[Orxonox-commit 5234] r9897 - in data/trunk: images/levelpreviews images/textures materials models
noep at orxonox.net
noep at orxonox.net
Mon Dec 16 13:24:51 CET 2013
Author: noep
Date: 2013-12-16 13:24:50 +0100 (Mon, 16 Dec 2013)
New Revision: 9897
Added:
data/trunk/images/levelpreviews/HeavyCruiser_level.png
data/trunk/images/textures/HeavyCruiser_body.jpg
data/trunk/images/textures/HeavyCruiser_frontL.jpg
data/trunk/images/textures/HeavyCruiser_frontR.jpg
data/trunk/images/textures/HeavyCruiser_partL.jpg
data/trunk/images/textures/HeavyCruiser_partR.jpg
data/trunk/images/textures/HeavyCruiser_sidearmL.jpg
data/trunk/images/textures/HeavyCruiser_sidearmLfront.jpg
data/trunk/images/textures/HeavyCruiser_sidearmR.jpg
data/trunk/images/textures/HeavyCruiser_sidearmRfront.jpg
data/trunk/materials/HeavyCruiser_body.material
data/trunk/materials/HeavyCruiser_frontL.material
data/trunk/materials/HeavyCruiser_frontR.material
data/trunk/materials/HeavyCruiser_partL.material
data/trunk/materials/HeavyCruiser_partR.material
data/trunk/materials/HeavyCruiser_sidearmL.material
data/trunk/materials/HeavyCruiser_sidearmLfront.material
data/trunk/materials/HeavyCruiser_sidearmR.material
data/trunk/materials/HeavyCruiser_sidearmRfront.material
data/trunk/models/HeavyCruiser_body.mesh
data/trunk/models/HeavyCruiser_frontL.mesh
data/trunk/models/HeavyCruiser_frontR.mesh
data/trunk/models/HeavyCruiser_partL.mesh
data/trunk/models/HeavyCruiser_partR.mesh
data/trunk/models/HeavyCruiser_sidearmL.mesh
data/trunk/models/HeavyCruiser_sidearmLfront.mesh
data/trunk/models/HeavyCruiser_sidearmR.mesh
data/trunk/models/HeavyCruiser_sidearmRfront.mesh
Log:
Added HeavyCruiser files
Added: data/trunk/images/levelpreviews/HeavyCruiser_level.png
===================================================================
(Binary files differ)
Property changes on: data/trunk/images/levelpreviews/HeavyCruiser_level.png
___________________________________________________________________
Added: svn:mime-type
+ application/octet-stream
Added: data/trunk/images/textures/HeavyCruiser_body.jpg
===================================================================
(Binary files differ)
Property changes on: data/trunk/images/textures/HeavyCruiser_body.jpg
___________________________________________________________________
Added: svn:mime-type
+ application/octet-stream
Added: data/trunk/images/textures/HeavyCruiser_frontL.jpg
===================================================================
(Binary files differ)
Property changes on: data/trunk/images/textures/HeavyCruiser_frontL.jpg
___________________________________________________________________
Added: svn:mime-type
+ application/octet-stream
Added: data/trunk/images/textures/HeavyCruiser_frontR.jpg
===================================================================
(Binary files differ)
Property changes on: data/trunk/images/textures/HeavyCruiser_frontR.jpg
___________________________________________________________________
Added: svn:mime-type
+ application/octet-stream
Added: data/trunk/images/textures/HeavyCruiser_partL.jpg
===================================================================
(Binary files differ)
Property changes on: data/trunk/images/textures/HeavyCruiser_partL.jpg
___________________________________________________________________
Added: svn:mime-type
+ application/octet-stream
Added: data/trunk/images/textures/HeavyCruiser_partR.jpg
===================================================================
(Binary files differ)
Property changes on: data/trunk/images/textures/HeavyCruiser_partR.jpg
