, btManifoldPoint& contactpoint, float damage)
-    {
-        if (!this->formationFlight_ || this->state_ != MASTER || this->formationMode_ != DEFEND)
-            return;
-        this->masterAttacked(originator);
-    }
-
+    //used, when slaves are in DEFEND mode.
+    void FormationController::hit(Pawn* originator, btManifoldPoint& contactpoint, float damage)
+    {
+        if (!this->formationFlight_ || this->state_ != MASTER || this->formationMode_ != DEFEND)
+            return;
+        this->masterAttacked(originator);
+    }
+
     void FormationController::removeFromFormation()
     {
         if (this->state_ == SLAVE || this->myMaster_) // slaves can also be temporary free, so check if myMaster_ is set


Property changes on: code/branches/presentation2012merge/src/orxonox/controllers/FormationController.cc
___________________________________________________________________
Added: svn:eol-style
   + native

Modified: code/branches/presentation2012merge/src/orxonox/controllers/FormationController.h
===================================================================
--- code/branches/presentation2012merge/src/orxonox/controllers/FormationController.h	2012-06-03 14:56:07 UTC (rev 9270)
+++ code/branches/presentation2012merge/src/orxonox/controllers/FormationController.h	2012-06-03 15:17:18 UTC (rev 9271)
@@ -95,7 +95,7 @@
       inline FormationMode getFormationMode() const
            { return this->formationMode_; }
 
-      virtual void hit(Pawn* originator, btManifoldPoint& contactpoint, float damage);
+      virtual void hit(Pawn* originator, btManifoldPoint& contactpoint, float damage);
 
   protected:
       bool formationFlight_;


Property changes on: code/branches/presentation2012merge/src/orxonox/controllers/FormationController.h
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/src/orxonox/gametypes/Mission.cc
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/src/orxonox/gametypes/Mission.h
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/src/orxonox/gametypes/TeamGametype.cc
___________________________________________________________________
Added: svn:eol-style
   + native


Property changes on: code/branches/presentation2012merge/src/orxonox/gametypes/TeamGametype.h
___________________________________________________________________
Added: svn:eol-style
   + native




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