[Orxonox-commit 5106] r9771 - code/branches/radarDreiD/data/levels

wroennin at orxonox.net wroennin at orxonox.net
Mon Nov 11 13:57:01 CET 2013


Author: wroennin
Date: 2013-11-11 13:57:01 +0100 (Mon, 11 Nov 2013)
New Revision: 9771

Added:
   code/branches/radarDreiD/data/levels/radar3D_test.oxw
Log:
added radar3Dtest.oxw

Added: code/branches/radarDreiD/data/levels/radar3D_test.oxw
===================================================================
--- code/branches/radarDreiD/data/levels/radar3D_test.oxw	                        (rev 0)
+++ code/branches/radarDreiD/data/levels/radar3D_test.oxw	2013-11-11 12:57:01 UTC (rev 9771)
@@ -0,0 +1,75 @@
+<LevelInfo
+ name = "radar3D_test"
+ description = "A level with absolutely nothing in it."
+ tags = "test"
+ screenshot = "emptylevel.png"
+/>
+
+<?lua
+  include("stats.oxo")
+  include("HUDTemplates3.oxo")
+  include("templates/lodInformation.oxt")
+?>
+
+<?lua
+  include("templates/spaceshipAssff2.oxt")
+  include("templates/spaceshipPirate.oxt")
+  include("templates/spaceshipEscort.oxt")
+?>
+
+<Level>
+  <templates>
+    <Template link=lodtemplate_default />
+  </templates>
+  <?lua include("includes/notifications.oxi") ?>
+
+  <Scene
+    ambientlight = "0.8, 0.8, 0.8"
+    skybox       = "Orxonox/Starbox"
+  >
+
+    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
+    <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />
+    
+
+
+	<Pawn team=1 health=30 position="0,0,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "Box 1" >
+      		<attached>
+        	    <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" />
+        	</attached>
+        	<collisionShapes>
+        	    <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" />
+        	</collisionShapes>
+    	</Pawn>
+
+	<Pawn team=1 health=30 position="0,200,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "Box 2" >
+		<attached>
+	            <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" />
+	        </attached>
+	        <collisionShapes>
+	            <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" />
+	        </collisionShapes>
+    	</Pawn>
+
+
+	<Pawn team=1 health=30 position="0,0,200" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "Box 3" >
+		<attached>
+	            <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" />
+	        </attached>
+	        <collisionShapes>
+	            <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" />
+	        </collisionShapes>
+    	</Pawn>
+
+	<Pawn team=1 health=30 position="200,0,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "Box 4" >
+		<attached>
+	            <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" />
+	        </attached>
+	        <collisionShapes>
+	            <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" />
+	        </collisionShapes>
+    	</Pawn>
+
+  </Scene>
+</Level>
+




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