[Orxonox-commit 4573] r9244 - in code/branches/presentation2012: . data/levels src/modules/gametypes src/modules/pickup src/modules/pickup/items

landauf at orxonox.net landauf at orxonox.net
Thu May 24 22:01:01 CEST 2012


Author: landauf
Date: 2012-05-24 22:01:01 +0200 (Thu, 24 May 2012)
New Revision: 9244

Removed:
   code/branches/presentation2012/src/modules/gametypes/CaptureTheFlag.cc
   code/branches/presentation2012/src/modules/gametypes/CaptureTheFlag.h
   code/branches/presentation2012/src/modules/pickup/items/FlagPickup.cc
   code/branches/presentation2012/src/modules/pickup/items/FlagPickup.h
Modified:
   code/branches/presentation2012/
   code/branches/presentation2012/data/levels/emptyLevel.oxw
   code/branches/presentation2012/src/modules/pickup/PickupPrereqs.h
Log:
reverted the rest of r9241


Property changes on: code/branches/presentation2012
___________________________________________________________________
Modified: svn:mergeinfo
   - /code/branches/ai:6592-7033
/code/branches/ai2:8721-8880
/code/branches/bigships:8137-8588
/code/branches/buildsystem:1874-2276,2278-2400
/code/branches/buildsystem2:2506-2658
/code/branches/buildsystem3:2662-2708
/code/branches/ceguilua:1802-1808
/code/branches/chat:6527-6797
/code/branches/chat2:6836-6910
/code/branches/console:5941-6104
/code/branches/consolecommands2:6451-7178
/code/branches/consolecommands3:7178-7283
/code/branches/core3:1572-1739
/code/branches/core4:3221-3224,3227,3234-3238,3242,3244-3250,3252-3254,3256,3259-3261,3264-3265,3268-3275,3277-3278,3280,3284-3285,3287,3289-3294,3305,3309-3310
/code/branches/core5:5768-5928,6009
/code/branches/data_cleanup:7537-7686
/code/branches/doc:7290-7400
/code/branches/dockingsystem:8101-8192
/code/branches/dockingsystem2:8196-8560
/code/branches/dynamicmatch:6584-7030
/code/branches/environment3:8887-8975
/code/branches/formation:8885-8991
/code/branches/fps:6591-7072
/code/branches/gamecontent:8893-8968
/code/branches/gameimmersion:8102-8577
/code/branches/gamestate:6430-6572,6621-6661
/code/branches/gamestates2:6594-6745
/code/branches/gametypes:2826-3031
/code/branches/gcc43:1580
/code/branches/gui:1635-1723,2795-2894
/code/branches/hud:8883-8986
/code/branches/hudelements:6584-6941
/code/branches/hudimprovements:7920-8672
/code/branches/ingamemenu:6000-6023
/code/branches/input:1629-1636
/code/branches/ipv6:7293-7458
/code/branches/kicklib:7940-8096,8098-8277
/code/branches/kicklib2:8282-8350
/code/branches/lastmanstanding:7479-7644
/code/branches/lastmanstanding3:7903-8175
/code/branches/libraries:5612-5692
/code/branches/libraries2:5703-5737
/code/branches/lod:6586-6911
/code/branches/lodfinal:2372-2411
/code/branches/mac_osx:7789-8128,8135
/code/branches/map:2801-3086,3089
/code/branches/masterserver:7502-7738
/code/branches/masterserverfix:8933-8936
/code/branches/menu:5941-6146,6148,7536-7687
/code/branches/menue:8884-8976
/code/branches/miniprojects:2754-2824
/code/branches/netp2:2835-2988
/code/branches/netp3:2988-3082
/code/branches/netp6:3214-3302
/code/branches/network:2356
/code/branches/network2:6434-6465
/code/branches/network3:7196-7344
/code/branches/network4:7497-7755
/code/branches/network5:7757-7781
/code/branches/network6:7823-8315
/code/branches/network64:2210-2355
/code/branches/newlevel2012:9033-9240
/code/branches/notifications:7314-7401
/code/branches/objecthierarchy:1911-2085,2100,2110-2169
/code/branches/objecthierarchy2:2171-2479
/code/branches/ois_update:7506-7788
/code/branches/output:8739-8857
/code/branches/overlay:2117-2385
/code/branches/particles:2829-3085
/code/branches/particles2:6050-6106,6109
/code/branches/pch:3113-3194
/code/branches/physics:1912-2055,2107-2439
/code/branches/physics_merge:2436-2457
/code/branches/pickup:8145-8555
/code/branches/pickup2:5942-6405
/code/branches/pickup2012:9029-9189
/code/branches/pickup3:6418-6523
/code/branches/pickup4:6594-6710
/code/branches/pickups:1926-2086,2127,2827-2915
/code/branches/pickups2:2107-2497,2915-3071
/code/branches/png2:7262-7263
/code/branches/portals:8087-8455
/code/branches/portals2:8460-8602
/code/branches/ppspickups1:6552-6708
