[Orxonox-commit 5050] r9714 - code/branches/spacestationentry/data/levels
jo at orxonox.net
jo at orxonox.net
Tue Oct 22 23:02:04 CEST 2013
Author: jo
Date: 2013-10-22 23:02:03 +0200 (Tue, 22 Oct 2013)
New Revision: 9714
Added:
code/branches/spacestationentry/data/levels/dockingToASpaceStation.oxw
Log:
Creating new, clean level to test the new docking approach.
Added: code/branches/spacestationentry/data/levels/dockingToASpaceStation.oxw
===================================================================
--- code/branches/spacestationentry/data/levels/dockingToASpaceStation.oxw (rev 0)
+++ code/branches/spacestationentry/data/levels/dockingToASpaceStation.oxw 2013-10-22 21:02:03 UTC (rev 9714)
@@ -0,0 +1,176 @@
+<!-- -->
+<LevelInfo
+ name = "Docking to a Space Station"
+ description = "Docking into a spacestation."
+ tags = "showcase"
+ screenshot = "emptylevel.png"
+/>
+
+<?lua
+ include("stats.oxo")
+ include("HUDTemplates3.oxo")
+ include("templates/lodInformation.oxt")
+ include("templates/pickupRepresentationTemplates.oxt")
+?>
+
+<?lua
+ include("templates/spaceshipAssff.oxt")
+ include("templates/spaceshipPirate.oxt")
+ include("templates/spaceshipEscort.oxt")
+ include("templates/bigship.oxt")
+ include("templates/spaceshipTurret.oxt")
+ include("templates/spaceshipCollateralDamage.oxt")
+?>
+
+<Level
+ gametype = Deathmatch
+>
+ <templates>
+ <Template link=lodtemplate_default />
+ </templates>
+ <?lua include("includes/notifications.oxi") ?>
+
+ <NotificationQueueCEGUI
+ name="narrative"
+ targets="simpleNotification"
+ size=1
+ displayTime=30
+ position="0.2, 0, 0.1, 0"
+ fontSize="24"
+ fontColor="0.3, 1, 0.2, 0.8"
+ alignment="HorzCentred"
+ displaySize="0.6, 0, 0, 0"
+ />
+
+ <Scene
+ ambientlight = "0.8, 0.8, 0.8"
+ skybox = "Orxonox/skyBoxMoreNebula"
+ > <!-- Orxonox/Starbox -->
+ <?lua
+ include("includes/pickups.oxi")
+ ?>
+
+ <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
+ <SpawnPoint team=0 position="3200,0,0" lookat="2800,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />
+
+ <StaticEntity position = "2800,0,0" mass=10000 collisionType=static >
+ <attached>
+ <Model mesh="HydroHarvester.mesh" mass=10 position="0,0,0" scale=50 />
+ </attached>
+ <collisionShapes>
+ <BoxCollisionShape position="-560,0,0" halfExtents="115,100,245" /><!-- Three lower boxes -->
+ <BoxCollisionShape position="290,0,-480" halfExtents="115,100,245" yaw=-120 />
+ <BoxCollisionShape position="290,0,480" halfExtents="115,100,245" yaw=-240 />
+ <BoxCollisionShape position="-280,0,0" halfExtents="163,50,50" /><!-- Three lower connections -->
+ <BoxCollisionShape position="140,0,-240" halfExtents="163,50,50" yaw=-120 />
+ <BoxCollisionShape position="140,0,240" halfExtents="163,50,50" yaw=-240 />
+ <BoxCollisionShape position="0,530,0" halfExtents="172,52,298" /><!-- Upper Tower -->
+ <BoxCollisionShape position="0,530,0" halfExtents="172,52,298" yaw=-120 />
+ <BoxCollisionShape position="0,530,0" halfExtents="172,52,298" yaw=-240 />
+ <BoxCollisionShape position="0,400,0" halfExtents="43,110,26" yaw=-30 /><!-- Middle one-->
+ <BoxCollisionShape position="-200,100,0" halfExtents="26,50,43" /><!--Three lower legs -->
+ <BoxCollisionShape position="100,100,-173" halfExtents="43,50,26" yaw=-30 />
+ <BoxCollisionShape position="100,100,-173" halfExtents="43,50,26" yaw=30 />
+ <BoxCollisionShape position="-100,264,0" halfExtents="26,105,43" roll=-49 /><!--Three upper legs -->
+ <BoxCollisionShape position="50,264,-87" halfExtents="26,105,43" roll=-49 yaw=-120 />
