[Orxonox-commit 5718] r10378 - in code/branches/towerdefenseFS15/data/levels: . templates

landauf at orxonox.net landauf at orxonox.net
Tue Apr 21 22:26:30 CEST 2015


Author: landauf
Date: 2015-04-21 22:26:30 +0200 (Tue, 21 Apr 2015)
New Revision: 10378

Modified:
   code/branches/towerdefenseFS15/data/levels/templates/towerdefensetower.oxt
   code/branches/towerdefenseFS15/data/levels/towerDefense.oxw
Log:
fixed issue with tower shooting at centerpoint

Modified: code/branches/towerdefenseFS15/data/levels/templates/towerdefensetower.oxt
===================================================================
--- code/branches/towerdefenseFS15/data/levels/templates/towerdefensetower.oxt	2015-04-19 20:41:09 UTC (rev 10377)
+++ code/branches/towerdefenseFS15/data/levels/templates/towerdefensetower.oxt	2015-04-21 20:26:30 UTC (rev 10378)
@@ -13,13 +13,13 @@
 	maxYaw=90 
 	maxAttackRadius=1000 
 	minAttackRadius=30
-   	team = 1
+   	team = 0
 
 
   >
   
      <controller>
-     <TurretController team = 1/>
+     <TurretController team = 0/>
   </controller>
   
     

Modified: code/branches/towerdefenseFS15/data/levels/towerDefense.oxw
===================================================================
--- code/branches/towerdefenseFS15/data/levels/towerDefense.oxw	2015-04-19 20:41:09 UTC (rev 10377)
+++ code/branches/towerdefenseFS15/data/levels/towerDefense.oxw	2015-04-21 20:26:30 UTC (rev 10378)
@@ -26,7 +26,7 @@
 
 <!-- Specify the position of the camera -->
 <Template name=centerpointmarkcamera defaults=0>
-  <Pawn team=1>
+  <Pawn team=0>
     <camerapositions>
       <CameraPosition position="0,0,1500"/>
     </camerapositions>
@@ -35,7 +35,7 @@
 
 <!-- Loads a mesh to mark the center-->
 <Template name=centerpointmark>
-  <Pawn team=1 camerapositiontemplate=centerpointmarkcamera>
+  <Pawn team=0 camerapositiontemplate=centerpointmarkcamera>
     <attached>
       <Model position="0,0,0" mesh="cylinder.mesh" scale3D="1,1,1" /> <!-- the camera is attached to this -->
     </attached>
@@ -58,10 +58,10 @@
     <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
 
     <!-- Spawns the camera, attached to a crate -->
-    <SpawnPoint team=1 position="0,0,0" pawndesign=centerpointmark />
-    <!--TeamSpawnPoint team=1 position="-7,7,4" direction="-1,0,0" roll=90 yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff /-->
+    <SpawnPoint team=0 position="0,0,0" pawndesign=centerpointmark />
+    <!--TeamSpawnPoint team=0 position="-7,7,4" direction="-1,0,0" roll=90 yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff /-->
 
-    <!--SpawnPoint team=1 position="0,0,10" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff  /-->
+    <!--SpawnPoint team=0 position="0,0,10" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff  /-->
     <!--SpawnPoint team=0 position="0,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /-->
 
 




More information about the Orxonox-commit mailing list