/code/branches/ppspickups2:6527-6532,6554-6709
/code/branches/ppspickups3:6757-6997
/code/branches/ppspickups4:7003-7089
/code/branches/presentation:2369-2652,2654-2660,7736-7786,8500-8705
/code/branches/presentation2:6106-6416,7787-7800
/code/branches/presentation2011:8974-9015
/code/branches/presentation3:6913-7162
/code/branches/questsystem:1894-2088
/code/branches/questsystem2:2107-2259
/code/branches/questsystem5:2776-2905
/code/branches/releasetodo:7614-7647
/code/branches/resource:3327-3366
/code/branches/resource2:3372-5694
/code/branches/rocket:6523-6950
/code/branches/rocket2:6953-6970
/code/branches/script_trigger:1295-1953,1955
/code/branches/shipSelection:9038-9206
/code/branches/skybox2:6559-6989
/code/branches/sound:2829-3010
/code/branches/sound2012:9205-9214,9215-9240*
/code/branches/sound3:5941-6102
/code/branches/spaceboundaries:8085-8457
/code/branches/spaceboundaries2:8460-8613
/code/branches/spacegate:9030-9215
/code/branches/spacerace:8182-8630
/code/branches/spaceraceTwo:8881-8996
/code/branches/steering:5949-6091,8140-8595
/code/branches/surfaceRace:9028-9199
/code/branches/tetris:8100-8563
/code/branches/tutoriallevel:7827-8370
/code/branches/tutoriallevel2:8370-8452
/code/branches/tutoriallevel3:8453-8636
/code/branches/unity_build:8440-8716
/code/branches/usability:7915-8078
/code/branches/weapon:1925-2094
/code/branches/weapon2:2107-2488
/code/branches/weapons:2897-3051,8143-8591
/code/branches/weaponsystem:2742-2890
/code/trunk:9189-9204
   + /code/branches/ai:6592-7033
/code/branches/ai2:8721-8880
/code/branches/bigships:8137-8588
/code/branches/buildsystem:1874-2276,2278-2400
/code/branches/buildsystem2:2506-2658
/code/branches/buildsystem3:2662-2708
/code/branches/ceguilua:1802-1808
/code/branches/chat:6527-6797
/code/branches/chat2:6836-6910
/code/branches/console:5941-6104
/code/branches/consolecommands2:6451-7178
/code/branches/consolecommands3:7178-7283
/code/branches/core3:1572-1739
/code/branches/core4:3221-3224,3227,3234-3238,3242,3244-3250,3252-3254,3256,3259-3261,3264-3265,3268-3275,3277-3278,3280,3284-3285,3287,3289-3294,3305,3309-3310
/code/branches/core5:5768-5928,6009
/code/branches/data_cleanup:7537-7686
/code/branches/doc:7290-7400
/code/branches/dockingsystem:8101-8192
/code/branches/dockingsystem2:8196-8560
/code/branches/dynamicmatch:6584-7030
/code/branches/environment3:8887-8975
/code/branches/formation:8885-8991
/code/branches/fps:6591-7072
/code/branches/gamecontent:8893-8968
/code/branches/gameimmersion:8102-8577
/code/branches/gamestate:6430-6572,6621-6661
/code/branches/gamestates2:6594-6745
/code/branches/gametypes:2826-3031
/code/branches/gcc43:1580
/code/branches/gui:1635-1723,2795-2894
/code/branches/hud:8883-8986
/code/branches/hudelements:6584-6941
/code/branches/hudimprovements:7920-8672
/code/branches/ingamemenu:6000-6023
/code/branches/input:1629-1636
/code/branches/ipv6:7293-7458
/code/branches/kicklib:7940-8096,8098-8277
/code/branches/kicklib2:8282-8350
/code/branches/lastmanstanding:7479-7644
/code/branches/lastmanstanding3:7903-8175
/code/branches/libraries:5612-5692
/code/branches/libraries2:5703-5737
/code/branches/lod:6586-6911
/code/branches/lodfinal:2372-2411
/code/branches/mac_osx:7789-8128,8135
/code/branches/map:2801-3086,3089
/code/branches/masterserver:7502-7738
/code/branches/masterserverfix:8933-8936
/code/branches/menu:5941-6146,6148,7536-7687
/code/branches/menue:8884-8976
/code/branches/miniprojects:2754-2824
/code/branches/netp2:2835-2988
/code/branches/netp3:2988-3082
/code/branches/netp6:3214-3302
/code/branches/network:2356
/code/branches/network2:6434-6465
/code/branches/network3:7196-7344
/code/branches/network4:7497-7755
/code/branches/network5:7757-7781
/code/branches/network6:7823-8315
/code/branches/network64:2210-2355
/code/branches/newlevel2012:9033-9228
/code/branches/notifications:7314-7401
/code/branches/objecthierarchy:1911-2085,2100,2110-2169
/code/branches/objecthierarchy2:2171-2479
/code/branches/ois_update:7506-7788
/code/branches/output:8739-8857
/code/branches/overlay:2117-2385
/code/branches/particles:2829-3085
