[Orxonox-commit 5507] r10170 - in code/branches/presentationHS14: . data/levels

maxima at orxonox.net maxima at orxonox.net
Thu Dec 11 12:34:16 CET 2014


Author: maxima
Date: 2014-12-11 12:34:16 +0100 (Thu, 11 Dec 2014)
New Revision: 10170

Added:
   code/branches/presentationHS14/data/levels/kecks.oxw
Modified:
   code/branches/presentationHS14/
Log:
Branch keckslevelHS14 merged with presentationHS14 branch


Property changes on: code/branches/presentationHS14
___________________________________________________________________
Modified: svn:mergeinfo
   - /code/branches/Racingbot:9388-9513
/code/branches/ai:6592-7033
/code/branches/ai2:8721-8880
/code/branches/bigships:8137-8588
/code/branches/buildsystem:1874-2276,2278-2400
/code/branches/buildsystem2:2506-2658
/code/branches/buildsystem3:2662-2708
/code/branches/ceguilua:1802-1808
/code/branches/chat:6527-6797
/code/branches/chat2:6836-6910
/code/branches/console:5941-6104
/code/branches/consolecommands2:6451-7178
/code/branches/consolecommands3:7178-7283
/code/branches/core3:1572-1739
/code/branches/core4:3221-3224,3227,3234-3238,3242,3244-3250,3252-3254,3256,3259-3261,3264-3265,3268-3275,3277-3278,3280,3284-3285,3287,3289-3294,3305,3309-3310
/code/branches/core5:5768-5928,6009
/code/branches/core6:9552-9666
/code/branches/data_cleanup:7537-7686
/code/branches/doc:7290-7400
/code/branches/dockingsystem:8101-8192
/code/branches/dockingsystem2:8196-8560
/code/branches/dynamicmatch:6584-7030
/code/branches/environment3:8887-8975
/code/branches/formation:8885-8991
/code/branches/formationupdate:9580-9624
/code/branches/fps:6591-7072
/code/branches/gamecontent:8893-8968
/code/branches/gameimmersion:8102-8577
/code/branches/gamestate:6430-6572,6621-6661
/code/branches/gamestates2:6594-6745
/code/branches/gametypes:2826-3031
/code/branches/gcc43:1580
/code/branches/gui:1635-1723,2795-2894
/code/branches/hud:8883-8986
/code/branches/hudelements:6584-6941
/code/branches/hudimprovements:7920-8672
/code/branches/ingamemenu:6000-6023
/code/branches/input:1629-1636
/code/branches/invaders:9694-9896
/code/branches/ipv6:7293-7458
/code/branches/kicklib:7940-8096,8098-8277
/code/branches/kicklib2:8282-8350
/code/branches/largeShip1:9384-9515
/code/branches/lastmanstanding:7479-7644
/code/branches/lastmanstanding3:7903-8175
/code/branches/levelElias:9697-9921
/code/branches/levelKaan:9695-9921
/code/branches/levelMichael:9696-9921
/code/branches/libraries:5612-5692
/code/branches/libraries2:5703-5737
/code/branches/libs:9668-9674
/code/branches/lod:6586-6911
/code/branches/lodfinal:2372-2411
/code/branches/mac_osx:7789-8128,8135
/code/branches/map:2801-3086,3089
/code/branches/masterserver:7502-7738
/code/branches/masterserverfix:8933-8936
/code/branches/menu:5941-6146,6148,7536-7687
/code/branches/menue:8884-8976
/code/branches/miniprojects:2754-2824
/code/branches/netp2:2835-2988
/code/branches/netp3:2988-3082
/code/branches/netp6:3214-3302
/code/branches/network:2356
/code/branches/network2:6434-6465
/code/branches/network3:7196-7344
/code/branches/network4:7497-7755
/code/branches/network5:7757-7781
/code/branches/network6:7823-8315
/code/branches/network64:2210-2355
/code/branches/newlevel2012:9033-9244
/code/branches/notifications:7314-7401
/code/branches/objecthierarchy:1911-2085,2100,2110-2169
