[Orxonox-commit 5054] r9718 - code/branches/levelMichael/data/levels
schlaem at orxonox.net
schlaem at orxonox.net
Mon Oct 28 15:53:33 CET 2013
Author: schlaem
Date: 2013-10-28 15:53:33 +0100 (Mon, 28 Oct 2013)
New Revision: 9718
Added:
code/branches/levelMichael/data/levels/Spacefight.oxw
Log:
new level created
Added: code/branches/levelMichael/data/levels/Spacefight.oxw
===================================================================
--- code/branches/levelMichael/data/levels/Spacefight.oxw (rev 0)
+++ code/branches/levelMichael/data/levels/Spacefight.oxw 2013-10-28 14:53:33 UTC (rev 9718)
@@ -0,0 +1,354 @@
+<!--Spacefight-->
+
+<!--
+To Do:
+Naechster Quest bei Erreichen des roten Lichtes...
+-->
+<LevelInfo
+ name = "Spacefight"
+ description = "Level with the big Spacefight"
+ tags = "mission"
+ screenshot = "emptylevel.png"
+/>
+
+<?lua
+ include("stats.oxo")
+ include("HUDTemplates3.oxo")
+ include("templates/lodInformation.oxt")
+?>
+
+<?lua
+ include("templates/spaceshipAssff2.oxt")
+ include("templates/spaceshipPirate.oxt")
+ include("templates/spaceshipEscort.oxt")
+ include("templates/spaceshipSwallow.oxt")
+?>
+
+<?lua
+ dofile("includes/CuboidSpaceStation.lua")
+?>
+
+
+
+
+<Level
+ gametype = "Mission"
+>
+ <templates>
+ <Template link=lodtemplate_default />
+ </templates>
+
+ <?lua include("includes/notifications.oxi") ?>
+
+ <NotificationQueueCEGUI
+ name="narrative"
+ targets="simpleNotification"
+ size=3
+ displayTime=3.9
+ position="0.2, 0, 0.1, 0"
+ fontSize="23"
+ fontColor="0.3, 1, 0.2, 0.8"
+ alignment="HorzCentred"
+ displaySize="0.6, 0, 0, 0"
+ />
+
+ <Scene
+ ambientlight = "0.8, 0.8, 0.8"
+ skybox = "Orxonox/Starbox"
+ >
+
+ <Script code="showGUI NotificationLayer false true" needsGraphics="true" />
+
+<!-- QUESTS & SPAWNTRIGGER -->
+
+<!-- Spawntrigger -->
+
+ <EventMultiTrigger name=spawntrigger>
+ <events>
+ <trigger>
+ <SpawnPoint team=0 position="0,0,0" lookat="1,0,0" spawnclass=SpaceShip pawndesign=spaceshipswallow>
+ <EventTrigger invert=true>
+ <events>
+ <trigger>
+ <EventListener event="spacefight.flying2" />
+ </trigger>
+ </events>
+ </EventTrigger>
+ </SpawnPoint>
+ </trigger>
+ </events>
+ </EventMultiTrigger>
+
+<!-- QUEST DESCRIPTION-->
+
+ <LocalQuest id="spacefight.flying1">
+ <QuestDescription
+ title="To the first guard"
+ description="You've reached the enemys Station and they haven't seen you yet.
+
+ Ahead you see the first little patrol.
+ Attack them!"
+ failMessage="You've lost all your ships!"
+ completeMessage="" />
+ <complete-effects>
+ <AddQuest questId="spacefight.guard1" />
+ </complete-effects>
+ </LocalQuest>
+
+ <LocalQuest id="spacefight.guard1">
+ <QuestDescription
+ title="eliminate the first guard!"
+ description=""
+ failMessage="You've lost all your ships!"
+ completeMessage="Well done!" />
+ <complete-effects>
+ <AddQuest questId="spacefight.upgrade1" />
+ <AddQuest questId="spacefight.flying2" />
+ </complete-effects>
+ </LocalQuest>
+
+ <LocalQuest id="spacefight.upgrade1">
+ <QuestDescription
+ title="Prepare for the fight."
+ description="Your friends has an arsenal left behind near by your position.