/code/branches/particles2:6050-6106,6109
/code/branches/pch:3113-3194
/code/branches/physics:1912-2055,2107-2439
/code/branches/physics_merge:2436-2457
/code/branches/pickup:8145-8555
/code/branches/pickup2:5942-6405
/code/branches/pickup2012:9029-9189
/code/branches/pickup3:6418-6523
/code/branches/pickup4:6594-6710
/code/branches/pickups:1926-2086,2127,2827-2915
/code/branches/pickups2:2107-2497,2915-3071
/code/branches/png2:7262-7263
/code/branches/portals:8087-8455
/code/branches/portals2:8460-8602
/code/branches/ppspickups1:6552-6708
/code/branches/ppspickups2:6527-6532,6554-6709
/code/branches/ppspickups3:6757-6997
/code/branches/ppspickups4:7003-7089
/code/branches/presentation:2369-2652,2654-2660,7736-7786,8500-8705
/code/branches/presentation2:6106-6416,7787-7800
/code/branches/presentation2011:8974-9015
/code/branches/presentation3:6913-7162
/code/branches/questsystem:1894-2088
/code/branches/questsystem2:2107-2259
/code/branches/questsystem5:2776-2905
/code/branches/releasetodo:7614-7647
/code/branches/resource:3327-3366
/code/branches/resource2:3372-5694
/code/branches/rocket:6523-6950
/code/branches/rocket2:6953-6970
/code/branches/script_trigger:1295-1953,1955
/code/branches/shipSelection:9038-9206
/code/branches/skybox2:6559-6989
/code/branches/sound:2829-3010
/code/branches/sound2012:9205-9214
/code/branches/sound3:5941-6102
/code/branches/spaceboundaries:8085-8457
/code/branches/spaceboundaries2:8460-8613
/code/branches/spacegate:9030-9215
/code/branches/spacerace:8182-8630
/code/branches/spaceraceTwo:8881-8996
/code/branches/steering:5949-6091,8140-8595
/code/branches/surfaceRace:9028-9199
/code/branches/tetris:8100-8563
/code/branches/tutoriallevel:7827-8370
/code/branches/tutoriallevel2:8370-8452
/code/branches/tutoriallevel3:8453-8636
/code/branches/unity_build:8440-8716
/code/branches/usability:7915-8078
/code/branches/weapon:1925-2094
/code/branches/weapon2:2107-2488
/code/branches/weapons:2897-3051,8143-8591
/code/branches/weaponsystem:2742-2890
/code/trunk:9189-9204

Modified: code/branches/presentation2012/data/levels/emptyLevel.oxw
===================================================================
--- code/branches/presentation2012/data/levels/emptyLevel.oxw	2012-05-24 19:33:31 UTC (rev 9243)
+++ code/branches/presentation2012/data/levels/emptyLevel.oxw	2012-05-24 20:01:01 UTC (rev 9244)
@@ -14,7 +14,6 @@
 <?lua
   include("templates/spaceshipAssff2.oxt")
   include("templates/spaceshipPirate.oxt")
-    include("templates/pickupRepresentationTemplates.oxt")
 ?>
 
 <Level>
@@ -29,10 +28,6 @@
     skybox       = "Orxonox/Starbox"
   >
 
-    <?lua
-      include("includes/pickups.oxi")
-    ?>
-
     <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
     <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff2 />
  

Deleted: code/branches/presentation2012/src/modules/gametypes/CaptureTheFlag.cc
===================================================================
--- code/branches/presentation2012/src/modules/gametypes/CaptureTheFlag.cc	2012-05-24 19:33:31 UTC (rev 9243)
+++ code/branches/presentation2012/src/modules/gametypes/CaptureTheFlag.cc	2012-05-24 20:01:01 UTC (rev 9244)
@@ -1,355 +0,0 @@
-/*
- *   ORXONOX - the hottest 3D action shooter ever to exist
- *                    > www.orxonox.net <
- *
- *
- *   License notice:
- *
- *   This program is free software; you can redistribute it and/or
- *   modify it under the terms of the GNU General Public License
- *   as published by the Free Software Foundation; either version 2
- *   of the License, or (at your option) any later version.
- *
- *   This program is distributed in the hope that it will be useful,
- *   but WITHOUT ANY WARRANTY; without even the implied warranty of
- *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- *   GNU General Public License for more details.
- *
- *   You should have received a copy of the GNU General Public License
- *   along with this program; if not, write to the Free Software
- *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
- *
- *   Author:
- *      Nino Weingart
- *   Co-authors:
- *      ...