___________________________________________________________________
Added: svn:mime-type
+ application/octet-stream
Added: data/trunk/images/textures/HeavyCruiser_sidearmL.jpg
===================================================================
(Binary files differ)
Property changes on: data/trunk/images/textures/HeavyCruiser_sidearmL.jpg
___________________________________________________________________
Added: svn:mime-type
+ application/octet-stream
Added: data/trunk/images/textures/HeavyCruiser_sidearmLfront.jpg
===================================================================
(Binary files differ)
Property changes on: data/trunk/images/textures/HeavyCruiser_sidearmLfront.jpg
___________________________________________________________________
Added: svn:mime-type
+ application/octet-stream
Added: data/trunk/images/textures/HeavyCruiser_sidearmR.jpg
===================================================================
(Binary files differ)
Property changes on: data/trunk/images/textures/HeavyCruiser_sidearmR.jpg
___________________________________________________________________
Added: svn:mime-type
+ application/octet-stream
Added: data/trunk/images/textures/HeavyCruiser_sidearmRfront.jpg
===================================================================
(Binary files differ)
Property changes on: data/trunk/images/textures/HeavyCruiser_sidearmRfront.jpg
___________________________________________________________________
Added: svn:mime-type
+ application/octet-stream
Added: data/trunk/materials/HeavyCruiser_body.material
===================================================================
--- data/trunk/materials/HeavyCruiser_body.material (rev 0)
+++ data/trunk/materials/HeavyCruiser_body.material 2013-12-16 12:24:50 UTC (rev 9897)
@@ -0,0 +1,43 @@
+// HeavyCruiser_body genrated by blender2ogre 0.5.8
+
+material HeavyCruiser_body
+{
+ receive_shadows on
+
+ technique
+ {
+ pass HeavyCruiser_body
+ {
+ ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0
+ diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0
+ specular 0.5 0.5 0.5 1.0 12.5
+ emissive 0.0 0.0 0.0 1.0
+
+ alpha_to_coverage off
+ colour_write on
+ cull_hardware clockwise
+ depth_check on
+ depth_func less_equal
+ depth_write on
+ illumination_stage
+ light_clip_planes off
+ light_scissor off
+ lighting on
+ normalise_normals off
+ polygon_mode solid
+ scene_blend one zero
+ scene_blend_op add
+ shading gouraud
+ transparent_sorting on
+
+ texture_unit
+ {
+ texture HeavyCruiser_body.jpg
+ tex_address_mode wrap
+ scale 1.0 1.0
+ tex_coord_set 0
+ colour_op modulate
+ }
+ }
+ }
+}
Added: data/trunk/materials/HeavyCruiser_frontL.material
===================================================================
--- data/trunk/materials/HeavyCruiser_frontL.material (rev 0)
+++ data/trunk/materials/HeavyCruiser_frontL.material 2013-12-16 12:24:50 UTC (rev 9897)
@@ -0,0 +1,42 @@
+// HeavyCruiser_frontL genrated by blender2ogre 0.5.8
+
+material HeavyCruiser_frontL
+{
+ receive_shadows on
+
+ technique
+ {
+ pass HeavyCruiser_frontL
+ {
+ ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0
+ diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0
+ specular 0.5 0.5 0.5 1.0 12.5
+ emissive 0.0 0.0 0.0 1.0
+
+ alpha_to_coverage off
+ colour_write on
+ cull_hardware clockwise
+ depth_check on
+ depth_func less_equal
+ depth_write on
+ illumination_stage
+ light_clip_planes off
+ light_scissor off
+ lighting on
+ normalise_normals off
+ polygon_mode solid
+ scene_blend one zero
+ scene_blend_op add
+ shading gouraud
+ transparent_sorting on
+
+ texture_unit
+ {
+ texture HeavyCruiser_frontL.jpg
+ tex_address_mode wrap
+ scale 1.0 1.0
