[Orxonox-commit 4500] r9171 - code/branches/surfaceRace/data/levels
laumerf at orxonox.net
laumerf at orxonox.net
Fri May 11 14:51:24 CEST 2012
Author: laumerf
Date: 2012-05-11 14:51:22 +0200 (Fri, 11 May 2012)
New Revision: 9171
Modified:
code/branches/surfaceRace/data/levels/surfaceRace.oxw
Log:
added new pickups
Modified: code/branches/surfaceRace/data/levels/surfaceRace.oxw
===================================================================
--- code/branches/surfaceRace/data/levels/surfaceRace.oxw 2012-05-11 12:11:47 UTC (rev 9170)
+++ code/branches/surfaceRace/data/levels/surfaceRace.oxw 2012-05-11 12:51:22 UTC (rev 9171)
@@ -27,7 +27,7 @@
<Scene
ambientlight = "2.0, 2.0, 2.0"
skybox = "Orxonox/skyBoxClouds"
- gravity = "0,-90,0"
+ gravity = "0,-75,0"
negativeWorldRange = "-100000, -100000, -100000"
positiveWorldRange = " 100000, 100000, 100000"
hasPhysics = true
@@ -39,7 +39,7 @@
<SpaceRaceManager>
<checkpoints>
- <RaceCheckPoint name="checkpoint1" position="0,8050,-1000" direction="0,1,0" collisionType="static" scale="4" distance="120" checkpointindex="0" islast="false" nextcheckpoints="1,-1,-1">
+ <RaceCheckPoint name="checkpoint1" position="0,8050,-1000" direction="0,1,0" collisionType="static" scale="4" distance="150" checkpointindex="0" islast="false" nextcheckpoints="1,-1,-1">
<attached>
<Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
@@ -72,7 +72,7 @@
</RaceCheckPoint>
-<RaceCheckPoint name="checkpoint2" position="1000,8050,-4000" direction="0,1,0" roll="45" collisionType="static" scale="4" distance="120" checkpointindex="1" islast="false" nextcheckpoints="2,-1,-1">
+<RaceCheckPoint name="checkpoint2" position="1000,8050,-4000" direction="0,1,0" roll="45" collisionType="static" scale="4" distance="150" checkpointindex="1" islast="false" nextcheckpoints="2,-1,-1">
<attached>
<Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
</attached>
@@ -90,7 +90,7 @@
-<RaceCheckPoint name="checkpoint3" position="3000,8050,-4000" direction="0,1,0" roll="-45" collisionType="static" scale="4" distance="120" checkpointindex="2" islast="false" nextcheckpoints="3,-1,-1">
+<RaceCheckPoint name="checkpoint3" position="3000,8050,-4000" direction="0,1,0" roll="-45" collisionType="static" scale="4" distance="150" checkpointindex="2" islast="false" nextcheckpoints="3,-1,-1">
<attached>
<Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
</attached>
@@ -108,7 +108,7 @@
</RaceCheckPoint>
-<RaceCheckPoint name="checkpoint4" position="4000,8050,-1000" direction="0,1,0" roll="0" collisionType="static" scale="4" distance="120" checkpointindex="3" islast="false" nextcheckpoints="4,-1,-1">
+<RaceCheckPoint name="checkpoint4" position="4000,8050,-1000" direction="0,1,0" roll="0" collisionType="static" scale="4" distance="150" checkpointindex="3" islast="false" nextcheckpoints="4,-1,-1">
<attached>
<Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
</attached>
@@ -126,7 +126,7 @@
</RaceCheckPoint>
-<RaceCheckPoint name="checkpoint5" position="4000,8050,0" direction="0,1,0" roll="0" collisionType="static" scale="4" distance="120" checkpointindex="4" islast="false" nextcheckpoints="5,-1,-1">
+<RaceCheckPoint name="checkpoint5" position="4000,8050,0" direction="0,1,0" roll="0" collisionType="static" scale="4" distance="150" checkpointindex="4" islast="false" nextcheckpoints="5,-1,-1">
<attached>
<Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
</attached>
@@ -144,7 +144,7 @@
</RaceCheckPoint>
-<RaceCheckPoint name="checkpoint6" position="3000,8050,1000" direction="0,1,0" roll="45" collisionType="static" scale="4" distance="120" checkpointindex="5" islast="false" nextcheckpoints="6,-1,-1">
+<RaceCheckPoint name="checkpoint6" position="3000,8050,1000" direction="0,1,0" roll="45" collisionType="static" scale="4" distance="150" checkpointindex="5" islast="false" nextcheckpoints="6,-1,-1">
<attached>
<Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
</attached>
@@ -162,7 +162,7 @@
-<RaceCheckPoint name="checkpoint7" position="0,8050,2000" direction="0,1,0" roll="90" collisionType="static" scale="4" distance="120" checkpointindex="6" islast="false" nextcheckpoints="7,-1,-1">
+<RaceCheckPoint name="checkpoint7" position="0,8050,2000" direction="0,1,0" roll="90" collisionType="static" scale="4" distance="150" checkpointindex="6" islast="false" nextcheckpoints="7,-1,-1">
<attached>
<Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
</attached>
@@ -181,7 +181,7 @@
-<RaceCheckPoint name="checkpoint8" position="-4000,8050,3000" direction="0,1,0" roll="45" collisionType="static" scale="4" distance="120" checkpointindex="7" islast="false" nextcheckpoints="8,-1,-1">
+<RaceCheckPoint name="checkpoint8" position="-4000,8050,3000" direction="0,1,0" roll="45" collisionType="static" scale="4" distance="150" checkpointindex="7" islast="false" nextcheckpoints="8,-1,-1">
<attached>
<Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
</attached>
@@ -196,7 +196,7 @@
</RaceCheckPoint>
-<RaceCheckPoint name="checkpoint9" position="-4000,8050,5000" direction="0,1,0" roll="-45" collisionType="static" scale="4" distance="120" checkpointindex="8" islast="false" nextcheckpoints="9,-1,-1">
+<RaceCheckPoint name="checkpoint9" position="-4000,8050,5000" direction="0,1,0" roll="-45" collisionType="static" scale="4" distance="150" checkpointindex="8" islast="false" nextcheckpoints="9,-1,-1">
<attached>
<Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
</attached>
@@ -214,7 +214,7 @@
</RaceCheckPoint>
-<RaceCheckPoint name="checkpoint10" position="-3000,8050,6000" direction="0,1,0" roll="90" collisionType="static" scale="4" distance="120" checkpointindex="9" islast="false" nextcheckpoints="10,-1,-1">
+<RaceCheckPoint name="checkpoint10" position="-3000,8050,6000" direction="0,1,0" roll="90" collisionType="static" scale="4" distance="150" checkpointindex="9" islast="false" nextcheckpoints="10,-1,-1">
<attached>
<Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
</attached>
@@ -231,7 +231,7 @@
</RaceCheckPoint>
-<RaceCheckPoint name="checkpoint11" position="0,8050,6000" direction="0,1,0" roll="90" collisionType="static" scale="4" distance="120" checkpointindex="10" islast="false" nextcheckpoints="10,-1,-1">
+<RaceCheckPoint name="checkpoint11" position="0,8050,6000" direction="0,1,0" roll="90" collisionType="static" scale="4" distance="120" checkpointindex="10" islast="false" nextcheckpoints="11,-1,-1">
<attached>
<Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
</attached>
@@ -248,7 +248,7 @@
</RaceCheckPoint>
-<RaceCheckPoint name="checkpoint12" position="6000,8050,6000" direction="0,1,0" roll="90" collisionType="static" scale="4" distance="120" checkpointindex="11" islast="true">
+<RaceCheckPoint name="checkpoint12" position="6000,8050,6000" direction="0,1,0" roll="45" collisionType="static" scale="4" distance="150" checkpointindex="11" islast="false" nextcheckpoints="12,-1,-1">
<attached>
<Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
</attached>
@@ -266,6 +266,37 @@
</RaceCheckPoint>
+
+<RaceCheckPoint name="checkpoint13" position="5500,8050,3000" direction="0,1,0" roll="0" collisionType="static" scale="4" distance="150" checkpointindex="12" islast="false" nextcheckpoints="13,-1,-1">
+ <attached>
+ <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
+ </attached>
+ <collisionShapes>
+
+ <BoxCollisionShape position="0,0,220" halfExtents="220, 40, 40" />
+ <BoxCollisionShape position="0,0,-220" halfExtents="220, 40, 40" />
+ <BoxCollisionShape position="220,0,0" halfExtents="40, 40, 220" />
+ <BoxCollisionShape position="-220,0,0" halfExtents="40, 40, 220" />
+
+ </collisionShapes>
+ </RaceCheckPoint>
+
+
+<RaceCheckPoint name="checkpoint14" position="6000,8050,-5000" direction="0,1,0" roll="0" collisionType="static" scale="4" distance="150" checkpointindex="13" islast="true" >
+ <attached>
+ <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
+ </attached>
+ <collisionShapes>
+
+ <BoxCollisionShape position="0,0,220" halfExtents="220, 40, 40" />
+ <BoxCollisionShape position="0,0,-220" halfExtents="220, 40, 40" />
+ <BoxCollisionShape position="220,0,0" halfExtents="40, 40, 220" />
+ <BoxCollisionShape position="-220,0,0" halfExtents="40, 40, 220" />
+
+ </collisionShapes>
+ </RaceCheckPoint>
+
+
</checkpoints>
</SpaceRaceManager>
@@ -313,35 +344,38 @@
</StaticEntity>
+<!-- ---------------------PickUp---------------------- -->
- <PickupSpawner position="0,8050,-200" triggerDistance="10" respawnTime="10" maxSpawnedItems="99">
+
+ <PickupSpawner position="4000,8100,-500" triggerDistance="40" respawnTime="10" maxSpawnedItems="99" scale="8">
<pickup>
<SpeedPickup template=smallspeedpickup />
</pickup>
</PickupSpawner>
- <PickupSpawner position="0,8050,-400" triggerDistance="10" respawnTime="10" maxSpawnedItems="99">
+ <PickupSpawner position="5500,8100,2000" triggerDistance="40" respawnTime="10" maxSpawnedItems="99" scale="8">
<pickup>
<SpeedPickup template=mediumspeedpickup />
</pickup>
</PickupSpawner>
- <PickupSpawner position="0,8050,-600" triggerDistance="10" respawnTime="10" maxSpawnedItems="99">
+ <PickupSpawner position="-4000,8100,4000" triggerDistance="40" respawnTime="60" maxSpawnedItems="5" scale="8">
<pickup>
- <SpeedPickup template=hugespeedpickup />
+ <ShrinkPickup template ="mediumshrinkpickup"/>
</pickup>
- </PickupSpawner>
+ </PickupSpawner>>
+
<!-- ---------------asteroid ellipse----------------- -->
<?lua
- max = 20
+ max = 15
for i = 0, max, 1
do
x=-12000
- y=9000
+ y=10000
z=-12000
?>
@@ -356,7 +390,7 @@
collisionType = "dynamic"
linearDamping = "0.5"
angularDamping = "0.5"
- collisiondamage = "1"
+ collisiondamage = "100"
enablecollisiondamage = "true"
scale="<?lua print(j * 5) ?>" >
<attached>
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