/code/branches/objecthierarchy2:2171-2479
/code/branches/ois_update:7506-7788
/code/branches/output:8739-8857
/code/branches/overlay:2117-2385
/code/branches/pCuts:9023-9284
/code/branches/particles:2829-3085
/code/branches/particles2:6050-6106,6109
/code/branches/pch:3113-3194
/code/branches/physics:1912-2055,2107-2439
/code/branches/physics_merge:2436-2457
/code/branches/pickup:8145-8555
/code/branches/pickup2:5942-6405
/code/branches/pickup2012:9029-9189
/code/branches/pickup3:6418-6523
/code/branches/pickup4:6594-6710
/code/branches/pickups:1926-2086,2127,2827-2915
/code/branches/pickups2:2107-2497,2915-3071
/code/branches/png2:7262-7263
/code/branches/portals:8087-8455
/code/branches/portals2:8460-8602
/code/branches/ppspickups1:6552-6708
/code/branches/ppspickups2:6527-6532,6554-6709
/code/branches/ppspickups3:6757-6997
/code/branches/ppspickups4:7003-7089
/code/branches/presentation:2369-2652,2654-2660,7736-7786,8500-8705
/code/branches/presentation2:6106-6416,7787-7800
/code/branches/presentation2011:8974-9015
/code/branches/presentation2012:9189-9268
/code/branches/presentation2012merge:9266-9347
/code/branches/presentation3:6913-7162
/code/branches/presentationHS12:9481-9525
/code/branches/presentationHS13:9891-9938
/code/branches/questsystem:1894-2088
/code/branches/questsystem2:2107-2259
/code/branches/questsystem5:2776-2905
/code/branches/radarDreiD:9690-9901
/code/branches/releasetodo:7614-7647
/code/branches/resource:3327-3366
/code/branches/resource2:3372-5694
/code/branches/rocket:6523-6950
/code/branches/rocket2:6953-6970
/code/branches/script_trigger:1295-1953,1955
/code/branches/sfxThilo:9691-9917
/code/branches/shipSelection:9038-9206
/code/branches/skybox2:6559-6989
/code/branches/sound:2829-3010
/code/branches/sound2012:9205-9214
/code/branches/sound3:5941-6102
/code/branches/spaceNavigation:9381-9497
/code/branches/spaceboundaries:8085-8457
/code/branches/spaceboundaries2:8460-8613
/code/branches/spacerace:8182-8630
/code/branches/spaceraceTwo:8881-8996
/code/branches/spacestationentry:9699-9905
/code/branches/steering:5949-6091,8140-8595
/code/branches/surfaceRace:9028-9199
/code/branches/testing:9015-9549
/code/branches/tetris:8100-8563
/code/branches/turret:9380-9501
/code/branches/tutoriallevel:7827-8370
/code/branches/tutoriallevel2:8370-8452
/code/branches/tutoriallevel3:8453-8636
/code/branches/unity_build:8440-8716
/code/branches/usability:7915-8078
/code/branches/weapon:1925-2094
/code/branches/weapon2:2107-2488
/code/branches/weapons:2897-3051,8143-8591
/code/branches/weaponsystem:2742-2890
   + /code/branches/Racingbot:9388-9513
/code/branches/ai:6592-7033
/code/branches/ai2:8721-8880
/code/branches/bigships:8137-8588
/code/branches/buildsystem:1874-2276,2278-2400
/code/branches/buildsystem2:2506-2658
/code/branches/buildsystem3:2662-2708
/code/branches/ceguilua:1802-1808
/code/branches/chat:6527-6797
/code/branches/chat2:6836-6910
/code/branches/console:5941-6104
/code/branches/consolecommands2:6451-7178
/code/branches/consolecommands3:7178-7283
/code/branches/core3:1572-1739
/code/branches/core4:3221-3224,3227,3234-3238,3242,3244-3250,3252-3254,3256,3259-3261,3264-3265,3268-3275,3277-3278,3280,3284-3285,3287,3289-3294,3305,3309-3310
/code/branches/core5:5768-5928,6009
