[Orxonox-commit 5161] r9826 - code/branches/levelMichael/data/levels
schlaem at orxonox.net
schlaem at orxonox.net
Mon Nov 25 16:43:47 CET 2013
Author: schlaem
Date: 2013-11-25 16:43:47 +0100 (Mon, 25 Nov 2013)
New Revision: 9826
Modified:
code/branches/levelMichael/data/levels/Spacefight.oxw
Log:
Quest-Problem already exists...
Modified: code/branches/levelMichael/data/levels/Spacefight.oxw
===================================================================
--- code/branches/levelMichael/data/levels/Spacefight.oxw 2013-11-25 15:32:42 UTC (rev 9825)
+++ code/branches/levelMichael/data/levels/Spacefight.oxw 2013-11-25 15:43:47 UTC (rev 9826)
@@ -5,6 +5,7 @@
- Different Colors of the light!
- visibility of light only for a little time
- If possible, do the spion with DistanceTriggerBeacon
+- More health for spacestations
-->
<LevelInfo
name = "Spacefight"
@@ -64,7 +65,7 @@
<!-- SPAWNTRIGGER -->
<!-- Spawntrigger -->
-<!-- <SpawnPoint team=0 position="0, 0, 0" lookat="100,0,0" spawnclass=SpaceShip pawndesign=spaceshipswallow > <!-- pawndesign=spaceshipcollateraldamage --
+ <SpawnPoint team=0 position="0, 0, 0" lookat="100,0,0" spawnclass=SpaceShip pawndesign=spaceshipswallow > <!-- pawndesign=spaceshipcollateraldamage -->
<events>
<activity>
<EventListener event="flying12" />
@@ -79,9 +80,9 @@
</trigger>
</events>
</EventTrigger>
--->
- <SpawnPoint team=0 position="13500, 2500, 11000" lookat="18000,5000,21000" spawnclass=SpaceShip pawndesign=spaceshipswallow delay=0.1><!-- pawndesign=spaceshipcollateraldamage --
+
+ <SpawnPoint team=0 position="-10000, -22000, 25000" lookat="18000,5000,21000" spawnclass=SpaceShip pawndesign=spaceshipswallow delay=0.1><!-- pawndesign=spaceshipcollateraldamage -->
<events>
<activity>
<EventListener event="flying1" />
@@ -89,17 +90,17 @@
</events> -->
</SpawnPoint>
-<!-- ZUM TESTEN -->
- <DistanceTrigger name=spawntrigger2 position="13500, 2500, 11000" target="SpaceShip" distance=10 stayActive="true" delay=0 />
- <DistanceTrigger name="flying1" position="13500, 2500, 11000" target="SpaceShip" distance=10 stayActive="true" delay=0 />
-
+<!-- ZUM TESTEN ("-12000, -22000, 25000") 13500, 2500, 11000--
+ <DistanceTrigger name=spawntrigger2 position="-10000, -22000, 25000" target="SpaceShip" distance=10 stayActive="true" delay=0 />
+ <DistanceTrigger name="flying1" position="-10000, -22000, 25000" target="SpaceShip" distance=10 stayActive="true" delay=0 />
+-->
<!-- Distance-Spawn-Trigger -->
<DistanceTrigger name=spawntrigger2 position="0, 0, 0" target="SpaceShip" distance=10 stayActive="true" delay=0 />
<!-- Drone pickup -->
<PickupSpawner pickup=dronepickup position="9750, -5350, 5650" triggerDistance="20" respawnTime="30" maxSpawnedItems="2" />
-<!-- QUEST DESCRIPTION-->
+<!-- QUEST DESCRIPTION --
<LocalQuest id="spacefight.guard1">
<QuestDescription
title="Eliminate the first guard!"
@@ -146,8 +147,8 @@
completeMessage="Well done! Now the element of surprise will be ours!" />
</LocalQuest>
-<!-- 2 different possibilitys -->
- <!-- Spion is destroyed -->
+<!-- 2 different possibilitys --
+ <!-- Spion is destroyed --
<LocalQuest id="spacefight.mainfight(min)" >
<QuestDescription
title="The big fight!"