+ colour_op modulate
+ }
+ }
+ }
+}
Added: data/trunk/materials/HeavyCruiser_frontR.material
===================================================================
--- data/trunk/materials/HeavyCruiser_frontR.material (rev 0)
+++ data/trunk/materials/HeavyCruiser_frontR.material 2013-12-16 12:24:50 UTC (rev 9897)
@@ -0,0 +1,42 @@
+// HeavyCruiser_frontR genrated by blender2ogre 0.5.8
+
+material HeavyCruiser_frontR
+{
+ receive_shadows on
+
+ technique
+ {
+ pass HeavyCruiser_frontR
+ {
+ ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0
+ diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0
+ specular 0.5 0.5 0.5 1.0 12.5
+ emissive 0.0 0.0 0.0 1.0
+
+ alpha_to_coverage off
+ colour_write on
+ cull_hardware clockwise
+ depth_check on
+ depth_func less_equal
+ depth_write on
+ illumination_stage
+ light_clip_planes off
+ light_scissor off
+ lighting on
+ normalise_normals off
+ polygon_mode solid
+ scene_blend one zero
+ scene_blend_op add
+ shading gouraud
+ transparent_sorting on
+
+ texture_unit
+ {
+ texture HeavyCruiser_frontR.jpg
+ tex_address_mode wrap
+ scale 1.0 1.0
+ colour_op modulate
+ }
+ }
+ }
+}
Added: data/trunk/materials/HeavyCruiser_partL.material
===================================================================
--- data/trunk/materials/HeavyCruiser_partL.material (rev 0)
+++ data/trunk/materials/HeavyCruiser_partL.material 2013-12-16 12:24:50 UTC (rev 9897)
@@ -0,0 +1,42 @@
+// HeavyCruiser_partL genrated by blender2ogre 0.5.8
+
+material HeavyCruiser_partL
+{
+ receive_shadows on
+
+ technique
+ {
+ pass HeavyCruiser_partL
+ {
+ ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0
+ diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0
+ specular 0.5 0.5 0.5 1.0 12.5
+ emissive 0.0 0.0 0.0 1.0
+
+ alpha_to_coverage off
+ colour_write on
+ cull_hardware clockwise
+ depth_check on
+ depth_func less_equal
+ depth_write on
+ illumination_stage
+ light_clip_planes off
+ light_scissor off
+ lighting on
+ normalise_normals off
+ polygon_mode solid
+ scene_blend one zero
+ scene_blend_op add
+ shading gouraud
+ transparent_sorting on
+
+ texture_unit
+ {
+ texture HeavyCruiser_partL.jpg
+ tex_address_mode wrap
+ scale 1.0 1.0
+ colour_op modulate
+ }
+ }
+ }
+}
Added: data/trunk/materials/HeavyCruiser_partR.material
===================================================================
--- data/trunk/materials/HeavyCruiser_partR.material (rev 0)
+++ data/trunk/materials/HeavyCruiser_partR.material 2013-12-16 12:24:50 UTC (rev 9897)
@@ -0,0 +1,42 @@
+// HeavyCruiser_partR genrated by blender2ogre 0.5.8
+
+material HeavyCruiser_partR
+{
+ receive_shadows on
+
+ technique
+ {
+ pass HeavyCruiser_partR
+ {
+ ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0
+ diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0
+ specular 0.5 0.5 0.5 1.0 12.5
+ emissive 0.0 0.0 0.0 1.0
+
+ alpha_to_coverage off
+ colour_write on
+ cull_hardware clockwise
+ depth_check on
+ depth_func less_equal
+ depth_write on
+ illumination_stage
+ light_clip_planes off
+ light_scissor off
+ lighting on
+ normalise_normals off
+ polygon_mode solid
+ scene_blend one zero
+ scene_blend_op add
+ shading gouraud
+ transparent_sorting on
+
+ texture_unit
+ {
+ texture HeavyCruiser_partR.jpg
+ tex_address_mode wrap
+ scale 1.0 1.0
+ colour_op modulate
+ }
+ }
+ }
+}
Added: data/trunk/materials/HeavyCruiser_sidearmL.material
===================================================================
--- data/trunk/materials/HeavyCruiser_sidearmL.material (rev 0)
+++ data/trunk/materials/HeavyCruiser_sidearmL.material 2013-12-16 12:24:50 UTC (rev 9897)
@@ -0,0 +1,43 @@