/code/branches/core6:9552-9666
/code/branches/data_cleanup:7537-7686
/code/branches/doc:7290-7400
/code/branches/dockingsystem:8101-8192
/code/branches/dockingsystem2:8196-8560
/code/branches/dynamicmatch:6584-7030
/code/branches/environment3:8887-8975
/code/branches/formation:8885-8991
/code/branches/formationupdate:9580-9624
/code/branches/fps:6591-7072
/code/branches/gamecontent:8893-8968
/code/branches/gameimmersion:8102-8577
/code/branches/gamestate:6430-6572,6621-6661
/code/branches/gamestates2:6594-6745
/code/branches/gametypes:2826-3031
/code/branches/gcc43:1580
/code/branches/gui:1635-1723,2795-2894
/code/branches/hud:8883-8986
/code/branches/hudelements:6584-6941
/code/branches/hudimprovements:7920-8672
/code/branches/ingamemenu:6000-6023
/code/branches/input:1629-1636
/code/branches/invaders:9694-9896
/code/branches/ipv6:7293-7458
/code/branches/keckslevelHS14:10082-10169
/code/branches/kicklib:7940-8096,8098-8277
/code/branches/kicklib2:8282-8350
/code/branches/largeShip1:9384-9515
/code/branches/lastmanstanding:7479-7644
/code/branches/lastmanstanding3:7903-8175
/code/branches/levelElias:9697-9921
/code/branches/levelKaan:9695-9921
/code/branches/levelMichael:9696-9921
/code/branches/libraries:5612-5692
/code/branches/libraries2:5703-5737
/code/branches/libs:9668-9674
/code/branches/lod:6586-6911
/code/branches/lodfinal:2372-2411
/code/branches/mac_osx:7789-8128,8135
/code/branches/map:2801-3086,3089
/code/branches/masterserver:7502-7738
/code/branches/masterserverfix:8933-8936
/code/branches/menu:5941-6146,6148,7536-7687
/code/branches/menue:8884-8976
/code/branches/miniprojects:2754-2824
/code/branches/netp2:2835-2988
/code/branches/netp3:2988-3082
/code/branches/netp6:3214-3302
/code/branches/network:2356
/code/branches/network2:6434-6465
/code/branches/network3:7196-7344
/code/branches/network4:7497-7755
/code/branches/network5:7757-7781
/code/branches/network6:7823-8315
/code/branches/network64:2210-2355
/code/branches/newlevel2012:9033-9244
/code/branches/notifications:7314-7401
/code/branches/objecthierarchy:1911-2085,2100,2110-2169
/code/branches/objecthierarchy2:2171-2479
/code/branches/ois_update:7506-7788
/code/branches/output:8739-8857
/code/branches/overlay:2117-2385
/code/branches/pCuts:9023-9284
/code/branches/particles:2829-3085
/code/branches/particles2:6050-6106,6109
/code/branches/pch:3113-3194
/code/branches/physics:1912-2055,2107-2439
/code/branches/physics_merge:2436-2457
/code/branches/pickup:8145-8555
/code/branches/pickup2:5942-6405
/code/branches/pickup2012:9029-9189
/code/branches/pickup3:6418-6523
/code/branches/pickup4:6594-6710
/code/branches/pickups:1926-2086,2127,2827-2915
/code/branches/pickups2:2107-2497,2915-3071
/code/branches/png2:7262-7263
/code/branches/portals:8087-8455
/code/branches/portals2:8460-8602
/code/branches/ppspickups1:6552-6708
/code/branches/ppspickups2:6527-6532,6554-6709
/code/branches/ppspickups3:6757-6997
/code/branches/ppspickups4:7003-7089
/code/branches/presentation:2369-2652,2654-2660,7736-7786,8500-8705
/code/branches/presentation2:6106-6416,7787-7800
/code/branches/presentation2011:8974-9015
/code/branches/presentation2012:9189-9268
/code/branches/presentation2012merge:9266-9347
/code/branches/presentation3:6913-7162
/code/branches/presentationHS12:9481-9525