@@ -163,11 +164,11 @@
<AddQuest questId="spacefight.rescue" />
<!--
<BlinkingBillboard position="-12100, -22000, 25000" color="1.0,1.0,1.0" frequency=0.6 amplitude=2 material="Examples/Flare" visibility="true" />
- -->
+ --
</complete-effects>
</LocalQuest>
- <!-- Spion isn't destroyed -->
+ <!-- Spion isn't destroyed --
<LocalQuest id="spacefight.mainfight(max)" >
<QuestDescription
title="The big fight!"
@@ -183,10 +184,10 @@
<AddQuest questId="spacefight.rescue" />
<!--
<BlinkingBillboard position="-12100, -22000, 25000" color="1.0,1.0,1.0" frequency=0.6 amplitude=2 material="Examples/Flare" visibility="true" />
- -->
+ --
</complete-effects>
</LocalQuest>
-<!-- -->
+<!-- --
<LocalQuest id="spacefight.rescue" >
<QuestDescription
@@ -209,7 +210,7 @@
<!-- GRAND EXPLOSION IF POSSIBLE -->
<!-- Next Part -->
-
+-->
<!-- ---------------------------------------------------------------------- -->
@@ -450,6 +451,13 @@
</events>
</EventTrigger>
</DistanceTrigger>
+ <SimpleNotification message="flying1" broadcast="true">
+ <events>
+ <trigger>
+ <EventListener event="flying1" />
+ </trigger>
+ </events>
+ </SimpleNotification>
<!-- Trigger to activate the upgrade1-Quest -->
<DistanceTrigger name="droneTrigger" position="13500, 2500, 10500" target="SpaceShip" distance=2000 stayActive="true" delay=0.1 />
@@ -459,7 +467,8 @@
<EventListener event="droneTrigger" />
</trigger>
</events>
- </SimpleNotification>
+ </SimpleNotification>
+
<!-- Helper-Trigger for the drone(s) -->
<DistanceTrigger name="drone1" position="9750, -5350, 5650" target="SpaceShip" distance=20 stayActive="true" delay=0.1 />
@@ -472,24 +481,6 @@
</SimpleNotification>
<!-- Helper-Trigger for second guard -->
- <DistanceTrigger name="flying22" position="18000, 5000, 21000" target="SpaceShip" distance=10000 stayActive="true" delay=0.1>
- <EventTrigger>
- <events>
- <trigger>
- <EventListener event="flying2" />
- </trigger>
- </events>
- </EventTrigger>
- </DistanceTrigger>
-
- <SimpleNotification message="flying2.2" broadcast="true">
- <events>
- <trigger>
- <EventListener event="flying22" />
- </trigger>
- </events>
- </SimpleNotification>
-
<DistanceTrigger name="flying2" position="18000, 5000, 21000" target="SpaceShip" distance=10000 stayActive="true" delay=0.1 >
<EventTrigger>
<events>
@@ -518,26 +509,16 @@
</events>
</EventTrigger>
</DistanceTrigger>
-
- <!-- Helper-Trigger for mainship -->
- <DistanceTrigger name="flying3" position="11000, 3000, 21000" target="SpaceShip" distance=1000 stayActive="true" delay=0.1 />
- <SimpleNotification message="Mainship sighted!" broadcast="true">
+ <SimpleNotification message="escape10" broadcast="true">
<events>
<trigger>
- <EventListener event="flying3" />
+ <EventListener event="escape10" />
</trigger>
</events>
- </SimpleNotification>
+ </SimpleNotification>
- <!-- <DistanceTrigger name="drone2" position="9750, -5350, 5650" target="SpaceShip" distance=20 stay Active="true" delay=0.1 /> -->
- <SimpleNotification message="Now your are prepared best!" broadcast="true">
- <events>
- <trigger>
- <EventListener event="drone2" />
- </trigger>
- </events>
- </SimpleNotification>
+
<!-- DistanceTrigger for spion -->
<DistanceTrigger name="spionTrigger" position="15000,4000,19000" target="SpaceShip" distance=50 stayActive="true" delay=0.1 />
