[Orxonox-commit 5168] r9833 - code/trunk/src/modules/tetris
jo at orxonox.net
jo at orxonox.net
Sun Dec 1 23:38:21 CET 2013
Author: jo
Date: 2013-12-01 23:38:21 +0100 (Sun, 01 Dec 2013)
New Revision: 9833
Modified:
code/trunk/src/modules/tetris/Tetris.cc
code/trunk/src/modules/tetris/Tetris.h
Log:
Fixing cleanup bug, that causes orxonox to crash when tetris was quitted before calling Tetris::end() and thus missing the cleanup process.
Modified: code/trunk/src/modules/tetris/Tetris.cc
===================================================================
--- code/trunk/src/modules/tetris/Tetris.cc 2013-12-01 13:52:08 UTC (rev 9832)
+++ code/trunk/src/modules/tetris/Tetris.cc 2013-12-01 22:38:21 UTC (rev 9833)
@@ -344,6 +344,16 @@
if (it->first->isHumanPlayer() && (it->first->isReadyToSpawn() || this->bForceSpawn_))
this->spawnPlayer(it->first);
}
+
+ bool Tetris::playerLeft(PlayerInfo* player)
+ {
+ bool left = Gametype::playerLeft(player);
+ if(player && player->isHumanPlayer())
+ {
+ this->end();
+ }
+ return left;
+ }
/**
@brief
Modified: code/trunk/src/modules/tetris/Tetris.h
===================================================================
--- code/trunk/src/modules/tetris/Tetris.h 2013-12-01 13:52:08 UTC (rev 9832)
+++ code/trunk/src/modules/tetris/Tetris.h 2013-12-01 22:38:21 UTC (rev 9833)
@@ -63,6 +63,7 @@
virtual void tick(float dt);
virtual void spawnPlayer(PlayerInfo* player); //!< Spawns the input player.
+ virtual bool playerLeft(PlayerInfo* player);
void setCenterpoint(TetrisCenterpoint* center);
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