/code/branches/presentationHS13:9891-9938
/code/branches/questsystem:1894-2088
/code/branches/questsystem2:2107-2259
/code/branches/questsystem5:2776-2905
/code/branches/radarDreiD:9690-9901
/code/branches/releasetodo:7614-7647
/code/branches/resource:3327-3366
/code/branches/resource2:3372-5694
/code/branches/rocket:6523-6950
/code/branches/rocket2:6953-6970
/code/branches/script_trigger:1295-1953,1955
/code/branches/sfxThilo:9691-9917
/code/branches/shipSelection:9038-9206
/code/branches/skybox2:6559-6989
/code/branches/sound:2829-3010
/code/branches/sound2012:9205-9214
/code/branches/sound3:5941-6102
/code/branches/spaceNavigation:9381-9497
/code/branches/spaceboundaries:8085-8457
/code/branches/spaceboundaries2:8460-8613
/code/branches/spacerace:8182-8630
/code/branches/spaceraceTwo:8881-8996
/code/branches/spacestationentry:9699-9905
/code/branches/steering:5949-6091,8140-8595
/code/branches/surfaceRace:9028-9199
/code/branches/testing:9015-9549
/code/branches/tetris:8100-8563
/code/branches/turret:9380-9501
/code/branches/tutoriallevel:7827-8370
/code/branches/tutoriallevel2:8370-8452
/code/branches/tutoriallevel3:8453-8636
/code/branches/unity_build:8440-8716
/code/branches/usability:7915-8078
/code/branches/weapon:1925-2094
/code/branches/weapon2:2107-2488
/code/branches/weapons:2897-3051,8143-8591
/code/branches/weaponsystem:2742-2890

Copied: code/branches/presentationHS14/data/levels/kecks.oxw (from rev 10169, code/branches/keckslevelHS14/data/levels/kecks.oxw)
===================================================================
--- code/branches/presentationHS14/data/levels/kecks.oxw	                        (rev 0)
+++ code/branches/presentationHS14/data/levels/kecks.oxw	2014-12-11 11:34:16 UTC (rev 10170)
@@ -0,0 +1,451 @@
+<LevelInfo
+ name = "kecks"
+ description = "Save your planet."
+ tags = "Test"
+ screenshot = "kecks.png"
+ gametype=Mission
+/>
+
+
+<?lua
+  include("stats.oxo")
+  include("HUDTemplates3.oxo")
+  include("templates/lodInformation.oxt")
+
+?>
+
+<?lua
+    dofile("includes/asteroidField.lua")
+?>
+
+<?lua
+  include("templates/spaceshipAssff2.oxt")
+  include("templates/spaceshipPirate.oxt")
+  include("templates/spaceshipHXY.oxt")
+?>
+
+<Level gametype = "Mission">
+
+  <templates>
+    <Template link=lodtemplate_default />
+  </templates>
+
+<?lua include("includes/notifications.oxi") ?>
+
+<NotificationQueueCEGUI
+    name="narrative"
+    targets="simpleNotification"
+    size=3
+    displayTime=3.9
+    position="0.2, 0, 0.1, 0"
+    fontSize="23"
+    fontColor="0.3, 1, 0.2, 0.8"
+    alignment="HorzCentred"
+    displaySize="0.6, 0, 0, 0"
+    />
+
+<Scene
+	ambientlight = "0.8, 0.8, 0.8"
+	skybox       = "Orxonox/skyBoxBasic"
+>
+<!-- TODO: Trigger fuer Boxen, SimpleNotification, Gegner sollen nicht explodieren, Spawnpoint 2 -->
+
+    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
+
+    <SpawnPoint roll="180" position="0,0, 0" lookat="0, 1000, 0" spawnclass=SpaceShip pawndesign=spaceshipHXY team=0 active="true" />
+
+<!-- 2. Spawnpoint
+	<SpawnPoint roll="180" position="0, 114500, 0" lookat="0, 150000, 0" spawnclass=SpaceShip pawndesign=spaceshipHXY team=0 active="false" />	
+		<events>
+               <activity>
+                   <EventListener event="atPortal1" />
+               </activity>
