[Orxonox-commit 4945] r9614 - code/branches/formationupdate/src/orxonox/worldentities/pawns

maxima at orxonox.net maxima at orxonox.net
Tue Apr 9 16:02:46 CEST 2013


Author: maxima
Date: 2013-04-09 16:02:46 +0200 (Tue, 09 Apr 2013)
New Revision: 9614

Modified:
   code/branches/formationupdate/src/orxonox/worldentities/pawns/Pawn.cc
Log:
Only a few comments


Modified: code/branches/formationupdate/src/orxonox/worldentities/pawns/Pawn.cc
===================================================================
--- code/branches/formationupdate/src/orxonox/worldentities/pawns/Pawn.cc	2013-04-09 13:49:06 UTC (rev 9613)
+++ code/branches/formationupdate/src/orxonox/worldentities/pawns/Pawn.cc	2013-04-09 14:02:46 UTC (rev 9614)
@@ -307,13 +307,12 @@
         }
     }
 
-    // Two functions to find the slaves of a Pawn
+
+    /* Two functions to find the slaves of a Pawn
+     *
+     */
     bool Pawn::hasSlaves()
     {
-    	/* TEST TEST This is used to find out if the current pawn is also
-		 * the master of the formation and to find his slaves.
-		 *
-		 */
 		for (ObjectList<FormationController>::iterator it =
 			 ObjectList<FormationController>::begin();
 			 it != ObjectList<FormationController>::end(); ++it )
@@ -326,7 +325,6 @@
 			}
 		}
 		return false;
-		/* TEST TEST */
     }
 
     Controller* Pawn::getSlave(){
@@ -357,18 +355,21 @@
 
             if (this->getPlayer() && this->getPlayer()->getControllableEntity() == this)
             {
-            	if(this->hasSlaves())
+            	/* Do different things if Pawn is the Master of a Formation
+            	 * Doesn't work yet
+            	 *
+            	 * if(this->hasSlaves())
             	{
     				// start to control a slave
     				this->getPlayer()->startControl(this->getSlave()->getControllableEntity());
-            	}
+            	}*/
                 this->getPlayer()->stopControl();
             }
-            /*if (GameMode::isMaster())
+            if (GameMode::isMaster())
             {
 //                this->deathEffect();
                 this->goWithStyle();
-            }*/
+            }
         }
     }
     void Pawn::goWithStyle()




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