+// HeavyCruiser_sidearmL genrated by blender2ogre 0.5.8
+
+material HeavyCruiser_sidearmL
+{
+ receive_shadows on
+
+ technique
+ {
+ pass HeavyCruiser_sidearmL
+ {
+ ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0
+ diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0
+ specular 0.5 0.5 0.5 1.0 12.5
+ emissive 0.0 0.0 0.0 1.0
+
+ alpha_to_coverage off
+ colour_write on
+ cull_hardware clockwise
+ depth_check on
+ depth_func less_equal
+ depth_write on
+ illumination_stage
+ light_clip_planes off
+ light_scissor off
+ lighting on
+ normalise_normals off
+ polygon_mode solid
+ scene_blend one zero
+ scene_blend_op add
+ shading gouraud
+ transparent_sorting on
+
+ texture_unit
+ {
+ texture HeavyCruiser_sidearmL.jpg
+ tex_address_mode wrap
+ scale 1.0 1.0
+ tex_coord_set 0
+ colour_op modulate
+ }
+ }
+ }
+}
Added: data/trunk/materials/HeavyCruiser_sidearmLfront.material
===================================================================
--- data/trunk/materials/HeavyCruiser_sidearmLfront.material (rev 0)
+++ data/trunk/materials/HeavyCruiser_sidearmLfront.material 2013-12-16 12:24:50 UTC (rev 9897)
@@ -0,0 +1,43 @@
+// HeavyCruiser_sidearmLfront genrated by blender2ogre 0.5.8
+
+material HeavyCruiser_sidearmLfront
+{
+ receive_shadows on
+
+ technique
+ {
+ pass HeavyCruiser_sidearmLfront
+ {
+ ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0
+ diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0
+ specular 0.5 0.5 0.5 1.0 12.5
+ emissive 0.0 0.0 0.0 1.0
+
+ alpha_to_coverage off
+ colour_write on
+ cull_hardware clockwise
+ depth_check on
+ depth_func less_equal
+ depth_write on
+ illumination_stage
+ light_clip_planes off
+ light_scissor off
+ lighting on
+ normalise_normals off
+ polygon_mode solid
+ scene_blend one zero
+ scene_blend_op add
+ shading gouraud
+ transparent_sorting on
+
+ texture_unit
+ {
+ texture HeavyCruiser_sidearmLfront.jpg
+ tex_address_mode wrap
+ scale 1.0 1.0
+ tex_coord_set 0
+ colour_op modulate
+ }
+ }
+ }
+}
Added: data/trunk/materials/HeavyCruiser_sidearmR.material
===================================================================
--- data/trunk/materials/HeavyCruiser_sidearmR.material (rev 0)
+++ data/trunk/materials/HeavyCruiser_sidearmR.material 2013-12-16 12:24:50 UTC (rev 9897)
@@ -0,0 +1,43 @@
+// HeavyCruiser_sidearmR genrated by blender2ogre 0.5.8
+
+material HeavyCruiser_sidearmR
+{
+ receive_shadows on
+
+ technique
+ {
+ pass HeavyCruiser_sidearmR
+ {
+ ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0
+ diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0
+ specular 0.5 0.5 0.5 1.0 12.5
+ emissive 0.0 0.0 0.0 1.0
+
+ alpha_to_coverage off
+ colour_write on
+ cull_hardware clockwise
+ depth_check on
+ depth_func less_equal
+ depth_write on
+ illumination_stage
+ light_clip_planes off
+ light_scissor off
+ lighting on
+ normalise_normals off
+ polygon_mode solid
+ scene_blend one zero
+ scene_blend_op add
+ shading gouraud
+ transparent_sorting on
+
+ texture_unit
+ {
+ texture HeavyCruiser_sidearmR.jpg
+ tex_address_mode wrap
+ scale 1.0 1.0
+ tex_coord_set 0
+ colour_op modulate
+ }
+ }
+ }
+}
Added: data/trunk/materials/HeavyCruiser_sidearmRfront.material
===================================================================
--- data/trunk/materials/HeavyCruiser_sidearmRfront.material (rev 0)
+++ data/trunk/materials/HeavyCruiser_sidearmRfront.material 2013-12-16 12:24:50 UTC (rev 9897)
@@ -0,0 +1,42 @@
+// HeavyCruiser_sidearmRfront genrated by blender2ogre 0.5.8
+
+material HeavyCruiser_sidearmRfront
+{
+ receive_shadows on
+
+ technique
+ {
+ pass HeavyCruiser_sidearmRfront