+           </events>
+       </SpawnPoint>
+-->
+<DistanceTrigger name="startmission" position="0,100,0" target="SpaceShip" targetname="spaceshipHXY"  distance=90 activations=1 stayActive=true />
+
+	<SimpleNotification message="Follow the spaceships to escape" boadcast="true">
+		<events>
+			  <trigger>
+				  <EventListener event="startmission" />
+			  </trigger>
+		  </events>
+	</SimpleNotification>
+
+<SimpleNotification message="Destroy the box to free the spaceships." boadcast="true">
+	<events>
+		  <trigger>
+			  <EventListener event="atPortal1" />
+		  </trigger>
+	  </events>
+</SimpleNotification>
+
+	<SimpleNotification message="Defend your planet." broadcast="true">
+		<events>
+			  <trigger>
+				  <EventListener event="boxDestroyed" />
+			  </trigger>
+		  </events>
+	</SimpleNotification>
+
+
+	<!-- Distance Trigger-->
+	
+	<DistanceTrigger name="atPortal1" position="0,112000,0" target="SpaceShip" targetname="spaceshipHXY" distance=100 activations=1 stayActive=true />
+	<EventTrigger name="boxtrigger" activations="1" stayactive="true" delay=0.1>
+            <events>
+              <trigger>
+                <EventListener event="boxDestroyed" />
+              </trigger>
+            </events>
+          </EventTrigger>
+
+    <!--Asteroiden-Guertel Versuch Schlaufe
+    <?lua
+    	for i = 1, 3, 1
+    		do
+    ?>
+
+     asteroidBelt(0, 0, 0, 0, 0, 100, 50+10*i, 100+10*i, 3000*i+500, 3000*i, 100+100*i	, 0)
+
+	<?lua
+	end
+	?>
+    -->
+ 
+    
+    <!-- Asteroidenguertel-->
+    <?lua
+	asteroidBelt(0, 0, 0, 0, 0, 50, 60, 110, 3300, 3000, 100	, 1)
+	asteroidBelt(0, 0, 0, 0, 0, 50, 70, 120, 6400, 6000, 125	, 1)
+	asteroidBelt(0, 0, 0, 0, 0, 50, 80, 130, 9500, 9000, 150	, 1)
+	?>
+    <!--ENDE Asteroidenguertel-->
+
+	<!-- Beschuetzer und Wegweiser Innen-->		 
+				
+	<?lua
+			for i = 0, (3*math.pi/2), (math.pi/2)
+				  do       
+	?>
+				
+				
+	
+	<SpaceShip position="<?lua print(250*math.sin(i)) ?>, <?lua print(250*math.cos(i)) ?>,0" lookat="<?lua print(1500*math.sin(i)) ?>,  <?lua print(1500*math.cos(i)) ?>,0" maxhealt="150" initialhealth="150" roll="<?lua print(180-i*180/math.pi)?>"  >
+		<templates>
+		  <Template link=spaceshipassff2 /> <!--spaceshipTransporter -->
+		</templates>
+		  <controller>
+			 <WaypointPatrolController alertnessradius=1500 active=true team=0>
+			   <waypoints>
+				 <StaticEntity position="0,10350,0"/>
+			   </waypoints>
+			 </WaypointPatrolController>
+		  </controller>
+	</SpaceShip>
+		  
+				  
+	<?lua
+	end
+	?>
+				  
+	<!-- ENDE Beschuetzer und Wegweiser Innen-->	
+	
+	<!-- Gegner Innen-->		
+	
+	 <?lua
+			for i = 0, (3*math.pi/2), (math.pi/2)
+				  do
+	?>
+				  
+				  
+	<SpaceShip position="<?lua print(1500*math.sin(i)) ?>,<?lua print(1500*math.cos(i)) ?>,0" roll="<?lua print(180-i*180/math.pi)?>" lookat="0, 0, 0">
+	
+	  <templates>
+		  <Template link=spaceshippirate />
+	  </templates>
+		  <controller>
+		<WaypointPatrolController alertnessradius=1500 active=true team=1>
+		  <waypoints>
+			<StaticEntity position="0,0,0"/>
+		  </waypoints>
+		</WaypointPatrolController>
+		  </controller>
+	</SpaceShip>
+								  
+	<?lua
+	end
+	?>
+				  
+	<!-- ENDE Gegner Innen-->
+				 
+	<!-- Gegnerische Patrouille -->	
+			  
+	<?lua