<SimpleNotification message="spion is arrived!" broadcast="true">
@@ -546,6 +527,16 @@
<EventListener event="spionTrigger" />
</trigger>
</events>
+ </SimpleNotification>
+
+ <!-- Helper-Trigger for mainship -->
+ <DistanceTrigger name="flying3" position="11000, 3000, 21000" target="SpaceShip" distance=1000 stayActive="true" delay=0.1 />
+ <SimpleNotification message="Mainship sighted!" broadcast="true">
+ <events>
+ <trigger>
+ <EventListener event="flying3" />
+ </trigger>
+ </events>
</SimpleNotification>
<!-- If spion destroyed -->
@@ -798,7 +789,7 @@
<SpaceShip position="19000,5000,18000" lookat="19000,4900,21000" name="secondPatrol" visible="true" radarname="Patrol">
<events>
<visibility>
- <EventListener event=spawntrigger2 /> <!-- guard1trigger4 -->
+ <EventListener event="guard1trigger4" /> <!-- guard1trigger4 -->
</visibility>
</events>
<templates>
@@ -828,7 +819,7 @@
<SpaceShip position="17000,5000,18000" lookat="17000,5100,21000" name="secondPatrol" visible="true" radarname="Patrol">
<events>
<visibility>
- <EventListener event=spawntrigger2 /> <!-- guard1trigger4 -->
+ <EventListener event="guard1trigger4" /> <!-- guard1trigger4 -->
</visibility>
</events>
<templates>
@@ -858,7 +849,7 @@
<SpaceShip position="18000,4000,18000" lookat="17000,4000,21000" name="secondPatrol" visible="true" radarname="Patrol">
<events>
<visibility>
- <EventListener event=spawntrigger2 /> <!-- guard1trigger4 -->
+ <EventListener event="guard1trigger4" /> <!-- guard1trigger4 -->
</visibility>
</events>
<templates>
@@ -888,7 +879,7 @@
<SpaceShip position="18000,6000,18000" lookat="19000,6000,21000" name="secondPatrol" visible="true" radarname="Patrol">
<events>
<visibility>
- <EventListener event=spawntrigger2 /> <!-- guard1trigger4 -->
+ <EventListener event="guard1trigger4" /> <!-- guard1trigger4 -->
</visibility>
</events>
<templates>
@@ -950,7 +941,7 @@
<SpaceShip position="-12000, -22000, 26000" lookat="-12000, -21300, 25700" name="lastGuard" visible="true" radarname="Pirate" >
<events>
<visibility>
- <EventListener event="guard2trigger4" />
+ <EventListener event=spawntrigger2 /> <!-- "guard2trigger4" -->
</visibility>
</events>
<templates>
@@ -970,7 +961,7 @@
</waypoints>
<events>
<activity>
- <EventListener event="guard2trigger4" />
+ <EventListener event=spawntrigger2 /> <!-- "guard2trigger4" -->
</activity>
</events>
</WaypointController>
@@ -980,7 +971,7 @@
<SpaceShip position="-12000, -21000, 25000" lookat="-12000, -21300, 24300" name="lastGuard" visible="true" radarname="Pirate" >
<events>
<visibility>
- <EventListener event="guard2trigger4" />
+ <EventListener event=spawntrigger2 /> <!-- "guard2trigger4" -->
</visibility>
</events>
<templates>
@@ -1000,7 +991,7 @@
</waypoints>
<events>
<activity>
- <EventListener event="guard2trigger4" />
+ <EventListener event=spawntrigger2 /> <!-- "guard2trigger4" -->
</activity>
</events>
</WaypointController>
@@ -1010,7 +1001,7 @@
<SpaceShip position="-12000, -22000, 24000" lookat="-12000, -22700, 24300" name="lastGuard" visible="true" radarname="Pirate" >
<events>
<visibility>
- <EventListener event="guard2trigger4" />
+ <EventListener event=spawntrigger2 /> <!-- "guard2trigger4" -->
</visibility>
</events>
<templates>
