[Orxonox-commit 5362] r10025 - code/branches/ScriptableController/src/orxonox/controllers
samuezu at orxonox.net
samuezu at orxonox.net
Thu Apr 10 13:19:01 CEST 2014
Author: samuezu
Date: 2014-04-10 13:19:01 +0200 (Thu, 10 Apr 2014)
New Revision: 10025
Modified:
code/branches/ScriptableController/src/orxonox/controllers/ScriptController.cc
code/branches/ScriptableController/src/orxonox/controllers/ScriptController.h
Log:
created scriptcontroller header and *.cc file
Modified: code/branches/ScriptableController/src/orxonox/controllers/ScriptController.cc
===================================================================
--- code/branches/ScriptableController/src/orxonox/controllers/ScriptController.cc 2014-04-10 11:15:58 UTC (rev 10024)
+++ code/branches/ScriptableController/src/orxonox/controllers/ScriptController.cc 2014-04-10 11:19:01 UTC (rev 10025)
@@ -39,12 +39,12 @@
set_controlled(CE);
}
- void set_luasrc(string lsrc)
+ void set_luasrc(std::string lsrc)
{
this->luasrc=lsrc;
}
- void set_controlled(&ControllableEntity toControl)
+ void set_controlled(*ControllableEntity toControl)
{
this->controlled=toControl;
}
Modified: code/branches/ScriptableController/src/orxonox/controllers/ScriptController.h
===================================================================
--- code/branches/ScriptableController/src/orxonox/controllers/ScriptController.h 2014-04-10 11:15:58 UTC (rev 10024)
+++ code/branches/ScriptableController/src/orxonox/controllers/ScriptController.h 2014-04-10 11:19:01 UTC (rev 10025)
@@ -45,9 +45,9 @@
virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
- void set_luasrc(string);
+ void set_luasrc(std::string);
- void set_controlled(&ControllableEntity);
+ void set_controlled(*ControllableEntity);
void moveToPosition(const Vector3& target);
@@ -61,7 +61,7 @@
//function to execute the luafile
private:
- string luasrc; // name of the LUA-sourcefile that shall be executed->see XMLPort-function
+ std::string luasrc; // name of the LUA-sourcefile that shall be executed->see XMLPort-function
ControllableEntity* controlled; //entity controlled by this SC
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