+		for i = 0, (7*math.pi/4), (math.pi/4)
+			do
+	?>
+	
+		 <?lua
+			for j = 1, 3, 1
+			   do
+		 ?>
+			<SpaceShip position="<?lua print((600+3200*j)*math.sin(i)) ?>,<?lua print((600+3200*j)*math.cos(i)) ?>,0" roll="<?lua print(180-i*180/math.pi)?>" lookat="0, 0, 0" >
+	
+			   <templates>
+			   <Template link=spaceshippirate />
+			   </templates>
+				<controller>
+			   <WaypointPatrolController alertnessradius=1500 active=true team=1>
+			   <waypoints>
+					   <?lua
+						 for k = 0, (29*math.pi/15), (math.pi/15)
+							   do 
+						?>  
+				   
+						   <Model mesh="cube.mesh" scale=0 position="<?lua print((600+3200*j)*math.sin(i+k)) ?>,<?lua print((600+3200*j)*math.cos(i+k)) ?>,0" />
+	
+					   <?lua	
+						end
+						?>
+									
+			   </waypoints>
+				</WaypointPatrolController>
+			   </controller>
+			</SpaceShip>
+		<?lua
+		end
+		?>
+	<?lua
+	end
+	?>
+	
+	<!-- ENDE Gegnerische Patrouille -->							   
+							   
+	<!-- Gegnerische Flotte/ Totenkopfflotte-->						   
+	
+	<?lua
+		for j = 0, 1, 1
+			do
+	?>
+		<?lua
+			for i = 0, 4, 1
+				do
+		?>
+		<SpaceShip position="<?lua print (50*i-100)?>, 120000 ,<?lua print (-200*j+150)?>" roll="180" lookat="0, 0, 0">
+		  <templates>
+			  <Template link=spaceshippirate />
+		  </templates>
+			  <controller>
+			<WaypointPatrolController alertnessradius=1000 active=false team=1>
+			  <waypoints>
+				<StaticEntity position="<?lua print (5000*i-10000)?>, 0 ,<?lua print (-20000*j+15000)?>"/>
+			  </waypoints>
+				 <events>
+					  <activity>
+						  <EventListener event="atPortal1" />
+					  </activity>
+				  </events>
+			</WaypointPatrolController>
+			  </controller>
+		</SpaceShip>			
+		<?lua
+		end
+		?>
+	<?lua
+	end
+	?>
+				
+	<?lua
+		for j = 0, 1, 1
+			do
+	?>
+		<?lua
+				for i = 0, 6, 1
+					do
+		?>
+			<SpaceShip position="<?lua print (50*i-150)?>, 120000 ,<?lua print (100-100*j)?>" roll="180" lookat="0, 0, 0">
+			  <templates>
+				  <Template link=spaceshippirate />
+			  </templates>
+				  <controller>
+				<WaypointPatrolController alertnessradius=1250 active=false team=1>
+				  <waypoints>
+					<StaticEntity position="<?lua print (5000*i-15000)?>, 0 ,<?lua print (10000-10000*j)?>"/>
+				  </waypoints>
+					 <events>
+					  <activity>
+						  <EventListener event="atPortal1" />
+					  </activity>
+				  </events>
+				</WaypointPatrolController>
+				  </controller>
+			</SpaceShip>			
+		<?lua
+		end
+		?>
+	<?lua
+	end
+	?>
+	
+	<?lua
+		for i = 0, 6, 3
+			do
+	?>
+			<SpaceShip position="<?lua print (50*i-150)?>, 120000 ,50" roll="180" lookat="0, 0, 0">
+			  <templates>
+				  <Template link=spaceshippirate />
+			  </templates>
+				  <controller>
+				<WaypointPatrolController alertnessradius=1500 active=false team=1>
+				  <waypoints>
+					<StaticEntity position="<?lua print (5000*i-15000)?>, 0 ,5000"/>
+				  </waypoints>
+			 <events>
+				  <activity>
+					  <EventListener event="atPortal1" />
+				  </activity>
+			  </events>
+				</WaypointPatrolController>
+				  </controller>
+			</SpaceShip>			
+	<?lua
+	end
+	?>
+			
+		
+	<?lua
+		for i = 1, 5, 2
+			do
+	?>
+			
+		<SpaceShip position="<?lua print (50*i-150)?>, 120000 ,-100" roll="180" lookat="0, 0, 0">
+		  <templates>
+			  <Template link=spaceshippirate />