+ perhaps you find something useful there..."
+ failMessage=""
+ completeMessage="Your ship is prepared best for the second and last guard on the way to the mainship." />
+ </LocalQuest>
+
+ <LocalQuest id="spacefight.flying2">
+ <QuestDescription
+ title=""
+ description="(siehe flying1)"
+ failMessage="You've lost all your ships!"
+ completeMessage="" />
+ <complete-effects>
+ <AddQuest questId="spacefight.guard2" />
+ </complete-effects>
+ </LocalQuest>
+
+ <LocalQuest id="spacefight.guard2">
+ <QuestDescription
+ title=""
+ description="(siehe guard1)"
+ failMessage="You've lost all your ships!"
+ completeMessage="" />
+ <complete-effects>
+ <AddQuest questId="spacefight.escape" />
+ </complete-effects>
+ </LocalQuest>
+
+ <LocalQuest id="spacefight.escape">
+ <QuestDescription
+ title=""
+ description=""
+ failMessage="You've lost all your ships!"
+ completeMessage="" />
+ </LocalQuest>
+
+ <LocalQuest id="spacefight.
+
+
+<!-- ---------------------------------------------------------------------- -->
+ <QuestEffectBeacon times=0>
+ <effects>
+ <AddQuest questId="spacefight.flying1" />
+ </effects>
+ <events>
+ <execute>
+ <EventListener event=spawntrigger />
+ </execute>
+ </events>
+ <attached>
+ <BlinkingBillboard position="5000,0,0" colour="1,0,0" frequency=0.5 amplitude=5 material="Examples/Flare"/>
+ </attached>
+ </QuestEffectBeacon>
+
+ <QuestEffectBeacon times=1>
+ <effects>
+ <AddQuest questId="spacefight.guard1" />
+ </effects>
+ <events>
+ <execute>
+ <EventListener event="flying1" />
+ </execute>
+ </events>
+ </QuestEffectBeacon>
+
+<!-- -->
+
+ <DistanceTrigger name="flying1" position="3000,0,0" target="SpaceShip" distance=1500 stayActive="true" delay=0 />
+
+ <DistanceTrigger name=spawntrigger2 position="0,0,0" target="SpaceShip" distance=10 stayActive="true" delay=0 />
+ <SimpleNotification message="Let's fly to the blinking light." >
+ <events>
+ <trigger>
+ <EventListener event=spawntrigger2 />
+ </trigger>
+ </events>
+ </SimpleNotification>
+
+<!-- ----------------------------------------------------- -->
+
+<!-- EVENTTRIGGER -->
+
+ <EventTrigger name="guard1trigger4" activations="1" stayactive="true" delay=0.1>
+ <events>
+ <trigger>
+ <EventListener event="firstPatrol" />
+ </trigger>
+ </events>
+ <EventTrigger name="guard1trigger3" activations="1" stayactive="true" delay=0.1>
+ <events>
+ <trigger>
+ <EventListener event="firstPatrol" />
+ </trigger>
+ </events>
+ <EventTrigger name="guard1trigger2" activations="1" stayactive="true" delay=0.1>
+ <events>
+ <trigger>
+ <EventListener event="firstPatrol" />
+ </trigger>
+ </events>
+ <EventTrigger name="guard1trigger1" activations="1" stayactive="true" delay=0.1>
+ <events>
+ <trigger>
+ <EventListener event="firstPatrol" />
+ </trigger>
+ </events>
+ </EventTrigger>
+ </EventTrigger>
+ </EventTrigger>
+ </EventTrigger>
+
+<!-- ----------------------------------------------------- -->
+
+<!-- Passive Piraten -->
+
+<SpaceShip position="5000,1000,0" lookat="-1,0,0" name="firstPatrol" radarname="Patrol">
+ <events>
+ <visibility>
+ <EventListener event="spacefight.guard1" />
+ </visibility>
+ </events>
+ <templates>
+ <Template link=spaceshippirate />
+ </templates>
+ <controller>
+ <WaypointController team=1>
