[Orxonox-commit 5171] r9836 - code/branches/levelKaan/data/levels
skaan at orxonox.net
skaan at orxonox.net
Mon Dec 2 13:50:06 CET 2013
Author: skaan
Date: 2013-12-02 13:50:05 +0100 (Mon, 02 Dec 2013)
New Revision: 9836
Modified:
code/branches/levelKaan/data/levels/Level_01.oxw
Log:
error control
Modified: code/branches/levelKaan/data/levels/Level_01.oxw
===================================================================
--- code/branches/levelKaan/data/levels/Level_01.oxw 2013-12-02 12:12:06 UTC (rev 9835)
+++ code/branches/levelKaan/data/levels/Level_01.oxw 2013-12-02 12:50:05 UTC (rev 9836)
@@ -58,7 +58,7 @@
<Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
- <TeamSpawnPoint team=0 position="0,0,0" direction="-1,1,1" spawnclass=SpaceShip pawndesign=spaceshipescort/> <!--spaceshipescort-->
+ <TeamSpawnPoint team=0 position="0,94000,0" direction="-1,1,1" spawnclass=SpaceShip pawndesign=spaceshipescort/> <!--spaceshipescort-->
<!----------------------------------------------------------------------------------------------------->
@@ -72,12 +72,12 @@
<!-- @Objects: HYDROGEN FARMER & DOCKING -->
<SpaceShip
team = 0
- position = "-4000,4100,4000"
+ position = "5000,5100,5000"
roll = 90 yaw=0 pitch=20
mass = 10000
health = 100000 initialhealth=100000 maxhealth="100000"
name = "HydroFarmer"
- radarname = "Hydrogen Farmer" >
+ radarname = "Hydro Farmer" >
<attached>
<!-- Docking -->
<DistanceTriggerBeacon name="bcnDestroyer" />
@@ -121,7 +121,7 @@
</collisionShapes>
</SpaceShip>
- <Dock position="-4000,4000,4000" roll=90 yaw=180 >
+ <Dock position="5000,5000,5000" roll=90 yaw=180 >
<animations>
<MoveToDockingTarget target="destroyer" />
</animations>
@@ -148,7 +148,7 @@
<SpaceShip
template = "spaceshipcollateraldamage"
team = "0"
- position = "-4000,4800,4000"
+ position = "5000,5800,5000"
orientation = "-0.14, 0.68, 0.68, 0.223"
health = "400"
initialhealth = "400"
@@ -166,15 +166,8 @@
</attached>
</SpaceShip>
-<BlinkingBillboard position="-3800,4800,4000" frequency=0.6 amplitude=3 material="Flares/lensflare" colour="1,1,0.05">
- <events>
- <visibility>
- <EventListener event=dockMe />
- </visibility>
- </events>
-</BlinkingBillboard>
-<BlinkingBillboard position="-500,500,500" frequency=0.6 amplitude=3 material="Flares/lensflare" colour="1,1,0.05">
+<BlinkingBillboard position="1000,1000,1000" frequency=0.6 amplitude=3 material="Flares/lensflare" colour="1,1,0.05">
<events>
<visibility>
<EventTrigger invert=true>
@@ -187,7 +180,7 @@
</visibility>
</events>
</BlinkingBillboard>
-<Billboard position="-500,500,500" amplitude=1 material="Flares/lensflare" colour="0,0.8,0.1">
+<Billboard position="1000,1000,1000" amplitude=1 material="Flares/lensflare" colour="0,0.8,0.1">
<events>
<visibility>
<EventTrigger>
@@ -201,8 +194,8 @@
</events>
</Billboard>
- <DistanceTrigger name="flying1" position="0,0,0" target="Pawn" distance=100 stayActive="true" delay=4/>
- <SimpleNotification message="Hey Rookie.. We got a new mission for you.">
+ <DistanceTrigger name="flying1" position="0,0,0" target="Pawn" distance=100 stayActive="true" delay=1/>
+ <SimpleNotification message="Housten: John Vane do you hear us">
<events>
<trigger>
<EventListener event="flying1" />
@@ -210,17 +203,18 @@
</events>
</SimpleNotification>
- <DistanceTrigger name="flying2" position="0,0,0" target="Pawn" distance=10 stayActive="true" delay=8/>
- <SimpleNotification message="Go to the main station for more information.">
+ <DistanceTrigger name="flying2" position="0,0,0" target="Pawn" distance=100 stayActive="true" delay=4/>
+ <SimpleNotification message="Housten: We got a new mission for you">
<events>
<trigger>
<EventListener event="flying2" />
</trigger>
</events>
- </SimpleNotification>
+ </SimpleNotification>
- <DistanceTrigger name="flying3" position="-500,500, 500" target="Pawn" distance=100 stayActive="true" delay=3/>
- <SimpleNotification message="Our Commander got kidnapped in District 69">
+
+ <DistanceTrigger name="flying3" position="0,0,0" target="Pawn" distance=10 stayActive="true" delay=7/>
+ <SimpleNotification message="John: I hear you. What is it about">
<events>
<trigger>
<EventListener event="flying3" />
@@ -228,8 +222,8 @@
</events>
</SimpleNotification>
- <DistanceTrigger name="flying4" position="-500,500, 500" target="Pawn" distance=100 stayActive="true" delay=7/>
- <SimpleNotification message="We need you to rescue him.">
+ <DistanceTrigger name="flying4" position="1000,1000, 1000" target="Pawn" distance=100 stayActive="true" delay=1/>
+ <SimpleNotification message="Housten: Our Commander got kidnapped in Area 51">
<events>
<trigger>
<EventListener event="flying4" />
@@ -237,8 +231,8 @@
</events>
</SimpleNotification>
-<DistanceTrigger name="flying5" position="-500,500,500" target="Pawn" distance=100 stayActive="true" delay=11/>
- <SimpleNotification message="Dock on the station to get a better ship.">
