[Orxonox-commit 5514] r10177 - code/branches/weaponupdateHS14/data/levels
flsueess at orxonox.net
flsueess at orxonox.net
Thu Dec 11 17:06:41 CET 2014
Author: flsueess
Date: 2014-12-11 17:06:41 +0100 (Thu, 11 Dec 2014)
New Revision: 10177
Modified:
code/branches/weaponupdateHS14/data/levels/FPS_Level_HS14.oxw
code/branches/weaponupdateHS14/data/levels/presentationHS13.oxw
Log:
holos gesetzt
Modified: code/branches/weaponupdateHS14/data/levels/FPS_Level_HS14.oxw
===================================================================
--- code/branches/weaponupdateHS14/data/levels/FPS_Level_HS14.oxw 2014-12-11 15:09:29 UTC (rev 10176)
+++ code/branches/weaponupdateHS14/data/levels/FPS_Level_HS14.oxw 2014-12-11 16:06:41 UTC (rev 10177)
@@ -53,27 +53,7 @@
<SpawnPoint team=1 position="3000,0,0" lookat="4000,-1000,-1000" spawnclass=SpaceShip pawndesign=spaceshipescort />
<!--6000,2000,500-->
- <SpaceShip
- template = "spaceshipassff"
- team = "1"
- position = "3200,0,-200"
- orientation = "1,200,0,0"
- health = "200"
- initialhealth = "200"
- maxhealth = "200"
- shieldhealth = "50"
- initialshieldhealth = "50"
- maxshieldhealth = "50"
- shieldabsorption = "0.8"
- reloadrate = "1"
- reloadwaittime = "1"
- name = "Tanis1"
- radarname = "Light-Destroyer" >
- <attached>
- <DockingTarget name="spaceShip" />
- <DistanceTriggerBeacon name="bcnSpaceShip" />
- </attached>
- </SpaceShip>
+
@@ -102,7 +82,7 @@
</StaticEntity>
- <!-- Docking I -->
+ <!-- Docking -->
<Dock position="2830,20,50" roll=0 yaw=0 >
<animations>
<MoveToDockingTarget target="fistperson" />
@@ -126,9 +106,9 @@
<DistanceTrigger position="0,0,0" distance="200" target="Pawn"
beaconMode="exclude" targetname="bcnDestroyer" name="dockMe"
/>
- <!-- Trigger for undocking with billboard -->
- <Billboard position="-2800,-20055,-700" material="Flares/ringflare2" colour="0.2,0.4,0.8" scale=1 />
- <DistanceTrigger position="-2800,-20055,-700" distance="150" target="Pawn"
+ <!-- Trigger for undocking with billboard -2800,-20055,-700-->
+ <Billboard position="-1500,-20100,-50" material="Flares/ringflare2" colour="0.2,0.4,0.8" scale=1 />
+ <DistanceTrigger position="-1500,-20100,-50" distance="150" target="Pawn"
beaconMode="identify" targetname="bcnDestroyer" name="undockMe"
/>
</attached>
@@ -148,7 +128,7 @@
<!-- Docking II -->
- <Dock position="160,-20055,-700" roll=0 yaw=0 >
+ <Dock position="86,-20055,-700" roll=0 yaw=0 >
<animations>
<MoveToDockingTarget target="spaceShip" />
</animations>
@@ -161,27 +141,50 @@
</execute>
<undocking>
- <EventListener event="undockMe" />
+ <EventListener event="undockMe" />
</undocking>
</events>
<attached>
<!-- Trigger for docking with billboard -->
- <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.3,0.4,0.5" scale=1 />
- <DistanceTrigger position="0,0,0" distance="200" target="Pawn"
+ <Billboard position="0,50,0" material="Flares/ringflare2" colour="0.3,0.4,0.5" scale=1 />
+ <DistanceTrigger position="0,0,0" distance="100" target="Pawn"
beaconMode="exclude" targetname="bcnSpaceShip" name="dockMe"
/>
<!-- Trigger for undocking with billboard -->
- <Billboard position="4140,20055,-295" material="Flares/ringflare2" colour="0.3,0.4,0.5" scale=1 />
- <DistanceTrigger position="4140,20055,-295" distance="300" target="Pawn"
+ <Billboard position="3251,20036,380" material="Flares/ringflare2" colour="0.3,0.4,0.5" scale=1 />
+ <DistanceTrigger position="3251,20036,380" distance="100" target="Pawn"
beaconMode="identify" targetname="bcnSpaceShip" name="undockMe"
/>
</attached>
</Dock>
+
+ <SpaceShip
+ template = "spaceshipAssff"
+ team = "0"
+ position = "3337,-19,-320"
+ orientation = "1,200,0,0"
+ health = "200"
+ initialhealth = "200"
+ maxhealth = "200"
+ shieldhealth = "50"
+ initialshieldhealth = "50"
+ maxshieldhealth = "50"
+ shieldabsorption = "0.8"
+ reloadrate = "1"
+ reloadwaittime = "1"
+ name = "Tanis1"
+ radarname = "Light Destroyer" >
+ <attached>
+ <DockingTarget name="spaceShip" />
+ <DistanceTriggerBeacon name="bcnSpaceShip" />
+ </attached>
+ </SpaceShip>
+
<!-- Enemy ships -->
- <SpaceShip
+<!-- <SpaceShip
template = "HeavyCruiser"
team = "0"
position = "5800,-200,-1200"
@@ -195,11 +198,11 @@
shieldabsorption = "0.8"
reloadrate = "1"
reloadwaittime = "1"
- name = "Tanis1"
- radarname = "Tanis Cruiser" >
+ name = "Tanis0"
+ radarname = "Tanis big ship" >
</SpaceShip>
+ -->
-
<!-- <SpaceShip
template = "spaceshippirate"
team = "0"
@@ -214,7 +217,7 @@
shieldabsorption = "0.8"
reloadrate = "1"
reloadwaittime = "1"
- name = "Tanis1"
+ name = "Tanis0"
radarname = "Pirate1" >
<controller>
@@ -237,7 +240,7 @@
shieldabsorption = "0.8"
reloadrate = "1"
reloadwaittime = "1"
- name = "Tanis1"
+ name = "Tanis0"
radarname = "Pirate2" >
<controller>
Modified: code/branches/weaponupdateHS14/data/levels/presentationHS13.oxw
===================================================================
--- code/branches/weaponupdateHS14/data/levels/presentationHS13.oxw 2014-12-11 15:09:29 UTC (rev 10176)
+++ code/branches/weaponupdateHS14/data/levels/presentationHS13.oxw 2014-12-11 16:06:41 UTC (rev 10177)
@@ -130,7 +130,7 @@
</execute>
<undocking>
- <EventListener event="undockMe" />
+ <EventListener event="undockMe" />
</undocking>
</events>
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