@@ -1030,7 +1021,7 @@
</waypoints>
<events>
<activity>
- <EventListener event="guard2trigger4" />
+ <EventListener event=spawntrigger2 /> <!-- "guard2trigger4" -->
</activity>
</events>
</WaypointController>
@@ -1040,7 +1031,7 @@
<SpaceShip position="-12000, -23000, 25000" lookat="-12000, -22700, 25700" name="lastGuard" visible="true" radarname="Pirate" >
<events>
<visibility>
- <EventListener event="guard2trigger4" />
+ <EventListener event=spawntrigger2 /> <!-- "guard2trigger4" -->
</visibility>
</events>
<templates>
@@ -1060,7 +1051,7 @@
</waypoints>
<events>
<activity>
- <EventListener event="guard2trigger4" />
+ <EventListener event=spawntrigger2 /> <!-- "guard2trigger4" -->
</activity>
</events>
</WaypointController>
@@ -1071,7 +1062,7 @@
<SpaceShip position="-11700, -21700, 25000" lookat="-11000, -22000, 25000" name="lastGuard" visible="true" radarname="Pirate" >
<events>
<visibility>
- <EventListener event="escaped" />
+ <EventListener event=spawntrigger2 /> <!-- escaped -->
</visibility>
</events>
<templates>
@@ -1091,7 +1082,7 @@
</waypoints>
<events>
<activity>
- <EventListener event="escaped" />
+ <EventListener event=spawntrigger2 /> <!-- escaped -->
</activity>
</events>
</WaypointController>
@@ -1101,7 +1092,7 @@
<SpaceShip position="-12700, -22700, 25000" lookat="-13000, -22000, 25000" name="lastGuard" visible="true" radarname="Pirate" >
<events>
<visibility>
- <EventListener event="escaped" />
+ <EventListener event=spawntrigger2 /> <!-- escaped -->
</visibility>
</events>
<templates>
@@ -1121,7 +1112,7 @@
</waypoints>
<events>
<activity>
- <EventListener event="escaped" />
+ <EventListener event=spawntrigger2 /> <!-- escaped -->
</activity>
</events>
</WaypointController>
@@ -1229,33 +1220,25 @@
<!-- ----------------Rotating SpaceStation--------------- -->
<!-- first guard -->
- <Pawn team=1 health=50000 position="9000,0,0" direction="0,-1,0" yaw=112 pitch=67 collisionType=dynamic mass=100000 name=station1 radarname="Guard 1" >
- <events>
- <visibility>
- <EventListener event=spawntrigger2 />
- </visibility>
- </events>
- <attached>
- <?lua
- createSpaceStationPar(0,2,1,2,1,4,1,50)
- ?>
- </attached>
- <collisionShapes>
- <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" />
- </collisionShapes>
- </Pawn>
+ <StaticEntity position="9000,0,0" collisionType=static yaw=112 pitch=67 >
+ <attached>
+ <?lua
+ createSpaceStationPar(0,2,1,2,1,4,1,50)
+ ?>
+ </attached>
+ </StaticEntity>
<!-- second guard -->
- <StaticEntity position="18000,5000,18000" yaw=12 pitch=75>
- <attached>
- <?lua
- createSpaceStationPar(0,2,1,2,1,4,1,50)
- ?>
- </attached>
+ <StaticEntity position="18000,5000,18000" collisionType=static yaw=12 pitch=75 >
+ <attached>
+ <?lua
+ createSpaceStationPar(0,2,1,2,1,4,1,50)
+ ?>
+ </attached>
</StaticEntity>
<!-- ------------------------- Mainship ------------------ -->
- <Pawn team=1 health=50000 position="13500, 2500, 13000" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "Mainship" yaw=112 pitch=67>
+ <Pawn team=1 health=50000 position="-12000, -22000, 25000" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "Mainship" yaw=112 pitch=67>
<events>
<visibility>
<EventListener event=spawntrigger2 />
More information about the Orxonox-commit
mailing list