+ <DistanceTrigger name="flying5" position="1000,1000, 1000" target="Pawn" distance=100 stayActive="true" delay=4/>
+ <SimpleNotification message="Housten: We need you to rescue him.">
<events>
<trigger>
<EventListener event="flying5" />
@@ -246,7 +240,26 @@
</events>
</SimpleNotification>
+<DistanceTrigger name="flying6" position="1000,1000, 1000" target="Pawn" distance=100 stayActive="true" delay=7/>
+ <SimpleNotification message="John: I'm right on the way.">
+ <events>
+ <trigger>
+ <EventListener event="flying6" />
+ </trigger>
+ </events>
+ </SimpleNotification>
+
+<DistanceTrigger name="flying5" position="1000,1000,1000" target="Pawn" distance=100 stayActive="true" delay=10/>
+ <SimpleNotification message="Houston: First dock on the station">
+ <events>
+ <trigger>
+ <EventListener event="flying5" />
+ </trigger>
+ </events>
+ </SimpleNotification>
+
+
<!----------------------------------------------------------------------------------------------------->
<!-------------------------------- PART ONE: Passing throug wormhole --------------------------------->
<!----------------------------------------------------------------------------------------------------->
@@ -282,7 +295,7 @@
<MovableEntity
position = "<?lua print(math.random()* 1500-750) ?>,<?lua print(math.random() * 10000 + 95000) ?>,<?lua print(math.random() * 1500-750) ?>"
scale = "<?lua print(j * 40)?>"
- velocity = "<?lua print(j*30)?>, <?lua print(j*30)?>-180, <?lua print(j*30)?>"
+ velocity = "<?lua print(j*30)?>, <?lua print(-100, <?lua print(j*30)?>"
collisionType = dynamic
collisiondamage = 0.1
enablecollisiondamage = true
@@ -313,7 +326,7 @@
<DistanceTrigger name="start" position="0,94000,0" target="SpaceShip" beaconMode="exclude" targetname="bcnDestroyer" distance=20 stayActive="true" delay=0 />
<DistanceTrigger name="portal2" position="-4000,4000,4000" target="Pawn" distance=50 stayActive="true" delay=3/>
- <SimpleNotification message="Now go to the portal next to the satellite">
+ <SimpleNotification message="Housten: Now go through the portal!">
<events>
<trigger>
<EventListener event="portal2" />
@@ -321,28 +334,14 @@
</events>
</SimpleNotification>
-<DistanceTrigger name="portal3" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=3/>
- <SimpleNotification message="Reach the wormhole to District 69">
- <events>
- <trigger>
- <EventListener event="portal3" />
- </trigger>
- </events>
- </SimpleNotification>
- <SimpleNotification message="Take the lead of the formation">
- <events>
- <trigger>
- <EventListener event="endOfLevel" />
- </trigger>
- </events>
- </SimpleNotification>
+
<!----------------------------------------------------------------------------------------------------->
<!--------------------------- PART TWO: Passing throug area with meteorits ---------------------------->
<!----------------------------------------------------------------------------------------------------->
-<?lua for i=0,2,1 do
+<!--<?lua for i=0,2,1 do
?>
<SpaceShip
@@ -384,7 +383,7 @@
</events>
</Script> <!-- !!! activates formation behaviour !!! -->
- <Script code="formationcontroller followme">
+<!-- <Script code="formationcontroller followme">
<events>
<trigger>
<EventListener event=start />
@@ -392,13 +391,13 @@
</events>
</Script> <!-- !!! activates formation behaviour !!! -->
- <Script code="artificialcontroller setbotlevel 5" onLoad="false">
+ <!-- <Script code="artificialcontroller setbotlevel 5" onLoad="false">
<events>
<trigger>
<EventListener event=start />
</trigger>
</events>
- </Script>
+ </Script> -->
<SpaceShip
team = 0
@@ -409,7 +408,6 @@
name = "wormhole"
radarname = "Wormhole to District 69" >
<attached>
- <!-- Docking -->
<DistanceTriggerBeacon name="bcnDestroyer" />
<Billboard position="0,0,0" material="Portals/Default" />
<DistanceTrigger name="endOfLevel" position="0,0,0" target="SpaceShip" beaconMode="exclude" targetname="bcnDestroyer" distance=50 stayActive="true" delay=0/>
@@ -452,6 +450,35 @@
</collisionShapes>
</SpaceShip>
+ <DistanceTrigger name="portal3" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=1/>
+ <SimpleNotification message="Housten: Reach the wormhole to Area 51">
+ <events>
+ <trigger>
+ <EventListener event="portal3"
+ </trigger>
+ </events>
+ </SimpleNotification>
+
+ <DistanceTrigger name="portal4" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=4/>
+ <SimpleNotification message="Housten: Hurry up John">
+ <events>
+ <trigger>
+ <EventListener event="portal4"
+ </trigger>
+ </events>
+ </SimpleNotification>
+
+ <DistanceTrigger name="portal5" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=7/>
+ <SimpleNotification message="We ">
+ <events>
+ <trigger>
+ <EventListener event="portal5"
+ </trigger>
+ </events>
+ </SimpleNotification>
+
+
+
<SimpleNotification message="End of game">
<events>
<trigger>
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