+ <BoxCollisionShape position="50,264,87" halfExtents="26,105,43" roll=-49 yaw=-240 />
+ </collisionShapes>
+ </StaticEntity>
+
+
+
+
+ <!-- Docking -->
+ <Dock position="2830,20,50" roll=0 yaw=0 >
+ <animations>
+ <MoveToDockingTarget target="destroyer" />
+ </animations>
+ <effects>
+ <DockToShip target="spaceShip" />
+ </effects>
+ <events>
+ <execute>
+ <EventListener event="dockMe" />
+ </execute>
+ <activity>
+ <EventListener event=notGameEnd />
+ </activity>
+ </events>
+ <attached>
+ <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.2,0.4,0.8" scale=1 />
+ <BlinkingBillboard position="10,0,0" material="Examples/Flare" colour="1, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 />
+ <BlinkingBillboard position="20,0,0" material="Examples/Flare" colour="1, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 />
+ <BlinkingBillboard position="30,0,0" material="Examples/Flare" colour="1, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 />
+ <BlinkingBillboard position="0,10,0" material="Examples/Flare" colour="0.3, 1, 1, 0.1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 />
+ <BlinkingBillboard position="0,20,0" material="Examples/Flare" colour="0.3, 1, 1, 0.1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 />
+ <BlinkingBillboard position="0,30,0" material="Examples/Flare" colour="0.3, 1, 1, 0.1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 />
+ <BlinkingBillboard position="0,0,10" material="Examples/Flare" colour="0.3, 0.3, 1, 1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 />
+ <BlinkingBillboard position="0,0,20" material="Examples/Flare" colour="0.3, 0.3, 1, 1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 />
+ <BlinkingBillboard position="0,0,30" material="Examples/Flare" colour="0.3, 0.3, 1, 1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 />
+ <DistanceTrigger position="0,0,0" distance="200" target="Pawn"
+ beaconMode="exclude" targetname="bcnDestroyer" name="dockMe"
+ />
+ </attached>
+
+ </Dock>
+ <SpaceShip
+ template = "spaceshipcollateraldamage"
+ team = "0"
+ position = "2890,-40,6"
+ orientation = "-0.14, 0.68, 0.68, 0.223"
+ lookat = "0,0,0"
+ roll = "180"
+ name = "collateralDamage"
+ radarname = "Collateral Damage" >
+ <!--
+ pitch = "90"
+ yaw = "0"-->
+ <attached>
+ <DockingTarget name="spaceShip" />
+ <DistanceTriggerBeacon name="bcnDestroyer" />
+ <DockingTarget name="destroyer" />
+ </attached>
+ </SpaceShip>
+
+ <!-- triple large belt around the planet -->
+ <?lua
+ dofile("includes/asteroidField.lua")
+ asteroidBelt(15000, 0, 0, 30, 0, 30, 30, 50, 7190, 7800, 250, 1)
+ ?>
+ <?lua
+ dofile("includes/asteroidField.lua")
+ asteroidBelt(15000, 0, 0, 30, 0, 30, 30, 50, 10000, 11000, 300, 1)
+ ?>
+ <?lua
+ dofile("includes/asteroidField.lua")
+ asteroidBelt(15000, 0, 0, 30, 0, 30, 30, 50, 14000, 15000, 350, 1)
+ ?>
+
+ <Planet
+ position="15000,0,-1000"
+ scale="5000"
+ collisionType="dynamic"
+ linearDamping="0.8"
+ angularDamping="0"
+ mass="10000000"
+ pitch="0"
+ mesh="planets/ganymede.mesh"
+ atmosphere="atmosphere1"
+ rotationaxis="1,0,0"
+ rotationrate="1.0"
+ atmospheresize="80.0f"
+ imagesize="1024.0f"
+ collisiondamage = 2
+ enablecollisiondamage = true
+ >
+ <attached>
+ <ForceField position="5000,0,0" mode="sphere" diameter="10000" velocity="-50" />
+ </attached>
+ <collisionShapes>
+ <SphereCollisionShape radius="5000" position="0,0,0" />
+ </collisionShapes>
+ </Planet>
+
+ </Scene>
+</Level>
+
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