[Orxonox-commit 5077] r9741 - code/branches/levelMichael/data/levels
schlaem at orxonox.net
schlaem at orxonox.net
Mon Nov 4 15:17:36 CET 2013
Author: schlaem
Date: 2013-11-04 15:17:36 +0100 (Mon, 04 Nov 2013)
New Revision: 9741
Modified:
code/branches/levelMichael/data/levels/Spacefight.oxw
Log:
more asteroid fields, other stations, more pirates
Modified: code/branches/levelMichael/data/levels/Spacefight.oxw
===================================================================
--- code/branches/levelMichael/data/levels/Spacefight.oxw 2013-11-04 14:17:32 UTC (rev 9740)
+++ code/branches/levelMichael/data/levels/Spacefight.oxw 2013-11-04 14:17:36 UTC (rev 9741)
@@ -174,25 +174,27 @@
You managed it! For that you will get the golden medal of the united space armies." />
</LocalQuest>
- <LocalQuest id="spacefight." >
+ <LocalQuest id="spacefight.rescue" >
<QuestDescription
- title=""
- description=""
- failMessage=""
+ title="Rescue and place the bomb"
+ description="Now you have to free the commander and place the bomb."
+ failMessage="You've lost all your ships!"
completeMessage="" />
</LocalQuest>
- <LocalQuest id="" >
+ <LocalQuest id="spacefight.moveAway" >
<QuestDescription
- title=""
- description=""
- failMessage=""
- completeMessage="" />
+ title="Get away!"
+ description="Get away of the mainship before the bomb detonates."
+ failMessage="You've lost all your ships!"
+ completeMessage="Done!" />
</LocalQuest>
<!-- ---------------------------------------------------------------------- -->
+<!-- QuestEffectBeacon's -->
+
<QuestEffectBeacon times=0>
<effects>
<AddQuest questId="spacefight.flying1" />
@@ -202,9 +204,9 @@
<EventListener event=spawntrigger2 />
</execute>
</events>
- <attached>
+ <!--<attached>
<BlinkingBillboard position="8000,0,0" colour="1,0,0" frequency=0.5 amplitude=5 material="Examples/Flare" />
- </attached>
+ </attached> -->
</QuestEffectBeacon>
<QuestEffectBeacon times=1>
@@ -235,23 +237,16 @@
<EventListener event=spawntrigger2 />
</execute>
</events>
- <attached>
+ <!-- <attached>
<BlinkingBillboard position="18000, 5000, 21000" color="1,0,0" frequency=0.6 amplitude=10 material="Examples/Flare" />
- </attached>
+ </attached> -->
</QuestEffectBeacon>
<!-- ---------------------------------------------------------------------- -->
- <DistanceTrigger name="flying1" position="5000,0,0" target="SpaceShip" distance=1000 stayActive="true" delay=0 />
+ <DistanceTrigger name="flying1" position="6000,0,0" target="SpaceShip" distance=2000 stayActive="true" delay=0 />
<DistanceTrigger name=spawntrigger2 position="0,0,0" target="SpaceShip" distance=10 stayActive="true" delay=0 />
- <SimpleNotification message="Let's fly to the blinking light." >
- <events>
- <trigger>
- <EventListener event=spawntrigger2 />
- </trigger>
- </events>
- </SimpleNotification>
<!-- ----------------------------------------------------- -->
@@ -575,7 +570,25 @@
asteroidField(20000, -10000, -12000, 50, 1000, 10000, 40, 0)
?>
+ <!-- zwischen guard 2 & mainship -->
+ <!-- Kern -->
+ <?lua
+ dofile("includes/asteroidField.lua")
+ asteroidField(-5000, -10000, 30000, 10, 700, 8000, 80, 0)
+ ?>
+
+ <!-- Peripherie -->
+ <?lua
+ dofile("includes/asteroidField.lua")
+ asteroidField(-5000, -10000, 30000, 10, 500, 10000, 20, 0)
+ ?>
+ <?lua
+ dofile("includes/asteroidField.lua")
+ asteroidBelt(-10000, -12500, 0, 0, 0, 30, 30, 300, 0, 7850, 150, 0)
+ ?>
+
+
<Planet position="2000,-250,9000" scale=5000 pitch=1 mesh="iceplanet.mesh" atmosphere="atmosphere1" rotationaxis="1,1,0" rotationrate="3" atmospheresize=224.0f imagesize=1024.0f />
@@ -589,7 +602,7 @@
</attached>
</StaticEntity>
-<StaticEntity position="18000,5000,21000" yaw=112 pitch=67>
+<StaticEntity position="18000,5000,21000" yaw=12 pitch=75>
<attached>
<?lua
createSpaceStationPar(0,2,1,2,1,4,1,50)
@@ -597,7 +610,16 @@
</attached>
</StaticEntity>
+<!-- ------------------------- Mainship ------------------ -->
+<StaticEntity position="-12000, -22000, 25000" yaw=112 pitch=67>
+ <attached>
+ <?lua
+ createSpaceStationPar(0,2,1,2,1,4,1,50)
+ ?>
+ </attached>
+</StaticEntity>
+
</Scene>
</Level>
More information about the Orxonox-commit
mailing list