+		  </templates>
+			  <controller>
+			<WaypointPatrolController alertnessradius=1000 active=false team=1>
+			  <waypoints>
+				<StaticEntity position="<?lua print (5000*i-15000)?>, 0 ,-10000"/>
+			  </waypoints>
+			 <events>
+				  <activity>
+					  <EventListener event="atPortal1" />
+				  </activity>
+			  </events>
+			</WaypointPatrolController>
+			  </controller>
+		</SpaceShip>
+			
+	<?lua
+	end
+	?>
+			
+	<!-- ENDE Gegnerische Flotte/ Totenkopfflotte-->	
+	
+	<!-- Boxen um Flotte zu befreien -->
+
+
+			<Pawn health=20 position="0, 112900, 0" direction="0,-1,0" name="boxDestroyed" collisionType=dynamic mass=100000  radarname = "Gravitation Box" >
+				<attached>
+					<Model position="0,0,0" scale="10" mesh="CuboidBody.mesh"  />
+				</attached>
+				<collisionShapes>
+					<BoxCollisionShape position="0,0,0" halfExtents="5,5,5" />
+				</collisionShapes>
+				<controller>
+					<WaypointController team=1>
+					</WaypointController>
+				</controller>
+			 </Pawn>
+
+	
+	<!-- Flotte Erde-->
+	<?lua
+			for j = 0, 2, 1
+				  do       
+	?>
+		<?lua
+			for i = 0, 2, 1
+				  do       
+		?>
+				
+
+			<SpaceShip position="<?lua print(50-i*50) ?>, 113000,<?lua print(50-j*50) ?>" lookat="0,150000,0" maxhealt="200" initialhealth="200" >
+				<templates>
+				  <Template link=spaceshipassff2 /> <!--spaceshipTransporter -->
+				</templates>
+				  <controller>
+					 <WaypointPatrolController alertnessradius=5000 active=false team=0>
+					   <waypoints>
+						 <StaticEntity position="<?lua print(200-i*200) ?>,113000,<?lua print(400-j*400) ?>"/>
+					   </waypoints>
+				  <events>
+					  <activity>
+						  <EventListener event="boxtrigger" />
+					  </activity>
+				  </events>
+					 </WaypointPatrolController>
+				  </controller>
+			</SpaceShip>  
+   
+					
+		<?lua
+		end
+		?>
+				  
+	<?lua
+	end
+	?>
+					  
+	<!-- ENDE Flotte Erde-->
+			
+	<!--Portal-->
+		<Template name=PortalDefault>
+			<PortalEndPoint>
+				<attached>
+					<Model mesh="Spacegate.mesh" />
+				</attached>
+			</PortalEndPoint>
+		</Template>
+	
+		<PortalEndPoint position="0,112000,0" id="1" pitch="90" distance="40" target="MobileEntity" design="PortalDefault" reenterDelay="0"/>
+		<PortalEndPoint position="0,10350,0" id="2"  pitch="90" distance="40" target="MobileEntity" design="PortalDefault" reenterDelay="0"/>
+		<PortalLink fromID="1" toID="2" />
+		<PortalLink fromID="2" toID="1" />
+	<!--ENDE Portal-->
+	   
+	<!--Heimatplanet-->
+		<Planet
+		  position="0,100000,0"
+		  scale="10000"
+		  collisionType="dynamic"
+		  linearDamping="0.8"
+		  angularDamping="0"
+		  mass="5000000"
+		  pitch="180"
+		  yaw="0"
+		  roll="0"
+		  mesh="planets/earth.mesh"
+		  atmosphere="atmosphere1"
+		  rotationaxis="0,0,1"
+		  rotationrate="5.0"
+		  atmospheresize="80.0f"
+		  imagesize="1024.0f"
+		  collisiondamage = 1
+		  enablecollisiondamage = true
+		  >
+		  <attached>
+			  <ForceField position="0,0,0" mode="sphere" diameter="1000" velocity="-500" />
+			</attached>
+			<collisionShapes>
+			  <SphereCollisionShape radius="10000" position="0,0,0" />
+			</collisionShapes>
+		  </Planet>	 
+	<!--ENDE Heimatplanet-->	
+
+  </Scene>
+						   
+</Level>
+




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