- *
- */
-#include "CaptureTheFlag.h"
-
-#include "core/ConfigValueIncludes.h"
-#include "interfaces/TeamColourable.h"
-#include "worldentities/TeamSpawnPoint.h"
-#include "worldentities/pawns/Pawn.h"
-
-
-
-namespace orxonox
-{
-    CreateUnloadableFactory(CaptureTheFlag);
-    
-    CaptureTheFlag::CaptureTheFlag(BaseObject* creator) : TeamBaseMatch(creator)
-    {
-        RegisterObject(CaptureTheFlag);
-        
-        this->teams_ = 2;
-        this->pointsTeam1_ = 0;
-        this->pointsTeam2_ = 0;
-                
-//      this->flagTeamBlue = new FlagPickup(this);
-//    	this->flagTeamRed = new FlagPickup(this);
-        
-        this->setConfigValues();
-    }
-    
-    void CaptureTheFlag::tick(float dt){
-        
-        SUPER(CaptureTheFlag, tick, dt);
-        
-    	if(this->flagTeamBlue->isPickedUp()){
-            teamnr = getTeam(this->flagTeamBlue->pickedUpBy()->getPlayer());
-    		if(teamnr == 1){
-    		    this->flagTeamBlue->ignorePickedUp();
-    		    
-    			if(this->flagTeamBlue->pickedUpBy()->hasFlag()){
-                    this->addTeamPoints(teamnr, 1000);
-    				this->flagTeamBlue->pickedUpBy()->setHasFlag(false);
-    			}
-    			this->flagTeamBlue->setPickedUp(false);
-    		}
-    		else{
-    			this->flagTeamBlue->pickedUpBy()->setHasFlag(true);
-    		}
-    	}
-    	if(this->flagTeamRed->isPickedUp()){
-            teamnr = getTeam(this->flagTeamBlue->pickedUpBy()->getPlayer());
-    		if(teamnr == 0){
-    		    this->flagTeamRed->ignorePickedUp();
-    		    
-    			if(this->flagTeamRed->pickedUpBy()->hasFlag()){
-                    this->addTeamPoints(teamnr, 1000);
-    				this->flagTeamRed->pickedUpBy()->setHasFlag(false);
-    			}
-    			this->flagTeamRed->setPickedUp(false);
-    		}
-    		else{
-    			this->flagTeamRed->pickedUpBy()->setHasFlag(true);
-    		}
-    	}
-        
-    }
-    void CaptureTheFlag::setConfigValues()
-    {
-        SetConfigValue(teams_, 2);
-        
-        static ColourValue colours[] =
-        {
-            ColourValue(1.0f, 0.3f, 0.3f),
-            ColourValue(0.3f, 0.3f, 1.0f),
-            ColourValue(0.3f, 1.0f, 0.3f),
-            ColourValue(1.0f, 1.0f, 0.0f)
-        };
-        static std::vector<ColourValue> defaultcolours(colours, colours + sizeof(colours) / sizeof(ColourValue));
-        
-        SetConfigValue(teamcolours_, defaultcolours);
-    }
-    
-    void CaptureTheFlag::playerEntered(PlayerInfo* player)
-    {
-        TeamBaseMatch::playerEntered(player);
-        
-        std::vector<unsigned int> playersperteam(this->teams_, 0);
-        
-        for (std::map<PlayerInfo*, int>::iterator it = this->teamnumbers_.begin(); it != this->teamnumbers_.end(); ++it)
-            if (it->second < static_cast<int>(this->teams_) && it->second >= 0)
-                playersperteam[it->second]++;
-        
-        unsigned int minplayers = static_cast<unsigned int>(-1);
-        size_t minplayersteam = 0;
-        for (size_t i = 0; i < this->teams_; ++i)
-        {
-            if (playersperteam[i] < minplayers)
-            {
-                minplayers = playersperteam[i];
-                minplayersteam = i;
-            }
-        }
-        
-        this->teamnumbers_[player] = minplayersteam;
-    }
-    
-    bool CaptureTheFlag::playerLeft(PlayerInfo* player)
-    {
-        bool valid_player = Deathmatch::playerLeft(player);
-        
-        if (valid_player)
-            this->teamnumbers_.erase(player);
-        
-        return valid_player;
-    }
-    
-    bool CaptureTheFlag::allowPawnHit(Pawn* victim, Pawn* originator)
-    {
-        return (!this->pawnsAreInTheSameTeam(victim, originator) || !originator);
-    }
-    
-    bool CaptureTheFlag::allowPawnDamage(Pawn* victim, Pawn* originator)
-    {
-        return (!this->pawnsAreInTheSameTeam(victim, originator) || !originator);
-    }
-    
-    bool CaptureTheFlag::allowPawnDeath(Pawn* victim, Pawn* originator)
-    {
-        return (!this->pawnsAreInTheSameTeam(victim, originator) || !originator);
-    }
-    
-    // collect Points for killing oppenents
-    void CaptureTheFlag::playerScored(PlayerInfo* player)
-    {
-        int teamnr = this->getTeam(player);
-        this->addTeamPoints(teamnr, 5);
-    }
-    
-    
