[Orxonox-commit 5199] r9864 - in data/trunk: images/overlay materials

wroennin at orxonox.net wroennin at orxonox.net
Mon Dec 2 16:51:13 CET 2013


Author: wroennin
Date: 2013-12-02 16:51:12 +0100 (Mon, 02 Dec 2013)
New Revision: 9864

Added:
   data/trunk/images/overlay/radar3D_2_1.png
   data/trunk/images/overlay/radar3D_2_2.png
Modified:
   data/trunk/images/overlay/radar3D_2_0.png
   data/trunk/materials/Orxonox.material
Log:
added textures for 3Dradar

Modified: data/trunk/images/overlay/radar3D_2_0.png
===================================================================
(Binary files differ)

Added: data/trunk/images/overlay/radar3D_2_1.png
===================================================================
(Binary files differ)


Property changes on: data/trunk/images/overlay/radar3D_2_1.png
___________________________________________________________________
Added: svn:mime-type
   + application/octet-stream

Added: data/trunk/images/overlay/radar3D_2_2.png
===================================================================
(Binary files differ)


Property changes on: data/trunk/images/overlay/radar3D_2_2.png
___________________________________________________________________
Added: svn:mime-type
   + application/octet-stream

Modified: data/trunk/materials/Orxonox.material
===================================================================
--- data/trunk/materials/Orxonox.material	2013-12-02 15:47:36 UTC (rev 9863)
+++ data/trunk/materials/Orxonox.material	2013-12-02 15:51:12 UTC (rev 9864)
@@ -140,6 +140,7 @@
 		}
 	}
 }
+
 material Orxonox/Radar3D
 {
 	technique
@@ -158,6 +159,42 @@
 	}
 }
 
+material Orxonox/Radar3DFront
+{
+	technique
+	{
+		pass
+		{
+			lighting off
+			scene_blend alpha_blend
+			depth_check off
+
+			texture_unit
+			{
+				texture radar3D_2_1.png
+			}
+		}
+	}
+}
+
+material Orxonox/Radar3DBack
+{
+	technique
+	{
+		pass
+		{
+			lighting off
+			scene_blend alpha_blend
+			depth_check off
+
+			texture_unit
+			{
+				texture radar3D_2_2.png
+			}
+		}
+	}
+}
+
 material Orxonox/RadarSquare
 {
 	technique
@@ -188,7 +225,7 @@
 
 			texture_unit
 			{
-				texture console2.png
+				texture radar3D_2_1.png
 			}
 		}
 	}




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