+ {
+ ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0
+ diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0
+ specular 0.5 0.5 0.5 1.0 12.5
+ emissive 0.0 0.0 0.0 1.0
+
+ alpha_to_coverage off
+ colour_write on
+ cull_hardware clockwise
+ depth_check on
+ depth_func less_equal
+ depth_write on
+ illumination_stage
+ light_clip_planes off
+ light_scissor off
+ lighting on
+ normalise_normals off
+ polygon_mode solid
+ scene_blend one zero
+ scene_blend_op add
+ shading gouraud
+ transparent_sorting on
+
+ texture_unit
+ {
+ texture HeavyCruiser_sidearmRfront.jpg
+ tex_address_mode wrap
+ scale 1.0 1.0
+ colour_op modulate
+ }
+ }
+ }
+}
Added: data/trunk/models/HeavyCruiser_body.mesh
===================================================================
(Binary files differ)
Property changes on: data/trunk/models/HeavyCruiser_body.mesh
___________________________________________________________________
Added: svn:mime-type
+ application/octet-stream
Added: data/trunk/models/HeavyCruiser_frontL.mesh
===================================================================
(Binary files differ)
Property changes on: data/trunk/models/HeavyCruiser_frontL.mesh
___________________________________________________________________
Added: svn:mime-type
+ application/octet-stream
Added: data/trunk/models/HeavyCruiser_frontR.mesh
===================================================================
(Binary files differ)
Property changes on: data/trunk/models/HeavyCruiser_frontR.mesh
___________________________________________________________________
Added: svn:mime-type
+ application/octet-stream
Added: data/trunk/models/HeavyCruiser_partL.mesh
===================================================================
(Binary files differ)
Property changes on: data/trunk/models/HeavyCruiser_partL.mesh
___________________________________________________________________
Added: svn:mime-type
+ application/octet-stream
Added: data/trunk/models/HeavyCruiser_partR.mesh
===================================================================
(Binary files differ)
Property changes on: data/trunk/models/HeavyCruiser_partR.mesh
___________________________________________________________________
Added: svn:mime-type
+ application/octet-stream
Added: data/trunk/models/HeavyCruiser_sidearmL.mesh
===================================================================
(Binary files differ)
Property changes on: data/trunk/models/HeavyCruiser_sidearmL.mesh
___________________________________________________________________
Added: svn:mime-type
+ application/octet-stream
Added: data/trunk/models/HeavyCruiser_sidearmLfront.mesh
===================================================================
(Binary files differ)
Property changes on: data/trunk/models/HeavyCruiser_sidearmLfront.mesh
___________________________________________________________________
Added: svn:mime-type
+ application/octet-stream
Added: data/trunk/models/HeavyCruiser_sidearmR.mesh
===================================================================
(Binary files differ)
Property changes on: data/trunk/models/HeavyCruiser_sidearmR.mesh
___________________________________________________________________
Added: svn:mime-type
+ application/octet-stream
Added: data/trunk/models/HeavyCruiser_sidearmRfront.mesh
===================================================================
(Binary files differ)
Property changes on: data/trunk/models/HeavyCruiser_sidearmRfront.mesh
___________________________________________________________________
Added: svn:mime-type
+ application/octet-stream
More information about the Orxonox-commit
mailing list