-    // show points or each interval of time
-    void CaptureTheFlag::showPoints()
-    {
-        if (!this->hasStarted() || this->hasEnded())
-            return;
-        
-        orxout(message) << "Points standing:" << '\n' << "Team Blue: "<< pointsTeam1_ << '\n' << "Team Red: " << pointsTeam2_ << endl;
-        if(pointsTeam1_ >=1700 && pointsTeam1_ < 2000) orxout(message) << "Team Blue is near victory!" << endl;
-        if(pointsTeam2_ >=1700 && pointsTeam2_ < 2000) orxout(message) << "Team Red is near victory!" << endl;
-    }
-    
-    // end game if one team reaches 2000 points
-    void CaptureTheFlag::endGame()
-    {
-        if (this->pointsTeam1_ >= 2000 || this->pointsTeam2_ >= 2000)
-        {
-            int winningteam = -1;
-            
-            if (this->pointsTeam1_ > this->pointsTeam2_)
-            {
-                orxout(message) << "Team Blue has won the match" << endl;
-                winningteam = 0;
-            }
-            else
-            {
-                orxout(message) << "Team Red has won the match" << endl;
-                winningteam = 1;
-            }
-            
-            for (std::map<PlayerInfo*, int>::iterator it = this->teamnumbers_.begin(); it != this->teamnumbers_.end(); ++it)
-            {
-                if (it->first->getClientID() == NETWORK_PEER_ID_UNKNOWN)
-                    continue;
-                
-                if (it->second == winningteam)
-                    this->gtinfo_->sendAnnounceMessage("You have won the match!", it->first->getClientID());
-                else
-                    this->gtinfo_->sendAnnounceMessage("You have lost the match!", it->first->getClientID());
-            }
-            
-            this->end();
-            this->scoreTimer_.stopTimer();
-            this->outputTimer_.stopTimer();
-        }
-    }
-    
-    // this function is called by the function winPoints() which adds points to the teams for every base and killed openents at a certain time
-    void CaptureTheFlag::addTeamPoints(int team, int points)
-    {
-        if(team == 0)
-        {
-            this->pointsTeam1_ += points;
-        }
-        if(team == 1)
-        {
-            this->pointsTeam2_ += points;
-        }
-        
-        this->endGame();
-    }
-    
-    int TeamBaseMatch::getTeamPoints(int team)
-    {
-        if(team == 0)
-        {
-            return this->pointsTeam1_;
-        }
-        if(team == 1)
-        {
-            return this->pointsTeam2_;
-        }
-        
-        return 0;
-    }
-    
-    SpawnPoint* CaptureTheFlag::getBestSpawnPoint(PlayerInfo* player) const
-    {
-        int desiredTeamNr = -1;
-        std::map<PlayerInfo*, int>::const_iterator it_player = this->teamnumbers_.find(player);
-        if (it_player != this->teamnumbers_.end())
-            desiredTeamNr = it_player->second;
-        
-        // Only use spawnpoints of the own team (or non-team-spawnpoints)
-        std::set<SpawnPoint*> teamSpawnPoints = this->spawnpoints_;
-        for (std::set<SpawnPoint*>::iterator it = teamSpawnPoints.begin(); it != teamSpawnPoints.end(); )
-        {
-            if ((*it)->isA(Class(TeamSpawnPoint)))
-            {
-                TeamSpawnPoint* tsp = orxonox_cast<TeamSpawnPoint*>(*it);
-                if (tsp && static_cast<int>(tsp->getTeamNumber()) != desiredTeamNr)
-                {
-                    teamSpawnPoints.erase(it++);
-                    continue;
-                }
-            }
-            
-            ++it;
-        }
-        
-        SpawnPoint* fallbackSpawnPoint = NULL;
-        if (teamSpawnPoints.size() > 0)
-        {
-            unsigned int randomspawn = static_cast<unsigned int>(rnd(static_cast<float>(teamSpawnPoints.size())));
-            unsigned int index = 0;
-            // Get random fallback spawnpoint in case there is no active SpawnPoint.
-            for (std::set<SpawnPoint*>::const_iterator it = teamSpawnPoints.begin(); it != teamSpawnPoints.end(); ++it)
-            {
-                if (index == randomspawn)
-                {
-                    fallbackSpawnPoint = (*it);
-                    break;
-                }
-                
-                ++index;
-            }
-            
-            // Remove all inactive SpawnPoints from the list.