+ <waypoints>
+ <Model mesh="cube.mesh" scale=8 position="5000,-1000,0" />
+ <Model mesh="cube.mesh" scale=8 position="5000,1000,0" />
+ </waypoints>
+ </WaypointController>
+ </controller>
+</SpaceShip>
+
+<SpaceShip position="5000,0,0" lookat="-1,0,0" name="firstPatrol" radarname="Patrol">
+ <events>
+ <visibility>
+ <EventListener event="spacefight.guard1" />
+ </visibility>
+ </events>
+ <templates>
+ <Template link=spaceshippirate />
+ </templates>
+ <controller>
+ <WaypointController team=1>
+ <waypoints>
+ <Model mesh="cube.mesh" scale=8 position="5000,0,-1000" />
+ <Model mesh="cube.mesh" scale=8 position="5000,0,1000" />
+ </waypoints>
+ </WaypointController>
+ </controller>
+</SpaceShip>
+
+
+<!-- Angreiffender Pirat 1 -->
+<SpaceShip position="5000,-1000,1000" lookat="5000,1000,-1000" name="firstPatrol" visible="true" >
+ <events>
+ <visibility>
+ <EventListener event=spawntrigger />
+ </visibility>
+ </events>
+ <templates>
+ <Template link=spaceshippirate />
+ </templates>
+ <controller>
+ <WaypointPatrolController alertnessradius=2000 team=1 active=false>
+ <waypoints>
+ <Model mesh="cube.mesh" scale=8 position="5000,1000,-1000" />
+ <Model mesh="cube.mesh" scale=8 position="5000,-1000,1000" />
+ </waypoints>
+ <events>
+ <activity>
+ <EventListener event=spawntrigger />
+ </activity>
+ </events>
+ </WaypointPatrolController>
+ </controller>
+</SpaceShip>
+
+<!-- Angreiffender Pirat 2 -->
+<SpaceShip position="5000,-500,-500" lookat="5000,1000,1000" name="firstPatrol" visible="true" >
+ <events>
+ <visibility>
+ <EventListener event=spawntrigger />
+ </visibility>
+ </events>
+ <templates>
+ <Template link=spaceshippirate />
+ </templates>
+ <controller>
+ <WaypointPatrolController alertnessradius=2000 team=1 active=false>
+ <waypoints>
+ <Model mesh="cube.mesh" scale=8 position="5000,1000,1000" />
+ <Model mesh="cube.mesh" scale=8 position="5000,-1000,-1000" />
+ </waypoints>
+ <events>
+ <activity>
+ <EventListener event=spawntrigger />
+ </activity>
+ </events>
+ </WaypointPatrolController>
+ </controller>
+</SpaceShip>
+
+<!-- ----------------------------------------------------- -->
+
+ <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
+
+ <SpawnPoint team=0 position="0,0,0" lookat="1,0,0" spawnclass=SpaceShip pawndesign=spaceshipswallow />
+
+ <!-- triple large belt around the planet -->
+ <?lua
+ dofile("includes/asteroidField.lua")
+ asteroidBelt(2000, -250, 9000, 30, 0, 30, 30, 50, 7190, 7800, 250, 1)
+ ?>
+ <?lua
+ dofile("includes/asteroidField.lua")
+ asteroidBelt(2000, -250, 9000, 30, 0, 30, 30, 50, 10000, 11000, 300, 1)
+ ?>
+ <?lua
+ dofile("includes/asteroidField.lua")
+ asteroidBelt(2000, -250, 9000, 30, 0, 30, 30, 50, 14000, 15000, 350, 1)
+ ?>
+
+
+ <Planet position="2000,-250,9000" scale=5000 pitch=1 mesh="iceplanet.mesh" atmosphere="atmosphere1" rotationaxis="1,1,0" rotationrate="3" atmospheresize=224.0f imagesize=1024.0f />
+
+
+<!-- ----------------Rotating SpaceStation--------------- -->
+
+<StaticEntity position="5500,0,0" yaw=112 pitch=67>
+ <attached>
+ <?lua
+ createSpaceStationPar(0,2,1,2,1,4,1,50)
+ ?>
+ </attached>
+</StaticEntity>
+
+
+ </Scene>
+</Level>
+
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