-            for (std::set<SpawnPoint*>::iterator it = teamSpawnPoints.begin(); it != teamSpawnPoints.end(); )
-            {
-                if(!(*it)->isActive())
-                {
-                    teamSpawnPoints.erase(it++);
-                    continue;
-                }
-                
-                ++it;
-            }
-            
-            randomspawn = static_cast<unsigned int>(rnd(static_cast<float>(teamSpawnPoints.size())));
-            index = 0;
-            for (std::set<SpawnPoint*>::const_iterator it = teamSpawnPoints.begin(); it != teamSpawnPoints.end(); ++it)
-            {
-                if (index == randomspawn)
-                    return (*it);
-                
-                ++index;
-            }
-            
-            return fallbackSpawnPoint;
-        }
-        
-        return 0;
-    }
-    
-    void CaptureTheFlag::playerStartsControllingPawn(PlayerInfo* player, Pawn* pawn)
-    {
-        if (!player)
-            return;
-        
-        // Set the team colour
-        std::map<PlayerInfo*, int>::const_iterator it_player = this->teamnumbers_.find(player);
-        if (it_player != this->teamnumbers_.end() && it_player->second >= 0 && it_player->second < static_cast<int>(this->teamcolours_.size()))
-        {
-            if (pawn)
-            {
-                pawn->setRadarObjectColour(this->teamcolours_[it_player->second]);
-                
-                std::set<WorldEntity*> pawnAttachments = pawn->getAttachedObjects();
-                for (std::set<WorldEntity*>::iterator it = pawnAttachments.begin(); it != pawnAttachments.end(); ++it)
-                {
-                    if ((*it)->isA(Class(TeamColourable)))
-                    {
-                        TeamColourable* tc = orxonox_cast<TeamColourable*>(*it);
-                        tc->setTeamColour(this->teamcolours_[it_player->second]);
-                    }
-                }
-            }
-        }
-    }
-    
-    bool CaptureTheFlag::pawnsAreInTheSameTeam(Pawn* pawn1, Pawn* pawn2)
-    {
-        if (pawn1 && pawn2)
-        {
-            std::map<PlayerInfo*, int>::const_iterator it1 = this->teamnumbers_.find(pawn1->getPlayer());
-            std::map<PlayerInfo*, int>::const_iterator it2 = this->teamnumbers_.find(pawn2->getPlayer());
-            
-            if (it1 != this->teamnumbers_.end() && it2 != this->teamnumbers_.end())
-                return (it1->second == it2->second);
-        }
-        return false;
-    }
-    
-    int CaptureTheFlag::getTeam(PlayerInfo* player)
-    {
-        std::map<PlayerInfo*, int>::const_iterator it_player = this->teamnumbers_.find(player);
-        if (it_player != this->teamnumbers_.end())
-            return it_player->second;
-        else
-            return -1;
-    }
-}

Deleted: code/branches/presentation2012/src/modules/gametypes/CaptureTheFlag.h
===================================================================
--- code/branches/presentation2012/src/modules/gametypes/CaptureTheFlag.h	2012-05-24 19:33:31 UTC (rev 9243)
+++ code/branches/presentation2012/src/modules/gametypes/CaptureTheFlag.h	2012-05-24 20:01:01 UTC (rev 9244)
@@ -1,94 +0,0 @@
-/*
- *   ORXONOX - the hottest 3D action shooter ever to exist
- *                    > www.orxonox.net <
- *
- *
- *   License notice:
- *
- *   This program is free software; you can redistribute it and/or
- *   modify it under the terms of the GNU General Public License
- *   as published by the Free Software Foundation; either version 2
- *   of the License, or (at your option) any later version.
- *
- *   This program is distributed in the hope that it will be useful,
- *   but WITHOUT ANY WARRANTY; without even the implied warranty of
- *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- *   GNU General Public License for more details.
- *
- *   You should have received a copy of the GNU General Public License
- *   along with this program; if not, write to the Free Software
- *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
- *
- *   Author:
- *      Nino Weingart
- *   Co-authors:
- *      ...
- *
- */
-
-#ifndef _CaptureTheFlag_H__
-#define _CaptureTheFlag_H__
-
-#include "OrxonoxPrereqs.h"
-#include <set>
-#include "core/CoreIncludes.h"
-
-#include "tools/Timer.h"
-#include "gametypes/TeamBaseMatch.h"
-#include "infos/PlayerInfo.h"
-#include "pickup/items/FlagPickup.h"
-#include "pickup/PickupPrereqs.h"
-
-namespace orxonox
-{
-    class _OrxonoxExport CaptureTheFlag : public TeamBaseMatch
-    {
-    public:
-        CaptureTheFlag(BaseObject* creator);
-        virtual ~CaptureTheFlag() {}
-        
-        void tick(float dt);
-        
-        void setConfigValues();
-        
-        virtual void playerEntered(PlayerInfo* player);
-        virtual bool playerLeft(PlayerInfo* player);
-        
-        virtual bool allowPawnHit(Pawn* victim, Pawn* originator = 0);
-        virtual bool allowPawnDamage(Pawn* victim, Pawn* originator = 0);
-        virtual bool allowPawnDeath(Pawn* victim, Pawn* originator = 0);
-        
-        virtual void playerScored(PlayerInfo* player);
-        virtual void showPoints();
-        virtual void endGame();
-        
-        void addTeamPoints(int team, int points);
-        int getTeamPoints(int team);
-        
-        virtual void playerStartsControllingPawn(PlayerInfo* player, Pawn* pawn);
-        
-        int getTeam(PlayerInfo* player);
-        inline const ColourValue& getTeamColour(int teamnr) const
-        { return this->teamcolours_[teamnr]; }
-        
-    protected:
-        virtual SpawnPoint* getBestSpawnPoint(PlayerInfo* player) const;
-        bool pawnsAreInTheSameTeam(Pawn* pawn1, Pawn* pawn2);
-        
-        std::map<PlayerInfo*, int> teamnumbers_;
-        std::vector<ColourValue> teamcolours_;
-        unsigned int teams_;
-        
-        FlagPickup* flagTeamBlue;
-        FlagPickup* flagTeamRed;
-        
-        //points for each team
-        int pointsTeam1_;
-        int pointsTeam2_;
-        int teamnr;
-        
-    };
-}
-
-#endif // _CaptureTheFlag_H__
-

Modified: code/branches/presentation2012/src/modules/pickup/PickupPrereqs.h
===================================================================
--- code/branches/presentation2012/src/modules/pickup/PickupPrereqs.h	2012-05-24 19:33:31 UTC (rev 9243)
+++ code/branches/presentation2012/src/modules/pickup/PickupPrereqs.h	2012-05-24 20:01:01 UTC (rev 9244)
@@ -67,6 +67,7 @@
 
 namespace orxonox
 {
+
     class CollectiblePickup;
     class DroppedPickup;
     class Pickup;

Deleted: code/branches/presentation2012/src/modules/pickup/items/FlagPickup.cc
===================================================================
--- code/branches/presentation2012/src/modules/pickup/items/FlagPickup.cc	2012-05-24 19:33:31 UTC (rev 9243)
+++ code/branches/presentation2012/src/modules/pickup/items/FlagPickup.cc	2012-05-24 20:01:01 UTC (rev 9244)
@@ -1,188 +0,0 @@
-/*
- *   ORXONOX - the hottest 3D action shooter ever to exist
- *                    > www.orxonox.net <
- *
- *
- *   License notice:
- *
- *   This program is free software; you can redistribute it and/or
- *   modify it under the terms of the GNU General Public License
- *   as published by the Free Software Foundation; either version 2
- *   of the License, or (at your option) any later version.
- *
- *   This program is distributed in the hope that it will be useful,
- *   but WITHOUT ANY WARRANTY; without even the implied warranty of
- *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- *   GNU General Public License for more details.
- *
- *   You should have received a copy of the GNU General Public License
- *   along with this program; if not, write to the Free Software
- *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
- *
- *   Author:
- *      Nino Weingart
- *   Co-authors:
- *      ...
- *
- */
-
-/**
- @file FlagPickup.cc
- @brief Implementation of the FlagPickup class.
- */
-
-#include "FlagPickup.h"
-
-#include <sstream>
-#include "core/CoreIncludes.h"
-#include "core/XMLPort.h"
-#include "pickup/PickupIdentifier.h"
-
-namespace orxonox
-{
-    
-    CreateFactory(FlagPickup);
-    
-    /**
-     @brief
-     Constructor. Registers the object and initializes the member variables.
-     */
-    FlagPickup::FlagPickup(BaseObject* creator) : Pickup(creator)
-    {
-        RegisterObject(FlagPickup);
-        
-        this->initialize();
-    }
-    
-    /**
-     @brief
-     Destructor.
-     */
-    FlagPickup::~FlagPickup()
-    {
-        
-    }
-    
-    /**
-     @brief
-     Initializes the member variables.
-     */
-    void FlagPickup::initialize(void)
-    {
-        this->flagType_ = 0;
-        
-        this->addTarget(ClassIdentifier<Pawn>::getIdentifier());
-    }
-    
-    /**
-     @brief
-     Initializes the PickupIdentifier of this pickup.
-     */
-    void FlagPickup::initializeIdentifier(void)
-    {
-    	std::stringstream stream;
-        int type = this->getFlagType();
-        stream << type;
-		std::string val = stream.str();
-		
-        std::string type1 = "flagType";
-        this->pickupIdentifier_->addParameter(type1, val);
-    }
-    
-    /**
-     @brief
-     Method for creating a FlagPickup object through XML.
-     */
-    void FlagPickup::XMLPort(Element& xmlelement, orxonox::XMLPort::Mode mode)
-    {
-        SUPER(FlagPickup, XMLPort, xmlelement, mode);
-        
-        XMLPortParam(FlagPickup, "flagType", setFlagType, getFlagType, xmlelement, mode);
-        //XMLPortParam(FlagPickup, "teamNumber", setTeamNumber, getTeamNumber, xmlelement, mode);
-        
-        this->initializeIdentifier();
-    }
-    
-    
-    /**
-     @brief
-     Get the flag type of this pickup.
-     @return
-     Returns the falg type as a string.
-     */
-    const int FlagPickup::getFlagType(void) const
-    {
-		return this->flagType_;
-	}
-    
-    /**
-     @brief
-     Set the type of the FlagPickup.
-     @param type
-     The type as a string.
-     */
-    void FlagPickup::setFlagType(int type)
-    {
-        if(type<3){
-        	this->flagType_ = type;
-        }
-        
-        else{
-            orxout(internal_error, context::pickups) << "Invalid flagType '" << type << "' in FlagPickup." << endl;
-    	}
-    }
-    
-    /**
-     @brief
-     Is called when the pickup has transited from used to unused or the other way around.
-     */
-    void FlagPickup::changedUsed(void)
-    {
-        SUPER(FlagPickup, changedUsed);
-        
-        Pawn* pawn = this->carrierToPawnHelper();
-        
-        if(pawn == NULL) // If the PickupCarrier is no Pawn, then this pickup is useless and therefore is destroyed.
-            this->Pickupable::destroy();
-        
-        // If the pickup has transited to used.
-        if(this->isUsed())
-        {
-            this->bPickedUp_ = true;
-            this->pickedUpBy_ = pawn;
-            orxout(internal_error, context::pickups) << "flag picked up." << endl;
-
-        }
-    }
-    
-    /**
-     @brief
-     Helper to transform the PickupCarrier to a Pawn, and throw an error message if the conversion fails.
-     @return
-     A pointer to the Pawn, or NULL if the conversion failed.
-     */
-    Pawn* FlagPickup::carrierToPawnHelper(void)
-    {
-        PickupCarrier* carrier = this->getCarrier();
-        Pawn* pawn = dynamic_cast<Pawn*>(carrier);
-        
-        if(pawn == NULL)
-            orxout(internal_error, context::pickups) << "Invalid PickupCarrier in Flag Pickup." << endl;
-        
-        return pawn;
-    }
-    
-    
-    
-	void FlagPickup::tick(float dt)
-    {
-        SUPER(FlagPickup, tick, dt);
-        
-        //Pawn* pawn = this->carrierToPawnHelper();
-        
-//        if(pawn->isAlive() && pawn->hasFlag()){
-//            this->Pickupable::destroy();
-//        }
-        
-    }
-}
\ No newline at end of file

Deleted: code/branches/presentation2012/src/modules/pickup/items/FlagPickup.h
===================================================================
--- code/branches/presentation2012/src/modules/pickup/items/FlagPickup.h	2012-05-24 19:33:31 UTC (rev 9243)
+++ code/branches/presentation2012/src/modules/pickup/items/FlagPickup.h	2012-05-24 20:01:01 UTC (rev 9244)
@@ -1,107 +0,0 @@
-/*
- *   ORXONOX - the hottest 3D action shooter ever to exist
- *                    > www.orxonox.net <
- *
- *
- *   License notice:
- *
- *   This program is free software; you can redistribute it and/or
- *   modify it under the terms of the GNU General Public License
- *   as published by the Free Software Foundation; either version 2
- *   of the License, or (at your option) any later version.
- *
- *   This program is distributed in the hope that it will be useful,
- *   but WITHOUT ANY WARRANTY; without even the implied warranty of
- *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- *   GNU General Public License for more details.
- *
- *   You should have received a copy of the GNU General Public License
- *   along with this program; if not, write to the Free Software
- *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
- *
- *   Author:
- *      Nino Weingart
- *   Co-authors:
- *      ...
- *
- */
-
-/**
- @file FlagPickup.h
- @brief Declaration of the FlagPickup class.
- @ingroup PickupItems
- */
-
-#ifndef _FlagPickup_H__
-#define _FlagPickup_H__
-
-#include "pickup/PickupPrereqs.h"
-#include "worldentities/pawns/Pawn.h"
-
-#include <string>
-
-#include "pickup/Pickup.h"
-#include "tools/Timer.h"
-#include "tools/interfaces/Tickable.h"
-
-
-namespace orxonox {
-    /*
-     @ingroup PickupItems
-     
-     
-     @author
-     Nino Weingart
-     
-     @ingroup PickupItems
-     */
-    class _PickupExport FlagPickup : public Pickup, public Tickable
-    {
-    public:
-        
-        FlagPickup(BaseObject* creator); //!< Constructor.
-        ~FlagPickup(); //!< Destructor.
-        
-        virtual void XMLPort(Element& xmlelement, orxonox::XMLPort::Mode mode); //!< Method for creating a FlagPickup object through XML.
-        
-        virtual void tick(float dt);
-        
-	    const int getFlagType(void) const; //!< Get the flag type of this pickup.
-	    
-		inline bool isPickedUp() const
-        { return this->bPickedUp_; }
-		inline Pawn* pickedUpBy() const
-        { return this->pickedUpBy_; }
-        
-		inline void setPickedUp(bool pickedUp)
-		{ this->bPickedUp_ = pickedUp; }
-		
-		inline void ignorePickedUp()
-		{ this->Pickupable::destroy(); }
-        
-	    virtual void changedUsed(void); //!< Is called when the pickup has transited from used to unused or the other way around.
-        
-    protected:
-        void initializeIdentifier(void); //!< Initializes the PickupIdentifier of this pickup.
-        
-        /**
-         @brief Set the flag type of this pickup.
-         @param type The type of this pickup as an enum.
-         */
-        inline void setFlagTypeDirect(int type)
-        { this->flagType_ = type; }
-        
-        void setFlagType(int type); //!< Set the type of the FlagPickup.
-        
-    private:
-        Pawn* carrierToPawnHelper(void); //!< Helper to transform the PickupCarrier to a Pawn, and throw an error message if the conversion fails.
-        void initialize(void); //!< Initializes the member variables.
-        Pawn* pickedUpBy_;
-        int flagType_;
-        
-        bool bPickedUp_;
-        
-    };
-}
-
-#endif // _FlagPickup_H__




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